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Game Cube : Star Wars Rogue Squadron II: Rogue Leader Reviews

Gas Gauge: 90
Gas Gauge 90
Below are user reviews of Star Wars Rogue Squadron II: Rogue Leader and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Star Wars Rogue Squadron II: Rogue Leader. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
IGN 91
GameSpy 90






User Reviews (21 - 31 of 242)

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Why pay to get in the Star Wars movies?

5 Rating: 5, Useful: 4 / 4
Date: July 01, 2002
Author: Amazon User

By-golly now I've seen everything... this by far proves the superiortity of the Nintendo Gamecube. The graphics are drop-dead gorgeous. The levels are very large with real-life simulation from green flak in the backrounds to TIE's coming from all directions (incredible that each of the hundreds of TIE's has it's own AI!). The sound... is just as impressive. Using the voice of Denis Lawson, the original Wedge Antilles, makes you feel like Wedge and Luke. When you unlock the TIE Advanced and use it in a mission, you can even hear the heavy breathing of Darth Vader! During in-game mission's, you can hear classic Star Wars theme songs. The control is just perfect, and the Gamecube controller is a dream. When your commando's ask you what to do... just press the right D-pad control and you can send them off taking on TIE's while you do the main mission. The medals for each mission makes the replay value through the roof, with around 16 total missions. Just like Gamepro rated it, there is no CON's in this game... just infinite PROS. Move over GTA3, cause I smell Game of the Year material in this game.
Happy Gaming :)

Fantastic

5 Rating: 5, Useful: 4 / 4
Date: July 23, 2002
Author: Amazon User

I loved Rogue Squadron for the N64. It's probably in my top five games of all time list. I've logged dozens of hours with it, winning gold medals and exploring all the game had to offer.

That being said, of course I loved Rogue Leader, the sequel to Rogue Squadron. You play as either Luke Skywalker or Wedge Antilles in a variety of levels from the original Star Wars Trilogy.

The graphics are positively breathtaking. There were places in the game that had my jaw on the floor because they were so incredible. Sometimes it felt like I was interacting with the original Star Wars trilogy.

Gameplay is solid, as always. The controls are the exact same as the original; I did notice, though, that the controls were a little more stiff than in Rogue Squadron. But, that may be because of my controller.

The levels are like the ones in Rogue Squadron, but far more complex. Difficulty in completing a mission is much higher, as the game requires you to change ships to suit the differing threat of the Imperials. Getting medals is much harder as well, as it requires just the right amount of finesse to get a gold.

Looped scenes from the Star Wars Trilogy are played in the background of the setup scenes; it's great to see bits from the original trilogy while you set things up. It's also probably the first time the Star Wars Trilogy has been authorized to be put on DVD.

I did have one problem, though. Sometimes the levels are just too hard. Some levels take multiple tries in order to just complete them, let alone getting a medal. I'm all for realism in games, but sometimes it gets ridiculous. In addition, the inclusion of the Battle of Hoth level I disliked; it seems that in every Star Wars game, the Battle of Hoth is included, and it's all the same: use the snowspeeder to tangle up the AT-ATs legs, save the Rebel base, the end. LucasArts needs to stop being so hung up on the Battle of Hoth.

In spite of this, though, Rogue Leader is an awesome game. It more than lives up to Rogue Squadron, if not surpassing it.

Rogue Squadron II: The best console title to date!

5 Rating: 5, Useful: 4 / 4
Date: January 10, 2002
Author: Amazon User

Face it, I've played just about every Star Wars game for PC, consoles, and handheld systems out there, and most of them have been disappointing. The worst of the lot: Galactic Battlegrounds for PC. However, the Star Wars title for the old Atari 5200 wasn't bad. It wasn't great, but it was a very credible effort.

Then I bought Rouge Leader: Rogue Squadron II for Gamecube. I bought my Gamecube on January 7 as a birthday present for myself, and Rogue Squadron II was one of the first titles I bought.

After at least six continuous hours of playing it, I can unequivocally state that not only is this the best Gamecube title I've played, it's very possibly one of the best console games ever!

I believe that, for the most part, console games are a trade off. Does the developer concentrate on gameplay and speed at the expense of graphics and sound or vice versa? This goes back to the Nintendo/Sega 16-bit console wars. Nintendo hyped its Super NES' graphics while Sega's Genesis boasted it's superior speed (remember the Genesis tagline: "Genesis does what Ninten-Don't?") To an extent, that was true; the SNES suffered from a very noticeable slowdown when too many graphics were rendered on the screen simultaneously. By comparison, Genesis' graphics ranged from mediocre to abysmal. But, it was faster. A lot faster.

