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Playstation 3 : Lair Reviews

Gas Gauge: 51
Gas Gauge 51
Below are user reviews of Lair and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Lair. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 45
Game FAQs
GamesRadar 50
IGN 49
GameSpy 30
GameZone 75
Game Revolution 45
1UP 65






User Reviews (1 - 11 of 63)

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Ever dreamed of riding a dragon?????

4 Rating: 4, Useful: 67 / 86
Date: September 01, 2007
Author: Amazon User

I have read a LOT of negative reviews of this game, and was worried that it would end up being a big disappointment for me. I have looked forward to it ever since I first heard of it almost a year ago. Many have said that the motion sensor controls are "horrible", "abysmal", "torturous" etc. If you want a game to just open up and begin to fully enjoy without any practice, you had better look elsewhere. However, if you don't mind going to the practice area to hone your skills, you will enjoy this game. I find that the motion sense controls add a certain freedom of movement that you can't get using the thumbsticks. Yes, it did take me a little while to get used to, and I had to go to the training section to practice certain skills, but each time I play, I get better and better at controlling my dragon. If you want to get the gold medals, you will find yourself replaying each mission, hopefully improving with each repeat. But if you just want to play the game, then you can just play right through the entire story. Perhaps the designers might have considered that some people just don't like the motion control, and therefore should have offered the user to decide which controls to use. If you are unsure of whether or not you will like these controls, I would suggest renting before buying. However, if you are like me and have been waiting for a good game to come out on the PS3 that makes full use of the motion sensor capabilities, then I would suggest giving Lair a try. I will say that the one thing that I found a little annoying was that just when I was starting to enjoy myself fighting on the ground, it was time for me to return to the air to continue my mission. So, while Lair is not a perfect game, I do think that it is not the colossal failure that some reviewers have made it out to be. It is a truly beautiful game to play with a great story and gorgeous music. All in all, I'm a very happy dragon rider!!!

DRAGONS RULE THE SKIES!!!!!!!!!!!

5 Rating: 5, Useful: 16 / 22
Date: September 01, 2007
Author: Amazon User

Hey guess what, Lair doesn't suck. I got the game the day it came out and to my surprised I couldn't put the controller down. Once you start the game you realize that this is what the PS3 is all about. You get to use the SIXAXIS controller to move your dragon on screen and nothing else, no joystick is required (but of course this is only the case if you are moving your dragon, for everything else you use the buttons on the controller). To tell you the truth, I tought this game was going to dissapoint because of that, but honestly it feels natural when you pull up, down, left, or even right the dragon really reacts. I've read somewhere that this new way of playing was a mistake, to those people I say SUCK IT! Those people that feel that Lair isn't any fun, they really don't know what good games are. But really if you are looking for something a little different, with graphics that will amaze you get this game, you won't stop playing it, trust me.

Supremely disappointing

2 Rating: 2, Useful: 26 / 65
Date: September 02, 2007
Author: Amazon User

Lair was supposed to be one of those PS3 exclusive games that made buying the expensive system seem like less of an expensive paperweight. Sadly though, the hyped and lauded Lair ends up being supremely disappointing thanks to some overly shoddy controls and shallow gameplay. The first thing you'll notice when you fire up Lair are the amazing graphics and the almost cinematic camera view style as you pilot your dragon around, taking on everything in sight. However, what kills Lair is what could have made it all the more fun and enjoyable. The SixAxis controler, which was utilized so well in the similarly styled WarHawk, ruins the game. Making any kind of quick or tight turns is impossible to pull off, and considering there are plenty of narrow flying moments, this is inexcusable. Not to mention that the control scheme is also quite buggy and glitchy as well. This is particularly worth noting when it comes to targeting enemies, and the change-up's during the unnecessary, overly dramatic, slow-motion technique that comes out of nowhere in battle is just annoying. The gameplay itself is disappointing as flying around and obliterating everything in sight gets old pretty quickly, and there's little to no replay value once (if) you finish the game. It's sad because the potential here was quite high, but alas, Lair is a sure-fire disappointment. All in all, Lair is one of the most disappointing, and frustrating, games out for the PS3 right now, and while it may be worth a look for some; in the end, the game is better off being left on the shelf.

A nice break from tired game concepts

4 Rating: 4, Useful: 18 / 22
Date: September 02, 2007
Author: Amazon User

I enjoy shooters and action games where precision is key; however, sometimes you need a rest from the clichés of those genres: Lair provides just that. Although many have criticized the motion control scheme, Lair uses it to great effect. From the second you pick up the controller and start turning it, the dragon will immediately react. You get the feeling that you're piloting a massive beast. Last time I checked, dragons aren't considered high-precision military aircraft, so I don't understand why people are complaining that the dragons in this game don't turn on a dime. The levels are epic in scale, so the design has taken this fact into account. Lair has insane production values, and the music, sound effects, graphics, etc. will blow you away. The lock-on system certainly isn't perfect, but I've played games with far worse implementations of this mechanic. In short, Lair is a unique and pleasant departure from the shooter-heavy lineup of this holiday season and the foreseeable future. Just realize this game isn't for everyone. Some people would rather stay on the ground.

Fantastic Ride

5 Rating: 5, Useful: 4 / 9
Date: September 02, 2007
Author: Amazon User

This game is stunning. Awesome visuals, incredible story, and impressive integration of the Sixaxis system which in my opinion has up until Lair been underwhelming. Very well done.

