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PC - Windows : Mech Warrior 4: Vengeance Reviews

Below are user reviews of Mech Warrior 4: Vengeance and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Mech Warrior 4: Vengeance. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (101 - 111 of 112)

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good old school shooter

4 Rating: 4, Useful: 0 / 1
Date: January 04, 2007
Author: Amazon User

I grabbed this as I never got a chance to play it when it was current. for today's standards it's definately outdated, but i still got into the game play.

MechWarrior is definitely kickass!!!!!!!!!!!!!!!!!

5 Rating: 5, Useful: 0 / 1
Date: June 15, 2006
Author: Amazon User

Okay, so they did take out most of the old, cool mechs like maurauder and warhammer, and, my favorite, kodiak, but its got better graphics and more weapons like the bombast laser, i love it its great (i can't play it online though...damn internet)

Long, Hard, Enticing Gameplay

5 Rating: 5, Useful: 0 / 3
Date: June 09, 2003
Author: Amazon User

This game is BEUTIFUL! Great graphics, a long-lasting story that gets as hard as it goes. Then, you can continue the fun online with MSN Zone. Don't pass up this opportunity.

Best in a long series of good games--

5 Rating: 5, Useful: 0 / 1
Date: May 07, 2003
Author: Amazon User

I have played about all the Mechwarrior games, including MW2, MW2 Expansion, MW3, Mercenaries, and Heavy Gear (which was in the series, but renamed because of copyright problems). This is the best in my view. The graphics are just superior. No other way to put it. As you fire on an enemy mech, the fire, explosions, and chips being blown off the enemy seem very real. The size of mechs is communicated to the player in a variety of ways, including the moaning hum and slow response appropriate to 100 tons of armored vehicle.

There's been a real effort to weld the game into the Battletech Universe, which includes a long series of books on the "imaginary history" of the Clans, the Inner Sphere, the wars between the empires, and so forth. Some of the earlier games sort of skimmed by this. In other words, the "future history" is well developed.

I like the way the mechlab limits what changes can be made by separating weapons slots into energy, missile, or ballistic. In the past, a mech like a Catapault that is really a mobile missile platform could be rebuilt into anything-- some custom revisions making it entirely unlike the Catapault in the novels. In MW4, you can customize the Catapault but only within the concept of the vehicle. In other words, you can change the types of missiles, and regroup the missiles, but you will have difficulty adding much by way of ballistic weapons (cannons) since the slots just aren't there. This makes mechlab much more like the "real" aspects of battle mechs.

I like the story line and so far-- being 2/3 through the mission progression, I have not met a mission that I could not achieve. A good thing, because the cheat codes simply don't work. They were derived from the free demo version. The final version of MW4 has apparently been altered to invalidate the cheats. This could be a real problem if certain missions were almost impossibly hard, because you can't go on until you accplish the current mission. However, like I say, the missions have not been all that unreasonable.

I do very much like the placement of mech repair stations in a number of the missions so -- after you are shot up -- you can sneak off and get repaired and rearmed. Although sometimes the placement of these repair stations seems a little loony -- in one mission, you are cruising across barren desert for miles, and suddenly, low and behold, there's a repair station just sitting in the middle of nowhere. Not even a road nearby. But heck, I am not that good a gamer, and I appreciate the help.

To bring this to a close-- great game. As I say, I have played all or just about all of the previous mechwarrior series games and I truly believe this is the best.

No tech problems either. I am at the "minimum requirements," but it plays fine for me. No bugs, no glitches.

doesn't live upto the standard

2 Rating: 2, Useful: 0 / 1
Date: December 01, 2002
Author: Amazon User

Graphic's were ok.Didn't like how they changed the keystrokes nor the fact that you have to shoot another mech 200 times to kill them..Shoot a leg off & it's still there..What gives with that?Another bothersome thing about this game are all those video's you can't bypass..On all the rest of the games just hit esc & the video stop's & you can enter into battle.But not on this game.You must endure all the [game] video's.I've played all the Mechwarrior games & this is as disapointing as Heavy Gear was.Even was a member of Clan Wolf on the old Mplayer.com mech2 online gaming site.I'm just hoping Mech4 Mercs won't be like this one is. It's too bad I can't play my Mech2 & Mech2 merc's anymore due to my O/S..It just won't play DOS based games.

GOOD GAME!!!!!!!!!

