Below are user reviews of Assassin's Creed and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Assassin's Creed.
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User Reviews (1 - 11 of 191)
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Very addicting!
4
Rating: 4,
Useful: 0 / 0
Date: September 02, 2008
Author: Amazon User
This is the kind of game that is hard to stop playing. I've caught myself on this game for several hours at a time!
I do see that is does have a couple flaws! It's the same thing over and over again. While the story changes as it goes a little you pretty much end up doing the same thing all the time! Yeah it's a different guy and different place but you have to do the same thing. There isn't much in the way of switching things up all that much.
Regardless of that fact, it's a fun game and there is a LOT to do in the game to keep you going. I would recommend this one to anyone who just wants to chill and enjoy a game. It can get a little intense though but not too much.
Mixed bag of tricks
4
Rating: 4,
Useful: 2 / 2
Date: August 29, 2008
Author: Amazon User
This game boasts some of the most spectacular 360 achievements so far.
Visuals are nothing short of humbling; rustic buildings, citywide overlooks, moving clouds - just awesome.
Maps are exorbitantly huge with virtually no pop-in or framerate issues whatsoever, unless the player is running at full speed through sparse areas. Merely considering the sheer number and consistent responsiveness of NPC's, this is a mighty achievement. Glitches can be numbered on one hand, and the physics are almost faultless.
As a veteran gamer, I appreciate the multitude of options.
Numerous skills/preferences are applicable. There is no "one way" to achieve any particular objective. Blending in with a crowd is just as viable as figuring out a way to climb to a rooftop and leap over your potential opponents. Enjoy engaging foes outrightly ? The fighting mechanic is relatively deep and rewarding, if not flawless. Throw in a graduating format of skipping unnecessary riding sequences and a fair amount of subtle humor, and you've got an A-List title, right ?
Well...not exactly.
If the mighty Halo has taught us anything, it's that playability and replayability are what matter in this generation of console gaming.
After a few missions, this game devolves into the dreaded "R" word - Repetition.
Finding the same informer and accomplishing his same task, finding and pickpocketing the same type target for important information...even the "same" citizens rescued spout the same dialogue. All in the same format of climbing the (yes - the same) highpoints before such objectives are even made possible. As much as the game attempts to keep things fresh, I honestly got a headache walking around, trying to figure out my (absolutely unprompted) next move at times. For all of its diversity, many of Assassin's Creed's later kills devolve into a tedium of rinse & repeat action. This said, as much as I saw every "plot twist" long before it happened, the ride was not entirely without reward. The "futuristic" aspect was well explained, completely viable, and further added to the story in my opinion.
Overall I liked the game, but could not recommend it sans caveat. As much as I marveled, I also felt frustrated and constrained. The "One button to rule them all" problem came into effect, and I found myself cursing out loud as I repeated sequences over and over again.
Almost.
How has this not been reviewed yet?
4
Rating: 4,
Useful: 1 / 1
Date: August 29, 2008
Author: Amazon User
Well, I just noticed this hasn't been reviewed yet, which seems odd, so here's a quick review, just for the sake of itself, since this is an interesting, quality game that deserves a little notice.
This game has a lot going for it, and clearly the designers worked hard on it to make a good game that's a little bit different from the ordinary. I've seen reviews on other sites where they often mention that the game is repetitive, and this is true and probably its major downfall. The fact is, it's got a lot of attention to detail, and things like a button specifically for gently pushing through a crowd is just really unique and makes the game stand out. The setting in the holy land during the crusades is a great idea, and the fact that it has kind of a super- or sub-story in the modern world makes it even more interesting. If you've seen the trailer for this game (which is the start screen FMV) you can see some of the characteristic game mechanics, and it's really cool playing as this assassin leaping through rooftops and jumping off the tops of churches and mosques, but the fact is that there is a certain number of activities available to you, and you go over them again and again. But if you like it, as I did, are looking for something a little different, and have a certain measure of patience required for stealth games, you can look past its flaws.
Nice graphics, just repetitive
4
Rating: 4,
Useful: 0 / 2
Date: August 29, 2008
Author: Amazon User
I thought that this was a really cool game. The graphics come out at you, but as the game goes on, you keep having to pretty much do the same things over and over again. I stopped playing it b/c I got tired of it. You fight people, run away until you get invisible, then go somewhere else and do it all over again. Great game if you like that kinda stuff.
