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Playstation 2 : Prince of Persia: The Sands of Time Reviews

Gas Gauge: 89
Gas Gauge 89
Below are user reviews of Prince of Persia: The Sands of Time and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Prince of Persia: The Sands of Time. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 90
IGN 96
GameSpy 80
GameZone 97
Game Revolution 80
1UP 95






User Reviews (11 - 21 of 131)

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It's not on Sony's Greatest Hits List for nothing...

4 Rating: 4, Useful: 5 / 5
Date: October 05, 2005
Author: Amazon User

I recently purchased this game on sale for $15.00. It's definitely worth that, maybe more, but I might have had a problem with it paying the original $50.

The game is very good, as any number of other reviews here can tell you. Once I popped it into my PS2, I had trouble turning it off because I was having so much fun. Personally, I find the negative reviews to be far more valuable than the positive ones, so I'll focus my attention on the downsides of this game.

For starters, some reviewers have complained that the game is too short with no replay value. I can agree with that, even though I'm only 60% finished at this point, but I think there is something to be said for a game you can actually finish in your lifetime. I'm 27 years old and don't have time to sit in front of the console every day, all day long. The most I get are a few hours on the weekend. So, I can really appreciate a game that challenges and entertains me while allowing me the satisfaction of actually completing it in its entirety without the need for cheat codes and player's guides.

There are some other reviews that say the puzzles are either too hard or too easy. So far, I've found most of them to be rather straightforward. In the first half of the game, the solutions to the puzzles are usually starring you right in the face and all you have to do is climb or jump on whatever object is most obvious to make it through the rooms (the game also gives you hints in the form of visions). It does get more challenging later on, as I have recently learned. Still, I would have preferred more of a challenge where you actually have to piece together more clues to come up with the solution.

Still other reviews have complained about lack of replay value. Again, I agree, but it's to be expected from a game like this. One you've played the game through once and solved all the puzzles, there's really no reason to do it again. It has also been noted that there aren't really any "unlockables" that would promote replaying the game again. Personally, I don't replay most of the games I buy for lack of time. Moreover, I don't particularly enjoy replaying the same game over and over again just to unlock visuals, costumes, weapons or other such needless things you find in most other games. That seems a cheap way to add replay value to me, since those things rarely, if ever, have any effect on the gameplay the second time through. As I see it, you either enjoy playing it the first time or you don't ever really enjoy playing it at all.

Regardless of it's flaws, this game is unique and fun, and it doesn't insult your intelligence or your wallet. It's too bad there aren't more games like it. The game is on the Greatest Hits List for the PS2, and I've seen it in the bargain bin for the X-box, so there's no reason not to pick up a copy of it.

A simply wonderful game that is a must buy for Cube owners

5 Rating: 5, Useful: 6 / 7
Date: February 19, 2004
Author: Amazon User

I have just finished this game and must say that is it among the most memorable I have ever played. The game not only consists of some of the smoothest animation ever seen in a 3d game, but also voice acting that is light years ahead of most other adventure games.

The plot concerns a prince who unleashes an ancient curse and must fight to undo his error. The gameplay consists of amazing swordfighting, clever puzzles and what can only be described as acrobatic moves that give you the feeling of truly flying.

There are those who claim this game is too showrt. Well, it took me 17+ hours to beat it and since you can rewind time, you do not repeat many sequences from the beggining which artificially adds playtime to a game.

I am not alone in my praise since this game has won more Game of the Year awards than any other 2003 release.

Please pick up this game so we can send developers a message that brilliance will be rewarded.

A joy to play and watch

4 Rating: 4, Useful: 4 / 4
Date: December 16, 2003
Author: Amazon User

Stunning animation, movie-like camera and effects, fun gameplay, and wonderfully designed interactive environments make this one of the best games of the year. The voiceover narration is fantastic and I particularly enjoyed the charming and humorous comments on the "game over/try again?" screens. The music is nicely done with some standout pieces throughout the game; a nice touch is that the combat music changes every few levels which keeps things from getting stagnant.

This game definitely is a "platformer"; combat is fun but does get slightly repetitive, but this doesn't take away from the enjoyment of the game. A winner!

Prince of Persia vs. God of War?

