Below are user reviews of Enter the Matrix and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Enter the Matrix.
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Higher scores (columns further towards the right) are better.
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User Reviews (1 - 11 of 120)
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almost a waste of money
2
Rating: 2,
Useful: 0 / 0
Date: July 21, 2006
Author: Amazon User
pros:
-cool moves
-have some deleted scenes of the movie
-use "Hacking", to get more features(such as getting new messages)
cons:
-a waste of space!4 cds, 4 GBS!
- the controlls are complex
- the mouse sensitivty are different ( the speed of selecting sometime is different from viewing and sniping)
- the graphic sucks and everything is all dark
-sometime the game froze at the menu
i play alot of games and when i read about how EtM sucks, i thought, how bad can it be? well its the worst i hav ever seen.
its almost a rip off of the game "Max payne". if you get a chance to buy this game, PASS ON THAT!
Overhyped
1
Rating: 1,
Useful: 3 / 3
Date: January 27, 2006
Author: Amazon User
I have to say this is probably the most overhyped game ever released and in no way did it live up to the hype generated before its release, which only made things worse.
Sure, the graphics are good and it has a lot of features. The problem is that the developers of this game neglected the most important aspect of gaming - GAMEPLAY. Let's face it, the game has great graphics but it's not fun to play. It's way to linear and the fighting and shooting system is very poorly designed with unnecessary features. If a game doesn't have good gameplay, then graphics, features, special effects and all that other nonsense means squat. It doesn't matter how realistic it looks or how many moves you can do, if the game is not fun to play then it's not worth buying. Even if a game's graphics look almost the same as real life, I would rather play an old 8-bit NES game if the new game has no gameplay and isn't fun to play.
It seems the developers of this game just hopped on the "let's spend 5 years on the graphics and features and completely neglect the gameplay" bandwagon that so many other developers are following nowadays. It didn't seem like they were trying to make a good game, it seemed more like they were trying to impress people with all the features and graphics and just create a lot of hype to deceive people into going out and buying a useless manufactured game. They wasted way too much time with unnecessary features instead of spending it on actually making the game bearable to play.
I remember off the Matrix DVD (I can't remember which one) in the features it had a preview of the making of the game and there was this woman bragging about how "This game is like no other, each character has over 300 individual moves, it has fighting, it has shooting, it has driving" or some cr*p like that (this is partly what I mean about hype).
1) What's the point of each character having "over 300 individual moves" if all you need to do to get through the game is a normal punch and kick? Normally, the purpose of special moves is to make it easier or quicker to defeat the enemy. However, in this game, just using normal moves is just as efficient as using special ones due to the poor design of the fighting system. I did many special moves during the game and I saw no benefit in doing them. In fact I found it easier just using normal punches and kicks or just pressing random buttons to get through the game and lost even less health using this method. Now why would a player remember the combinations to do all these special moves if there is no incentive to do them? So basically, all those hours that the developers spent on programming all these 300 moves amounts to nothing since the player is not even going to use 90% of them throughout the whole game. This game would have gotten a much higher rating if all those hours were spent on more simple and fundamental aspects of the game.
2) The driving is terrible. It's not what they hyped it up to be. There is rarely driving in the game and when there is it's pretty average and arcade style. I don't feel that I have to write much more on this aspect as most people who have played the game will agree. If you want good driving, then buy Gran Turismo or NFS.
3) Don't even get me started on the shooting. This has to be the absolute WORST aspect of the game and probably the worst shooting engine in any game for that matter. This aspect completely put me off the game. If it wasn't for this then I probably would have actually bothered to beat it. I mean, for Christ's sake, WHERE'S THE CROSSHAIR??? The default mode is 3rd person and you don't even have a crosshair to aim with (and it's not even an option). HOW THE HELL ARE YOU SUPPOSED TO AIM? It's simply way too hard to aim at someone in 3rd person without a crosshair. Sure, they have an "auto-aim" feature when you shoot in the enemy's general direction, that is, if your idea of auto-aim is bullets going 5 meters off target in random directions. I mean, I'm sitting there trying to shoot a simple guard, trying to aim in his general direction without the aid of a crosshair, emptying clips of bullets that just fly off in random directions anywhere apart from the enemy, the bullets looking like something off a playstation game. The only way to get a crosshair on the bloody screen is going into 1st person mode. Sure, that sounds alright. I mean, I'll just go into 1st person mode every time I see an enemy. But guess what? You can't even move in 1st person mode, which just makes it impossible to avoid being shot. And you know what else? For some unknown reason the developers decided to make the mouse around 50x more sensitive in 1st person mode than it is in 3rd person. Way to encourage people to aim. And you can't even change the sensitivity for 1st person mode alone so it will always be around 50x more sensitive than in 3rd person mode. And when you change it so that you can actually aim at someone in less than 1 minute in 1st person mode, it becomes so un-sensitive in 3rd person mode that it takes around 10 movements of the mouse across the mouse pad just to do a 360. In the end, it just gets to the point where it's easier to just run up to someone and kung-fu them. Due to its fundamental flaws, this aspect of the game ends up as useless as the "300 moves" I mentioned earlier. Once again, there is no incentive to use this aspect of the game. Why would someone sit there for 1 minute, emptying 5 clips of bullets just to kill a few enemies, when he/she could just run up to them and kung-fu them and kill them even quicker and with even less loss of health. Personally, I can't understand why the developers would spend so much time on designing 300 moves that the player is not even going to use and not even making an effort to fix the fundamental aspects of the game. I mean, surely the developers could have spent a couple of hours placing a simple crosshair on the screen, adjusting the mouse sensitivity and actually programming the bullets to hit their targets.
