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Game Cube : Mario Party 7 Reviews

Gas Gauge: 66
Gas Gauge 66
Below are user reviews of Mario Party 7 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Mario Party 7. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 65
Game FAQs
GamesRadar 50
IGN 70
GameSpy 80






User Reviews (1 - 11 of 70)

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The Party Returns

4 Rating: 4, Useful: 154 / 177
Date: November 10, 2005
Author: Amazon User

The past few years have really shown that Nintendo has come a real long way with their highly acclaimed video game series for the Gamecube. Yet out of all of them, none of them has ever been as interactive as the Mario Party franchise. Since its debut for the Nintendo 64 back in 1998, it has arguably been a well-recognized institution that has still gotten better with age. The last one, Mario Party 6 was arguably one of the best editions ever, with the interactive voice recognition of the microphone to the mix. Now, the question that is asked is that could Nintendo develop a better Mario Party than before? Here is the answer.

Mario Party 7 for the Nintendo Gamecube, really shows a whole lot of growth from the previous Mario Party games, by placing Mario and company into a imaginative around the world cruise, where each of the games are parodies of exotic locations like Windmillville for Holland, and the Grand Canal is to Venice, Italy. The game also highlights over 80 different mini-games like Take Me Ohm and Bubble Brawl and Tunnel Of Lava, and some of them by using as many as eight different players to the test. The game also has even more unlockables including 2 characters, Birdo and the return of Dry Bones who had a comeback with Mario Superstar Baseball recently, and unique games as well. Mario Party 7 also does do a whole lot more by placing nearly a dozen more games with the microphone to the test with memory and racing games to, as well which comes with the game, which people who've bought the previous Mario Party 6 know isn't a must but for those who didn't get it is.

Yet, with all the improvements, there is one disadvantage to the test, and that is the solo mode. Unlike Mario Party 6 where the solo mode you could play all the different various games,you only have a limited number of games you can play with like the duel mini-games, the Bowser and Donkey Kong games, and the mic-games, which is unfortunate. Also, you have to tackle certain number of challenges which can be confusing to conquer and takes awhile, but it is worth the effort to play.

All in all, Mario Party 7 is a premire title, and is really a must have for anybody who owns a Gamecube. Although this might be the last Mario Party for this system, considering Nintendo's interest in their upcoming revolution system, it truly is worth the effort of this dice.

Graphics: A-

Sound: B+

Games: A

Price: B+

Fun & Enjoyment: A-

Overall: B+

Whatever will they think of next?

5 Rating: 5, Useful: 20 / 30
Date: November 11, 2005
Author: Amazon User

When Mario Party 1 came out, evryone knew that Nintendo was going to take a huge leap in the world of multiplayer action. The sequel came out quickly and the game soon attracted peoples attention. But with the sports section being filled up, Mario Party was taking a bad turn. After a while, Mario Party 3 came out and the games began to fly off the shelves once more. When the Gamecube arrived, Mario Party 4 came right after it came out. 5 and 6 completely revoulutionized the gaming industry with the return of the microphone. But it would take some time before Mario Party reached the top of the gaming industry. Soon more company's started to take over Nintendo and it looked like the company would implode.

Enter Mario Party 7! The best game for multiplayers {Except for Super Smash Bros. Melee! LOL.} now even more fun than you can shake a stick at! Mario, Luigi, Peach, Daisy, Wario, Waluigi, Toad, Boo, Bowser Jr, Toadette, and newcomers: Birdo and Dry Bones are all here to join in on the ultimate party of the century! But the most monumental thing is that you can have 8 people playing at once! Buy your copy today! Trust me, you won't regret it!

?

