Below are user reviews of Final Fantasy X-2 and on the right are links to professionally written reviews.
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User Reviews (211 - 221 of 453)
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Why peole say this is bad I don't know.
5
Rating: 5,
Useful: 1 / 2
Date: December 01, 2005
Author: Amazon User
Why people say this game is horrible i can't believe it. This game in a sense is better then FFX, which was awesome let me tell you the flaws:
Attacking: Horrible, while your ATB bar was charing, fiends could attack you and even kill you. Also this happended while using dresspheres. You would not even get a chance to attack nor use the Dress spheres cuz you would die. The FFX battle system was the best, not having to wait for ATB bars to charge like past final fantasys. Why they brought it back in this game, we will never know. Dressspheres were very hard to use at first. I felt these were out of place in a FF game. Attacking you did not even have time to see what you wanted to do before you died from fiends attacks. It was just a bunch of button mashing. Attacking 2/5
Music: While FFX2 had good music FFX had great music. Don't get me wrong FFX2 had good points, like J pop, and a handful of grreat songs like Memories of waves and light ( title screen ) which even can compare to Nobou Uematsu's work. A complainte was that one of the fight songs was ear splitting. I had to turn it down because it hurt my ears. The ending song was a major dissipointment. It was up beat a cheerful, while FFX had a haunting and eerie beautiful song at the end. But it seems to realte to the game, Tidus is back, Yuna happy, and Spira saved. Nobou Uematsu should have had a come back for this one song. Though it was a great change to get away from haunting and sad songs and get happy with this music! 5/5
Story: I canot tell you how much Spira has changed,the Guado race is dieng fast, Macalaina Temple/woods are gone/dieing. How very sad. Many of the FFx chaedters that were in FFX, have undergone, major persona;lity changes, like Yuna. She has become a warrior chick, searching for her love. I cannot say I like this, while I loved Yuna in FFX, she somtimes got on my nerves being quiet and all, so in some scenes, Yuna in FFx2 was good, while she was annoying in some scenes. Brother was plain annoying, flirting with Yuna his cousin and all that. It was sick. Rikku got after him good sometimes.Things I hated was that a female chaecter moved into Seymours house and remaned Chetau Leblanc. I hated it because it seemed didsrespectful. I know that sounds odd but i hated it. It seemed sad in a way. But the whole game is sad. Guado race is dead basically while in FFX, it was the top race. Things like this were sad. 5/5
Graphics: Awesome. Tons more facial moods. It was awesome. But CGI was bairly used. In FFX, CGI was used in every scene! In here it was used once every chapter. : ( Something that annoyed me was that they just used the screens from FFX for the locations un like making new ones. They should have used new ones. There were hardly any new places in the game. Which was bad. But you got to explore more. 4/5
Gameplay: If you try you can win this in maybe a month. But if you strivce for 100% it could take awhile. Let me explain this. In ffx there are 6 diffrent endings detrmined which one you get by how you played the game. The perfect ending, I gotta put this, Tidus comes back and there is a epilouge afterword.
Hope this helped!! Get this video game!!!
you know you like it
5
Rating: 5,
Useful: 1 / 2
Date: January 12, 2006
Author: Amazon User
When you first pop in the disc and start the game it goes to a clip of yuna (or someone pretending to be her) singing.I thought ohh great this games gonna be cheezy as hell..But to my surprise it was actually fun and enjoyable..I dont see why all the hate towards it.the battle syste, was fun and enjoyable to play..I dunno,What did you want tidus to magically comes back in the middle of the game and fight and fight who???..He was trapped in a memory..ONLY complain I have about the game is If you don get 100% you don get to see the real ending..which at some parts if you dont have a walkthrough or dont know where to go or who to talk too you can be like me and get 96% and have to download the real ending on limewire...I give this game 4 1/2 stars and hope 12 comes out soon!!!!
Nothing like Final Fantasy X
1
Rating: 1,
Useful: 1 / 2
Date: July 10, 2007
Author: Amazon User
This game was a HUGE disappointment. I loved FFX, but I couldn't stomach 30 minutes of this "sequel". They've turned Yuna into a pop-star, the characters get new abilities by changing dresses, and the battle system is "real-time" -- which I might have given more of a chance if it wasn't for the very disturbing dress-changing sequences and annoying character commentary.
