Below are user reviews of Silent Hill and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Silent Hill.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (161 - 171 of 230)
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Is there anybody else who can help me ?
5
Rating: 5,
Useful: 0 / 2
Date: March 31, 2003
Author: Amazon User
Silent Hill is really a great video games. I've played it step by step in four weeks until I get the end of the stories, which Harry Mason must fighting face to face with her daughter. But I have some problem with that part. I was killed by the enemy everytime I fight with her. Is there another way to face his daughter without fighting her ? ...
Best GAME EVERRRR!
5
Rating: 5,
Useful: 0 / 2
Date: May 11, 2002
Author: Amazon User
People trust me this is the best game in the whole world.It's challenging and easy for people that have played it is a very fun game it geets you hooked forever man.I also like Selena, SpiderMan,BatMan,The mummy movie,and I hate SuperMan. ok thanks
Eerie, but not Sceery. ;-)
3
Rating: 3,
Useful: 0 / 1
Date: March 29, 2000
Author: Amazon User
First off, let me say that I definitely liked this game. It was very atmospheric and I always felt a surge of genuine relief when Harry returned from the Dark dimension. (Not that this world was much safer!) But I must say that I never felt truly frightened by anything that happened on either world. Even though I did finish the game, I wasn't quite sure what had happened. Reading some of the other reviews here, this was apparently intentional. I've also found out that there are 4 or 5 different endings so maybe I'll have to go through it a few times to discover new facts and see the other endings, as well as possibly find explanations for some of the things that I didn't understand the first time through, e.g. what were those shadowy ghost babies that walked around and around all about? Overall, I found this a nice and enjoyable game. Actually, I'd give it 3.5 stars if I could.
Good game, but no Resident Evil that's for sure
3
Rating: 3,
Useful: 0 / 3
Date: July 06, 2000
Author: Amazon User
This game really puts on show konami's finest talents, its a shame they did not invest in similar voice acting. "You are... the one who... needs to stop... all this." "But how... can I do... this?" You get the picture. Although the atmosphere is very intence there is no urgency to it, there's nothing here that is scarier than being chased by Nemasis in RE3. The plot as well is equally baffling. The actual fighting system as well is not as polished as Resident Evil, you can quite easy just run and avoid all baddies. This game is worth it, if you can put up with the flaws.
An experience I will never forget.
5
Rating: 5,
Useful: 0 / 1
Date: April 04, 2008
Author: Amazon User
This is a Brilliant game and one of the best games I have ever played. A master peace from start to end
Overrated...
2
Rating: 2,
Useful: 0 / 5
Date: November 19, 2007
Author: Amazon User
Okay, after reading all of these crazy awesome reviews of this game, and being a huge fan of Silent Hill 2, I bought this game from here for $40. And boy, was I disappointed. Lets list the good and the bad
Pros:
Impressive graphics, considering it's a playstation 1 game
Great Music by Akira Yamaoka
Amazing Camera angles (especially during the opening run down the hallway type thing)
Fun to play
Good atmosphere.
Cons:
Not fun at all in the daytime, so you have to wait until night to enjoy it at it's fullest
The atmosphere is NOT backed up WHATSOEVER!! This was my biggest gripe about the game! Stuff like resident evil and dino crisis have less of a crazy atmosphere, but what atmosphere they do have is backed up by the sudden and unexpected appearance of enemies, and the extreme difficulty of killing the enemies. Plus, with a lack of ammo, you're usually panicking. Silent Hill has great atmosphere, but plenty enough ammo to kill the generally weak monsters that are found throughout the levels, and most of them are slow and don't do much damage to you, therefore they don't pose much of a threat. Silent Hill 2 had Pyramid Head, and at some points I actually was too scared to continue on with the game on the fear that he might show up and slaughter me. Silent Hill has absolutely nothing to back up this atmosphere, and if you can get past the disturbing look of things, and realise that there is nothing making the scary noises, you're just walking around a deserted area that has the lights out, some monsters, and creepy music. What's so scary about that? Nothing. And when there are an abundance of enemies, it's not scary, it's just annoying, because if you can't pick them off one by one then you're overwhelmed and you die.
