Below are user reviews of Asheron's Call 2: Fallen Kings and on the right are links to professionally written reviews.
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User Reviews (71 - 81 of 216)
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Don't buy that game
1
Rating: 1,
Useful: 4 / 5
Date: October 25, 2002
Author: Amazon User
I played AC1 for almost 3 years. AC1 was so much fun, i got addicted in minutes first time i played it. AC2 is a big disapointement. Beside nice graphics and monster with similar name, this is not the sequel of AC1.
It will be to long to list everything that is bad with AC2. No way of healing yourself, no real mages, slow combat, poor chat interface, level base equipement and weapons, etc..
If you like DAOC you will probably like AC2, but if you like AC1 you probably won't like it.
Neat attempt but disappointing results
2
Rating: 2,
Useful: 7 / 13
Date: December 06, 2002
Author: Amazon User
Little bit on my background: I got hooked into the online games with Ultima Online (4 yr vet), and preceeded to play many of the others: EQ, DAOC, Earth and Beyond, AC1.
The graphics are great but unless you just spent [lots of money] for a brand new top of the line system, you wont get to see them. You'll have to tweak down the graphics to play.
The game is boring. The only thing to do is fight MOBs. The MOBs are not a threat. The MOBs levels are arrange geographically, so its very difficult to find yourself in an area where the MOBs are out of your abilities. You never have to fear walking into an area to find an untimely end.
It's very unlikely that you'll unintentially draw a MOB that you cannot handle. You cannot move during combat as a strategy; the system moves you back to where the battle started.
You have to fights MOBs. The game will not allow anything to proceed without wacking some wacky creatures--everything requires fighting, including crafting to quests.
The crafting is a neat idea but again boring; a poor attempt at virtual socalism. You may mine materials, but you can only mine 5 of a material type per real life calendar day. You can use loot to craft, but that means spending most of the time fighting MOBs instead of crafting. There are no vendors to purchase materials for crafting.
There is little incentive to craft. You cannot sell your crafted items to a NPC vendor. Trying to sell your items to other players is very difficult and not rewarding. It's simply too difficult to find a buyer of the crafts you produce.
One real plus to the game: you are actually permited to ATL-TABing and windowing the game. Very nice for keeping a web browser open or capturing screen shots without needing special programs or separate computers.
In summary, this game is boring. While the Turbine engine provides some great looking environments, this game does not compare to AC1. It does not offer the variety of game playing styles like UO. It does not offer the fear of meeting the unknown like EQ. It does not offer much unless all you want to do is watch your GUMP wack at the wackies.
AC2 - The Best in Online Adventuring
5
Rating: 5,
Useful: 8 / 16
Date: October 13, 2002
Author: Amazon User
Let me start by saying that rating a "massively multiplayer online role-playing game" ("MMORPG" or "PW") is an inexact science. Different things appeal to different people. This latest offering by Turbine Games (marketed by Microsoft), however, has many things to offer the hard-core, die-hard fan of the genre.
When describing a new game, many people care most about how it compares to things currently available. In this regard, AC2 is MUCH better looking, MUCH more technically advanced, has MUCH better sound, and MUCH better story than the current crop.
AC2 graphics are, in a word, beautiful. With a "kick-butt" video card in your computer, you will see jaw-dropping and fairly smooth gameplay. Individual blades of grass and leaves sway in the breeze. When it rains, individual drops form rings in the lakes and streams. Shadows are true, fire looks like fire, armor and people take visible damage, and bright lights cause theatric "lens flare" when you look towards them.
AC2 sound is equally amazing (if you desire more than "beep" and "click"). A professionally-created score for each of the three player races forms the background music. Monsters (or mobs) actually ADD to this music with their own complimentary tune. With a little practice, you can actually know what's coming up behind you by listening to how the monster's music blends with your own. As a social (and actually fun) activity, players can use musical instruments (found as loot on monsters) to easily have an in-game jam session.
OK, you say... Great graphics and music don't make a great game. I totally agree. I've been playing AC2 in beta-test for several months now and I've been loving every minute of it (well... maybe not when I die). The storyline is great (see more about this in the next paragraph). There is always something to do or see. progression through the levels is quick at first (so new players don't get discouraged) and toughens up with time. There are many quests to complete, and even "special" quests, known as the "vault campaign" that give extra rewards and reveal more of the storyline.
As for the storyline, the single-most high point of AC2 is something that was shared by it's younger sibling, the original Asheron's Call. This great feature is the use of a monthly update process to keep the content fresh. Through the monthly updates (included as part of the subscription cost), the world of AC2 develops. Towns get improved, items added and destroyed, lore is explained, events unfold, cataclysms occur, etc.
