Below are user reviews of Animal Crossing: Wild World and on the right are links to professionally written reviews.
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User Reviews (21 - 31 of 327)
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Animal Crossing Wild World for DS
5
Rating: 5,
Useful: 7 / 7
Date: March 21, 2007
Author: Amazon User
This game is probably the best game for Nintendo DS. When you first see the case, it looks kinda stupid. But its not! It's really addictive, in a way.
You start off in a taxi. This duck named Kapp'n,(I think that's how you spell it...) He askes you questions, and depending on how you answer the questions, will depend on how you look. For example, if he tells you, "What a beautiful young girl you are," And you answer, "Thank you," then you will be a girl. If you answer, "I'm not a girl!" then you'll be a boy. If you are the first resident to use Animal Crossing, he'll ask you what town you are moving in. You simply use the onscreen keypad to type in what you want to name your town. You also do the same when he asks you your name.
When you first get to your town, its pretty comfusing. You are kinda just walking around, saying hi to your neighbors (you start off with 3, and you can have as many as 7.) There are over 100 different neighbors you can have. When you first start out, Tom Nook, (a racoon that owns the shop,) builds you a home since you have no money. He tells you you have to pay off a mortage, and he'll build you an even bigger house. Also, when you pay lots of mortage, his shop will upgrade, and it will be bigger and better! You start off with Nooks Cranny, but you can upgrade to Nook 'n Go, Nookway, and finally, the best, Nookingtons! The shop lets you buy furniture, which you can use to decorate your home, tools like shovels, fishing rods, and axes (I'll explain that stuff to you later,) and wall paper and flooring, which you can decorate the walls and floors of your home with. When you start off, you have to work for Tom Nook for a while, (planting trees around the shop, delevering items to neighbors, ect.) He'll give you a little bit of cash, and then you can buy items from his store, and sell things like your town fruit at his shop to get a little bit of money.
After a little while of playing, everything starts to fall in place. Animal Crossing is suddenly so much fun! After a few days, you'll start to get new neighbors, which you can send letters to, at the townhall post office. You can visit the townhall to check the recycle bin for unwanted items, or make a donation. You can also use tools, which include a shovel, bug net, fishing rod, ax, timer, and watering can. You can use these items to dig up fossils, catch bugs, chop down trees, use the timer for challenges, and water flowers. You can also donate fossils you dig up and bugs you catch to the musuem, which you can visit at the museum, and look at! The cool the about the game, is the time you set your DS, the time it will be in the game. So if its midnight, your animal friends, (and tom nooks store,) will be asleep. They'll wake up in the morning, do their thing, and then go to sleep the next night. You can interact with them by visiting inside their house, or you can find them walking around your town. Also, there a speical events that happen (they include all of your town,) like Finishing Contests, Bug Tortaments, Compliment Days, and more.
So, if you have a lot of free time, go get this. If you don't really have a lot of free time, I don't suggest this.
Good Luck! I LOVE this game!
P.S. This game is for both boys AND girls!!!
great game for kids
5
Rating: 5,
Useful: 7 / 7
Date: May 12, 2007
Author: Amazon User
I bought Animal Crossing for my 10-year old daughter. She has not put it down since. She loves the myriad of games and activities it offers her. She has abandoned her computer and now spends her free time playing animal crossing.
A Different Way of Life
5
Rating: 5,
Useful: 7 / 7
Date: February 02, 2007
Author: Amazon User
As you probably know, Animal Crossing has nothing in particular to beat. You can fish, catch bugs, dig up fossils, create constellations, send letters and talk to neighbors, collect furniture and other items, design clothing, and increase the size of your house. There are many other options such as planting trees and flowers or the vast possibilities of visiting and being visited by other users over an internet connection. In short, it is not really the sort of game that has an end to it. And while this is neato, I find that the best part of it is the feeling surrounding it.
Everything in Animal Crossing is simple and wonderful. Even the ruder neighbors are funny and not actually angering. The things the animals say are often surprising or completely random, and each has a very distinct personality.
