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Nintendo DS : Kirby: Canvas Curse Reviews

Gas Gauge: 86
Gas Gauge 86
Below are user reviews of Kirby: Canvas Curse and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Kirby: Canvas Curse. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 86
GamesRadar 80
IGN 90
GameSpy 90
GameZone 88
Game Revolution 80
1UP 90






User Reviews (1 - 11 of 52)

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this game is terrible

1 Rating: 1, Useful: 4 / 39
Date: December 06, 2005
Author: Amazon User

this game has only 7 worlds with each world taking about 5 minutes, and the controls are stupid because you can only use a stylus pen.

Yeah....................NO!

1 Rating: 1, Useful: 1 / 32
Date: November 30, 2005
Author: Amazon User

This was retarded. It is a cheap knock off of Yoshies Touch and go(of wich id rather have any day) this game is a discrase to the nintendo name IT SUCKS.I wish i could give it zero.

Rating is a possible average of ages 7-9, 10-12, and 13-17 star count for fun and overall. JUDGE GAME BY REVIEW ONLY!

2 Rating: 2, Useful: 10 / 31
Date: June 21, 2006
Author: Amazon User

The first time that you play this game and beat it is always the fun part. After you locate all of the secret areas, large buttons, medals, and you buy everything in medal swap, then once you start over there is no more challenge in the game anymore, and you know what will happen in the game. Here are my ratings.

Plot/storyline: Pretty cute, not very exciting for kids older than 9

Time length: takes a long time on first try. From then on it's always too short and you can finish it very quickly.

Content lenght: Three goals: Full area-exploration, collecting all the medals, and buying all of the items at medal swap.
8 levels to complete 5 times. 3+ screens in each stage. 3 stages per level.

Layout: Wonderfull landscapes in each stage. But while playing the game you don't have time to notice it for very long otherwise you could lose life points. Fast-paced music; faster than the other kirby game music. Good color scheme. Logo: Very colorful circulor ring around the pink word "Kirby" which has a red outline. In the selecting screens (Modes selecting, item selecting in medal swap, level and stage selecting in main game, sub-game/boss selecting,etc.) background patterns look more like robot parts close up and they do not go well with the theme.

Positive changes:
*you can now stun enemies. You can now defeat enemies just by dashing into them.
*More goals to reach!
*More difficult main game!
*play as multiple characters.
*New enemies

Negative changes:
*The boss battles are now the EXACT SAME THING AS THE SUB-GAMES!
*There are less room guarders; the boss-like ones with copy abilities are no longer there.
*You can only save progress at the starting screen.
*There is only one path to the goal in each stage.
*There are only 5 main game items.
*There are only 11 copy abilities.
*Less enemies.

Overall: You should not buy this game for teenagers! Preteens, rent it and finish it once! Kids younger than 10, this is a good game!
Note: The above rating is an average of what I suggest is what most teenagers, preteens, and children ages 7-9 would most likely think of this game. Do not imediately judge this game by the rating. The rating: Overall: 2+1/3 fun: 3
The rating at top is rounded off to the nearest one.

An okay game.

3 Rating: 3, Useful: 2 / 6
Date: March 12, 2006
Author: Amazon User

This game is okay but not one of my favorites. When I first got my DS this game came with it I played it and started to enjoy it. But after a while I got bored of it. It seems all the levels are the same with the only difference being the backrounds.It was also rather easy all you really need to do is wipe the DS pen across the screen a couple of time and before you know it the game's over. This game would be a lot better if they'd make it more longer and challanging.

Over all this isn't the best Kirby game I own.

Grade: B

Fun but short and occasionally frustrating

3 Rating: 3, Useful: 4 / 5
Date: June 12, 2006
Author: Amazon User

Kirby has long since left his usual world of platforming behind. On the Gamecube, Kirby starred in a racing game and in a similar trend, Kirby for the DS is a game in which he simply rolls. However, with his departure from platforming, Kirby has become a star in games that are fun for everyone in the family.