Well, with Rogue Squadron II, that trade off is a moot point. Everything is beautiful! The sound is amazing (I found myself having to adjust my stereo's EQ settings, which I've never had to do for any game,) the graphics are stunnung, and the video quality of the film clips in the menu screens is crystal clear and glitch-free, which is surprising since there's so much going on.

And the gameplay? In one word: flawless! The Gamecube controller looks complex and confusing, and Rogue Squadron II makes use of nearly every single button. But, after an hour, I had the hang of it, which helped tremendously with other titles.

I've got a few new titles for PC and even though I have a dual AMD Thunderbird processor box with a GeForce 3 card, none - NONE of those titles (including Max Payne) can compare. I've been to a few XBox and PS2 forums and have read messages from owners of those consoles calling the Gamecube the weakest console system, but evidently they never played Rogue Squadron II. I think it would change their minds.

Yes, Star Wars Rouge Leader: Rogue Squadron II is THAT good. Five stars? That simply ain't enough!

The most immersive Star Wars game I've ever played

5 Rating: 5, Useful: 4 / 4
Date: October 03, 2002
Author: Amazon User

Just how good is Rogue Leader? It's been almost a year since I bought it, and I'm still playing it. For Star Wars fans, it just doesn't get any better than this. Relive some of the greatest moments from the original trilogy as you barrel down the Death Star trench, take down AT-AT walkers on the snow covered plains of Hoth, and engage in the absolute insanity that is the Battle of Endor. Trust me, when the screen suddenly becomes filled with a hornet's nest of TIE's, you have to forcibly repress the urge to scream "There's too many of them!"

This game just sucks you in with it's movie quality visuals and surround sound that lets you hear a TIE fighter before you even see it. Cut scenes and dialogue taken directly from the films, new dialogue recorded by Denis Lawson, the actor who portrayed Wedge, and John Williams' iconic score all combine to give this game that authentic Star Wars feel that so many others lack.

Initial craft available are the X-Wing, Y-Wing, A-Wing, B-Wing, and Snowspeeder, but by completing various challenges you can unlock the Naboo starfighter from Episode I, Millenium Falcon, Slave I, TIE fighter, Imperial Shuttle, and Darth Vader's TIE Advanced. Five bonus missions are also available for unlocking by earning medals on the various missions. Other extras include a DVD style commentary while you play the game, the original teaser trailer shown at Spaceworld 2000, sound tests, and the Ace Mode, something I've yet to unlock (and one of the reasons I'm still playing).

Bottom line: No Star Wars fan, or space shooter fan in general, should be without this game.

Lucas Arts Does It Again

5 Rating: 5, Useful: 4 / 4
Date: November 29, 2001
Author: Amazon User

This game is absolutely astounding. This game follows the path of Red/Rogue squadron from the assult of the first Death Star to the destruction of the second Death Star. You play as many different characters including Luke Skywalker, Wedge Antilles, and Lando Calrision. You pilot the A-Wing, X-Wing, B-Wing, Y-Wing, Millenium Falcon, and a tie fighter. Controls are smooth and extremely responsive. The graphics are great. They range from lasers splashing water to exploding star destroyers. Even during the most intense battles there is never slowdown. The Star Wars music returns once again, this time using many tunes used in the movies. Although there are only 10 levels, they can be extremely challenging. Once you complete all the levels, you must go back and earn medals in the levels to unlock secret missions and bonus features.
I reccommend this game to fans of the Rogue Squadron N64 game as well as newcomers.

NOTE: this game takes 1 block of memory to save

Great for flight lovers, but others should test first

4 Rating: 4, Useful: 4 / 4
Date: August 04, 2002
Author: Amazon User

Subtitled Rogue Squadron II, this GameCube game lets you fly spaceship in the Star Wars universe and take on the original Star Wars universe.

I've always been a huge fan of space combat games, from the other Star Wars games to the Wing Commander games. The graphics were very nice, but not hugely better than those other games. The flying and ships are in the same arena.

The gameplay itself is pretty straightforward. Eleven missions, each with its own objectives. They're not always clear about where to go next or what to do. If you die, you're sent back to the beginning of a section to start again. If you happen to catch on, this means you can win the entire game in a few hours. if you happen to get stuck on a given area, you could be replaying the exact same scene OVER and OVER again.

Definitely a must-have for any true Star Wars fan, to relive the fun of that first movie. And space-flight fans like me will enjoy it for its nice graphics. But others might want to rent it a few times from the local store to make sure it's what they enjoy before buying it!

Can you say sweat!!!!!!!!!