There's something about this gentle lifestyle that really calms and captivates me. I can almost see it as life as it perhaps ought to be. All of the neighbors know one another, and nobody stays upset for more than a minute. This is realistic in the setting though, because nothing THAT bad ever happens. Even though they're just characters in a video game, a couple of them really have made me think about the way I speak and act. An animated mouse walked up to me and said that everyone ought to be powerful and overwhelming, yet gentle and calm like the sea. Who says things like that? Yet it's a wonderful sort of thing to hear. (Of course, another mouse is always saying, "What the HECK do you want?")
In short, Animal Crossing is a magnificent game because it's almost meditative. It's funny it has a Buddhist sort of quality when the entire purpose seems to be to collect stuff. A glorious paradox! Buy it.
Hey- who took all the fun parts out?
3
Rating: 3,
Useful: 18 / 30
Date: July 24, 2006
Author: Amazon User
Animal Crossing for GameCube is one of my favorite games ever. I still play it on a regular basis, enjoy visiting the neighbors, catching fish and bugs, seeing the special monthly events, and helping out in making the town look good. I bought it last May, and it's been over a year and 2 months. How many games can you say that for? When Animal Crossing: Wild World was announced, I didn't know what to think. Sure, an online Animal Crossing was a great idea, but why wasn't that made for the GC version in the first place (let's not forget that the GC -did- have an internet adapter)? Plus, would the super gimmicky touch screen help or ruin the gameplay? Of course, like most DS games in the first year or so, the touch screen element was a gimmick, and something unnecessary. In fact, there's no reason that the non-online portion of Wild World couldn't have been done on the GBA. Playing Wild World was a big disappointment for me, a huge fan of the original. Things were taken out, villagers no longer had 2 options in talking, there are tons of petty events that don't matter, your town is a lot smaller, and there's just plain less to do. Simply put- unless you have AT LEAST 3 friends who have DSes and Wild World to play with online, you shouldn't get this game. And if you have the GC version? Stick with that, and wait until the one for Wii comes out. At least then, things won't feel as rushed as they did here. No, I'm not trying to seem like I hate the DS, Nintendo or Animal Crossing, but quite frankly, Wild World could've used more time in development.
If you haven't played Animal Crossing before, it's hard to summarize the gameplay. There's no objective to complete. You move into a town inhabited with animals, and work to pay off your debt to Tom Nook, the one who sets you up with your house. You repay him via selling fish and bugs you catch in the town, selling items villagers give you as rewards for favors, play in the stock market, and do some harvesting with foreign fruit. It's a lot of work to pay off the debt, but you don't exactly HAVE to pay it. In fact, you could just sit around and do nothing for months and it wouldn't matter. When you're not doing things for money, you can enjoy shopping for new furniture for your house, designing patterns for clothing and floor tiles, donating fish and bugs to the museum, checking out the stars from an observatory, getting new hair styles, and a little more. But the key selling feature in this game is the online/Wi-Fi play. Using the DS' built-in...whatever it has...you can go online with a friend and visit their town or have them visit yours, seeing how their place is going. Doing this helps you get things not available in your town, like new kinds of fruit. At first, there's not much to the Wi-Fi thing aside from the novelty of playing with a friend. But you soon realize that there's not much to really play, and will probably get bored after a while. Again, if you don't have friends with the game, you're going to be having limited fun with Wild World. It'll be like a half-assed version of the GC version when you look at the big picture.
