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PC - Windows : World In Conflict Reviews

Gas Gauge: 88
Gas Gauge 88
Below are user reviews of World In Conflict and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for World In Conflict. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 95
Game FAQs
GamesRadar 90
CVG 92
IGN 94
GameSpy 100
Game Revolution 65
1UP 80






User Reviews (1 - 11 of 49)

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Scope of game

5 Rating: 5, Useful: 0 / 0
Date: August 31, 2008
Author: Amazon User

This war game was awesome! The realism was in the feeling of "being there" as the action unfolds ? Senior citizen Jim

Makes me miss the Cold War

4 Rating: 4, Useful: 0 / 0
Date: May 13, 2008
Author: Amazon User

This RTS hybrid is a great take on alternative history. What if the Soviet Union had invaded Europe and eventually the United States in the 1980's? Before this game my only answer to that would be to go rent Red Dawn, but now I can actually take part in this great what if scenario. The gameplay is refreshing for the RTS genre and I like the reinforcement system, just order units and go. The story is absolutely great and with voice acting by Alec Baldwin whats not to like? The graphics are superb as well, environments can range from lush forests to cities to snow covered mountains and they all look great. The multiplayer component was fun for the limited time I spent on it and the mission editor is deep and requires some studying before attempting to use it. Overall a great game.

Great game, but needs a lot to be great.

4 Rating: 4, Useful: 0 / 0
Date: May 04, 2008
Author: Amazon User

This game is one of the best strategy games in the computer history ever (as the critics and developers say.)

To me, I think it just a new strategic game that has some new features and ideas; which it makes it just a fun to play the game, nothing less nothing more. These new features or ideas to some people is good things to me is just normal, but for my cousin wasn't that good.

The game graphics and game play is great, but there one problem about it; which it needs a high-end game machine to play. Due 2 core processor around 2.13 with 4gb 667 of ram and 8800gts video card it's not enough and I don't know why?

SO FAR THE BEST STRATEGY PC-GAME IN THE WORLD RECENTLY

5 Rating: 5, Useful: 0 / 0
Date: May 02, 2008
Author: Amazon User

IN THIS GAME YOU PLAY THE COMMANDER IN CHIEF ACTUALLY TAKING CONTROL & ACTION IN THE BATTLE FIELD WITH YOUR TROOPS, ARMOURED-APC's & AIR COMMANDOS. PLAYING THE GAME TAKES SO MUCH FUN & CHALLENGE THAT MAKES UP A DEVELOPMENT OF SKILL OF TAKING CONTROL HOW TO WIN OR DEFEND STRATEGICALLY.

Excellent RTS!

4 Rating: 4, Useful: 0 / 0
Date: April 30, 2008
Author: Amazon User

I was very pleased with the World in Conflict game, I couldn't stop playing it until I ended it. I am looking forward for the expansion "Soviet Assault"!

Gifts for Boyfriend

5 Rating: 5, Useful: 0 / 2
Date: April 27, 2008
Author: Amazon User

I bought this game as a gift for my boyfriend. He absolutely loves it! And, delivery was extremely quick, only about 2 days even though I chose standard delivery.

Quality game

4 Rating: 4, Useful: 0 / 0
Date: April 17, 2008
Author: Amazon User

The game is must for anyone that enjoys RTS. The graphics are quite good, especially if you have a quality video card, but even if you don't you can lower the settings to get an acceptable frame rate.

Wonderful replay value since you can try to win each scenario in a variety of ways. You can win in 10 to 20 hours depending on the level of detail you put in each mission.

The only downside is that i have been having problems trying to play multiplayer over the internet.

Buy the game! you won't regret it.
JP

Amazing gameplay and graphics

5 Rating: 5, Useful: 0 / 0
Date: April 10, 2008
Author: Amazon User

The single player campaign is long, so you don't feel cheated, and then the multiplayer games can keep you entertained for months. I'm certainly getting my money's worth.

Although I have other games, this is the one I find myself playing most often. Both the online multiplayer and the single player campaigns are great. The battles are very intense, as you drive your tanks through artillery barrages and hope to miss the incoming shells, or fire the artillery yourself at places where you think there might be enemies. One great accomplishment in multiplayer is that each of the specialties (tanks, helicoptors, etc) are well-balanced, so that you find people using all of them.

Each online multiplayer game takes about 20 minutes, which is perfect for me. As much as I enjoy games like Age of Empires, I just don't have the 1-2 hours that one of those games can take.

There's no problem that can't be solved with enough airstrikes

5 Rating: 5, Useful: 1 / 1
Date: March 21, 2008
Author: Amazon User

That, along with my other favorite adage ("squishing guys with tanks never gets old") is a great axiom to keep in mind when playing World in Conflict. Wow, this game is quite a thrill ride- especially for fans of Larry Bond's work, or Tom Clancy's older wargames. The plot could have fit right into 'Red Storm Rising' and the top-notch voice acting in the single player campaign does it full credit. Pack in some superb graphics and incredible effects, and you have the definitive Cold War RTT.

