Below are user reviews of Uncharted: Drake's Fortune and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Uncharted: Drake's Fortune.
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User Reviews (231 - 241 of 253)
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Amaaaaazing visuals, fantaaaastic gameplay, loads of fuuuun
5
Rating: 5,
Useful: 0 / 0
Date: March 08, 2008
Author: Amazon User
I bought Uncharted: Drake's Fortune without reading any review of it and I happened to love it after the first half hour of play.
Next gen graphics that stand out, lots of adventure mixed with action, laughs, many extras, I just think this game is amazing and should be in any ps3 gamer collection. Although it's not too long, the time I spent playing it was very rewarding. The story of the game seem a bit too familiar at first but through the course of the game, you'll see it's just a blast that really makes Uncharted: Drake's Fortune unique.
I really reccomend this game to anyone and hope that more Uncharted's titles find there way to the PS3 in a future not too far (Please Naughty Dog, listen to this)
The Evolution of The Action/Adventure Genre?
5
Rating: 5,
Useful: 0 / 0
Date: March 07, 2008
Author: Amazon User
It's not every day that a game like Uncharted:Drake's Fortune comes along. A game so meticulously crafted, & with so much to offer that the whole experience just leaves you in awe. But there it is; Uncharted: Drake's Fortune is an experience that simply shouldn't be missed, no matter the circumstances.
First & foremost, this game is utterly gorgeous. The level of visual fidelity that can be seen in this game is above & beyond anything you have ever seen before, short of what's capable on a $4000 gaming PC. However, it's not just the pure pixel power at work here that make's Uncharted so beautiful, rather it's the complete package consisting of animation, art style, & special effects (i.e. water effects) that make it truly above & beyond the competition.
Fortunately, visuals aren't the only place that this game excels; the same level of wondrous design seen in the visuals is just as apparent in the engaging, albeit cliché story line. While it may seem like a bad thing that the story line is "cliché", when the material is taken from tyrants like: Indian Jones, & National Treasure, it make's for an impressive playable experience no matter how much recycled material is there. Also, it's not like the developers were attempting to hide anything, they knew that they were creating a cliché storyline, & it was used to great effect. The feeling that I got from the game was that these were two ordinary & extremely believable characters caught up in a cliché situation, which makes the game that much more engrossing to play through.
The final aspect, & also most important aspect of the game - the gameplay - is nearly as awe-inspiring as the other two aspects; a mammoth task in itself. If there's one thing that Uncharted just gets right, it's how much fun it is to play. It's interesting game because at times, it doesn't play too much unlike the Xbox Blockbuster "Gears of War". At the same time, these scenes feel much more of an appropriate & natural decision in Uncharted as they fit the cinematic jungle gun romp to a tee.
However, this isn't all Uncharted's gameplay has to offer. While cinematic gunplay will make up the most of your time in Uncharted, there is a fair amount of platforming fun to be had. The platforming here is actually probably the least borrowed, & thus most inventive aspect of Uncharted. While most platformers pride themselves in requiring calculated jumping & choosing the appropriate route, Uncharted goes the polar opposite route by focusing on making it's platforming as simple & intuitive as possible. The game requires little more of you finding the next ledge, & then to jump, jump & then jump some more, with the occasional bone thrown in there to set you off. While you may think this would make the game boring, it turned out to be the perfect decision to allow the game to be as forward & again, cinematic as possible.
The final & most poorly utilized element of Uncharted is the puzzle solving. Simply put, the puzzle solving is not well executed. Like the platforming, the puzzle solving is as forward as possible in attempt to keep you from getting caught up on one thing for too long. While this may seem like a workable idea, it essentially sacrifices the crucial element of a puzzle - the challenge - in favor of mindless distraction from the action. While the developers idea of keeping the puzzles as minimalist as possible is understandable, some more enticing & thoughtful puzzle designs could of still been harnessed while keeping the action moving forward. In the end though, the puzzles are too few & far between to even bother getting upset with this flaw.
Uncharted Drake's Fortune is an unmistakable feat. It reaches to obtain a level of unseen cinematic gameplay & storytelling & not only reaches this level, but surpasses it. While each part alone will confound what you expect from the action/adventure genre, the sum of it's parts raises the bar not only of it's genre, but the cinematic bar of video games on a whole. Don't expect this bar to be surpassed anytime soon.
Great game with some minor flaws.