So what's wrong with this game, the sequel to what I originally gave 5 stars? A lot, that's what. For starters, being on the DS really hurts the game. Yes, there are 2 screens, but that doesn't mean that both have to be used at once in order for a game to work. When you're not in a menu or building, the top screen will show *gasp* the sky. Yes, that's all. Very rarely will a present on a balloon or something else fly by, giving you the option to shoot it down with your slingshot (an otherwise useless item on its own). Aside from that, there's no point in seeing the sky. It's a waste of a screen, and precious battery time. Sure, the touch screen aspect -can- be useful, but it's not always the case. The only times it's really helpful is when you decide to write a letter, name a star system, or organize your inventory menu. Using it to move around is a bit of a pain. Opening doors will take a few tries, and trying to pick something up while holding the shovel will usually result in you digging a hole instead of nabbing said item. In the original Animal Crossing, when you'd talk to an animal resident, they'd give you two options in conversations: continuing talking about life, or seeing if they need a favor done. That's no longer the case in Wild World- all you can do is talk about little things, rarely getting to do any favors. Why take this out? Why the sudden need to talk constantly to a resident until they eventually have a favor? And when they do have something for you to do, it's usually a waste. I'd often spend 5,000+ bells (AC's currency) on something they'd want, only to get 300 bells as a reward. Great. 'good to see that I wasn't wasting my time at all. The new museum is a bit bigger in some ways from the original, but it's lacking variety. I didn't feel motivated to fill up the museum at all this time around, and it's not because I completed it on the GC version either. It just seemed so...pointless. But this museum also features a cafe where you can buy coffee. There's no benefit to doing so, but it adds a bit of flair (I guess), and also serves as a new location for K.K. Slider to play his music. There are many more cons, like less residents being allowed in your town, them having a more random chance of moving out, only being allowed to put so much furniture in your home, pointless events (La-di-da Day??), a pointless charity option, and more, but it's too long to go over. I should mention that Wi-Fi play isn't as easy as many would make you believe, for some at least. If you have a firewall, or a friend does, good luck finding a way around that.
Visually, the game looks worse than the GC version. It has lots of jaggies, some slowdown once in a while, and it's hard to make out some things like when you design a shirt. It's actually pointless to do that since it won't look anything like how you designed it. The game does have the same style to it as the original- simple and nothing fancy, so you'd think they would've had more time and effort to at least make things look as good as they could. As for the sound, this is what really gets me- there's hardly any variety in the music. At least in the GC version, the music would change by the hour or weather. Here, there's maybe 6 tracks that play when you're out and about, and then each building's respective theme. They're all pretty weak. There's no real vocal work here aside from noises that the animals make, some being pretty creepy like the more macho characters.
As you can tell, I was disappointed with Wild World. In fact, I don't see how it's "wild" at all. It's a dumbed-down version of the GC version, and makes me lose faith in how Nintendo's treating what could've been an outstanding franchise. I'll give them one more shot though with the upcoming Wii version. If you absolutely loved Animal Crossing for GC and would love to take it with you anywhere you go then this is obviously your [only] best choice. But just be careful not to give your hopes up. Like the GC version, you'll play it in small doses, but given that there's less to do here if you don't have friends to play with, you'll see it collecting dust in no time.
Want a peaceful car/plane ride? Buy this for your kids now!
5
Rating: 5,
Useful: 9 / 11
Date: July 17, 2006
Author: Amazon User
My kids wanted this game and we told them they'd have to buy it themselves. Tried to convince them to buy one and share but they each had to have one. Thank god they each had their own. Never have we had a more enjoyable, quiet, peaceful car ride home from vacation than we did last weekend. This game entertained them for hours and hours. And apparently still many to go. I'm seriously considering reimbursing the kids the money they spent on this because it really proved more for my benefit.
Best Game I've Ever Played
5
Rating: 5,
Useful: 6 / 6
Date: May 13, 2006
Author: Amazon User
I've been playing video games for about 17 years & this is seriously the best game I've ever played. Don't let the cute little characters fool you, this game is just as fun & addictive for adults as it is for kids. The game is really fun by itself, but it's even more fun if you can utilize the WiFi feature.
This game has really good re-play-ability in my opinion, especially if you let the game run it's course, rather than trying to manually help it along (such as time traveling or editing the game). There's always something new to do every day. Will that special visitor you've been waiting for finally come today? Will you have a new hybrid (2 regular flowers placed next to eachother could produce a rare special colored hybrid)? Will Nook's or Ables (the stores in the game) have that new item you've been waiting for? As the seasons change, new activities are brought into the game. In Winter you can build snowmen. In Fall, there's an Acorn Festival. New months bring new fish & bugs to catch.
The game is constantly changing, to help keep boredom from creeping in.
The only bad thing about the game is that it's far too addicting, lol.