In his first appearance on the DS, Kirby is turned into a ball and loses all abilities except the ability to roll. In an effort to become a normal Kirby again, he rolls across screen to get from one end of the stage to the other. Blocking his path are bad guys, spinning blades, pits, and darkness. It is your job to help Kirby survive the challenges and plights of the world.

The highlight of Kirby: Canvas Curse is the overall interactivity of the game. The stylus is the only thing used throughout the game and thus, extensive use of the touch screen is made. It is your job to keep Kirby alive, by stunning enemies with a poke, by drawing lines for Kirby to roll across and by blocking lasers with drawn walls. The extensive use of the stylus keeps you on your toes and forces you to focus on the game.

The graphics in the game are attractive with a variety of colors being used. The game is nicely designed for a portable, with each level being short enough to finish in a few minutes time. This makes the game great for simply picking up on the go. If even a level is too long, the game also has time trial and line trial modes to play short segments of levels to set new records.

The major drawback of Kirby: Canvas Curse is its relatively short length. You can beat the game in under six hours and have done everything possible in the game in seven. Fortunately, the hours invested into the game are great fun, and as a portable, this should last you a decent amount of time. However, when competing against titles like Metroid Prime: Hunters, Mario 64 DS and Advance Wars DS, Kirby does not have quite the same longevity.

In an effort to add value to the game, medals can be collected in story mode as well as in time trial and line modes to be exchanged. Exchanging medals seems relatively useless. Sure, you can trade in for a few new time trial levels, but for the most part, medals are traded for lines and different Kirby skins. Not really a reward if you ask me. Even still, the medal hunt will keep you occupied for a time but after collecting them all, there's not really much left to do.

One area of the game that has its ups and its downs is the level design. Water levels are obnoxious as you must continuously poke Kirby to make him sink to greater depths. This becomes more of a pain than entertaining. On the other hand, some levels are truly genius as you move in a cage full of spikes, total darkness and in space. The last chapter of the game brings out some great levels that really force you to utilize your skills.

Overall, Kirby is a fun game that is great if you have a family as everyone will be able to pick it up and play. If you are interested in making the most of your DS, it is a good game to pick up and see what new things the DS brings to market.

A Pink Ball of Fun

4 Rating: 4, Useful: 55 / 59
Date: June 18, 2005
Author: Amazon User

If you've played Yoshi Touch & Go for the Nintendo DS then you already have a basic idea of what this Kirby game is like. Kirby will roll automatically, it's up to you to control his movements by touching him and drawing rainbow paths for him to cross.

It will take agility and quick reflexes to safely guide Kirby through all the dangers that await ahead. Younger and inexpereinced gamers might be vexed by the multiple strategies and different ways of control. For example, you can just touch Kirby to make him roll with high speed and knock out enemies, or you can touch the enemy to stun him and then once Kirby hits him he will be taken out.

Multiple unlockable mini-games give you reason to keep on playing once all the levels have been beaten. They range from the tried and true time trail to a memory game where you have to connect the dots in the correct order. These mini games are fun and I must confess I've had more fun with them than the main adventure.

There's no doubt that the touch controls give Kirby a whole new level of interactivity, but make no mistake, this is your standard collect stars-destroy enemies-find hidden items-defeat boss-repeat, type game. If you're a long-time gamer from the 80's like me then you may find the control mechanics aren't enough to hold your interest in this type of game. I've simply played too many of them. Kirby is a stong, polished title but not nearly as innovative with its gameplay as it is with it's control.

Best game yet for the DS

4 Rating: 4, Useful: 32 / 35
Date: June 23, 2005
Author: Amazon User

Kirby's new adventure seems like the completion of the effort put into `Yoshi's Touch and Go' although I actually prefer the control in YTG. Too bad Yoshi's adventure played more like a demo than an actual game and was tragically short. There is quite a bit more control over the main character, Kirby, who can be stopped, sped up and made to launch attacks. Although both the Kirby and Yoshi games involved drawing paths (Yoshi had his clouds and Kirby his painted rainbows), Kirby's path is much more flexible. Kirby can be sent straight up and even loop backwards and made to turn around. In the case of water, drawing the path is reversed as the player needs to paint above Kirby rather than below. It took me awhile to figure out the trick of maneuvering through water. In fact there are a lot of environmental effects that cause the player to have to rethink how they draw including fans, wind and even gravitational fields.

