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Game Cube : GoldenEye : Rogue Agent Reviews

Gas Gauge: 64
Gas Gauge 64
Below are user reviews of GoldenEye : Rogue Agent and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for GoldenEye : Rogue Agent. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 63
IGN 63
GameSpy 50
GameZone 80






User Reviews (1 - 11 of 43)

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I'm Hopefull for the Bond Series

4 Rating: 4, Useful: 12 / 21
Date: August 30, 2004
Author: Amazon User

Latly the bond games made by EA Games haven't been...that great. So I'm hopefull the EA can save the franchise with this new idea of being evil.
"Why Save the World When You Can Rule It?
Going where no previous James Bond™ game has dared to tread, GoldenEye: Rogue Agent breaks all the rules. Transport to the dark side of the Bond universe to experience life as a high-rolling, cold-hearted villain.

As an aspiring 00 agent gone bad, you're recruited by Auric Goldfinger in a ruthless war against Dr. No for control of the Bond underworld. A brutal encounter with Dr. No costs you an eye, but Goldfinger's technicians replace it with a gold-hued, synthetic eye, earning you the name `GoldenEye'. With the ability to customize and upgrade your villain persona, wreak havoc as you make your unrelenting rise through the ranks.

On globe-spanning missions of vengeance and demolition, cross paths with such infamous allies and enemies as Oddjob, Scaramanga, Xenia Onatopp, and of course, Pussy Galore.
Villains rule in GoldenEye: Rogue Agent.

Key Features

Your upgradeable synthetic eye introduces new methods of mayhem as you rise through the ranks of villainy.
E.V.I.L. AI engine motivates enemies to react intelligently to your actions and their surroundings to make every shootout more believable, intense, and unpredictable.
GoldenEye: Rogue Agent integrates single-player, multiplayer split-screen, and online gameplay for the PlayStation®2 computer entertainment system across all game modes.
Featured game modes include story-based campaign missions, deathmatch style simulator trials, and objective-based team war games.
Fight with and against legendary villains and Bond girls such as Oddjob, Dr. No, Goldfinger, Pussy Galore, and Xenia Onatopp.
Travel to famous and original Bond locations from the mountains of Switzerland to the streets of Hong Kong and from Fort Knox to Dr. No's Crab Key lair in the Caribbean.
Production design by Academy Award winning Sir Ken Adam, visionary creator for the look of the Bond film universe.
Character models from Rene Morel (Final Fantasy film) and wardrobe designed by Kym Barrett (Matrix films, Titan A.E.)."(...)

Its good to be bad

5 Rating: 5, Useful: 6 / 8
Date: November 30, 2004
Author: Amazon User

This is the best 007 game to date. for those of you who have not been thrilled with the past few Bond game, give this one a try.

First of all, you are no longer Bond, and are no longer playing by M16 rules. In this game, it's your goal to be ruthless. Features never before allowed in 007 games are now avalable, taking people hostage, human shields, machine death traps, and blowing the snot out of any thing you choose.

Another great addition to this game is duel guns. They can be fired independantly, and certainly make the game a lot of fun. You know have hundreds of gun options that you can use at your disposal. One other great feature in this game is the golden eye. You can do everything you dreamed of doing in previous Bond games, look through walls, hack into machines, throw people through telecentic powers, and my personal favorite, deflect bullets. With all these powers at your disposal how can it not be a great game.

But a word of caution. This game contains large amounts of violence and themes that many mothers wont want their kids exposed to. I am personally surprised that this game got away with a Teen rating and not a Mature because its is quite frankly more violent than recent M games such as Halo 2.

However if you are looking for a great shooting game with the best first person controls imagionable than search no more. Golden Eye Rogue Agent is your game.

GoldenEye: Rogue Agent leaves me both shaken and stirred

4 Rating: 4, Useful: 6 / 8
Date: January 06, 2005
Author: Amazon User

As many other reviewers will be quick to point out, yes, this game is more or less just another mindless FPS against a white-noise background of a few dozen similar titles. However, despite a significant number of flaws, it certainly has its charms.

