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Playstation 2 : Soul Calibur II Reviews

Gas Gauge: 88
Gas Gauge 88
Below are user reviews of Soul Calibur II and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Soul Calibur II. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 85
Game FAQs
Game Revolution 85
1UP 95






User Reviews (41 - 51 of 121)

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Great game

5 Rating: 5, Useful: 1 / 1
Date: October 22, 2003
Author: Amazon User

I'm a big fan of fighters like Tekken, Virtual Fighter, Street Fighter, Mortal Kombat, etc. This game plays much like Tekken, except that it includes swords. I agree with everyone that complains about Heihachi being picked to represent the PS2 in this series, Link and Spawn are much cooler, and there are characters only on the PS2 that would have fit in much better, in my opinion. Of course, you can get other Tekken characters that are secret characters (I won't spoil how to do it, I'll just say to play all modes of the game and you'll eventually find it.)

Anyway, a definite thumbs-up from me. This is one of my favorite fighting games now, so I think anyone who doesn't have it should at least rent it to try it out.

Playstation 2 Version: 10/10!

5 Rating: 5, Useful: 1 / 1
Date: November 03, 2003
Author: Amazon User

It is true, the Playstation 2 Version is the best version of the game.

~The graphics is at a suitable state -09/10
~Heihachi is the Special Guest( I think Namco did the most thought for the Special Guest for the PS2) -10/10
~many many MANY places to fight -10/10
~The ending Profiles of Characters -10/10
~ A Weapon Mode? -10/10
~ Interactive Background with the Ability to entertainingly fall off a high peak -10/10
~Yoshimitsu? As the Tekken Character?How could Namco possibly put him in? hey should have put a MAIN character! Like either Jin, Kazuya, Devil, or a surprise Devil Jin! -01/10
~ The girls, so hot...Their outfits, so sexy... -10/10
~ The opening movie was well thought out and very 3-D -10/10
~Making the super charge is so easy; press one button! The R2 Button! Whereas in the Tekken Tag Tournament you must press all; the X, the O, the Square, and the Triangle. -10/10

Overall, I would get the PS2 version of this game- When I first played this game on the Ps2 it was so astonishing.

soul caliber2

5 Rating: 5, Useful: 1 / 1
Date: February 01, 2004
Author: Amazon User

It Rocks!!!!! It Is An Amazing game The People, The Wepons Its All Good.

Heihachi takes it!

5 Rating: 5, Useful: 1 / 1
Date: July 18, 2005
Author: Amazon User

Soul Calibur II is an awesome game. The fighting is great and the graphics are slick. If you like Tekken, you'll like Soul Calibur II.

Dose the soul still burn... You decide

5 Rating: 5, Useful: 1 / 1
Date: October 04, 2005
Author: Amazon User

Soul Caliber 2 - Circa 2004

GOOD:
- Good/Tight controls
- Really balanced gameplay
- Lots of different and unique fighters
- Minutes to learn years to master gameplay
- Lots of Fighters, costumes, stages, and extras to unlock
- A 3D fighting game that really uses the 3D space (with eight way run)
- A total upgrade over the original Soul Caliber, which to many gamers is considered classic
- Considered an Instant classic to many fans and many hardcore fighting fanatics

BAD:
- Not much has changed (gameplay wise) since original
- Have to unlock most of the game through the story/quest mode
- Slight lagging

IF IT FITS YOUR TASTE:
- Has medieval theme, both European and Chinese/Japanese
- Not traditional fighting game in the sense that there is no real combos and supers, or even projectile moves
- Game has built in quest mode, where you pick a fighter and complete a number of challenges, the end result is you unlock more content and are a better player
- Fight with weapons, like a 3D Samurai Showdown

GAME ITS MOST ASSOCATED TOO:
- Soul Caliber
- Tekken 5
- Samurai Showdown

ADDITIONAL NOTES:
- This game is not only for Sony's Playstation 2, it's also for Microsoft's Xbox, and Nintendo's Game Cube
- All three versions of this game on (different systems, see above) have one unique character Microsoft's Xbox has Spawn from the popular 90's comic book of the same name, Sony's Playstation 2 has Heihachi from Namco's popular Tekken series, and Nintendo's Game Cube has Link from Nintendo's popular Legend of Zelda Franchise.

soul darkness come on to me

5 Rating: 5, Useful: 1 / 1
Date: June 03, 2008
Author: Amazon User

This is a fun game, the graphics is great, the gameplay, the characters, and stages. I remember i was playing my friends in this game 3 years ago it was real fun, so this is a great game.