Like I said above, absence of enemies makes the game far too easy, but too many enemies makes the game too hard.
They should have had your character have crashed on the outskirts of town and had you walk to town in the middle of the night. That would have been scarier, and better than just appearing in the town.
The alternate dimension is overused. This problem was fixed in silent hill 2 though, and was executed perfectly
After my list of the good and the bad, you tell me what you think. I wasn't scared playing this game (maybe made nervous a few times, but never terrified like I was playing the sequel). It's definately a good game, but terribly overrated, and you can tell it's their first effort at the genre.
In all, being the silent hill fan I am (I own the first 2 games and origins, have seen the movie(which sucked, btw), and plan on buying the third and fourth titles when I have the money) I'm glad I bought this game, but It's not as good as the hype leads you to believe.
Incredible
5
Rating: 5,
Useful: 0 / 1
Date: July 08, 2003
Author: Amazon User
Being a huge horror fan, I (of course) went right to horror/survival games with the onset of Resident Evil. Similar to those is Silent Hill. Very dark and very creepy. The game is superb and I couldn't put it down. The background and music are haunting and all the corpses laying around will end up making you jumpy if you play it alone at night. On the downside, the character runs/moves very slow so it is hard to counter attacks and the camera goes crazy with stupid angles when you are moving through various layouts. Of course with a bit of play you get used to it and it becomes a minor issue.
Still one of the greatest Silient Hill games in the world.?
3
Rating: 3,
Useful: 0 / 7
Date: June 29, 2006
Author: Amazon User
Silent Hill is one of the best horror vehicles on the market
and now the movie came out and it's heading two DVD we can play
this horror graphic video content and enjoy playing other
sequels that wern't up two the original sequel heights then
an
ho cares rather you are hard at work but at home and have
scratch up movies and games just play them if they work rather
you bought them and my still work it's one of the best Silent
Hill games ever and i'm rebuying silent hill 2 restless dreams
or the other but ho freaking cares becuase it's a huge hit and
i want a play the game any way rather the arcades and the
comadores are gone for ever the graphics still look good and
tender and i've first bought the one long ago some years and the graphics can't help it and it don make a difference as i long play the game as it was meant two for the Playstation 1 and
Silent Hill 2 is beat up scratch and i am looking two play it
again and rebuy it and play it when it comes and enjoy my
self..?
leave a light on
5
Rating: 5,
Useful: 0 / 0
Date: January 29, 2002
Author: Amazon User
If you have played the resident evil series and appreciate being startled, you definately will appreciate the setting that this game provides. Silent Hill takes things a step further though, not having the priveliege of daylight or good visibility. Creatures seem to sneak up on you a bit easier, and especially do when you are not expecting it.
The overall mood of the game is creepy. The absence of people everywhere you visit is like walking through a vacant parking lot to your car in the middle of the night. The background music is disturbing, foreshadowing immenet danger, leaving you restless. The placement of items, such as blood splatters and bodies hanging on the wall leaves you uneasy.
One particular feature about this game that steps it up from Resident Evil is the heartbeat of Harry Mason,the main Character, felt through the dualshock controller. The magnatude and the rate of his heartbeat relates to the extent of his injuries. This feature feels gross as if you were holding a live heart which is particularly difficult to ignore and always let you know Harry is about to die. Sometimes you get a quick jolt from the dualshock when being attacked by something that has snuck up on you, such as the very large cockroaches in the elementary school.
From beginning to end the plot leaves you hanging. You don't even have the sucurity of knowing reality from Harry's dreams, if a difference even exists. None of the characters Harry speaks to give you any reason to trust them, this leaves you wondering if you are being mislead into more danger.
I bought this game soon after it was released. I decided to play it in the dark by myself. After doing this a few times I became afraid of a dark room and to approach the doors to lock up before bedtime. I always left at least one light on so I did not have to walk through the house in pitch black after turning the game off. This game really plays with your head!