An Honest Lair review from an owner of all consoles

4 Rating: 4, Useful: 16 / 20
Date: September 03, 2007
Author: Amazon User

Lair is truly a feast for the eyes. The graphics, music, and epic story are wonderful. I also love the fact that the game is unique. It is bound to entertain you for awhile. The major flaw with this game is the lack of joystick controlled flight. The Sixaxis is NOT as bad as everyone makes it out to be, but definitely takes some time to get use to. It may be a little difficult for young kids to get the hang of; however, after a day of practice any normal adult/gamer should be fine with it. Do I prefer the Sixaxis? No. Can you still enjoy this game and have an amazing experience with it? Absolutely.

Pros:
Graphics
Epic Story Line
Music/Soundtrack
Unique

Cons:
Sixaxis Controls (Logitech remote will play the game w/o sixaxis)
Motion blur is too exagerated when flying
No on-line play (other than medal system)

HORRIBLE ! ! !

1 Rating: 1, Useful: 7 / 43
Date: September 03, 2007
Author: Amazon User

Not only the fact of not having a way to calibrate the six axis controller you don't even have the option to turn it off. Though the graffix's are awesome the level of in enjoyment is that of the commercial for Halo III. yelling at the game for its complete lack of response. It is a easy game, childish and I expected so much more. even though I am excited for many of the up coming games this game made me want to PUCK for the dollar amount that Playstation asked for this long awaited BluRay spectical. That's all it is. Buy it thought because this is what Playstation is using to stage it future souly on different options for people they believe can not find a use for more buttons. Thanks 273 words per minute with need of spell check. If I could tell Playstation my opinion it would be "like games before it, the six axis is cool as an option not the standard." If you enjoyed the game blazing angels like I have, "A LOT OF FUN WITH THE SIX AX" easy gliding turns and even frustration. Compare that to riding a draqon bouncing all around when you lay back for a good gaming experience. Control is like getting a train off the tracks and expecting it to do something. Hear is to Playstation and their effort for realism "TURD" Let's see them go with that for a standard.

Not as bad as you've heard

4 Rating: 4, Useful: 7 / 10
Date: September 04, 2007
Author: Amazon User

If you like dragons you'll like Lair.
Lair is easily the most amazing console game to date graphically. The quality of the visuals in Lair is just unbeaten at this time. This alone does not make a great game however, and the gameplay lags behind the graphics in a way that lessens the overall value of the game, but does not in any way ruin it.
The majority of complaints about lair are things like:
-The dragon does not have radar
-The dragon does not fly as well as an F-16
-The dragon does not have heat seeking missiles
The problem with these complaints should be fairly obvious. Yes, missions are confusing and objectives are sometimes hard to find. Guess what, it's a battlefield with thousands of enemies to choose from, unless your dragon is packing a radar array with a sattelite uplink for your commander to paint enemies with a targeting laser, it may be a little difficult to find an enemy. I don't have any problem with the mission structure of Lair, missions can take several attempts before you know exactly where to find certain objectives or complete others, but with such a big battlefield and so much going on it's a pleasure to explore all the different portions.
The gameplay itself is somewhat shallow, I feel it would benefit from some sort of "leveling up" or "unlocking moves" system that many games have, but what it does have works well enough.
The controls are another sticking point. I don't have any major problems using the sixaxis after some practice on the tutorials, it's 90% responsive and does what you want, but the other 10% can be frustrating. 180 degree turn and forward rush moves are somewhat spotty, which is why it's only 90%. While I do enjoy the sixaxis controls, I feel it was a big blunder to not allow the option of dual-analog controls. If it works in Warhawk it works in Lair, I don't think it was laziness that did not allow this option and believe that it was more arrogance in the developers abilities to utilize the new sixaxis technology.

Even though I have mostly highlighted the bad in Lair, it is still a beautiful and fun game that will have your eyeballs drying out and your heart racing as you soar through incredible scenarios, each individually on par with the epic scenes of LOTR.
This game at worst deserves a rental, and for anyone like me that wants to have a trump card to show off your 55 inch 1080p HDTV, this is a must have on your shelf.
Graphics- 10/10
Music - 9/10
Gameplay - 6/10
Controls - 7/10

Dissapointing

2 Rating: 2, Useful: 6 / 10
Date: September 04, 2007
Author: Amazon User

Was hoping for a revolutionary game, but it turns out the controls were to convoluted and confusing to really work well and create a fun game. They should have allowed for traditional controls, but rather instead force you to use the "Six Axis" controls. It seems many of the reviews of the game coming out are pretty accurate in this respect. I was hoping that the developers would take extra time to fix these issues as they did delay the game; but it seems they didn't have enough time to address these issues. This game could have been great, but is ultimately held back by the restrictive and confusing control scheme. Rent if you're not 100% sure you want this game, as you may not want to spend full price only to find it's not as good as you thought it would be.

Not Perfect, But Not Bad Either!

4 Rating: 4, Useful: 5 / 7
Date: September 04, 2007
Author: Amazon User

It's too bad people are lambasting this title. I've made it through only the first few levels, but I still consider it challenging, beautiful, engaging, and simply fun. Most people's gripes center around the sixaxis controller scheme and how difficult it is to use. On the contrary, the sixaxis might be the reason that the game is challenging. It forces the player to think ahead and time your turns as precisely as you can. The game doesn't forgive people for having knee jerk reactions. You might actually have to plan out some of your attacks. That being said, I do agree it would have been better to enable the analog sticks as an option. As a whole, the game is still good. Scorching the earth, picking up a few horses and throwing them through the air, and devouring a soldier or two is a blast. This game is definitely a reason to get a PS3.


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