PC - Windows : Command & Conquer Generals Reviews
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Below are user reviews of Command & Conquer Generals and on the right are links to professionally written reviews.
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User Reviews (191 - 194 of 194)
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Awesome game... if you're an idiot.
2
Rating: 2,
Useful: 0 / 0
Date: April 02, 2008
Author: Amazon User
This goes to show you, if you buy an older game, you are most likely going to be astonished by how bad they can be. Not that Generals is a total loss, but if you want anything close to a thinking strategy game, look someplace else. The campaign mode is tedious and the solo player skirmishes are basically nothing more than a "see who can build their stuff first" race. I guess this is realistic though, since most of the military conflicts in history consisted of both sides trying to build a full military base while the enemy is sending in tanks. What makes it worse is the suicidal mentality of your army's AI. Many a time will you lose your builder trucks simply because they either just sit there when being attacked or decide to rush into the middle of a battle to fix a structure even though the structure automatically fixes itself. The only warning you get is an almost subliminal alarm that goes of a thousand times per minute and quickly becomes no more than part of the overall din of battle. And if you do hear it, don't bother trying to save the truck. By the time the alarm actually goes off, the unit is pretty much dead already anyway. It is kind of like a "come watch me die" theme song. I can't imagine these flaws couldn't have been fixed relatively easily by simply making a timer before any attacks and being able to set a checkpoint for non-combat units that are under fire. However, if you are dedicated enough to work through the first half of a skirmish, you will be rewarded by fighting an enemy that completely gives up in the second half, save for small waves of assaults that mysteriously become only a fraction of the original efforts. I can't see much improvement over the original Red Alert games that preceded Generals. The graphics aren't much better, the AI is equally as autistic and strategy is pretty much the same. On a positive note, the game does add some good units, like the combat Chinook and sniper. But overall, if you were frustrated by the Bozo the Clown mentality of the early Command and Conquer games, you will be equally dismayed by the exact same stuff here.
Great Game
4
Rating: 4,
Useful: 0 / 0
Date: November 24, 2007
Author: Amazon User
Most of the other reviews for this game are dated back to 2003. That really suprised me. I didn't even realize that this game was that old. My brother got it as a birthday present from a friend last year (2006), and I just assumed it was pretty recent, due to the impressive graphics. The only flaws I ever really noticed are that the infantry units don't have any faces. Other than that I didn't notice anything too corny, but it's not like I looked for flaws in particular. The explosions are cool and vehicle/building parts go flying all over. The nuclear explosoins from Chana's nuclear missiles are really impresive and fun to watch; they create huge mushroom clouds and leave radiation all over grouind zero. The soundtrack and sound effects are really cool, too. The music matches the mood of the game, which makes it much more enjoyable. Their is a soundtrack specific to each of the three powers. The sound effects are realistic and loud. The cannons sound realistic, and their are consant shouts from the troops locked in combat.
The gameplay is really fun, to say the least. This is my first Command and Conquer game, and I'm impressed. The units are farily balanced for all three differnent teams (USA; China; and the GLA, a fictional terrorist group
). For example, the GLA cannot build any aricraft, but have fantastic anti-aricraft units. The anti-tank infantry diliver a ton of damage to tanks, but regular infantry units are efficient for taking out anti-tank infnatry. The one unfair unit in the game, however, is the Overload Tank for China, even if it is quite expenxive. It is a very cool unit, no doubts there, but it is immense. It can take a ton of damage, and while absorbing all the enemy fire can deliver a lot of damage as well. A small group of four or five is almost unstopable if used correctly.
All three teams have their advantages and disadvantages. China is mostly firepower. They are good because they have units that are fairly powerful and cheap so that they can start out defending, and can quickly and cheaply build a scouting force of infantry to scout enemy defenses and such. As you save up and research new technologies and units, China can really become a military juggernaut. The GLA's strength is stealth. You can use Guerilla-like tactics to weaken the enemy's economy and thin their ranks, and then finish them off with the GLA's weak military units. The USA strong point is definately technology. It isn't even necssary to do a lot of research, though some will obviously help. The units are pretty powerful to start out with. For example, Paladin tanks have lasers that shoot enemy missiles is the air, and the USA's Participle Uplink Cannon is potent. A ballancing system like this, on my opinion, makes the game really fun and very interesting.
As was mentioned in other reviews, however, there are a few annoyances. The AI can be pretty dumb. The GLA AI does not exploit the GLA's stealth advantages. It just biulds up big armies full of weak units and attempts to destroy you with pitiful charges. As soon as the attack is crushed, they just repeat the process. Pathfinding is sometimes an issue for units, and units that are faster than others will just fly off ahead of the rest of the army, leaving themselves unsuported and vulnerable. This makes it ncessary to guide your armies along one step at a time, which can get annoying. Anoter issue that arises in longer games is the map will run out of resources. I have had to quit in the middle of a game multiple times only because no one has any money left, nor any source of income.
Overall, however, the disadantages far outwiegh the advantages. I know there is a newer Command & Conquer game on the market, but that means that this one will be cheaper, even if it isn't as good. I highly reccomend this game.
Fun game, good for multi-player
5
Rating: 5,
Useful: 0 / 0
Date: November 11, 2007
Author: Amazon User
This game is great, it's one of the best C&C games to date. If you like starcraft you'd love this game.
10 out of 10
5
Rating: 5,
Useful: 0 / 0
Date: May 10, 2008
Author: Amazon User
WOW --get the deluxe version, this game is that RAD!!!
this is a stand alone version, with Zero Hour as a expansion--yes get the expanstion as well--for the added options.
its a very good game even without Zero Hour--but why deprive yourself!?!
the super wepons are more realistic, than in red alert 2. That was the only thing RA2 really needed to impove on --an they did with this game.
you choose a general to fight as---EACH with their own army style--ie.. tank genral has all tanks at a lower production cost, limited air force. Air force general has all aircraft available at a reduced perduction cost, an fewer tanks, an tanks costing a bit more. get the ideal
oh, an they have a army general that uses booby traps, and underground bunkers, build one bunker an put 5 tanks in it--then build another bunker elsewere---like near enemy lines--an 5 tanks drive out at your command.
better looking gameplay-more missle trails, brighter colors- more real looking flames, crisp sound, ingaging music
yes, I truly enjoy this game, more than any other pc game I own
that says a lot concidering i have sooo many to choose from
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