You can't lose if you like the Resident Evil series.
Silent HELL
5
Rating: 5,
Useful: 0 / 0
Date: February 08, 2002
Author: Amazon User
Silent Hill revolutionized the Survival Horror Genre by creating a world that attempts to scare the player on a deep, psychological level. Previous Survival Horror titles (Clock Tower, Alone in the Dark, and Resident Evil) relied upon sudden and unexpected encounters with enemies to get you to jump out of your chair, whereas Silent Hill introduced a world of subconscious, and was not simply a test of your reflexes.
The basic story to this game has already been told, so I'll move on. There are so many elements that work together to make Silent Hill an excellent horror experience that it is hard to even begin writing what makes this title the best in Survival Horror. I guess I'll start with the basics.
I considered the graphics to this game one of the best during its time. Better, perhaps, than the original Resident Evil. On my HD TV, the pixels are more noticeable than they were on my regular tube, but considering how into the game you'll be, this setback will quickly disappear.
This is an exploratory game where you can tread every street of the New England town. Often objectives are made very clear, and the desired destinations are always marked on the in-game map. The map shows your current location, the direction you are facing, and where you have already been, like a GPS. It's very unlikely you'll ever get lost as you explore Silent Hill, but don't think it will be a walk in the park. You will be faced with quite a few challenges.
Streets often have obstructions (or mysteriously drop into oblivion) and you have to search for hidden routes to reach desired destinations.
Strange horrors come flying at you as you explore Silent Hill. Harry carries a radio that screams white noise every time a Demon is around. Since the fog constantly obscures your vision, and no street lights work at night, you turn in circles with your gun pointing at unseen monstrosities, the white noise getting louder the closer They make their way to you.
You are required to solve many puzzles in order to advance in the game, some of which are morbid poems you must analyze to extract the riddle of opening a locked door, or to receive a vital item.
Interrelated with the exploratory aspect of the game is the downright dark and haunting atmosphere of Silent Hell. In addition to the town and its many streets, you will have to search a few buildings that Harry suspects his daughter to be. Imagine treading alone the dark halls of a rundown elementary school, or the dank rooms of a deserted hospital, or beneath the streets of an abandoned waterworks. Imagine visiting a soulless amusement park at night where the spinning rides are devoid of any occupants. Occasionally the sleeping, haunted town goes into a deep REM state, where buildings and streets and hallways shape shift. Doors that were not there before are there now. Streets that led one way go another. At first, you may blame this on your own inattentiveness, but eventually the changes of things will become too obvious for you to so easily blame yourself. Walls formerly white will appear charred and rusted, adorned with strung up corpses. The monsters become even more monstrous during these transformations. Regular streets turn into metal gratings, and through the gaps you can look into an endless void as if the whole town is just a floating ROCK teetering on the edge of reality and someone's nightmarish delusions. And somewhere in this madness is your daughter, and what's left of Harry's sanity, which he himself comes to question.
The music of the game pounds and screams, often with no consistent rhythm that coheres perfectly with the insanity of the world you have just entered.
As if that was not enough to go out and get this game, arguably the best trademark of all the Silent Hill games is its ability to explain the chaotic world of Silent Hill through suggestion, rather than the answers being spelled out for you in dialog or movie scenes (cutscenes). This is a trick the Japanese in general have implemented and mastered over the years. Often the end result leaves a lot of topics open to discussion on Silent Hill forums. It's usually up to the player to make an effort at interpreting the horror.
This is perhaps why Silent Hill is more effective as a horror game than other titles. The events that occur in the game is not of natural phenomena that can be explained by science like what we have with Resident Evil and Alone in the Dark, nor is the problem as simple as trying to outrun a serial killer like what you have in Clock Tower.
Silent Hill works to scare you in so many ways a horror enthusiast that doesn't even play video games would find it worth their while to buy a PS2 just to play the series (at least the first 3 games). It's the one game that got me into gaming in the first place.
And after you finish with Silent Hill (although you may want to periodically return) you can dive right into another very scary series of games called Fatal Frame.
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