5
Rating: 5,
Useful: 0 / 0
Date: May 07, 2008
Author: Amazon User
This is a fantastic game with only a few minor flaws. First I will discuss its strengths. Graphics are AMAZING. This is the best looking video game that I have ever played, even better than COD4. Although this game is very linear, it plays like a feature film. Cut scene graphics are as amazing as in game graphics, the only difference is in the camera angles. The transition between gameplay and cutscene are nearly seamless. As you are playing you transition from level to level (or chapter to chapter) smoothly and your game is saved automatically. Since you transition soothly from level to level, there is a feeling like you are being immersed in this experience rather than the standard video game theme of being shown an area with some challenges--stop--load--video cutscreen--stop--load--play another level.
As far as weaknesses, the largest complaint that I have is in the cover and aiming system. There is no easy way to leave cover. You either have to walk away, which sometimes the game takes a few seconds to recognize that you're leaving cover rather than shifting position, or you have to press circle again, which has a tendency to jump you into another cover position. This leads to massive frustration when confronted with multiple enemies as you tend to get caught in cover if you are surrounded. My other complaint is with the actual enemies. Their movements are extremely erratic and it takes far too many shots to vital areas to kill them. It should not take me more than two shots to center mass to put someone down. It also feels like when I am shot at with a shotgun from far beyond a realistic effective range I get a debilitating blow, yet when I put a round from that same shotgun into an enemy from closer it does them far less damage.
On the whole, those shortcomings amount to a minor annoyance in an otherwise brilliant game. I was torn as to whether to give it a four or a five, but since it is the best game that I have played yet for PS3 (yes, I have GTA IV--I got it at the midnight launch) I had to go with the five. If Amazon had half stars I'd give 4 1/2 hoping they improve the targeting system on the sequel.
Buy this game! You will not regret it!
Lets make a movie outta this game.
5
Rating: 5,
Useful: 0 / 0
Date: May 05, 2008
Author: Amazon User
In a world after "Da Vinci' code, where anything which has the right ingredients of mystery, religion, history and good dose of action is worth a try, Drake's Fortune takes a step ahead with its awe inspiring locales set in the backdrop of mayan ruins and the amazon forests! And I thought golf courses are only the safe heavens of solace that we men yearn for.. The great storyline of this game can put any hollywood movie to shame. I am playing repeat on a different level and wont even play the other PS3 games I got.
Bottomline, if you like action, adventure; then this is your final stop!
The best game on PS3
5
Rating: 5,
Useful: 0 / 0
Date: April 20, 2008
Author: Amazon User
I think this is most entertaining game on PS3.
When I finished it I felt bad, because I wanted to go further!
Fun, entertaing, with a GREAT history!
If you are looking for a good game, this is the best option
Very Cinematic
4
Rating: 4,
Useful: 0 / 0
Date: April 17, 2008
Author: Amazon User
This game was very fun to play and has and excellent story too boot. I reviewed it with four stars overall because the replayablity was low for me, but in a few months I might fire it up on hard and give it another go.
A Playable Movie
5
Rating: 5,
Useful: 0 / 0
Date: April 14, 2008
Author: Amazon User
This was the first game I purchased for my PS3. It's just all around good fun. You feel like your playing in a movie. The controls, acting, camera angles, graphics, and sound are all amazing. It's worth every penny. Definitely a must own title for the PS3.
Drakes Fortune
5
Rating: 5,
Useful: 0 / 0
Date: April 09, 2008
Author: Amazon User
this game took my fiance a few weeks to beat but he loved it ... it was even kind of fun for me to watch him play!
Beautiful graphics + FUN platforming = 5 stars
5
Rating: 5,
Useful: 0 / 0
Date: April 08, 2008
Author: Amazon User
There are many reviews already about this game so I am going too say it quite simply.
Beautiful Graphics: I actually could tell the difference between my PS3 and my xbox 360, dont get me wrong Gears of War is good looking game but this smokes IT. I now believe that PS3 is more powerfull than the 360 until I see a better looking game on 360 ill update this post.
Fun Gameplay: It's like Lara Croft in tomb raider but a million times better the platforming is whats soo cool about this game it's soo fun that I wished the whole game revolved around pure platforming puzzles.......but it aint, there is also shooting, sorta like gears of war but with humans of course really cool expecially when you get the granade louncher its soo powerful and fun too use, also there is like car chase sequence's that give this game another dimension that together really give's this game variety that is soo lacking in games like gears of war.
Thats it simple hu....well what you waiting for purchase now. CHEERs
Definitely worth charting.
