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Playstation 2 : Prince of Persia: The Sands of Time Reviews

Gas Gauge: 89
Gas Gauge 89
Below are user reviews of Prince of Persia: The Sands of Time and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Prince of Persia: The Sands of Time. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 90
IGN 96
GameSpy 80
GameZone 97
Game Revolution 80
1UP 95






User Reviews (1 - 11 of 131)

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Demo review

3 Rating: 3, Useful: 14 / 31
Date: October 29, 2003
Author: Amazon User

I have played the demo of Prince of Persia: The Sands of Time and it was pretty good. The demo wasen't amazing, but it has some cool features. You can run on walls and pull off some bad arse moves. It felt kind of slow though, and defeating ememys isn't very exciting at this point. The graphics were alright, nothing to brag about but they weren't bad at all. I hope the full version is better because this game has alot of potential. I'm sure there will be some improvements in the full game. I have a feeling this is going to be Ubi Softs next big hit. Ubi Soft also published games such as Ghost Recon and Splinter Cell. So this should be good.

well done

5 Rating: 5, Useful: 3 / 3
Date: November 13, 2003
Author: Amazon User

I got this game on the 11th from Toys R Us. I have to say it is a very good looking game, graphically. The controls are very well done, but it takes a little getting used to, because it SEEMS that they aren't immediately responsive, like they lag just a bit, but they're really not. Once you get accustomed to this and run the character around a bit, jumping, scaling walls, and fighting, it becomes second nature and you get to the point you are more concentrating on the onscreen action than thinking about what buttons you will need to push. A couple of the shoulder buttons are used for camera panning, out to a landscape mode, first person mode, etc, and it feels kind of clumsy, and I kept accidentally hitting these amidst fighting sequences. I am sure later on in the game there may be a reason for these modes but I havent as yet reached a point where this is the case.(added 11-13 the landscape pan camera mode gives a far away better view of the surrounding landscape area, and I reached a point where I couldnt figure out where to go or what to do, when I hit this mode, it showed me the larger view of the area, and I saw where I was supposed to run along a wall, jump to another ledge on an opposite wall. I would not have been able to figure this out had this camera mode not been available to me. VERY COOL) Anyways, I am really enjoying this game. It has a pretty good story and as I've stated, the graphics are really well done. There are alot of things you can do with the character, and the running along walls and fighting maneuvers are really really fun. At one point my girlfriend really laughed at me because i was fighting four adversaries in the game, and i got to where i learned to dodge, parry, and attack pretty efficiently. At this point my character did a somersault over one of the baddies, stabbed at him in midair, and swiped at him with his sword upon landing. I said "WHOA, Im an Ali Baba Arabian Ninja!!" He also has a few really cool kicks which make the fighting style look really satisfyingly stylish. There are alot of puzzles in the game, but they are not tumor inducing, but some of them will take some thought and exploration to figure out what to do. they are really pretty good puzzles. One of them had an explosion that blew a hole in the castle about 3 stories up, and I ended up having to fight and climb my way up, scale a ledge and drop down through the hole. One good thing about the platform type areas in the game, is that when you get to a ledge, if you accidentally go too far, you character will drop, but always catch himself on the ledge. This is very cool and helps to prevent cheap accidental deaths. I dont want to give away the story, but you probably already know about the sands of time and the dagger, too. the only thing i will get into about this is the rewind feature. When you kill enemies and fill up your "sand" meter, by sucking the sands from the enemies, it gives your dagger special attributes. some you can pause time and just get to whooping on an enemy with impunity, but the rewind is my favorite. Im admittedly not too good with the trap sections where you have to, you know, do a double russion pirouette doubble handstand triple gainer over a section of knives that protrude in and out of the floor. When you die, you can rewind time to right before where you died, and having seen where you went wrong before, the next time, you can adjust your actions accordingly. This is a wicked feature and I don't know if it has ever been in a game before, but it is something that someone should have come up with before. It helps minimize frustration. face it, you know you get ill when your character dies and you have to go to the beginning of a level or atleast to the last save point. here you can go back to RIGHT before you made the mistake that did you in. (added 11-13 even when you DO die before being able to rewind time, the game restarts you out at the sequence right before you died. This is very nice because I hate having to play a whole level or five minutes of the game to get back to where I was) this is a great gameplay feature that helps minimize frustration or repitition which can result in you giving up or not enjoying the game. All around this game is a winner and i would recommend it to anyone. the difficulty level is fairly easy, but more skilled gamers can get alot out of the fighting style of the Prince, too, so i would recommend this to anyone, not just a specific group.