Canvas Curse ramps up gradually from a casual walk in the park to frantic fast paced action in the later levels. It's a game that's easy to pick up and go with but after a few hours the comfort level increases to the point where it becomes very intuitive. Certainly the directional pad or even an analog stick would never be able to perform the subtle twists, turns and loops that Kirby will be performing. In fact I'll go out on a limb and say that no game has ever managed to produce the kind of ballet movement that Kirby is capable of. Occasionally there can be some difficulty in seeing the screen since your hand sometimes obscures the view but it's nothing that destroys the fun.

The core game is rather short and most of the playing time will probably spent collecting coins and opening up unlockables. There are also Time Trials, mini games and Paint Trials. If you bought the DS I can't see a reason not to buy Kirby since the game uses the strength of the DS as well as any game I've seen produced so far.

A terrific idea for a game, lots to do, a little frustrating...

4 Rating: 4, Useful: 7 / 9
Date: July 23, 2005
Author: Amazon User

This seems like one of the first games for the DS that gets it pretty much right. It's a well thought out game, with a lot to it. You use the stylus to draw paths to get Kirby through all kinds of levels, picking up stars along the way. You make Kirby go faster by poking him, and by making twirls in the path, and you can pick up the abilities of enemies, as in other Kirby games. There are medals in each level which are harder to get than what you would have to do just to get through the levels, and these can be used to unlock mini games and special features, like different colored ink to color the lines you draw. When you have completed a level, you can go back and do it again as a race, or as a contest to use very little "ink". It's a lot of fun figuring out each level, and the boss stages are GREAT---they are quite different than the regular game, and feature things like a breakout type game, a memory game and a connect the dots game!

My only comment is that the game gets hard very fast for the average gamer. My son is quite good at most video games, but he gave up on this one rather quickly as he just couldn't advance. There are times you have to draw something exactly right with split second timing, and if you don't, you don't go on. I kept trucking away but still eventually gave up on getting further, even though I devoted some time to the game. It's great for a game to be challenging, but it's also nice if you can get somewhere with some work!

Don't let that discourage you from buying this if you are looking for a good DS game, however. There are NOT that many good DS games out there, and I think this is one you will be playing for a long time to come---there is so much to unlock, such variety in the ways the levels can be played, and it's a lot of fun to look at, too!

It's a good Game

4 Rating: 4, Useful: 6 / 11
Date: June 28, 2005
Author: Amazon User

Kirby:Canvas Curse is a good game. I will rate it in five categories below.

Graphics - 3/5

What is it with all of these nintendo ds games using 2d graphics when the ds is capable of 3d, this is my main gripe. Other than that the graphics are good.

Gameplay - 4/5

This is the same thing over and over again. You never use any buttons, but the stylus is fun to use, but very difficult in the underwater worlds.

Music/Sound - 5/5

This is a good feature. The music doesn't get annoying like it does in some games.

Value(how long this game takes to beat) - 5/5

This game could last you a very long time if you try to get all the medals. It takes a long time to do, trust me.

Fun - 4/5

This game can sometimes get frustrating to the point where you just want to give up. Especially in the rainbow run courses (time trial).

overall - 4.2 rounds to four

Overall - 4/5

addictive, fun, but a little too short

4 Rating: 4, Useful: 4 / 4
Date: August 22, 2005
Author: Amazon User

this game has good graphics, it has fun gameplay, great bosses, and uses the touch screen a lot. In kirby canvas curse, kirby is sent to a different dimension... i think. You being the player finds a magical paintbrush and you aid kirby to go back to dreamland. This game has two modes in which to play on: main game which you go through the story as kirby or 3 other characters, or rainbow run. There are 8 worlds to go through, each world having 3 levels. At some points the game may get frustrating but overall it is a great game.


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