5 Rating: 5, Useful: 4 / 4
Date: March 31, 2005
Author: Amazon User

Hi there, Prince of Persia here - yes the one from 'Sands of Time', and NOT the nefarious pretender in 'Warrior Within'. I hear people comparing me to Kratos, so I took a look at 'God of War', which by the way is a great game but certainly NOT better than 'Sands of Time'. Here are my impressions.

- As you know, I'm from Persia, the great empire that in its 7000 year history invented the cuneiform, wine, composite bow, bronze smelting, and iron weapons. Our empire stretched from Europe and North Africa to Central/South Asia, while Sparta (where Kratos is from) was a small city state founded in 900 B.C. and whose decline began only 500 years later after their ignominious defeat to the Thebans. Spartans are, of course, well known for their iron discipline and prowess in battle, and I have a great respect for them.

- On a personal level, Kratos is built to be a warrior, where I was really trained to be an emperor. I'm about 6'1" / 170 pounds, where Kratos looks to be about 6'7" / 240 pounds. Kratos is built for raw power, and wields two MASSIVE swords with which he can pulverize stone walls. I'm built for agility and speed, and endowed with superior intelligence to turn any situation to my advantage. Kratos will have had much difficulty with many of the platforming puzzles I had to overcome in 'Sands of Time', while I may have needed more power to subdue some of Ares's more gigantic minions. Overall, you must admit that I move with fierce grace and athleticism that surpasses Kratos' moves.

- To be fair, Kratos was not always given proper intelligence by the makers of 'God of War', e.g. unable to rotate the so-called 'camera' to precisely locate his objective, e.g. in order to be able to see the ladder in the Pandora's room, he had to swim around and around the central pool. No wonder Kratos vented his accumulated frustrations in such brutal manner when the enemies finally came.

- Again to be fair, I was not given the kind of magical combat spells that Gods endowed upon Kratos, which I feel are unfair advantages, but then again Kratos did not have a means of controlling TIME like I did.

- I, on the other hand, had to exercise my already-superior brains far more, since UbiSoft had crafted the puzzles so thoughtfully and intelligently. The platforming challenges in 'God of War' are not nearly as creative or well-thought-out. This is ok though, since as an emperor-in-training, I had to learn to rely more on my intelligence and instinct and less on brute strength to solve the increasingly complex problem of ruling an empire. That said, I wish I had Kratos' powers to make confetti out of Alexander the Great (What's so 'Great' about him? Read about 'Cyrus the Great' and 'Darius the Great', who achived FAR more than Alexander ever did.), who marked the beginning of the end for the great Persian empire.

- As for the commonality, Kratos and I were both able to save his progress in the same "Mysterious Glow" as I did, were given a 'flying camera' preview of the platforming layouts, cinematic close-ups of special attack moves, moody music and spectacular scenery, not to mention the nubile maidens who help us relax. Both of us fought mostly alone against countless supernatural evil entities and for NO monetary compensation - both of us are noble warriors and NOT some hack-and-slash mercenaries obsessed with collecting treasures.

Overall, Kratos is an extraordinary warrior but his crude brutality (especially against innocent civilians) may make it difficult for people to identify with him as a leader. He cannot be compared to a future emperor like myself who had to cultivate sophistication in so many diverse areas in order to prepare myself for the day when I take the throne. Kratos will make a fine general under my command, but only if he resolves his manic obsession with personal vendetta against the gods.

That's all. I hope to see you guys again if and when UbiSoft comes around to actually creating a sequel to 'Sands of Time' that does any justice to my extraordinary gifts and nobility.

A true classic

5 Rating: 5, Useful: 4 / 4
Date: August 24, 2005
Author: Amazon User

You know what makes it even more classic? It is totally underrated.

This is another game that was near perfect. It captured the original Price of Persia essence in 3D without compromising tradition. You're still dealing with spikes and gaps and high walls, but the Prince has all the tricks he needs to overcome these things...and...he can turn back time.

Timeplay is fantastic in this game. It works extremely well and is very useful 99% of the time. It has been a very long time since I played this game, but I can tell you this: you won't regret spending 10 hours on this game. It is totally worth it. The focus is as equally on combat as it is on puzzle solving and the combination is great. It's just nice to encounter a game that is different. The graphics are stunning, especially for their time, and the game is slightly more cartoonish. But that just adds to its uniqueness.

Take a look at the price. This is ideal. A good game for this cheep? What have you got to lose? You'll enjoy this title.