Animal Crossing: Wild World
5
Rating: 5,
Useful: 6 / 6
Date: May 18, 2006
Author: Amazon User
This game is a heck of a lot better than the first one. This is because it is packed with a lot more features. Here are the features that were not in the first game:
WiFi Internet Connection: Here you can play with your friends on your DS. You can also buy a message in a bottle at the local store in your town and put it in the water after you have written a message in it. When you connect to the WiFi Connection, someone will recieve the letter and wil send a letter back to you. I have not done this yet, as I have not been in an area that has any other DS's around that are playing Animal Crossing.
Loads of salt water fish: In the last game, you may remember that there were only five salt water fish: Jellyfish, Red Snappers, Barred Knifejaw, Ceolecanth, and the dreaded Sea Bass. In Wild World, there are tons of more salt water fosh. Some of the more interesting ones that I have caught are the octopus, squid, seahorse, clownfish, and a lot of other ones.
Observatory: This is located in the museum. Here you can make constellations, stargaze, or some other things. It is fun to see your constellations at night.
Lounge: Here you can drink coffee and watch KK on some nights. It is a fun place to "chill out". I imagine that it would probibly be very fun to drink coffee with your friends on the WiFi Connection in here.
Hair Salon: This only comes with the Nookington's addtition of the store. Here you can get your hair done.
No "acres": In Wild World, there are no more acres. You just keep going on and on until you meet a town boundary.
Lots more furniture: In Wild World, you can obtain a lot more furniture than you could in the original. IE: Now there is a white furniture set, there is a gas pump, and a lot of other new things.
Nook's Store gets bigger, faster: In the original, you had ti pay off your house in order to make the store get bigger. In Wild World, you just have to wait until you buy a certain amount of things. I got Nookway, the second store change, in less than a day-probibly a couple hours of playing time.
All in all, I totally reccomend this. Even though I stated some of them, there are still an endless amount of other new features in this game.
Animal Crossing: Wild World
4
Rating: 4,
Useful: 6 / 6
Date: May 11, 2007
Author: Amazon User
This is a highly addictive game, I've found myself dragging my stylus across the screen for hours! The main reason it's addictive to me is that you have to find various objects to sell in order to pay off your loan to Tom Nook. Some of the things you get to do in this life-simulation game are beach combing, digging up fossils, fishing, planting a garden, running errands for your animal neighbors, catching bugs, creating new constellations, and filling up the local museum with bugs, fish, and fossils. It's a really fun game that'll keep you entertained for hours on end. Watch out for this one, it's highly addictive!!
Come on.....
5
Rating: 5,
Useful: 14 / 23
Date: December 06, 2005
Author: Amazon User
Alrighty now, fist off im not a kid i just clicked the kids review button so i wouldn't have to sign in...
Okay first of all, i doubt any of you have played through the entire game yet seeing that it only came out YESTERDAY. How can you review such a massive game without giving it time,
Second of all who cares that REAL holidays have been eliminated. If you want your real holidays, live them in real life. But the point of animal crossing in the first place is to live in a pseudo-world. Its not supposed to be real. And in fact, the holidays that i have seen in animal crossing sre just as enjoyable as the real ones in the ds.
Third, dont complain that some of the old charactors from the gamecube arnt in this one. If you wasn the old gamecube charactors, then play your gamecube.
Wild World offers new and enjoyable experiences with plenty of suprises. The graphics are very reminicent of the gamecube predacessor yet different in many ways as well i.e. The rolling landscape.
The music is basically the same as the gamecube with minor alterations and some new songs
The touch screen tricks are top notch.
Well the final word one this game.....I have to admit it isn't quite as good as the gamecube version but it definatly met and exceded my expectations (thus far since ive only played it for 2 days....)
nintendogs vs. animal crossing
5
Rating: 5,
Useful: 9 / 12
Date: July 27, 2006
Author: Amazon User
this review will probably not be rated highly but...
in my opinion animal crossing beats nintendogs hands down. I mean I've had animal crossing since christmas and nintendogs since easter
,yet I would still choose to play ac(animal crossing) over ndogs(nintendogs). OK, I have to admit ndogs is pretty cute but you cant get a job or go fishing in that game can you? In ndogs you pretty much can go through every aspect of the game in a time period of 2 weeks. Animal crossing gives something new to do just about every time you play. so if you are one of those guys deciding which one is best to get choose ac. its less repetitive and more entertaing
- Raquel
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