Monkey + Spider + Persian Prettyboy= Prince of Persia

5 Rating: 5, Useful: 1 / 4
Date: November 14, 2003
Author: Amazon User

I have to tell u... I played the demo and I was blown away, trul blown away. You'll feel like a genie the first time you rewind time when you get hurt. Sure I hear the game is short, but also EXTREMELY fun. And it is, the combat is innovative and things, but since it is short, 50 bucks is a bit much...

Don't let this one slip through your fingers...

5 Rating: 5, Useful: 62 / 68
Date: November 15, 2003
Author: Amazon User

This game is great! It is one of the best to be released for any system in quite some time. This game will be the standard by which all other action/adventure games will be judged for a long while. It has all the elements of a soaring adventure: action, drama, romance, and treachery.

The developers of this game have really earned their paychecks and put a ton of time into this gem. The Prince has many acrobatic abilities to aid him on his quest to harness the sands of time. He can run on walls, vault over enemies, fight multiple opponents, and control time itself. Death in this game is not the end...simply reverse time and try again.

Speaking of the moves and actions that the Prince can do...awesome!! The combat engine and interface are flawless and jaw droppingly smooth. Facing one opponent, move the analog stick back and press the square button to whip around and give the enemy sneaking up on you a good kick. Trapped by more enemies on all sides, vault over one and get yourself some breathing room. You can freeze enemies with the power of time, you can launch yourself off of wall for a more powerful attack, and you can even get a little help from Farrah, a mysterious woman also spared from the sands of time.

The environments are beautiful and richly detailed. Tapestries move as you walk past, water ripples, and dust falls from the decaying walls of the huge palace that you find yourself trapped in. The palace is quite large and has many areas to explore, nooks and crannies to check out, and a few secret areas.

The game is mosty a straightforward action/adventure quest with a few puzzles thrown in for good measure. Pulling levers, pushing blocks, swinging from walls and dodging traps are all skills that you will find yourself utilizing in dazzling combinations and myriad situations. The game is structured to provide a builing block system when it comes to controlling Prince. Moves are added one on top of another at appropriate times during the game so as to provide a good learning curve...before you know it you will be doing some pretty wild combo moves.

This game is awesome! It is a solid addition to any library and a treat for the eyes as well. This game is as fun to watch as it is to play and everyone should own it. This game is what the "Tomb Raider" series should have been! I simply can't praise it enough! Go buy it and find out for yourself!

Crazy pretty cool

5 Rating: 5, Useful: 2 / 7
Date: November 16, 2003
Author: Amazon User

Supercool game thanks to the ability of manipulating time and Princess Farah.

AWESOME game to play on the SONY PLAYSTATION 2

4 Rating: 4, Useful: 1 / 12
Date: November 18, 2003
Author: Amazon User

Prince of Persia: The Sands of Time is a REALLY TOTAL AWESOME game to play

This game got AWESOME REVIEWS on (ign.com) give it a 9.6 & (gamespot.com) give it a 9.0 & (gamers.com) give it a 10

I give it 5 Stars "Highly Recommended" REALLY TOTAL WORTH IT TO BUY AND PLAY this game on the Sony Playstation 2 game system

A Wonderful Yet Bumpy Carpet Ride

4 Rating: 4, Useful: 12 / 13
Date: November 19, 2003
Author: Amazon User

From the development team who created the gritty stealth-action
phenomenon Splinter Cell, Prince of Persia: Sands of Time reflects on Ubi Soft Montreal Studios' enormous talents on integrating fantastic visuals with amazing gameplay value. Prior to trying this game out, I had not-so-fond memories of sludging through the dull, boring dungeons of the vintage Prince of Persia
titles. Five minutes later into the game, however, I was completely hooked.