Happy gaming

The new genre-defining classic

5 Rating: 5, Useful: 4 / 4
Date: January 08, 2006
Author: Amazon User

Prince of Persia: Sands of Time was Ubisoft's first effort in a new Prince of Persia trilogy, which ended with the latest installment called Two Thrones. In this game the Prince must set things right after unleashing the sands of time, and also thwart the plans of the evil Vizier.

Similiar to what Nintendo did with Mario, Metroid and Zelda, Ubisoft's revamp of the classic series takes the action-platformer genre in new directions. The Prince has complete freedom of movement that allows him to traverse huge environments gracefully with little effort. He can run on walls, crawl around ledges and corners, swing across multiple beams, and perform other physical feats with very simplistic controls. This is the first game I've played in a long while where platform-jumping and climbing has been truly fun. What's more, one of the powers of the sands of time is to rewind time on the fly. If you make a mistake, rewind time and try again. It makes the experience a lot more forgiving and enjoyable.

What's also enjoyable is the atmosphere. Ubisoft picked a marvellous way to present the game, and some great voice-acting to pull it off. The whole game is the Prince narrating past events, so you often gets his thoughts and "Peter Parker" asides as you play. It's clever and endearing.

What Ubisoft dropped the ball on though was the combat. They came up with a combat system that works better than most games, but simply throw in too many enemies at a time. These guys respawn in endless waves, teleport in front of you, crowd you, stab you when you're down, and generally make the game frustrating. Some combat sequences can be skipped, but you're mostly required to play through them like Ubisoft asks you to. Thankfully the platforming elements are so strong that they overshadow the combat weaknesses.

Overall, Sands of Time is a solid game. It's not a long game like Mario and Zelda, but I wouldn't call it short either. It's a solid experience that had me marvelling at its innovations when I played it, and its more than worth the discounted price you can snag it for now.

Demo review

3 Rating: 3, Useful: 14 / 31
Date: October 29, 2003
Author: Amazon User

I have played the demo of Prince of Persia: The Sands of Time and it was pretty good. The demo wasen't amazing, but it has some cool features. You can run on walls and pull off some bad arse moves. It felt kind of slow though, and defeating ememys isn't very exciting at this point. The graphics were alright, nothing to brag about but they weren't bad at all. I hope the full version is better because this game has alot of potential. I'm sure there will be some improvements in the full game. I have a feeling this is going to be Ubi Softs next big hit. Ubi Soft also published games such as Ghost Recon and Splinter Cell. So this should be good.

Short & simple

3 Rating: 3, Useful: 7 / 12
Date: December 16, 2003
Author: Amazon User

To briefly summarize my opinion of this game: DO NOT BUY IT. Rent it, for sure. But do not go to the store and shell out nearly $50. First of all, as others have pointed out, the game is fun yet simple. There isn't a whole lot you can do, especially with regards to fighting. You can obtain a few time-manipulation abilities, but for the most part the fights involve pressing one or two buttons over and over again. The only thing to challenge you is that some of the few attacks work against certain opponents but not against others. The real fun in the game, though, is in the acrobatics. Again, these are not very complicated, but there is a lot of joy to be had in simply watching the Prince's motions and controlling him through the puzzle-like levels.

The big problem with this game is that after about 7 hours of enjoying the level design and tolerating the tedious fight scenes, it's over. I felt pretty stupid for purchasing the game after finishing it so quickly. The one redeeming thing left to mention is that you can unlock the original Prince of Persia.

This is a Truly Fun Game

5 Rating: 5, Useful: 5 / 7
Date: December 12, 2003
Author: Amazon User

Not to sound like an idiot, but I have loved Prince of Persia since the beginning of the series. Prince of Persia 1 amazed me, Prince of Persia 2 seemed like it had to be the best game ever, and when Prince of Persia 3D cameout I couldn't wait!!

As it turned out 3D didn't really do much for the Prince franchise, but this game makes right everything that was (barely) made wrong with the prior attempt at 3d-izing Prince of Persia. If you're reading this review, you've probably already read 80 reviews that say this game is the game of the year, BUT THERE IS A REASON EVERYONE IS SAYING THAT!! This game is an amazing amount of fun, and was definitely worth the $50 I spent to buy it.