5 Rating: 5, Useful: 0 / 5
Date: October 01, 2002
Author: Amazon User

dude this game is very "HOT" very good graphic

Revision on previous reveiw

3 Rating: 3, Useful: 0 / 0
Date: December 29, 2002
Author: Amazon User

This is a slight revision of my past review on this game. Since then I have upgraded my machine by adding 512k of PC2100 memory and boosted my video card to a GeForce4 MX 4200 with 64mb of ram. Unfortunately this did resolve one of my largest grievances with the game, its graphics. With my lower memory and video card (despite my amd xp 2200 and 266 fsb) the graphics were horrible. The upgrade made the graphics probably a 4 star, a little better than ok. But my other beef with microsoft still hasn't been resolved, the gameplay. It is still horrible compared to Mech2 merc. Some reviews mentioned that in mech2 you could kill a large mech with much fewer shots than in mech4 stating, that this was unrealistic. In reality mech 2 was more realistic by incorporating this feature. How will someone die faster? a shot to the head (cockpit) or a shot to the hand? If u took out the cockpit of a mech in mech2 it was dead, mech4 doesn't seem to simulate this effect, ie it doesn't really matter where u hit the mech, just keep on hammerin away. My recommendation, go out and get mech2, its dirt cheap now, it runs on win98 and winXP (XP not officially but I have it working). The gameplay in my humble opinion is far superior (ie much more sophisticated and challenging) and the graphics quality is actually the same. This has been on ongoing issue with microsoft sequels not living up to the previous versions.

A bit of a mixed blessing...

3 Rating: 3, Useful: 0 / 0
Date: January 30, 2003
Author: Amazon User

First, to Mr. Scott Hoffmeyer (read down for his review) The Mechs are based on actual Mechs in the FASA Board/Paper games... the "Timberwolf" is and always was the "Mad Cat" and the Atlas is suposed to have a cockpit that looks like a smirking skull :D

At any rate.. the graphics certainly are a step up from MW3, and look quite good, though the mechs do seem "smaller" than they did in MW3. However, that seems to suit the generally 'scaled down' feel of the game as a whole. A blast from a Gauss rifle might send your mech flailing, but it doesn't seem to pack the same punch as they did in MW3. As has been said, the gameplay seems to be working away from its strategic roots into more of an "arcade" style. This might be nice for some, but for longtime fans of Battletech and strategy in general, its a bit of a letdown.

Multiplayer can be fun, but unfortunately, even with the new "customizing" interface, people still find ways to "hotrod" mechs, allowing them to deal crippling damage in just a few shots. MP would be much more enjoyable if players were limited to preset "variants" of mechs, thus allowing you to still pick one to suit you, but disallowing people from loading up with the most destructive weaponry available.

Decent game... the simplicity is a definite turnoff however, battles tend to be drawn-out slugfests rather than a test of piloting and well-aimed shots.

the good and the bad

2 Rating: 2, Useful: 0 / 0
Date: December 29, 2002
Author: Amazon User

i have owned ever version since mechwarrior 2, and owned the RPG for the last 15 years. and this one is by far the worst overall. that's not to say that it isn't a little fun to play, but it's not as engrossing as that 2 & 3 were. for every thing they fixed from the last version, they broke something. if you like the complexity of the previous versions, this is not the game for you. AMS doesn't work, you can't shoot legs off, and mech modification is totally unrealistic.
but if you are a novice and just want a little bit of sim action, this is the game for you. simple, easy to understand, you'll like that fact that you don't have to work.

i wish they woul have just fixed the problems with the 3rd version. it was much cooler.

Pretty Good

3 Rating: 3, Useful: 0 / 0
Date: March 23, 2005
Author: Amazon User

I've played Mech Warrior 2,3 and now 4. And I would have to say of all of them Mech Warrior 3 was over all the best. In Mech 4 my biggest complaint is that the mech's movement is not all together realistic. They move to fast. In Mech 3 they seemed much more realistic in their movement. They were the lumbering giants that they were supposed to be, not running around like little toys. The missile firings and weapons firing are better in Mech 3 as well, more realistic. I do like Mech 4's Mech Lab as it makes weapons loading more realistic to each mech. I still do enjoy Mech 4 though ,and it is fun to play, but it seems to me that with some small improvements in certain areas, they should have stuck to a good thing with Mech Warrior 3 and just made some more senarios like Pirates Moon.


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