The game is 'girly' -- in the absolute worst, stereotypical, pink frilly dress kind of way. I'm disgusted to think that this is what is being marketed to young girls and that Square felt the need to replace Yuna's sweet serenity and maturity with this half-dressed pop-tart image.
In my opinion, this game should not be considered a sequel to FFX. Between the changes in gameplay (I liked the CTB system!) and the new girly theme, this is just too different and FFX fans would probably be much happier replaying the original than taking a chance on this game.
Gayness
2
Rating: 2,
Useful: 2 / 8
Date: January 30, 2004
Author: Amazon User
If you are over the age of 15 (male or female) do not waste your time with this game. It is even more cheesy and immature than FFX. I gave it 2 stars because the graphics are incredible; however, this game is a disgrace to the FF series.
I expected better
2
Rating: 2,
Useful: 1 / 2
Date: December 30, 2004
Author: Amazon User
I played this game awhile ago, and finally got around to writing a review. I've played FFX, and I thought that was a pretty good game. However, this game killed my hopes, as I thought it would be better.
There's no plot set in stone, aside from finding Tidus and taking forever to figure out that Shuyin isn't Tidus. I hate it when characters can never see something that obvious.
The battles are monotonous, and sometimes either too hard or too easy. For example, the final boss(es) were too easy, and Zarich, Tarich, and co. were too hard.
Some of the scenes were stupid, corny, or just out of place. And, why is Yuna so fixated on Tidus anyways? Its been a year, she should know that the only way he'll come back is as a fiend that'll bite her head off. But he comes back anyways (even though there's a possible expiration date), just because she cries and stomps her feet enough at the Fayth (poor Fayth).
I hated the quests, and some I could just not do. I didn't like being able to use the airship and go wherever right away, it was more fun in FFX, when you had to earn the right to travel around willynilly by selecting a destination.
But, there is one thing I have to comment on. What's with the girls' clothing? Did they go all skank right after Sin died, or what? I know the makers skankified them to attract guys to the game, but, jeeze, they don't have to use a skank factor to attract gamers. After all, some girls play games too.
Now, I thought it was kinda fun, with the whole job system. But that was about it. There were some good aspects though, like they actually did the dubbing good this time! And the graphics were incredible. However, I hated this game.
Besides, knowing Yuna's luck, she and Tidus will get married. He'll 'pyrefly-ize' on the second day of their honeymoon. Yuna will find she's pregnant, and become a single mother, and be forced to marry her cousin, Brother.
I wouldn't really suggest this game, because it is much more disappointing then the first.
Beyond PoMo Parody: A Geniune Sequel Success
5
Rating: 5,
Useful: 1 / 2
Date: May 06, 2004
Author: Amazon User
Firstly, a hindsight note:
Change often arrives with a sting. Case in point: Final Fantasy X-2. With the 2002 announcement of a sequel to its long-running RPG video-game franchise - and a girl-power themed, brightly-lit, campy and cute sequel at that - `interactive fantastique' monolith Square-Enix instantly alienated the necronerd segment of its core fanbase, those who equivocate `dark' with `cool' and cringe at the merest whiff of what, in internet lexicon, is decried as `cheese'. . .(though in truth, `cheese' is a variable, murky definition, based solely on perceptual-paradigm threshold. . .but I digress:) Early imagery of Yuna sporting hotpants and Rikku's *ahem* curvaceous cleavage, coupled with J-pop music videos, served to antagonize/horrify the cyberzealot's suspicion/obsession, confirming to these taste-tyrants that the cool/cheese ratio of X-2 would be *far* beyond acceptable limit. From its inception, Final Fantasy X-2 was destined to controversy and bitter verbal disparagement among the HCOSJL ("HardCoreOldSchoolJadedLamer") ranks, at least on U.S. shores; the Japanese, whom the game was mainly appealing to and voluptuously giving tribute of, ate this `cheese' in vast servings and proclaimed it delicious~! And so did this discriminate consumer, who enjoyed the original game and looked forward to a continuation of Spira's story-arc. If composed correctly, melodrama is just as powerful and, at times, even more entertaining than straight-faced adventure-structure - the fantastical un-reality of it conjuring tension-triggers of remarkable imaginative strength and effectiveness. For example, let us turn to the childish deity-shenanigans of Greek mythos, which both exaggerated and elucidated the more extreme behavior of mankind in general, and made the dry passage of history into a droll enterprise to be relished again and again.