Note that the last letter is not a typo; this isn't Starcraft or Red Alert. You don't build anything, don't research anything, and don't even have any base to speak of. If you capture control points, some fixed fortifications automatically build, but these are generally quite weak and can hardly be termed a 'base.' Your sole resources, such as they are, are command points and tactical aid points. The former allows you to airdrop reinforcements onto a designated landing zone, and is replenished slowly as your units are lost. The latter lets you get down to the serious business, which is calling in all manner of wanton destruction on anything (and anyone) you see fit. From mortar strikes to airborne troop drops, heavy artillery to tac nukes, you have one heck of an arsenal available and can shape the battlefield- literally- with a few well-placed clicks.

The single play campaign is pretty standard fare, with a linear mission and scripted objectives. It's well done and is enough to bring forth a tear from fans of the jolly old days when the Iron Curtain was more than just a history lesson. The campaign takes you on a brief tour of Europe as well as the US, and introduces you to the full range of units available. These units are generally subdivided into four categories: infantry, armor, support, and air. They work pretty much as they sound, and generally have a rock-paper-scissors relationship that should be familiar to any RTS veteran. Tactical aid is also introduced in all its crater-making glory, and you get a good feel for using it to best suit the strengths and weaknesses of your deployed units. Thus, while it does run a bit short and won't exactly knock your socks off, the campaign does a good job of introducing you to the style of the game.

Since the terrain can be so dramatically deformed, and offers the full range of advantages and disadvantages you would expect (i.e. those trees making it hard to spot infantry, though they also burn plenty easily...) it's immediately apparent that battles can take sudden and sweeping turns. You control relatively few units, and the stronger your deployed units the fewer you can have at once. Additionally, even weaker units have special abilities that can briefly make them a match for much heavier forces, and of course there's no stopping a unit of heavy attack choppers even if you have a whole brigade of main battle tanks. There are three different factions- the USSR, US, and NATO- but the differences are largely cosmetic. That is, a T-72, Leopard, and M1 are pretty much identical. Tactical aid is similarly identical, though some abilities look different depending on your faction (i.e. the jets dropping that spicy napalm on your hapless foes).

It doesn't take much longer than basic training for you to realize that this game could turn into one seriously frantic fragfest when taken online- and you would not be mistaken in the least. Tactical aid is what really makes the game fun, and it helps that spending tactical aid usually results in you getting even more (due to kills resulting in, say, that heavy artillery barrage you just spammed across the valley). With multiple people calling in tactical aid simultaneously onto the battlefield, and mixed units running around trying to secure objectives and destroy the enemy, it is fully as intense as any real battle ought to be. I wouldn't go so far as to call the game realistic- for one, there's no way anyone would even consider dropping a main battle tank out of a moving air transport- but once the daisy cutters start raining down you tend to forget about realism. As an added plus, players need not wait for a new battle to start, as is the case for pretty much all RTS games. You can simply join one in progress, and this generally works due to the small number of units you actually command.

Some say that World in Conflict is only fun online; I respectfully disagree- it's a great single play game in itself, though admittedly the online component is at least as good and probably better. You can't play this game in the way you would play any other RTS, and the only other game I've seen that has similar mechanics is Ground Control (probably not a surprise, as it shares development heritage). If you're a big fan of resource management and base building, this isn't your cup of tea. If, on the other hand, you are a firm believer in the power of a good airstrike, then this is exactly what you want to see.

Waste of Money

2 Rating: 2, Useful: 1 / 4
Date: March 10, 2008
Author: Amazon User

I must say I was very disappointed in this game. Our group of RTS gamers is already grumbling about this game, and considering moving on to another RTS. We had some great days playing Command and Conquer (and expansion - although CC3 was a big disappointment for us). We had some great days playing Warhammer (and all it's expansions - except for the latest one). We also had some good Company of Heroes battles (with it's expansion)...

This game seems to boil the RTS experience down to the actual battles and avoids all the typical base building, resource gathering, and "ramping up"...This is similar to the WH games, but WH battles are much larger and loads of fun. The World in Conflict battles limit you to meager forces, and expect you to work with teammates to get things done. This is fine in some ways, but having such small groups of units doesn't lead to much fun. Especially since the WiC battles offer many ways for the enemy to launch long-range off-map strikes that you can't really defend. So, you can lose your whole force to this. Sort of crappy...You spend a lot of time waiting for your new units to arrive (maybe 2-3 tanks) at most, and then trudging them into the battle (where they could get smashed quickly again)...

Also, the game types seem sort of weak. There's no way to really knock out an enemy (i.e. knocking out a HQ or something as you can do in most RTSes)...It's mainly taking control points and trying to run out the clock on the enemy.

To top it off, there still are some bugs involving joining a server or actually finding the server your buddies are playing on. And I think the demo only allows single-player...This is bad since multiplayer is all that this game is good for...

Probably have to wait for StarCraft2 whenever that comes out...Or go back to WH for a while...

There's always Call of Duty 4...First-person shooter though...Very cool game though...


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