Anyone who complains that there isn't anything to do in AC2 hasn't been looking very hard. Players can simply explore, fight monsters, solve quests, and... CRAFT weapons, armor, etc. It is possible for players to simply be excellent crafters, sought-out by those in need, without spending much time fighting. Materials needed for crafting can be supplied by the customer and the items made for a fee or for trade.
AC2 also does away with much of the druggery of other games. Although unrealistic, there are no more runs to town to replenish arrows or spell components. This allows players to concentrate more on the fun aspects without having to break to replenish supplies.
Many will say, "AC2 is just like..". In truth, AC2 takes elements from many other games, including Everquest, Dark Age of Camelot, Ultima Online, Neverwinter Nights, Anarchy Online, and a host of others. It is up to each person to judge if they picked the best features of these games. I am inclined to believe that AC2 has what it takes for real success. I am greatly looking forward to the commercial release.
Asherons Call 2 is the Worst MMORPG ever
1
Rating: 1,
Useful: 5 / 8
Date: October 12, 2002
Author: Amazon User
AC2 is basically a compile of Dark Age of Camalot, EverQuest, and Asheron Call 1. They Took Everything that was good from these 3 games as well as other MMORPG's on the Market and compiled them into one big mess. I have played Asherons Call 1 scince Beta and i must say that this is a Discrace to the Asherons call name. I for one and ALOT of the AC one player Base will NOT be going to AC 2. I will be staying in Asherons Call one untill another good MMORPG comes on the market and Asherons Call 2 is NOT that MMORPG!
Skill Trees and Social interface
1
Rating: 1,
Useful: 5 / 8
Date: October 14, 2002
Author: Amazon User
I have been Beta Testing AC2 since Beta 1...The best part of the Game is the graphics... absolute "eye candy"
Thats where my good review ends...
I have played Asherons call (one) since it went "retail" over two years ago. The graphics are quite poor in AC1 ... but since the content and user interface are so much better than AC2 I would place AC1 as the better of the games.
Further, content is lost on the game due to Skill trees ... a required progression for your character to follow as your character advances... there are currently 5 skill trees that will lead you to level 50 in a very linear fashion...For example if you were once a OG mage in AC1 with life spec'd the skill tree you would want to follow would be Mage, but wait... you can't spec anything more than a few spells forget the Life spec or any other special skill. Turbine will lead you by the hand through your character development.
Other problems include a difficult to read interface making socializing with other players frustrating. And no NPCs (non player characters)to trade with. No NPCs will give rise to websites like "the frostfell exchange" .... ... ... Non supported sites by players that will determine value to items to prevent other players from getting ripped off on that Uber item.
If you love AC1 and want to Give AC2 a try... first try to get into Beta... Or even buy the game ... If you buy the game Play it alot duing your 30 day free trial, and cancel before you make your first monthly payment if you dont like it.
Chuxor (level 60 classic 4 school mage Frostfell)
Chux the Lux (level 58 classic Blademaster)
Chuxor II (level 50 OG Mage critter spec)
Chux alchycook (level 40 trade-mule)
I didn't find it any very fun...
2
Rating: 2,
Useful: 5 / 8
Date: December 01, 2002
Author: Amazon User
Graphics/Interface/Sound all okay. But my biggest gripe is the lack of anything interesting to do. You kill a few creatures roaming around, gain some xp, visit one of 21 "vaults" or dungeons (i visited 4 and they seemed standard in layout -- 1-2 creature types roaming around, and 1 boss creature type). The towns are all ruins (with horrible popup on my poor system). Most social activity seems to be gathering in one of these ruins and playing your instruments. There's no trading; more just giving out old things you don't need anymore, and the only use for gold is to "gamble" up a short term enchantment on yourself. In other words, no economy. Crafting items seems even more tedious than leveling up. People who played FFX on PS2, remember "capturing" creatures 5 times each? Sorta reminded me of that. Just didn't live up to my expectation of a 2nd gen MMORPG.
Please, don't do it!
1
Rating: 1,
Useful: 5 / 8
Date: June 03, 2003
Author: Amazon User
There is nothing special about this game at all. Trust me. I wasted 100 bucks on this game for my wife and I a copy. We spent quite a awhile trying to convince ourselves that the game was fun but it just didn't happen.The graphics aren't as wonderful as a lot of people say and the gameplay is non-exsistent.
If you want nice graphics and good gameplay try Anarchy Online instead, or even Ultima Online for that matter. Atleast UO has gameplay. I have played just about every MMORPG that there is and this one is by far the worst of them all.
So do yourself a favor and keep your money in your pocket.