Against:
Bad news first. The vast majority of the drawbacks to this title originate in the single player campaign, so you might want to just skim this section if you're predominantly concerned with multiplayer. First of all, the much flauneted "E.V.I.L. A.I." is not quite what it's cracked up to be. Sure, it's fun to see an enemy character grab a fellow baddie to use as a human shield (despite the gross tactical error it entails), but beyond this, there are fairly few noticable differences between this new A.I. and any other.
Second, as long as I'm on the subject of the A.I., there is no multiplayer A.I. Even many older, less sophisticated games such as Perfect Dark and The World Is Not Enough allowed multiplayer "bots" to fill in gaps in the human roster or simply spice things up a bit, yet this is not an option here. On a related matter, the multiplayer arenas are far too small for the full multiplayer potential to be realized.
Third, the weapon usage system, while innovative, has a significant flaw: you cannot carry weapons or items other than the two in your hands at any given moment. If you wish to change weapons, you must first defeat an enemy carrying the desired weapon or find one lying about and swap it with one you're carrying.
Fourth, the campaign mode leaves a bit to be desired in terms of playability. It is rather short (8 missions), despite many of the missions being quite long (1-2 hours or so of playing in some cases). It also gets quite difficult and even frustrating at times, primarily because most enemies are capable of absorbing impossibly unrealistic amounts of damage without dying. As way of example, "elite" enemy units are given an electromagnetic polarity shield and are capable of absorbing anywhere up to 4 shots from a weapon allegedly capable of "1-Hit Kills." One last gripe about the campaign play mode: fans of previous Bond games' objective-based gameplay will be disappointed by the linear way in which the majority of objectives are satisfied merely by progressing through a mission.
Finally, the story will completely confound people who, like me, are avid Bond fans: how on Earth can Xenia Onatopp, villainness from 1995's GoldenEye, work for Dr. Julius No, who perished at Bond's hand in 1962? Not to mention the story conflicts that arise from the fact that your character has to defeat Dr. No as one of the mission objectives in the Crab Key level. What's more, why does SPECTRE's octopus emblem appear on everything, despite the fact that your character works for Goldfinger? Last time I checked, Dr. No was the SPECTRE agent, not Goldfinger... Although they attempt to somewhat resolve this rather awkward storyline through very fuzzy plot development, on the whole, the story feels week, contrived, and at least partially undeveloped.

For:
Having said all this, there is still a bit to be said about the story. The ending and most of the cutscenes are rather satisfying, and the idea of playing as a Bond villain, although slightly underdeveloped, is quite appealing. The real strength of the story is the sheer escapism of the whole episode.
One of the more interesting aspects of the game design is the designers' faithfulness to the "look" and even the voice talents of characters such as Goldfinger, Scaramanga, and "Number One." (The voice talent used for Number One sounds eerily like Donald Pleasance from You Only Live Twice.)
Despite the weaknesses of the A.I., one thing that really took me by surprise is the enemies' capability of using in-stage machine deathtraps against you. That is certainly one unforseen strength of the new A.I. program.
The dual-wield weapon system (which allows you to hold and operate any 2 given weapons independently via the L & R shoulder buttons) is a great feature.

Unfortunately, on paper, the negative aspects seem to greatly outweigh the positive. However, this only tells half the story. Check once more the score I gave this game. To boil the enjoyment of a game down to purely objective things such as these is to take the humanity out of it all. If you have ever found yourself at all interested in the Bond villains, this game is a must-play (that is, if you can tolerate FPS's). If you're a die-hard Bond fan, this game is a must-play. If you're a hard-core FPS fan, this game is a must-play. Due to its flaws, I would definitely recommend renting it or trying it out somehow before buying if you don't fit into any of these groups, but I still recommend that anyone give this game a chance.

Goldeneye:Rogue Agent

4 Rating: 4, Useful: 5 / 7
Date: November 25, 2004
Author: Amazon User

First off, if you're expecting the lastest incarnation of the James Bond video game franchise to be better than the Goldeneye for the N64, you'll be disappointed. Not that this Goldeneye is a bad game, it's quite the opposite.

The single player campain is excellent.The Fort Knox level really sets the tempo for the rest of the game:fast paced, non stop action. It's a standard FPS affair, but it's still a blast. The new "Goldeneye" feature really adds a cool dimension to the fray. You can see thru walls, manipulate machines, throw enimies, and other things. One small gripe about the single player game...it's too short. It only has 8 levels, and while each level is fairly long, it'd be nice to have maybe 12 or 13 levels.The multiplayer game is fun for what it's worth. It's just standard deathmatch stuff.

All in all, this is a fun, fairly challenging game that is well worth its $50 price tag.