The graphics in this game are nothing short of spectacular. From the illuminating beams of light splashing with glittering perfection on various surfaces to the ridiculously detailed environments, the visual quality truly shines in this title. But all of the aforementioned examples of the game's aesthetics is just cake dressing for the most important ingredient: gameplay. The heroic prince boasts a massive array of stylish and extremely effective skills in his arsenal. Such abilities include running along walls, vaulting over enemies, rebounding off walls to launch a diving strike, and other equally impressive moves. These techniques truly supplement the innovative combat mechanism in Prince of Persia. Even minor scuffles with baddies transform into a beautiful display of choreography.

The vast environments in the game are truly a testament to creative thinking and adept gameplay skills. Many locations may easily require hours to navigate through, forcing gamers to contemplate which move should they make next. The assortment of puzzles will satisfy hardcore gamers who do not mind cooking their brains in order to find the solution to them. Avoiding perilous falls to an early grave and evading traps can be a cinch or a pain in the ass.

Luckily, the prince possesses a weapon which is arguably more useful than his sword: the Dagger of Time. The Dagger of Time thankfully facilitates you into the trial-and-error nature of the game. If you miscalculate crucial jumps or when enemies unfairly dogpile and kill you, you can simply rewind time to give yourself another crack at the situation at hand. Other time-based skills comprise of slowing down time, freezing enemies, and stopping every goon in the vicinity before splitting them apart. Wise usage of the Dagger of Time is essential for success.

Unfortunately, a handful of flaws somewhat hamper the entertaining experience. Hardcore gamers will undoubtedly appreciate the brutal difficulty, but casual gamers will cry foul and probably throw in the towel midway through the game. Some of the more elaborate puzzles will certainly frustrate many gamers quickly. I read through many of the video game magazines (no, I am not going to name them) that reviewed PoP: SoT, and almost all of the critics bitched about the lengthy battles. Personally, I find the violent encounters to be very satisfying, but the majority of gamers may not warm up to the long-ass fights. The camera system is especially jumpy; at times I had to struggle to reposition the view to clearly see where the hell am I going to jump to.

Despite all of the mild faults, PoP: SoT is an astonishing achievement in the realm of electronic games. Even if you may take offense to the intense dedication that PoP: SoT requires,everyone with any sort of admiration for video games owe it to themselves to give this remarkable game a try.

prince of persia rocks and deserves 5 stars

5 Rating: 5, Useful: 8 / 10
Date: November 19, 2003
Author: Amazon User

this game is just plain awesome,you can run on walls and run up walls,but if you screw up you can just rewind time with your dagger. really don't listen to other people's review this is worth your time and money.you'll spend hours after hours on this game. it's awesome.

It certainly doesn't suck.

4 Rating: 4, Useful: 20 / 21
Date: November 22, 2003
Author: Amazon User

Most video games these days seem all new-fangled and complicated to my 20-year-old self, but I'm into this. The puzzles are tricky without being frustrating, the graphics are rather gorgeous, and my friend Krista says the prince is hot. I think he's a little polygonal-looking, but I guess men with jagged edges need love, too. There are enough elements preserved from the original game to keep the title from being pointless cash-in-ism, but this new game won't have you mistaking your Playstation for an old-school Apple, either.

I guess the only problem is the combat. You kill a zombie. Then another one. Then another one. It takes only a few seconds, but the process is repeated until you're praying for sweet, sweet oblivion. The first few battles aren't so bad, but each is more challenging than the last (and by "challenging," I mean "interminable").

On top of that, you have to keep the zombies from braining your requisite sassy love interest, but I'm not really sure why, since her only function in the game seems to be to make Disney-style repartée and somtimes accidentally shoot you.

I also have a slight problem with the hero. He is headstrong and disobedient, often turning around and performing elaborate lunges to target a zombie that, unlike the one right in front of him, poses no immediate threat. I suspect that he does this because he resents my position of control, so sometimes I put the controller down and let the zombies have their way with him. It's very satisfying.

The positive aspects of the game are well worth sitting through a few awkward, over-long battle sequences, though. I could watch the prince run up and down the walls until my eyeballs fall out, the puzzles straddle the line between ridiculously easy and frustratingly hard very well, and I suppose you can decide for yourself just how hot the prince is.

Awsome!

5 Rating: 5, Useful: 0 / 0
Date: November 26, 2003
Author: Amazon User

This game was really good, amazing graphics with amazing fighting. It is alot of fun, and the PS2 controls are easy to learn. The princes special powers to control time added the perfect effect! I'd highly recommend this game to everyone who owns PS2!


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