Open yet goal oriented
5
Rating: 5,
Useful: 0 / 0
Date: May 14, 2008
Author: Amazon User
This game is huge! While I'm certain it is possible to get through it with the minimum effort, those of us who are detail oriented can truly appreciate the scale of this game. From the small town of Masyaf to the huge area known as Kingdom to the large cities of Acre, Damascus and Jerusalem there is just so much to do. Each of these areas has optional things to do and for each optional goal you complete (collecting all the flags in one city or optional quests that are not directly story related) you get a bar in a 15 step ladder that gives you more health. More health is a good thing in a game where, as you can tell by the name, you do a lot of fighting. Between the optional and required completions, you can have as may as 20 bars on your health which starts at about 5. You'll also get better weapons and more impressive fighting skills as you go along, a crucial thing since the enemies increase in number and skill as the game goes on. The assassinations themselves can be done a number of ways from walking up behind a target (or dropping from a roof behind him) and slitting his throat to leaping at your foe with a well placed stab. Other methods of combat that are less stealthy are the long and short swords and throwing knives you get later in the game. Apparently the throwing knives replaced the crossbow that was depicted in the trailers for this game, but they work well for one of my favorite tactics which is roof based combat. Many locations in the city are more easily reached by climbing up the side of a building and running across the conveniently placed beams and such sticking out of the sides of various locations. With the exception of the water areas, where you have to aim carefully to avoid drowning (apparently this guy never learned to swim) running and jumping is done by simply holding the Right Trigger and A and as long as you are lined up with a roof or beam the running and jumping takes care of itself. Sometimes the roofs are guarded which leads to a fight that can be ended by either throwing your enemy off the roof (a tactic that can cause problems if they land near a guard on the ground) or a swordfight with tactics that vary based on the skills you have picked up at that point in the game. There are some impressive counter moves, with equally impressive results once you learn how to use them. Climbing high towers to see the city from above is a fun, and sometimes required, activity made even more fun by the "leap of faith" where you skillfully leap from the top of a protruding beam into a pile of hay far below. It's definitely a "don't try this at home" type of thing, and not for the height-phobic. The main story revolves around assassinating various people, which usually results in you running from the scene of the crime looking for a place to hide, an act which can be done stealthily or not. I've found that open combat with everyone in the area is the result of not being stealthy enough, though concentrating on the target and killing them does replenish your health for the resulting escape. The game uses checkpoints and autosaves, so it is difficult to control where you might be when you come back to the game later. In Kingdom, you will be where you last passed a checkpoint and in the cities you will probably start in the Assassin's Guild building. The game saves when you complete any objective, optional or otherwise, so I often find myself with the "just one more mission" mentality late into the night. With so much to do, all I can say is thank goodness for coffee!
A Beautiful Work of Art, a Sorely Dissapointing Game
2
Rating: 2,
Useful: 1 / 1
Date: May 06, 2008
Author: Amazon User
Amazon asks how fun is the game. I say one star.
Amazon asks how is the game overall, I say two stars.
Why?
Assassin's Creed was hyped so well that I ran out opening weekend to buy it. I knew nothing about the game, the character, or even the overall purpose. But game reviewing sites said "10 out of 10!!" "A Must-Have for next-gen console owners."
Once again, these commentators have looked the other way in favor of advertising income and industrial "[...] kissing." Assassin's Creed is almost a 100% complete flop.
The opening movies and even the game itself absolutely mesmerizes gamers with a lush, gorgeous 3D environment. Cities are packed with citizens moving about, talking to each other, and interacting with your character. The visuals give this game everything it needs to be a blockbuster movie. Thus the "overall" two stars. However as a game it falls far short of the mark.
Gamespot.com said that there are "tons of things to do" in the cities of Assassin's Creed. I found two things to do - rescue citizens and climb towers. Both get real old real fast, the latter only remaining interesting by the stunning views provided by sometimes-dizzying heights. The core mission aspects of the game are deplorable - they require you to pickpocket notes from conspirators, or sit on benches to eavesdrop on coversations. Especially frustrating are missions where a fellow member of your creed asks you to make assassinations on his behalf because "my leg hurts," and by the way, "please hurry - I have to go to the market..." Sadly, the game wouldn't let me assassinate THAT guy...
The game hypes that you can make assassinations from cover and immediately blend back into the crowd - your identity and crime never being known. This is true, but only of random killings within the cities. The actual target assassinations are never allowed to go that smoothly. Chaos inevitably assumes, and you're left with a 5 minute run through town trying to lose your pursuers, only to sit on a bench and watch them run by. If law enforcement had ever been this stupid, we'd have burned our own cities to the ground years ago.