Generic first person shooter

3 Rating: 3, Useful: 9 / 18
Date: December 01, 2004
Author: Amazon User

I'm really rather sick of first person shooter games. They are a dime a dozen and with all the Medal of Honor and Call of Duty games out there do we really need another? The previous game in the Bond universe was Everything or Nothing, which wasn't a first person shooter, something new. But this one goes back to something old.

There is a bit of a twist though. It's fun to play a villain, there's a little bit of RPG (only a touch) and the villains from the older movies (such as Dr No, Blofeld, Oddjob, Goldfinger and Francisco Scaramanga) come back, even though they are supposed to be very, very, long, long dead. But this novelty didn't last long and I quickly became bored of the game.

Plus there is too much going on. Hooked up to a home theatre this game is loud and thrilling but it will easily induce epileptic seizures so beware. Plus the targeting is terrible. If you have a gun that sprays bullets everywhere you will still have trouble killing a lone enemy in the distance. This got highly irritating.

As these type of games go even Die Hard: Vendetta was better. Nice music though. Rent it to try it out first as buying blind would be a serious error in judgment.

Rent it... Don't Buy it.

2 Rating: 2, Useful: 3 / 3
Date: September 22, 2005
Author: Amazon User

Honestly, I did not enjoy this game very much. As first person shooters go, frankly, it's on the lower end. I do not see how a Bond game could be so horribly bad. The only... ONLY good thing about the game are the graphics. The eye powers are nifty for maybe... two seconds? The multiplayer was the worst form I've seen in years for a Bond game. No bots? We have the technology. Beating your little brother a million times gets old. This game could definitely have been spiced up. It had potential, and it did not realize this potential. This game is only for the most diehard of fans.

An overlooked gaming masterpiece

5 Rating: 5, Useful: 3 / 3
Date: July 30, 2006
Author: Amazon User

OK, OK, before you start scrolling down the page to read a different review listen up. Goldeneye: Rogue Agent is an overlooked and underliked game, that should be thought alot more highly of than it is. I am not going to make this very long but I am going to explain why it should be a game you buy.

You play through the game as, of course, Goldeneye himself. this means you are playing as a villan, which makes the game more fun and adds some things that Bond games normally don't have.

First off, the graphics are great. In both single player and multiplayer, the graphics are beautiful and everything has a sense of realism to it. Snow looks frozen and cold, trees and machines are real looking, and enemies and allies look lifelike and awesome.

Second, the gameplay is incredibly fun. In the game, you have to fight your way through a dam, Infiltrate an enemy base, protect your own base from an attack, and lots of other stuff. Instead of gadgets in this game, you use your mechanical synthetic eye to aid you in your war against the villan Doctor No. You can generate a force field, throw enemies with an electromagnetic attack, manipulate electronics, and see through walls all by using your eye's gadgets. You can also take enemies captive and either use them as sheilds from enemy fire or throw them into other enemies. Duel weilding weapons is also really enjoyable, and allows you to test weapon combinations to find the 1 or 2 most effective weapons for yor fighting style.

The music is well done, too. It sounds like classic Bond music, and really adds a certain depth to the gameplay.

There aren't many levels, but each one is really long, making for a gaming experience that will probably take several days to beat.

The AI is also good. Enemies will call out your position to each other, toss grenades to flush you out, and more.

Goldeneye: Rogue Agent also features several cut scenes, which are well animated and informative.

As good as single player is, Goldeneye Rogue Agent's multiplayer is in a class of its own. With almost every weapon in single player available plus unlockable arenas and characters, Rogue Agent's multiplayer is great fun. My only request would be for bigger arenas and that you could use the sniper rifle in multiplayer.

All in all, Goldeneye: Rogue Agent is a great first person shooter experience, and it deserves alot more popularity than it has.

-bubba"samus"

Not a sequal or a remake, just a sham.

3 Rating: 3, Useful: 7 / 14
Date: August 24, 2004
Author: Amazon User

This is not Goldeneye 007 as most have played it on the Nintendo 64.
This isn't even a sequal or a remake, it's not even done by the same team who made Goldeneye 007.
This is merely an attempt by EA to draw gamers back to the 007 licence after less then stellar EA-made Bond games.

Still, if you liked EA's 007 titles and enjoy first person shooters, then by all means pick this up. But do not be fooled into thinking this is the same masterpiece as Goldeneye 007 was for the Nintendo 64. If you are interested in a game like the N64 Goldeneye 007, then check out the Timesplitters series, made by the same team responcible for Perfect Dark and Goldeneye 007.