Most boring game I've ever played
2
Rating: 2,
Useful: 7 / 14
Date: October 27, 2002
Author: Amazon User
Okay, I loved the original AC, but that's about it when it comes to MMORPGs, they are repetitive, and simply boring.AC2 is no difference. Hack, slash, loot, repeat.
-But this time you don't even have towns, because Turbine felt players didn't want to do the boring town runs, they'd rather power level 24/7.
-You don't have NPCs, because talking stones make much more sense.
-Although you have many character customization options, everyone looks the same. Why? because everyone wears the same armor.
-Not only all armor looks exactly alike, it's also useless. You'll find dozens of people fighting naked.
-The game is 100% level based, instead of skill based. A level 20 has no chance whatsoever beating a level 26 in PvP.
-The quests are ultimately useless. This was implemented to encourage the fun hack, slash, repeat, game style(no need to loot, armor is useless, and you only need 1 weapon).
-Oh ya, you only need 1 weapon. Nope, no weapon types, damage types, elements, etc. Just pick this weapon that does all kind of damage and press the attack button.
-The chat interface is confusing and unclear. Most people don't even bother to chat. Text color is fixed, so is background color of chat log.
-You need a fellowship to advance in this game, but there's no fellowship finder. Makes sense.
-Fellowship window doesn't show all stats, and updates slowly.
-The world size is decent, but it's filled with water structures, and mountines. The actual playable land mass is small.
-Characters movement is sloppy and rigid.
-The graphics are really nice, that's why it gets 2 stars.
Every point I stated above is valid, but you'll always find people liking the game "just cause".
I say save yourself 50$, and give the game few months to develope before even considering buying it.
Um anyone else wanna stay on asherons call 1?
1
Rating: 1,
Useful: 4 / 6
Date: October 12, 2002
Author: Amazon User
I was selected for AC2 beta i have been playing AC1 since nov of last year. I have to say theytotally changed this game to appeal to the DAOC and everquest fans the game mechanics and playability is NOTHING like AC1. It's a whole new game and mostly for the worse. If you were a fan of AC1 expect to be extremely disapointed with this title. I hate to say it but turbine totaly sold out on this game. They ruined the series for fans of AC1 and changed it merely to pick up some new players. Way to go to hop on the graphics bandwagon turbine. I will never purchase another turbine game again because of the utter sellout Turbine committed by making this game the way it plays. For you DAOC/ everquest fans you may wish to check it out as an ok game. But all and all it's a game that relies on graphics and not game play. And for those of you with Dial=up/lower powered systems don't even bother to try this one. The real requirements should be DSL/Cable 1.5 Ghz p4 or higher 512 MB of RAM or higher because thats around what my system is and it barely ran it! My thumbs down to another company that soldout and changed the gameplay of another great former game =/
Comments on the Beta
3
Rating: 3,
Useful: 4 / 6
Date: October 13, 2002
Author: Amazon User
I am a long time player of AC1, and I find AC2 considerably different in play and action and actually not as fun. The graphics are beautiful though and well thought out. I do like playing the instruments and music they give you in the game. I do wish they would enlarge the repertoire though as we actually got a jamming session going the other night. The game is much slower though, and because it's the Beta version, very buggy. In addition, like the other reviewers have indicated, it seems to be limited in scope of play. Also the hardware and graphics requirements for the game are considerable (at least in the Beta version, but my guess is that for just average play people will need to upgrade the older systems). The developers have left open a huge arena within which to build an entirely new world from scratch though, if that is their intent. After all it is a dead world that needs to be repopulated and developed into a civilization again. The Kingdom play (essentially PvP play on a grandiose scale) has not been intoduced as part of the Beta release and that in itself will add an entirely new and different aspect to the game, not to mention kingdom development, again if that is the developers intent. One will definately need to form fellowships with other players to get ahead rapidly in the game, but I think that, that aspect of the game is perhaps not as well thought out as it is in say Everquest or other similar games. And this being a Beta version, again, Allegences aren't in play as much as they will be when the Kingdoms are included. In fact, the developers just opened another continent for high level players, but my guess is that it is made up of just tougher critters to battle, nothing really new other than that.
Lastly, for a game that is supposed to be sold on the market in mid November, it is still extremely buggy, with considerable lag problems, server crashes, and screen and computer lockups for who knows what reason. I don't know where I stand on it. I am going back to playing AC1 for a while again, and Everquest, which I just started (to get a different taste of on-line roleplaying} before I decide if I will drop one of them in favor of AC2. If my system keeps crashing like it does now when I play AC2 (I mean, by the time the game hits the shelves), there is no way that I will put out the money for this game.
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