The Sands of Time feature is amazingly cool, and is probably the most exciting thing to add to gaming since bullett time in Max Payne. The Prince's swashbuckling kickass sword play is sooooo much more fun than shooting, punching, or jumping on (think Jak and Mario) your enemies!! All video games should have swords as mandatory weapons because they are such a better weapon (you all know how much cooler Pirates of the Caribbean was than the Matrix Revolutions and it's because of the swords!!).

My biggest complaint about this game is the health meter. The designers should have stuck with the typical life potion bottles that the Prince games have always had, but whatever, it's not really that big a deal.

I know this isn't the most descriptive review ever, but you've probably already read those in the gaming magazines. This review is simply to say from one gamer to another that this really is a fun and enjoyable game. Buy it. You won't be disappointed.

well done

5 Rating: 5, Useful: 3 / 3
Date: November 13, 2003
Author: Amazon User

I got this game on the 11th from Toys R Us. I have to say it is a very good looking game, graphically. The controls are very well done, but it takes a little getting used to, because it SEEMS that they aren't immediately responsive, like they lag just a bit, but they're really not. Once you get accustomed to this and run the character around a bit, jumping, scaling walls, and fighting, it becomes second nature and you get to the point you are more concentrating on the onscreen action than thinking about what buttons you will need to push. A couple of the shoulder buttons are used for camera panning, out to a landscape mode, first person mode, etc, and it feels kind of clumsy, and I kept accidentally hitting these amidst fighting sequences. I am sure later on in the game there may be a reason for these modes but I havent as yet reached a point where this is the case.(added 11-13 the landscape pan camera mode gives a far away better view of the surrounding landscape area, and I reached a point where I couldnt figure out where to go or what to do, when I hit this mode, it showed me the larger view of the area, and I saw where I was supposed to run along a wall, jump to another ledge on an opposite wall. I would not have been able to figure this out had this camera mode not been available to me. VERY COOL) Anyways, I am really enjoying this game. It has a pretty good story and as I've stated, the graphics are really well done. There are alot of things you can do with the character, and the running along walls and fighting maneuvers are really really fun. At one point my girlfriend really laughed at me because i was fighting four adversaries in the game, and i got to where i learned to dodge, parry, and attack pretty efficiently. At this point my character did a somersault over one of the baddies, stabbed at him in midair, and swiped at him with his sword upon landing. I said "WHOA, Im an Ali Baba Arabian Ninja!!" He also has a few really cool kicks which make the fighting style look really satisfyingly stylish. There are alot of puzzles in the game, but they are not tumor inducing, but some of them will take some thought and exploration to figure out what to do. they are really pretty good puzzles. One of them had an explosion that blew a hole in the castle about 3 stories up, and I ended up having to fight and climb my way up, scale a ledge and drop down through the hole. One good thing about the platform type areas in the game, is that when you get to a ledge, if you accidentally go too far, you character will drop, but always catch himself on the ledge. This is very cool and helps to prevent cheap accidental deaths. I dont want to give away the story, but you probably already know about the sands of time and the dagger, too. the only thing i will get into about this is the rewind feature. When you kill enemies and fill up your "sand" meter, by sucking the sands from the enemies, it gives your dagger special attributes. some you can pause time and just get to whooping on an enemy with impunity, but the rewind is my favorite. Im admittedly not too good with the trap sections where you have to, you know, do a double russion pirouette doubble handstand triple gainer over a section of knives that protrude in and out of the floor. When you die, you can rewind time to right before where you died, and having seen where you went wrong before, the next time, you can adjust your actions accordingly. This is a wicked feature and I don't know if it has ever been in a game before, but it is something that someone should have come up with before. It helps minimize frustration. face it, you know you get ill when your character dies and you have to go to the beginning of a level or atleast to the last save point. here you can go back to RIGHT before you made the mistake that did you in. (added 11-13 even when you DO die before being able to rewind time, the game restarts you out at the sequence right before you died. This is very nice because I hate having to play a whole level or five minutes of the game to get back to where I was) this is a great gameplay feature that helps minimize frustration or repitition which can result in you giving up or not enjoying the game. All around this game is a winner and i would recommend it to anyone. the difficulty level is fairly easy, but more skilled gamers can get alot out of the fighting style of the Prince, too, so i would recommend this to anyone, not just a specific group.


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