Probably great, but with a few problems...

5 Rating: 5, Useful: 2 / 6
Date: August 05, 2003
Author: Amazon User

I have no doubt that this will be one of the greatest fighting games ever, but a few problems hit the snag on the PS2. The graphics are supposedly the worst, being jagged and slow, and the extra character, Heheichi or whatever his name is, is completely lame. I want Spawn and Link (the two extra characters from GC and XBOX), not to mention them together on the same game, so I think it was a big mistake of Namco to actually let them do that. Sure, it brings incentive to buy all three editions, but seriously, what happens to the people who only have a PS2? It's a major letdown, and it brings me to the point of waiting until it's a Greatest Hit, or at least it drops to a twenty dollar game. I have rated it a five because I have no idea how it's going to turn out in many areas, but from the hype of everybody, it seems to be pretty good.

Best one yet

5 Rating: 5, Useful: 2 / 6
Date: August 22, 2003
Author: Amazon User

It's the usual fighting game set-up: mano-e-mano, toe-to-toe, eyeball-to-eyeball. Except in Soul Calibur II the majority of characters have weapons, ranging from swords to nunchucks. You. Know. The. Drill. At least you would if you'd caught one of Soul Calibur II's predecessor's, Soul Blade on the PSOne and Soul Calibur on the Dreamcast, 1997 and 1998 respectively. That's a long time ago, let alone in the frenetic world of the gaming industry (although these slow summers can be excluded perhaps) - and PSOne, Dreamcast, I hear you cry? It's true; some of the younger members of our audience won't be able to offer up any more than a baffled shake of their unwrinkled brows at the mention of those consoles. I remember though bro, Soul Calibur was a "console mover" as they say in the business, and that console was the Dreamcast. This incarnation will look very familiar to fans of that particular outing. The same glossy sheen over sumptuous backdrops remains, as do the bulk of the characters. It's less of a reinvention, built from the ground up, more of a slight tune-up to allow what was, and still is, an awesomely slick fighting game to make its debut on a new generation of consoles, the Xbox, PS2 and GameCube. We begin our journey to warrior superiority with the main gaming modes, of which there are two to choose from, Original and Weapon Master. Original contains seven different variations on your basic pigstick fight, including standard arcade beat-through, team battle, survival and, of course, the modern measure of manhood: Vs Mode. Each mode has a basic twist, like trying to set a record time, or using a team of fighters, but it still comes down to two characters putting the smack down on each other. Weapon Master mode is a single-player mission-based option. It's just an update of the Edgemaster and mission mode seen in previous incarnations of the series and will see you trawling through a succession of one-on-ones to unlock new characters and extras. Each platform has its own exclusive character, all the better to hook in your gaming money my dear... The Xbox will be the playground of Todd McFarlane's Spawn character, the moody superhero he went off to create at the height of his Spider-Man success. 'Cube will see Legend of Zelda's Link testing his skills, while the PS2 has grizzled and generally unpleasant fighter Heihachi from Tekken, who kicks it - and you - without the aid of a weapon. Out of all the characters in Tekken, I feel a little short-changed that charisma-dampener Heihachi got the call up for the PS2 version. Returning characters include fan favorites like Mitsurugi, pole-boy (but not in the dancing sense) Kilik, nimble ninja Taki and the ultimate fighting gimp, Voldo, he of the mask, knives for hands and John Wayne walk, who somehow Namco has made even freakier looking. Of the new fighters, standouts include the feisty, sprightly newcomer Talim and supreme fencer Raphael, who might become a first pick for Soul Calibur fans. His slick poise and moves are testament to the great motion capture work that Namco has produced throughout the game. Other new characters, such as Yunsung and Cassandra, are less striking though, while the McFarlane-designed original Necrid is just another over-muscled weirdo. The bigger they are, the harder they fall... especially with a katana shoved in their gut. Calibur is a brutally fast fighting game played out in rapid-fire bouts that fly by without any discernible frame-rate slowdown. Even though there are sharp objects slicing around everywhere, this is not a gory game, and fighters will just look hacked off if they lose a match rather than hacked up. Moves include horizontal, vertical and kicking attacks, as well as defensive poses, power-ups and signature destructive combos. Fighting styles are tailored well to the individual character and factors like size and choice of weapon have a real bearing on the combat. Some characters, like Kilik and Mitsurugi, are easier to get to grips with while others like Ivy and Voldo need more time to master but are just as devastating. All the human characters have been given an Americanized sheen, and now look more like soap opera actors than noble warriors, while the costumes are camper than a convention of tents. The cast of hulking monsters meanwhile, like Necrid and Astaroth, look as if they've stumbled out from a casting call for Plan 9 From Outer Space - The Remake with their sci-fi-stylings and wild colorings.
Working your way through Weapon Master mode is essential if you want to unlock extra characters, features and weapons. It also has an RPG element mixed in, which is pretty superficial and the only benefit appears to be earning some dough to buy extra killing tools. However, being essential doesn't make Weapon Master much fun to play through. Missions are often one-round battles made tedious because they're too easy - you don't get much action in return for the load-times. Namco makes attempts to liven missions up with fiendish fighting conditions (poison, booby-trapped floor, etc...) but it doesn't really take away from the feeling that it's just a forced march through a succession of usually hapless stooges in order to get the extras.
Yet, this is still a brilliantly addictive fighting game. Fans might feel a little short-changed at how, well, familiar most of the gameplay is to the Dreamcast version, but that doesn't take away too much from the fact that you can now play one of the best fighting games ever put out there without having to resort to digging out Sega's defunct games platform on eBay. Those new to the series, however, are going to be thrilled, as this is some of the fastest and most stylish fighting gameplay you can find.