Overall, it seems that the developers tried to mix a few different genres of gaming but got none of them right. Also the gaming is way too linear. I mean, I've played plenty of linear games and enjoyed them (eg. Medal of Honor series) but this game takes it to a whole new level and just becomes plain boring. The whole game is pretty much based on running through and area, killing all the guards in it and going through a door to the next area. There is hardly any variation to this. No finding keys/items, no exploring areas, no secrets, just the same old linear path with fighting the same old enemies.
So in conclusion, the developers spend a lot of time on unnecessary features and graphics but this was not enough to save the game as it is fundamentally flawed in the crucial area of gameplay. The game mixes a wide range of gaming genres but fails to succeed in any of them, once again, due to poor gameplay. If the developers spent a little less time on ridiculously unnecessary features and a little more on the crucial area of gameplay this could have very well been a solid release. Unfortunately, it just became another poor movie-adaptation to add to the ever growing list.
Not worthy of its name
1
Rating: 1,
Useful: 1 / 1
Date: December 14, 2005
Author: Amazon User
It's not that I'm not a Matrix geek. I have the trilogy, I watched the Animatrix, and I have total faith that future games released be the producers will be much more stable. The problem with this is its stability.
For a setting that involves such an extensive amount of software engineering and security, you'd expect the reality to be a lot better than it was. I've owned this game for a year and a half, and have run it on multiple machines--every single one of them has issues with it. Occasionally, I'll get it to work, and within a month it'll come up with some new crap like the sound ceasing to work.
The second problem is the general blandness of the filmstrips in the game. There are overt repeats between scenarios, too. I wasn't impressed.
Finally, let's not forget about how *terrible* the AI is, especially when you're depending on it. Success in one of the stages involves complete chance! This is DEFINITELY something I expected better from. I spent nearly fifty dollars on this game, and it was the worst purchase of my life.
If you're looking for something quality, the same company is releasing an apology (literally) titled "The Path of the One." I've seen screenshots, and it looks much more promising. Also, I've heard good things about The Matrix Online, but I haven't played it. I don't reccomend you buy this.
hey guys!!! i need help
1
Rating: 1,
Useful: 0 / 10
Date: September 09, 2005
Author: Amazon User
guys i was recommended da enter da matrix game n i downloaded it but everytime i press play, an error comes up n says full screen not found. my friend told me dat i have 2 do sumthin like change it, wat do i do?
Regular Gameplay good , but not other parts.
4
Rating: 4,
Useful: 2 / 4
Date: December 21, 2004
Author: Amazon User
I got this game yesterday and I really like it. The graphics are pretty good. The only problem I had with it was that the driving part was awful. It was overall very good!!!
FULL SCREEN MODE NOT FOUND
1
Rating: 1,
Useful: 5 / 12
Date: December 12, 2004
Author: Amazon User
If anyone can answer my problem I would be so greatful! I just bought Enter the Matrix for PC and i cant get it to work. I installed it, registered a direct X, i have windows media player 10! But all it says is FULL SCREEN MODE NOT FOUND. Whats wrong, how do I play it! Someone help me out, NOW.
Very Fun!
4
Rating: 4,
Useful: 3 / 4
Date: December 11, 2004
Author: Amazon User
Great game! I have beat the first several stages and am impressed with the depth of the action and sound effects. The driving levels aren't the best, but I really enjoyed the level where the Twins are on your tail, and also the chasing Morpheus level.
All in all, an excellent game.
I would skip the cutscenes though, they have lots of language and adult content.
was worth the money
4
Rating: 4,
Useful: 2 / 3
Date: November 20, 2004
Author: Amazon User
I bought this game on on disk it only worked in a DVD drive. It is in no way the greatest game i've ever played, but for the price it is a great buy.
Gets Old, But Still Fun
4
Rating: 4,
Useful: 2 / 2
Date: September 02, 2004
Author: Amazon User
First, I don' understand why people have problems whit this game, my computer is far from cutting-edge and it runs the game fine. I have 512MB RAM, it's cheap, get some more if this game is slow. Anyway, if you like fighting games with a storyline, this game isn't too bad. The fighting and stuff is really cool but other stuff is lacking. Shiny ran out of money and has advertising in the game, you look at ads for Intel and Cadillac, and you shoot at Escalades. I really think they should cover the basics before going as in-deph as they did with the levels that you really can't explore anyway. Well, I think that now that the game is 10 bucks, you should give it a try.