5 Rating: 5, Useful: 7 / 11
Date: November 22, 2001
Author: Amazon User

Star Wars fans are going to have to wear diapers when they fire up Star Wars Rouge Squadron 2: Rogue Leader for the game cube! The game looks amazing; it truly marks a new era in video-game graphics for home consoles. Rogue Leader will be released simultaneously with Nintendo's GameCube consolein November, and it's a stunning showcase for the new systems powerful specs. As a sequel to Star Wars Rogue Squadron for the N64, Rouge Leader retains a lot of the same mission based gameplay where players win metals for each campain depending on their performence. As Luke Skywalker, players get to choose from a wide array of ledgendary spacecraft, including the X-wing, A-wing, and B-wing. The game starts with a bang, throwing you right into the Death star trenches in an updated rendition of the classic Star Wars arcade game. Dodging TIE Fighters and cannon fires as you approach the Death Stars vuonerble exhaust port, you'l hear Obi-Wan's internal voice instructing you to "use the force!" An other impressive level involves an epic battle against a star destroier as you and your wing mate buzz around the behemoth ship like tiny mosquitoes. The sheer scale of these levels is dazzling, especially when you consider the ammount of graphic detail on each ship model. The sence of vastness is punctuated by the number of crafts battling on screen at the same time; you can even make out small scuffles in the far distance as your wingmen fire off bright laser cannons in seperate dogfights. You can issue orders to your wingmate to carry out various commands with the press of a button. In terrain missions, ground forces can also be instructed to attack or to defend key strategic points. The only way to score a gold metal an anny of these missions is to use your support crew wisely. Your the alpha leader, afterall, and it's up to you to destroy Darth Vader's evil empire! Other Star Wars highlights are revisited, including the famous Imperial Walker hog-tying sceen on the ice planet Hoth that made Star Wars: Shadows of the Empire for the N64 an instant classic. Whether you're a Boba Fett helmet-wearing Star Wars freak that Star Wars Rouge Squadron 2: Rouge Leader will be the most amazing-looking game in living rooms this holiday season. If there's one game that will convence you to grab a GameCube this winter, Rouge Leader is it!

ARGH! (tears hair out) It's too hard to be fun

1 Rating: 1, Useful: 10 / 19
Date: December 03, 2005
Author: Amazon User

I see many other reviews raving about the graphics. They're right. Stunning. But to use an analogy - A beautiful woman with a poor personality, makes for a lousy date. This Star Wars games is very beautiful, but poor personality. FLAW: This game is just too hard. Remember the Star Wars scene where Luke loops rope around Walkers? It's in the game, but insanely difficult. It took me about 30 attempts. Not fun.

Then I went against some shield & planet base. 10 minutes of boredom cruising through asteroids, followed by 1 minute of insane punishment by killer guns. Dead. Repeat 10 more minutes of asteroid boredom. Repeat. Repeat. Repeat. Argh. Then I had to kill a Star Destroyer! One tiny fighter against a Destroyer?!?!? Nuts. 6 hours later & about 100 attempts, I just barely beat it with about 1% life left. It was frustrating, NOT fun. Now I'm on some planet where I get killed off in about 3 minutes. I've repeated this level another 50 times already, and I made some progress, but I'm not enjoying the time wasted. Isn't that what gaming's about? FUN? Well, this ain't.

I'm dumping this game. Frankly, I'd rather go replay Colony Wars or Starfox or Elite. They may not look as pretty, but they make for better dates. All were challenging w/o making you feel like a hampster stuck in an infinite rolling wheel. And they were FUN.

Luke is back! Along with R2D2!

5 Rating: 5, Useful: 6 / 9
Date: September 21, 2001
Author: Amazon User

The must have game for 2002! This is one of the launch titles for Gamecube and the graphics will blow you away! You fly X-wings, A-wings, B-wings, Snowspeeders, and BONUS Craft that you will obtain by completing certain goals. If you have all four Star Wars N64 games then you have to get this one. Even if you have Star Wars Starfighter for PS2 you should by a Gamecube just for this game! Their are 11 missions plus extra bonus missions. Long live the Alliance! You can even strafe snowtroopers in the Hoth level!

One word: Wow

5 Rating: 5, Useful: 4 / 5
Date: November 10, 2001
Author: Amazon User

I just bought this game, and played the first level (aside from the Training Mission) dubbed "Death Star Attack." If you are a fan of the original Rogue Squadron, or of the original Star Wars Trilogy, or just great gaming in general - I suggest you pick this title up. Everything runs so smooth at it's [almost] constant speed of around 60 frames per second. After playing it a few times through, you will begin to notice all the small details - like the bump-mapping on the ground and walls of the Death Star, the little troops running around in Hoth, and the way a Tie Fighter explodes differently almost every time. In a ranking of 1 to 10, this game deserves an 11. Kudos Factor 5 and Lucasarts!


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