The best fighting game ever?

5 Rating: 5, Useful: 1 / 2
Date: June 27, 2003
Author: Amazon User

I played the demo & read many articles on it. One mag called it chess with swords meaning it's very strategic. Knowing each fighters strength & weakness play a major role in the game. The Graphics & character models are top notch along with the stages & backgrounds. I have yet to find a flaw with this game. I'm glad game makers are finally going in depth in fighting games. It's a breath of fresh air. Usually, after beating all the opponents & bosses, thats it. The replay value is moderate at best. But when you have weapon modes, (Unlocking 200 weapons) career mode, & many more modes, will have you playing for a long time. Unlockables include numerous fighters & stages. 21 fighters in all. If you are a fight fan this game is a must..

3 souls, 1 winner.

4 Rating: 4, Useful: 1 / 2
Date: December 31, 2003
Author: Amazon User

So you heard how good Soul Calibur 2 is, right? But which version is the best? Well let's take a look in this review. First off is that the bad thing on all the systems is that you can't play 4 player like Super Smash Bros. Melee. That's bad.

Graphics: Out of all the systems, the Xbox has the best graphics. Gamecube has slightly better graphics than the PS2 but not much better.

Controls: The controls are better on the PS2 than the Gamecube and Xbox. Better button layout, stick control, etc. Gamecube's controls are better than Xbox's fatso controller however (much better).

Exclusive Charcter: Gamecube beats both Xbox and PS2 by a lot. It's Link from the Legend of Zelda! He throws bombs, shoots arrows, and you can even equip the mirror shield, big goron sword, and more classic weapons. An extra treat for Zelda fans. Link is much cooler than Xbox's and PS2's charcters combined. For Xbox you have Spawn (an ugly freak who's caught between light and dark, LAME!). For PS2 you have an old man named Tedken or something. Spawn and Tedken are both lame, but Spawn fits in better.

Overall: The Gamecube overall has the best version of Soul Calibur 2. Though it may not have as good graphics as Xbox, it has a better exclusive charcter and you'll get used to the controls. The Xbox has the second best version and last and least is the PS2 with it's poor exclusive charcter choice.


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