Lastly, the game requires you to sit through mind-numbingly boring narratives from other characters - both from the characters you are to assassinate, and your leader who gives you your assignments. You have to sit through these every time, whether you have to repeat a mission, or "go back in time" to earn extra stats, etc. There is no "skip" option. Pair this with the requirement of collecting well over 100 flags scattered all about the map with absolutely no benefit whatsoever except to Xbox 360 owners who can earn achievements from doing so, and you end up with a game that is truely uninspired and flat-out boring.
After a few hours of gameplay, I decided to wrap up the core missions of the game so as to earn the maximum Xbox 360 achievements I could, and then promptly returned the game to get the maximum trade-in value I could.
Assassin's Creed is indeed a must-buy, especially if you really like games that are completely lacking in content, completely without challenge yet persistently frustrating, all wrapped up in a visual masterpiece with a pretty box.
Rent it. You'll reap all of its benefits and be tire of it before Blockbuster even wants it back.
The most refreshing game since Metal Gear Solid
5
Rating: 5,
Useful: 0 / 0
Date: May 04, 2008
Author: Amazon User
I remember when Metal Gear Solid (MGS) came out for Playstation several (actually probably 10) years ago. There was a fair amount of anticipation prior to the release of the game. It was something different than your everyday FPS game. The game was based around stealthy recon and minimizing enemy encounters. Of course it was still a blast to run into a couple of guards and waste them with the famas or a strategically placed c4 but the point was that you had complete control over your strategy... you could do it however you wanted. The story line was captivating and really messed with your head throughout.
Assassin's Creed has taken this genre to the next level. Again you may accomplish your objectives however you wish, but now you have even more freedom to do so. Maybe there aren't as many cool gadgets and weapons as MGS but there are many aspects that make up for this shortfall. Of course the most obvious is freedom to go virtually anywhere in the city. You are free to roam every street, backalley, and rooftop. The fact that you can do this in 4 huge arenas just adds to the fun. Close attention was paid to detail of the city landscapes and the look and feel of the people in the cities. Another big step that Assassin's Creed has taken is in the AI interaction with the player. You can develop a 'reputation' if you start to cause disturbances and you can also gain some allies by helping people out. Granted the execution of this in game is overly simple (do this task to make allies) the idea is great and I'm sure will be built upon in future games.
Aside from the cutting edge game play the story is good. Not quite MGS good but never-the-less solid. And besides when you get tired of the story you can still spend hours just roaming the cities finding new hideouts and lookouts to enjoy the stellar graphics. I'll be honest and say that I have not yet beat the game but based on what I've seen so far it seems that it may play one's mind in the same way that MGS did. All in all a great game; one of the best on this platform to date.
Disappointed....
1
Rating: 1,
Useful: 0 / 1
Date: May 01, 2008
Author: Amazon User
Well what can i say, amazon service was great but when i got this game and try it in my console it wont work. It says like version incompatiblity, well i check out amazon specs and didn't find anything that might prevent for not playing this game. if only i knew regarding region games that can only work in other region i wouldnt spend time and money buying this game at amazon.
No Subtitles, Don't Buy!
1
Rating: 1,
Useful: 2 / 9
Date: April 28, 2008
Author: Amazon User
I'd be tempted to buy this game at the now-lowered 50% off price tag if it wasn't for one thing-- the game has no subtitles!!! I've never played it and refuse to because of the laziness of the company not to add subtitles at least during cut-scenes. There was an article on IGN stating that the developer "just didn't have time" to put them in. That's a direct quote. This is unacceptable. Video Games are becoming the next great medium, much like movies were in the 20's to 70's. It's a multi-billion dollar industry. Deaf and Hard of Hearing gamers demand equal access to media, just like mandated closed captioning on TV. This affects hearing gamers as well. Imagine you're playing at night and need to be quiet so as not to wake others in the house. You're not going to have any idea what's going on. Or maybe you have loud roommates and can't hear the game too well. Welcome to our world. Deaf and Hard of Hearing gamers(and those who can empathize) unite! Boycott this product! Show developers that this form of discrimination is unacceptable!
it didn't work
1
Rating: 1,
Useful: 0 / 3
Date: April 28, 2008
Author: Amazon User
i only got to play the game twice, after that it always froze on me. I couldn't even finish the game, i just got pissed off because i had to reset the module everytime it froze so i gave up on it.
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