Don't be fooled by the title. This game is anything but gold

2 Rating: 2, Useful: 3 / 5
Date: March 31, 2005
Author: Amazon User

How dare the people who made this game use the name GoldenEye in the title! This game is definatly not worthy of sharing the name of the N64 classic GoldenEye 007. When first heard about this game I thought, "Wow awesome! They're making a new Bond game where you can play as a villian!" However, despite all the hype about being the bad guy, this game makes you feel only slightly more wicked than any other FPS game. I was also dissapointed with the lack of cool weapons, good controls, and decent story/plot. If you haven't heard, instead of being Bond you play as a M16 agent who gets kicked off M16. You then work for Goldfinger and get a GoldenEye to replace your normal one. This eye gives you many cheap powers that ultimatly make the game a lot easier. However using these powers can be fun sometimes but usually they aren't that amazing. The character you play as is pretty much emotionless and displays no character throughout the game. In other words he has no personality. Either the developers at EA who made this sloppy game (60 workers who made this game got kicked off EA) lacked creativity or they were too lazy to make a good main character. Also killing enemies that look the same over and over again gets old quick. On to the review.

Graphics: The graphics are actually pretty good. They're not Halo 2 or Resident Evil 4 graphics, but they are good enough. However, there are sometimes slow downs and glitches in the graphics so be careful.

Controls: I found the controls to be okay. They are definatly not perfect but once you get used to them they are okay. No custom control options though, which really sucks. I also found the lock on targeting system to be sloppy.

Challenge: Rogue Agent is very short (only 8 missions). Some of the levels take like half an hour to complete and are often more frustrating than fun, not to mention plain boring. Overall Rogue Agent feels rushed and put together at the last minute in terms of challenge level. Most players will be able to shoot through this game in a month or so with no skill. The enemies are sort of clever and respond quickly to your actions but ultimatly it's just a matter of gunning them down.

Level Design: The levels in Rogue Agent all look different but they are all pretty simple. Too simple. No clever puzzles throughout the levels, no cover, and no detail. You wouldn't find amazing scenary or clever item/weapon layout. Three words to describe these levels are dull, un-original, and basic.

Music/sound: The music and sound in this game are so-so. Nothing great that you will want to buy it on a CD, but nothing too horrible.

Fun: This game is kind of fun if you play it for 15 minutes but then it gets old. EA had the idea to allow you only to hold two guns at a time. No iventory. This means that if you find a gun that you think would be useful later you can't store it. Also the dual-wielding is a Halo wannabe. Multiplayer is another flop. The environments are too small and there are some slow downs when playing. There are also no bots which is weird because in previous 007 games you could have bots in multiplayer. You can unlock paintball mode for multiplayer but this really doesn't make a difference.

Overall I would not pay $50 for this crappy game. If it looks interesting to you, rent it but I don't recommend buying it even if you are a die-hard Bond fan. If you want a real FPS game for GCN then get Metroid Prime 2 Echoes or Time Splitters Future Perfect or if you are looking for a Bond game get Everything or Nothing or Night Fire. Don't waste your money on this crap.


Sadly disappointing.

2 Rating: 2, Useful: 2 / 3
Date: December 14, 2004
Author: Amazon User

After renting this game for five nights, and only playing it for two, I returned it. Once again EA has produced another mediocre shooter. It's nice they tried some innovative stuff, such as the Oman XR, but overall it is lackluster. The single player becomes redundant and the multiplayer is very generic, less fun than the original considering you have less options. Not to mention the horrid save system, that only lets you save around twice a level, which is not good if you want to play for a little while before you leave the house. The graphics are standard for the XBox, but the cutscenes are amazing, it's a shame there aren't many of those. If you want a good FPS I will suggest XIII, Halo, TimeSplitters, or Red Faction 2, all for a fraction of the price of this wretched piece of design they call a game.

The game suffers from true lack of level design, usually forcing you to kill all the enemies before opening the door, and at times that can be boring. Of course you have to do this while some cacophony of techno music is playing. Not to mention what appears to be random lines by enemies. The A.I. is worse than that of the original's. Not only do they basically walk the same path but when you finally do get them to start shooting at you they stay around the same boxes. Then there are the random tank and helicopter battles that cause you to waste ammo, just so you can duck behind cover. Of course these are not too hard, since you just have to hide behind something and peak out and let loose with whatever you have.

Hopefully we will see a good Bond game in the future. Until then it is a rental at best.


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