You should Enter the Matrix, but a PC isn't the best place..
3
Rating: 3,
Useful: 3 / 3
Date: July 25, 2004
Author: Amazon User
Enter the Matrix mainly follows events of Reloaded, from the perspective of 2 characters, Niobe and Ghost. Gunplay, Driving, Adventure and the trademark Bullet Time & Kung Fu, all feature here, but some aspects where done better than others.
Choose which character you want to be at the start of the game (Niobe or Ghost), and while the storylines do differ for each, some areas are the same for both characters which can be something of a disappointment. However areas to explore are vast and varied, and in some cases the setting helps add to the tension.
Note that in the Post Office shootout featured near the beginning of the game, the pillars crumble from gunshots and the design looks polished, but after this point, you start feeling the game was rushed slightly, notably with concerns to some AI and the driving sections.
The controls for this game can be gotten used to fairly quickly once you are familiar with the layout. However, I must say that they are better suited to a console system such as a PS2, and the mouse was not considered for targeting when shooting, which detracts from the user-friendly aspects of the game. Whether it is Kung Fu, driving, or shooting, controls remain consistent and are never too difficult.
Generally, graphical quality of this game does not fail to disappoint, but as I mentioned before, a slight rushjob is evident for driving scenes, which lack the same polish found in the game's early levels. A good point is, all characters featured in this game look like their counterparts. From the two main characters to the other featured characters (Smith/Seraph/Trinity), the likenesses couldn't be any better.
The motion of characters is superb. This becomes particularly important during combat, which has been done excellently. Punches and kicks flow together well, and I myself was surprised as I expected it to be somewhat rigid, but it was all smoothly captured. You have a limited amount of Focus (bullet time), but when it is used it allows for a number of extra stunts including scaling walls, faster powerful Kung Fu moves, and quicker, accurate shooting, and is visually as impressive as I had expected. Confronting an agent and firing at them is a bad idea, however, when they dodge, they don't blur like in the movies, instead they just bend very quickly, which doesn't look the same but is still perfectly bearable.
As for storyline, it is well thought out, and cutscenes illustrate what is going on very well. This all helps to detail the reasons why the characters do what they do in the game, rather than you just shooting and fighting without a reason. The characters' involvement, while not heavily featured in the movie, is key to the core storyline of the movie. It may or may not be enough to keep you interested, but both Niobe and Ghost are often doing something important (and risky) on which other characters depend, for example in the Chase Morpheus driving level. They never simply play minor roles, which is good.
In terms of replayability and content, this is both good and bad. After playing through the game as both characters, you can use codes that may be given to you upon completion in the Hacking section, which is essentially a command-line style interface where you can access 'drives', and view anything from character profiles, to information on weapons or codes for 'dropping' a weapon at a point in the game to pick up, and unlock features that affect the main game via entering or cracking of commands and codes.
While literally all of the features I had expected here were included, a feature was left out, which is included on every other system except PC: Multiplayer feature. for the console versions, Multiplayer allows 1-on-1 fights against another player, as a particular character which is automatically selected depending on the fight background. This features fights such as Trinity VS Niobe in the Dojo, or even Morpheus VS Smith in the Subway. How these could not be included is a mystery to me...
...but despite this, the PC version has an advantage over all other versions which makes up for lack of Multiplayer: Editing of character files. Because for the PC, you can view all the game's files in My Computer or Windows Explorer, this allows you to take a characters model/appearance (which is a .dcx file) and replace all the other files for either Ghost or Niobe's appearance which those of your choosing. This has to be done manually, and although it won't give you your chosen characters fighting moves, it will have their appearance, and allows you to play as characters not even featured in the Multiplayer for consoles, such as the albino Twins, or any of the agents (you can even edit other normally non-playable characters, like replace Sparks with Morpheus (!) This has to be done manually, so take a look at a character editing FAQ to learn how to do so.
With all the combinations you can have when editing, it could make the PC version last the longest of all versions of Enter The Matrix, but if you don't feel like tampering with the files/don't wan't to play as unplayable characters, and you have a console, I recommend you get this game for your PS2, Xbox or Gamecube. This may not be everyone's cup of tea, because from an unbiased point of view, it's hard to give a game of this type, a rating. It really depends on what aspects of a game you like and how much you're into the Matrix trilogy. Some may love it, some may hate it, so I'll settle for 3-star rating, but if you're a die-hard Matrix fan, and/or you don't have a games console, I would recommend this. In addition, those with some cash to spare who are absolute Matrix completists (or felt totally cheated that they couldn't play through the console game as the main characters of Reloaded), you could always get a second-hand copy of this and edit the game to your heart's content - Merovingian VS the Keymaker anyone?!
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