4
Rating: 4,
Useful: 0 / 0
Date: September 04, 2008
Author: Amazon User
Developer Naughty Dog has had a long history with the PlayStation starting back with the first Crash Bandicoot and its sequels, on to Jak and Daxter. So it comes as no surprise that their next game is exclusive to the PlayStation, but it isn't the mascot-driven platformer that we are used to seeing from them. Fret not, though, there is no shortage of adventure and platforming in Uncharted: Drake's Fortune.
Lights, Camera...
Uncharted puts you in the shoes of Nathan Drake. Nathan is a character who will seem familiar if you have ever seen any treasure hunting movie ever. Nathan shares a lot of the same qualities with the protagonists from these movies. He's a little bit Indy, and a little bit Matthew Mcconaughey from Sahara. Nathan is joined on his journey with his older buddy Sully, who plays a predictable "no nonsense, older guy" role. He's gruff, drinks, and just an all around no nonsense kind of a guy. Then there is the love interest, Elena, who plays the cheery sidekick, but she's no damsel in distress, she can hold her own.
I intentionally used the word "play" to describe the characters, because Uncharted feels a whole lot like a summer action/treasure hunter movie. The characters, the story, and even the humor, comes straight out of Hollywood's handbook. Nathan at one point in the game even remarks "I thought that only happens in the movies!" So it seems even the characters are aware of the connection. The presentation is great and, again, movie-like in its execution. The cut scenes and voice acting are top notch, and the music score for Uncharted is fantastic, very grand and sweeping.
Action!
Not only does Uncharted borrow themes and ideas from Hollywood, it also borrows them from other games. Some have said that Uncharted looks like Tomb Raider with a guy, and they do have a point. The game does feel a lot like Tomb raider when you are jumping from ledge to ledge and hanging far, far too high in the air than anyone should ever hang from. You are also spending a lot of time in ancient tombs and in jungle areas, but that is about where the comparison ends. The basic shooting mechanic feels like it was pulled straight from Gears of War. The game takes a more "stop and pop" approach to gunfights than "run and gun."The cover system is also similar to Gears of War, but it also shares some of the same problems. Sometimes when you jam the cover button, Nathan will randomly stick on the wrong wall, or on the wrong side of the wall. This can get you into trouble especially if you stick on the side facing the enemy and the oncoming swarm of bullets. Other than that slight hitch, the cover mechanic is done extremely well and is also very well animated. Nathan cringes, ducks, yelps, and overall reacts realistically to bullets as they hit the barrier. Those small touches go a long way to helping flesh out and make Nathan feel like a real character. Uncharted looks absolutely beautiful in motion and all the environments looks very rich and full. Other small touches, like his reaction when he runs out of bullets during a firefight, "uh-oh," and reloading your gun, "here we go," also go a long way to just make the game feel more real. It certainly shows a good amount of polish was given to the game.
Cut!
What Uncharted doesn't do as good as Gears did, though, is blend the barriers into the environment. Most of the time you will be running through a fairly linear pathway, when all the sudden you come upon a big open area with crates and fallen pillars strewn throughout, and right when you walk in that room, enemies spring on you. So you can usually tell when you are about to get into a gun fight, because the environment opens up with the obvious placements of the aforementioned barriers. That leads to another aggravating problem you will encounter in the game, enemies spawn everywhere. You start at one end of a room and progress through the room as you kill enemies, but enemies will begin to spawn behind you where you have been. That causes you to become swarmed sometimes in a short amount of time. This may seem like a small quip, but it does make some parts of the game overly hard.
There are also some vehicle sections throughout the game that do a good job of mixing up the action. The vehicle sections on land are a blast, but the same can't be said about the Jet Ski sections. When you are on the Jet Ski you think you are going to be screaming across the water, shooting some bad guys and just having a crazy action movie-ish type of time. Instead you have to basically stop and pop on the Jet Ski, because the enemy has laid the most classic trap of videogame history- the explosion barrel. They are all over in the water and you can't ride past them, because the bad guys will shoot them and you will die. I tried many times to avoid it, but eventually I just rode a bit, stopped, and had to shoot the barrels and the bad guys before I could move on. This made the Jet Ski segment last longer than it should have, and made it way to tedious and aggravating.
Final Take
Overall, though, Uncharted is a great game and a great start to a franchise. You could argue that it isn't very original, but it is a hell of a fun ride. The graphics are amazing, the voice acting and dialog are great, and overall the game just feels good. There are minor things with pacing and odd design choices, but when the finishing credits hit, you will most likely be thinking about all the fun parts of the game instead of the not so great ones, which is the mark of a good game isn't it? Plus, with the just added bonus of Trophies to the game, now is the best time to jump into one of the PS3's finest games.
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