Make no mistake about it: this sequel exaggerates certain elements of the Final Fantasy stamp, and purposefully so, a wonderful contrast from the dark Oedipal tragedy of its forbearer. Moreover, FFX-2 achieves success in the incredibly difficult aesthetic of *fantasy parody,* a genre often attempted yet rarely brought to successful realization. Parody _mocks_ the hallmarks that make the escapist medium tick; and when these ancient archetype-structures are reduced/criticized by lesser hands, there is a palpable post-modern-esque effect: in short, one feels the plasticity of the approach, bombarded by an eventual "what's the point?" impression. Fantasy parody is, usually, a dismal, depressing affair, full of cheap-shots and smarmy disregard for its base appeal, a construct appalling in intent and, and most damningly of all, *boring.*
Yet those Japanese artists at Square-Enix have crafted something remarkable here, a game that both honors its forerunning ten episodes, pokes fun at the fantasy genre without succumbing to insulting cynicism, and expands the mechanics of the game itself-evolving the fun. Fully tongue-in-cheek, FFX-2 references dozens of recent "girly" comedic moments, infusing over-the-top situations/characters within the overall pathos-theme of growth beyond tragedy, of moving past the past. The sequel also tackles the concept of what happens the day (or year) after the world is saved from the dreaded existence-threatening menace - how humanity rebuilds itself from the edge of Apocalypse; how it copes, prospers, and/or retards after the cataclysmic fallout. As far as epic RPGs go, I believe this is a first. Most importantly of all, FFX-2 retains the same tone of the original game: the cosmetic differences aside, Yuna is still Yuna, as noted time and time again by the characters, and with her intelligence, open mind and genuine compassion, I consider Yuna one of the greatest role models for young girls on the verge womanhood, or even that of the fanboy uber-ideal.
Specifics:
GAMEPLAY: The ATB is back, and far, far better than its last incorporation (FFIX). The dress-sphere system (a stunning, brilliant improvision, IMO), the vast variety of battle options, and the constant chaos-generation of combat itself serve in making this perhaps the most challenging and enjoyable RPG combat system to date. After slogging through Xenosaga's repetitive format, FFX-2 was like a breath of fresh air after a long stagnant endurance-test. Even when the system is mastered, it's still fun to play and occasionally challenging.
Final Fantasy has always been story dominated, often to stridently-linear play. FFX-2 changes all of that - there are an enormous amount of mini-games, sub-plot threads and extras to investigate, or ignore: the non-linear nature of the game is a most welcome addition, giving it a replay benefit beyond several other editions.
GRAPHICS: On par with FFX, thankfully: a large discrepancy between this and the original might have disrupted the continuity. Some notable improvements include a streamlined approach to the cut-scenes and a better variety of camera-angles in combat.
SOUND: Matsueda and Eguchi serve well as replacements to Uematsu, retaining the original `tones' of Spira without repeating old ground. This game has far more variety than previous FF's; some of these elements (J-pop and techno) may disturb traditionalists, but I see it as a true testament to the composers overall talent, tackling so many genres and making them seamless within the game experience.
STORY: Well, how could it compare with FFX? It really couldn't, so the artisans took a totally different approach, focusing on Yuna's journey, and therein that of Spira itself. I loved how they explored the ramifications of a shattered theism (Yevon) and its reactionaries; gave insight into the re-occuring cycle of old wounds and the continual damage they pose to the future; and lastly, the emphasis on the need for social harmony to gain social prosperity. The change from dark-oriented to light-oriented made this a refreshing and wholly necessary chapter to the Final Fantasy saga.
In conclusion, FFX-2 is an essential developmental step forward, groundbreaking for the franchise and a positive indication of future projects. Well done, Square-Enix!
Five Stars.
A great game in it's own right!
5
Rating: 5,
Useful: 1 / 2
Date: December 08, 2003
Author: Amazon User
Final Fantasy X-2 is the unusual, but entertaining sequel to Final Fantasy X. What makes this game great is that it is a true sequel with returning characters and takes place within the land of Spira. The game itself is lighthearted and fun to play consisting of only three playable female characters which are: Yuna, Rikku, and Paine. The battle system is completely new and I think one of the best aspects of the game. The battles itself are faster paced which makes them more challenging, and the dynamic of the battle system requires you to change jobs mid-battle to suit your needs.