1 Rating: 1, Useful: 10 / 84
Date: November 11, 2005
Author: Amazon User

Nintendo why have you made 7 mario party games. This is dumb ok if you want a "party" game play the first 6.........6! do you want your great great great great grand kids to be playing mario party 500 on the game triangle? they want you do buy stuff for the gamecube so that youll buy more stuff for the next consul. it is probably fun but i don't recomend

Hope you didn't sell part 6

3 Rating: 3, Useful: 27 / 36
Date: November 13, 2005
Author: Amazon User

Mario Party is a flagship franchise of Mario games. This game contains 86 mini-games that range from cell phone quality to console quality.
Compared to Mario Party 6, it's terrible.
The games are worse (not nearly as fun as part 6), the graphics are worse (to accommodate 8 players I think), the host is annoying both in sound and repeated interruption of the game (bring back the sun and the moon), Bowser will make you buy new controllers after frequently throwing yours at the screen (he is extremely unfair here), there is regular lag in between commencing dialogue and the game.
The only thing better in this part are the Donkey Kong games.
I knew I shouldn't have given away part 6 before buying this.
On its own, this would be a 4 star game, but after playing 6, you know why desert is presented at the end of a meal, after part 6, 7 seems bland.

Trilancer.blogspot.com

OK for adults, not designed for children.

3 Rating: 3, Useful: 125 / 173
Date: November 14, 2005
Author: Amazon User

I recently picked up Mario Party 6 which I play with my children (11 and 4) and my husband. We really enjoy 6 as a family game. We do not have a microphone so we usually turn that option off.

We purchased 7 thinking that it would be a nice addition to 6. We were wrong. My 4 year old, who didn't even need a handicap to do well in 6, needs a 3 to 4 star handicap to play 7 on the easy level. Even then he is very fustrated as the "easy" games often require exact timing, which even I, an adult, find challenging. The games are also more vicious. While I have nothing against competition I do have to wonder what they were thinking when several of the games require you to punch and/or kick the other players in order to win. The orbs have also changed. There is now one that, if landed on, all of your orbs are given to the person who placed the orb resulting in that player having several spaces and you having none.

I also don't like that Bowser is more aggresive now. He places 3 Koopa Kid orbs prior to the game starting. If you get a Koopa Kid orb by passing the "orb space" then Koopa will steal it and place it for you. At certain times Bowser will setup his own store which, if passed, your character is kidnapped and forced to purchase an item for 20 coins. After the purchase the item is stolen by the Koopa Kid and, if it's an orb, is placed by him. There is no way to avoid the Bowser as the new game play has a "Bowser Meter" that is filled slowly after each turn. Approximately every 5 turns the meter will be full and you will subjected to him opening a shop, replacing bridges with all Bowser spaces or completeing a challenge. These are in addition to the traditional Bowser spaces on the board.

There are more DK spaces but the games are harder. My 11 year old found the games to be to challenging to be fun. The microphone option can not be disabled in this version. If you do not have a microphone and you land on the space than you must wait while the animation informs you that you can't play that game due to the lack of a microphone.

We will continue to play 6 but I can't see us keeping 7 for very much longer. It's not as entertaining or family oriented as 6. My opinion is that you should keep or get 6 and wait to see if 8 (Will there be an 8?) returns the game to a friendly competition that is enjoyable for all ages.

PARTY,PARTY,PARTY!

5 Rating: 5, Useful: 9 / 21
Date: November 18, 2005
Author: Amazon User

THIS IS EVEN BETTER THAN THE 7 OTHER MARIO PARTY GAMES!THIS ALSO HAS SOME MINIGAMES USING THE MICROPHONE.ALSO NEW TO THE MARIO PARTY SERIES YOU CAN NOW PLAY AS BIRDO AND DRY BONES AS WELL AS MARIO,LUIGI,WARIO,WALUIGI,PEACH,DAISY,BOO,KOOPA,KID,YOSHI,TOAD AND TOADETE.NOW,HERE'S THE TWIST;UP TO EIGHT PLAYERS CAN PLAY AT A TIME!

HORRIBLE AND FRUSTANTING!!

