Below are user reviews of Mech Warrior 4: Vengeance and on the right are links to professionally written reviews.
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User Reviews (1 - 11 of 112)
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Excellent! Well Balanced.
5
Rating: 5,
Useful: 27 / 33
Date: December 01, 2000
Author: Amazon User
... I think this game is an excellent, well balanced game! The only real beef I have with it is that it seems too short and I wish you could play the single player missions in Multi-player games. Other than that, the game is excellent! The storyline is good and the actors don't suck. I don't know about you, but I like seeing weapons come out of places they are supposed to come from. It's kind of weird and unrealistic to see a beam weapon, or ballistic weapon coming from a missile rack don't you think? Also, I would imagine it makes Multi player a little more balanced and fun. You have to work for your victory, using combat tactics and strategy! No more Cheapo, no talent mechwarriors stocking up on Ultra AC's and taking everyone out with a couple shots! I say bravo to Microsoft for making the game beautiful, and fun for everyone! I also should note that the animation in the game is wonderful! The Mechs move and take weapon hits as you would expect them to in the real world! Very fluid! Again I say Bravo Microsoft!
Sweet Game
5
Rating: 5,
Useful: 15 / 16
Date: December 30, 2000
Author: Amazon User
Mechwarrior 4 is an excellent game. The graphics are crisp and the sound is awesome. The smoke from missiles looks much better than in Mechwarrior 3. I also think the new weapons that are included in the game are great (for example MRM 40 missiles). The mechs even start on fire and get charred from taking hits.The mechlab is confusing at first, but once you get the hang of it it's pretty easy to use. The biggest downside of the game is the large file size (maximum installation is 1045 megs). The instant action is great because you can use it to practice missions. Another big downside is the long video sequences before a lot of the levels that you can't skip. They're cool at first but after like 20 times its annoying. The controls are very similar to Mechwarrior 3 so that cuts down much of the learning time (though i still suggest you do the training mission). Firing different weapon groups is much easier because each group has a designated firing button so there is no toggeling betweeen groups any more. If you plan on buying Mechwarrior 4 I suggest you get a joystick if you don't already have one. So, in the end i think Mechwarrior 4 is a great game and worth the money.
A solid game
5
Rating: 5,
Useful: 2 / 5
Date: December 06, 2000
Author: Amazon User
I have been a long time Mechwarrior fan and before that a Battletech nut. Much of Mechwarrior 4 has been reinvented to be a better experience for gamers in general. The Mechs are extremely detailed and sharp and move more like they should. The weapon effects are good and the weapons are much more balanced. The campaign, while longer, seemed to easy even up in to the hardest settings. While the missions are well designed most are forgettable search and destroy types. I really like just wandering around the map, the environment is much more populated than in MW3 adding to the feel of being in something huge.
To be totally honest and fair there were a few things that I wanted to see and did not. I liked the story but I felt uninvolved, if I am the main character I would like to see more of what is going on beyond the mission briefing screen. The game is told to you in a little window in the corner, I would have liked big between mission cut scenes like in Starsiege. The inside of the cockpit lacks much detail, a step backwards from MW3. The new Mechlab is much better, but they have limited what I can and can not do to my Mech. Yes, this is better balanced and easier to use, but very simply I want to decide to use and I did not like it that the option wasn't there for me. Still, none of this detracts to much from a great game.
great Mech fun!
5
Rating: 5,
Useful: 10 / 12
Date: November 30, 2000
Author: Amazon User
I've you love the MechWarrior feel of gaming, here you have the ultimate in Meching around. The graphics are great, the gameplay top-notch, and the Mech configurations are far easier to manipulate in this new version. Better character control has made it easier to manuever through campaigns, as well. As an individual who's seen a lot of games, I highly recommend this one.
An all-around quality gaming experience
5
Rating: 5,
Useful: 8 / 10
Date: February 12, 2003
Author: Amazon User
I get on kicks every now and again. Early last year it was D&D games, before that it was first person sneakers (Deus Ex, Thief, No One Lives Forever, etc.). Right now it's Giant Death Robots.
MechWarrior 4 fits firmly into the tradition established by its predecessors: you're given a mission and a selection of 'Mechs (40-foot-tall, vaguely anthropomorphic walking tanks) and lancemates to execute it with. Completing missions successfully and nailing the secondary and tertiary objectives nets you more weapons, equipment, and 'Mechs to employ in future missions. Gameplay feels like a slowed-down, cerebral first-person shooter - it's not so simulation-like that it takes half an hour to learn to walk your 'Mech out of the hangar, but even the nimblest, most trigger-happy player will be quickly stymied unless he learns how to think tactically.
Also, as is to be expected, the game inherits many of its various quirks from its granddaddy, the dice-and-miniatures BATTLETECH game. There's the overriding concern with managing your robot's heat disposal - do you spend those extra five tons on more lasers and missiles, or do you add more heat sinks to keep the machine running longer without stalling out? There's the endless indecipherable acronyms for everything - a term like "Clan Ultra LBX AC 20" may accurately represent the real-life military's preoccupation with senseless acronyms, but the term does little to inform players that it refers to what amounts to a really big gun. And then there's the dauntingly large and impossibly convoluted BATTLETECH backstory, which while entertaining to those with the will to suss it all out, leaves everyone else benumbed and without a frame of reference to appreciate most of the goings-on (aside from Stuff Blows Up Real Good, anyway).