In addition, the storyline picks up a while after the first game, but still retains many of the characters from the first. Virtually all of them return as people you can talk to and consult with, which lets you know what happened to some of your favorite people from Final Fantasy X. The only thing I can say about this game that might detract from it is that it is not as dark and serious as the first game. Instead, the game is very lighthearted and humorous. Gone is the, if we don't do this the world is going to end attitude, and it has been replaced with a less serious quest. Overall a great game and really fun to play, but some may be disappointed by the alteration from the Final Fantasy X.
naaa
2
Rating: 2,
Useful: 1 / 2
Date: March 11, 2004
Author: Amazon User
I'm a final fantasy fan but this game didn't do it for me and I finally gave it away without finishing the game (very uncharacteristic).
I didn't care much for the changes and felt that almost all of them were "for the worse".
The characters and locations are the same as FFX but only the female ones are active now ... other than that everything else is different. The battle system involves changing your characters outfit and based on what they're wearing they have different abilities so each character could be a mage or a warrior or a thief ... etc, etc, based on what they're wearing.
This was nice to watch the first time but it just gets boring after a few hours and frustrating to have to "change dress" where previously you could have just switched characters in and out of the game.
The characters act goofy and say stupid things all the time.
No more eons either. The Dress Sphere is supposed to replace all of that.
There is of course a lot more to this than I'm writing here but the overall feeling I got from playing the game was "icky!" and the bottom line was that it didn't even keep my interest long enough for me to want to find out about Yuna's love-interest and the rest of the gang.
Painful,as if your being drug through the game by your ear!
1
Rating: 1,
Useful: 2 / 8
Date: January 03, 2004
Author: Amazon User
Let's clear up the first issue. Yes, it is true, the Final Fantasy games released for Playstation 2 have great graphics, yet, so does my screensaver, which is more fun to play around with. See my point? Any content that was contained in old Final Fantasy games that made the game fun or "Role Playing" has been removed from X and X-2. The game is EXTREMELY linear! It feels like just a bunch of movie scenes and dialog, linked together by the pushing of buttons with few battles thrown between. Or, it's like watching a DVD where you can't see the next scene without pushing a sequence of buttons on your remote. You are even told which buttons to push almost all of the time, and if you don't, you don't move anywhere throughout the game. Oh, and no saving or quitting until the game allows you, so put your life on hold. It turns everything in the game into chores that you didn't pick to do, as if you are being drug through the game by your ear! The battles no longer give you any time to use stratagy, and now feel as if your being pushed through the best part of the game so you can quickly get to the next stupid dialog sequence. For example... You'll watch a 20 minute movie, then push O button to make Yuna jump to see next 20 minute dialog, or run around in circles and not be able to do anything else. Remember in the old FF games where you can travel to anywhere you wanted, fight what you wanted, as long as you wanted, in order to earn money or experience? Well that is all gone now. Remember in the old FF games where if weren't strong enough to overcome a monster, you could go somewhere else to level up, and go back and kick his butt later? That is also gone now. There is no freedom whatsoever! I think the RPG dynasty of Square and Enix has ended. With great open ended RPG games, such as Knights of the Old Republic, Neverwinter Nights, Morrowind, and Arx Fatalis there is absolutely no need to waste your money on a game like this.
Great Game...
5
Rating: 5,
Useful: 1 / 2
Date: January 10, 2005
Author: Amazon User
I played Final Fantasy X (the first one to the sequal), and it was the best thing I have ever seen. I know, it sounds stupid, but I dont know how anyone could think of all this. I found the game so fun I played it for hours! Then I beat it, and I was looking to see if Final Fantasy Xl was going to come out. I found out it was on the internet and that made me mad. Then I saw this game. I liked it a lot! Every time I beat a boss in FINAL FANTASY X something more and more exciting happened. In this game you got to go back to all these places and talk to the same people! Which made it really fun! I would only buy this if you have beat Final Fantasy X. (the clothes are bad, but dont let that make you not want to buy it)
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