1 Rating: 1, Useful: 16 / 30
Date: November 20, 2005
Author: Amazon User

It's the worst ever, some of the game levels are very unfair and some of the orbs too. Yoshi orb steals all the orbs in his way, could be 7 or 8 at the time, but playing opposite to Yoshi you don't get anything like it. Very unfair, all the characters should have equal powerful orbs. If you have Mario Party 6, keep it, I'll be selling this one soon.

This is a Great Game

5 Rating: 5, Useful: 3 / 5
Date: November 29, 2005
Author: Amazon User

I've played Mario Party games since the first one. This is the best yet. I love playing as the Dry Bones and the tour around the world idea is the best storyline yet. By the way, N.C. Walker, if you think punching and kicking without blood and gore is violent, you crazy. I can see your views for your four year old punching and kicking but please, it's rated E! As in for everyone! That means the people down at ESRB say everyone can play it. There really is no education by the way. It's a videogame!

Mario Party 7 and the Pesky Orbs

4 Rating: 4, Useful: 6 / 7
Date: November 30, 2005
Author: Amazon User

I don't own any of the previous Parties, but I vaguely remember the ones on N64. Mario Party 7's gameplay is chaotic and there are so many chances of getting unlucky rolls and losing everything. Overall the gameplay is light and fun like all Mario games are. Me and three other friends began to play and experienced some interesting features that we never experienced five years ago when we played the first Mario Party-

1. There are six boards, but in several stages obtaining a star changes. In Windmillville, instead of buying stars for 20 coins, you "invest" coins in a windmill, and the one who puts the most coins in it controls the stars in that windmill. In one turn a skilled player can topple the game. Fun.

2. Orbs (items) are weird and there's a variety of them, including one "specialty orb" based on your character. By either using certain orbs on yourself or throwing orbs on spaces near you, it can cause harm to whoever passes it or lands on it, depending on the orb.

3. There's an option called eight-player mode where two players can share half a controller and there are twelve of these games designed for eight players (either four teams of two or a eight-player-royale). Most of these games are simple but still fun.

4. Secret stuff is hard to get. A 20-turn game will earm roughly 400 mileage points (unlocking Birdo and Dry Bones cost 1,000 each), but winning a Solo Cruise game (you vs. CPU in mostly duel games) gets you roughly 600. There are some secret games that cost 3000, so getting those will take many hours.

5. The microphone is handy and is prepared to ignore any distractions from shouting friends. Though possible to play without, it adds interaction to the game. The one problem is that there is only one Single-player Bonus Mic Game where you memorize fruits, so it gets repetitive.

6. Donkey Kong is no longer a player, but when you land on DK spaces you can win coins or possibly stars if you beat him in a DK Duel Minigame. Sometimes there are Multiplayer DK Games, where everybody wins! There are 12 playable characters, Birdo and Dry Bones (a skeleton Koopa?) must be bought.

7. In Minigame Cruise, there are five various competitions in addition to simply playing minigames. My favorite is the Decathalon, where four compete in 10 specific Minigames (all must be unlocked) and get points based on performance. The winner is the one not with the most wins, but with the most points.

WONDERFUL FAMILY GAME!

5 Rating: 5, Useful: 6 / 6
Date: November 30, 2005
Author: Amazon User

My three children and I (ages 9,7,and 6) have always enjoyed playing the Mario Party games together. I read the reviews on Amazon and was concerned about people stating that this game was very different from the other Mario Party games and more destructive. I disagree. I rented it to try it out first and the kids and I agree that this game is just as much fun as any of the other Mario Party games. We still love the other ones as well. The only major difference that I see between Mario Party 6 and Mario Party 7 is of course the gameboards and then the fact that Bowser automatically comes out after 4 turns or something like that. In my opinion, it makes the game better. My 6 year old loves it because it often puts her even with everyone else. I highly reccomend Mario Party 7 as a fun source of family fun!


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