So yeah, MW4 carries a lot of baggage. But that's okay, because, all other considerations aside, it's a great big hoot of a game. Graphics this time out are lovely, even given that the game was released in late 2000. Weapon effects are tops - lasers generate groovy light-sourcing, impacting missiles leave obscuring gouts of thick smoke around their targets (which can be useful to effect a quick getaway), and PPC blasts cause your opponent to spark and trail electric arcs. There's a big selection of gorgeously-rendered environments to stomp around in, from lunar wasteland to snowy peaks to swamps to coastal harbor towns. (A welcome addition: the coastal levels let you wade your 'Mech a couple miles out into the water to do battle with enormous oceangoing battleships and cruisers.) Particularly well-done this time are the urban levels, which are finally done correctly to scale and give a nice tingly feeling of paranoia and claustrophobia (you never know when a 100-ton Atlas might come stomping out from behind a building).
Enemy AI this time is generally very good, with enemies using the right weapons at the right ranges, taking cover behind buildings and hills, grabbing the high ground to pound you with long-range missiles and Gauss rounds, etc. Your lancemates are actually people of value this time around, and they really do behave according to their skill profile (the guy who's a crack shot actually opts to snipe, and the girl with a huge score in piloting actually runs rings around her targets, etc.)
What came as a surprise to me was the quality of MW4's story. Previous MechWarrior games too often felt like abstract military exercises, with mission briefings coming to you in blocks of jargon-filled text that too often failed not only to convey a story, but even to be understandable to people not steeped in BATTLETECH lore. While it's true that MW4 employs dodgy full-motion video backed by even dodgier 'actors', the narrative is clean, focused, and perfectly sensible - your lancemates become actual characters rather than collections of statistics, and your enemies are hissable villains rather than abstract bullseyes under your target reticle. It's admirably supported by a lovely musical score that veers between violent, pounding guitar riffs (like most of the music in MW2 and Mercenaries) and swelling orchestral themes.
It's a great game and I give it an unqualified recommendation to anyone with a muscular enough PC.
a dam good game if i ever saw one
5
Rating: 5,
Useful: 7 / 11
Date: February 06, 2001
Author: Amazon User
the cadilac of mechwarrior games. if only they kept the names of the original mechs like the mad cat was called the timber wolf, the vulture which was the mad dog, the loki was originaly the hell bringing, i just wish they kept the old clan names that they started with. but any who this game has crazy good graphics, almost to easy to learn controls, (i kinda miss having to you the entire key board to drive my mech) your lance mates get better with more experience with is great, your salvage is what you use in the next missions. the plot is the best mechwarrior plot i've seen so far. this is like the beginers game if you want to play all the mechwarrior games. this is still a 5 star game.
They Will Be Hard Pressed To Top This Title
5
Rating: 5,
Useful: 5 / 10
Date: December 15, 2000
Author: Amazon User
Having played all the Mechwarrior titles and am a loyal follower of the Battletech universe, Mechwarrior 4 is a welcome addition. This title draws you in and gives you the feel of actually driving one of these awsome Mechs. Finally using jump jets is not as simple as pressing a key on your keyboard, and you now have to watch were you step or risk falling. All these new elements add welcome traits to the game. New Mechs, great graphics, and a well devloped story line makes this my favorite title yet. This is a must have for all Mechwarrior fans, both green and elite fans of the Mechwarrior games walk away happy. Pluse the mulit-player action is great. See you on the battlefield.
Great Game. Too Short Though.
5
Rating: 5,
Useful: 5 / 8
Date: January 20, 2001
Author: Amazon User
Over-all a cool game. Graphics are amazing. I bought all the previous versions and had a blast. This one is no exception. There was one drawback. The campaign is too short and easy. Once you salvaged some bigger mechs and used your lancemates it was a cakewalk. Only the last mission was a challenge. The multi-player feature saves it. Upgrade you internet connection because you will have many sleepless nights playing on the net.
Note to all of those trashing the new MechLab: as much as I loved loading up on er large pulse lasers and laying waste to my enemies in previous versions, the new lab brings an actual realism to the game. If it is a missle rack, put missles there. Whats wrong with that? If you can't handle the realism how good are you?
~Multiplayer is AMAZING~
5
Rating: 5,
Useful: 5 / 7
Date: September 26, 2002
Author: Amazon User
I have never been more addicted to any computer game. The single player game is fun and challenging, full of surprises, nice cinematics, and has an engaging plot. The REAL FUN starts after you beat the game, and touting the courage of a champion, you step into the multiplayer world of Mechwarrior4.
There is a whole culture to learn, where players form and join "Clans" to create well organized and cooperative teams. The multiplayer game has many different game types. There are adrenaline pumping team games with up to 16 players on a map, violent and fast free for alls, capture the flag, and more. I have been playing mechwarrior online every day for about 9 months and I'm not sick of it yet. Not even close. I loved Mechwarrior2 Mercenaries for its awesome gameplay. Mechwarrior4 has even better gameplay and graphics that will spoil you rotten (have a fast computer and a 64 MB RAM video card). If you like mechanized combat simulations, real time strategy, and first person shooters, this is the game for you.
~Animus™ of the infamous Clan Venomous
LAN at last!
5
Rating: 5,
Useful: 4 / 7
Date: January 29, 2001
Author: Amazon User
Before I begin my praise, there's actually one major setback in comparison with MW 3: The controls are a wee bit to "arcade" like, e.g. imprecise. You can't cripple your enemy by blowing off arms or legs, that's not so good either. Now, that's all I have to critizise. All in all, this game is just amazing! As a great fan of MW3, I do greatly appreciate the better Multiplayer part- playing with just one single lance and without any "bots" in the third part was a little annoying. If you don't have a DSL Flat, get one! You'll want to play this on the net until you fall into deep torpor... ;)
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