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PC - Windows : Command & Conquer: Tiberian Sun Reviews

Gas Gauge: 83
Gas Gauge 83
Below are user reviews of Command & Conquer: Tiberian Sun and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Command & Conquer: Tiberian Sun. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 79
Game FAQs
CVG 90
IGN 80






User Reviews (1 - 11 of 132)

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First time user

5 Rating: 5, Useful: 0 / 0
Date: September 16, 2007
Author: Amazon User

I first tried Command and Conquer Tiberian Wars at my brothers house. I tried to load that game, but my computer hardware was not adequate. So I ordered Tiberian Sun which is compatible with my hardware. Since I haven't played the Command and Conquer series much before, I don't have much to compare it to. But this game is loads of fun even if it is very frustrating. Even in Easy mode some of the levels are really difficult until you figure out the right strategy. I was forever on the destroy radar array level until I finally discovered there was a back way in. Anyway, the game is lots of fun and takes a lot of thinking to play.

Awesome, Awesome, Awesome!

5 Rating: 5, Useful: 0 / 1
Date: February 07, 2006
Author: Amazon User

I don't care if you are a novice gamer, a weak gamer, gamer with poor taste, half blind gamer, have no discretion or discernment this game is totally rock'n awesome! Some don't know a good game when they see it but there's no mistaking one like this. I have played every single C&C game made so far and none disappoint, and that's a fact! Even for those who, like I said before, don't know a good one when they come across it. Tiberian Sun is so detailed and graphically amazing anyone who says they don't like it either never tried it or have an alterior motive, call me on this, I'll prove it. Yes, I do defend all the games that are far ahead of their time yet don't get due respect, especially if a goof gamer tries to run them down. I've noticed that a lot of people run down certain games b/c they aren't good enough to play them or smart enough and that's fine, everybody has their own style and strengths but don't trash a game just b/c you're no good. Don't listen to those in opposition to TS, it is worth whatever it takes to get and play. This is a strategy game that got me addicted to strategy games. The only problem I have with this one is that WS didn't create a sequel.

Same as the original

3 Rating: 3, Useful: 1 / 2
Date: February 17, 2005
Author: Amazon User

Remember Command and Conquer, the real-time strategy that lets you build a base, a lot of units and rush the opposing force? You'd think the developers of the original would come up with some innovative game play for the sequel. While maybe they can, they didn't here. Not only is the game play unchanged, it suffers from a weak story, poor balancing and computer AI and several small problems.

The single player campaign story, what there is of it, is just a jumble of scenarios without much to tie them together. There are characters and things happen to them but but there isn't a story progression to follow. You fight over here, you fight over there, then it's the final battle. In fact I reached the end of the GDI campaign without realizing it. The live video cut-scenes should have helped create a rich back-story but writing this I can't remember any of it.

There are balance issues particularly with NOD units and structures. A NOD 'super laser' structure can destroy almost anything with one shot but the NOD artillery is completely unbalanced. With a long range and a big punch, the artillery is can wipe out any ground force, and is unstoppable even in small numbers as long as a small anti-air backup is nearby.

The computer is an easy opponent. It doesn't rush but sending units at piecemeal, a handful at a time. It doesn't protect it's harvesters either, once you locate them it's easy to cut-off the computer's resources. The computer showed some initiative just once: During a NOD scenario several GDI engineers rushed my base taking several of my structures. I was so surprised it nearly wiped me out but building a good perimeter stopped later rushes. In the scenarios that followed the engineer rush never happened again. I didn't try any higher difficulty levels, maybe the computer plays better there.

Large maps are hard to manage, the game tell you that an offscreen unit is lost but not where the unit is. Some scenarios seem designed to simply frustrate you with a huge map and a timed objective with no direction as to where to accomplish it. In the end the game is all about the mass rush, once you build 50 or medium strength units nothing the computer can't stop you. On the technical side this game ran perfectly on Windows 2000.

If you're looking for more of the original Command and Conquer this game's for you.

Most Important PC Game Ever!!

5 Rating: 5, Useful: 1 / 1
Date: October 18, 2004
Author: Amazon User

There are so many reasons this game was so good. First of all, its like five years old, so its like a old platinum hit. second, it is still fun, though i havent played it in about a year. Lost my copy, and all my other copies( you can copy the cd to play on LAN and the cd works) and i just said no, its time to move on, but i am still here to make my piece with it. Anyways, this game was the first REAL FUN war game around. Starcraft was ko by then. This game only lags if you have like a million guys on the field, (I mean a million) and then they all die, and it stops lagging, and then you buy another batch to send into the grinder. Its fun when you wall off a tiberium patch, and then send in the infantry! Just walk around and watch the butts be born(technically theyre called visceroids). Then when theres enough, (...)mutate into a huge killing butt--- warning all butts are violent and extremely dangerous.

Tiberian Sun is still the best of the C&C/Red Alert series!

5 Rating: 5, Useful: 1 / 2
Date: March 20, 2004
Author: Amazon User

When it comes to single-player (solo) gaming, Tiberian Sun is the best of
the C&C/Red Alert series! Why? Let me count the reasons.

Tiberian Sun missions are the most varied and interesting. It isn't all
about building up a base and destroying the enemy's base. When you play as
a GDI or NOD, you think one side really is superior (I thought GDI was
until I realized NOD had better defensive base capabilities). The units &
vehicles were really ahead of its time when you compare the game to RA or
RA2. And lastly, TS really was harder for me compared to the other series.

When it comes to multi-player (online) gaming, I imagine that TS is the
best to play with too, although I imagine that NOD gets played an
overwhelming amount due to its superior defensive base technologies and
offensive weapons (stealth, artillery, destructive chemical weapons,
lasers, burrowing, etc). The only good thing I can think about GDI is if
someone gets to build too many bombers, then GDI will attrition NOD to
death.

One of The Best Games Ever

4 Rating: 4, Useful: 1 / 1
Date: November 25, 2003
Author: Amazon User

I never liked strategy games but this one is different. Great graphic with blood and corpses when you bomb or kill your enemies. Gets harder as you play but if you plan out your assault then you'll definately win the mission.
Great music and reminds me of the creatures game music.. same company..

This game is excellent!

4 Rating: 4, Useful: 1 / 2
Date: August 25, 2003
Author: Amazon User

I bought this game after borrowing RA2 from a friend and I decided to buy TS because I had played it before and it was really good. It has a rather small display which lacks in detail but is perfect to see what is going on. The units have variety, but GDI and NOD are a bit too similar, for instance both sides have the same type of MCV, but on RA2 they are different. It's just aesthetical. But some units are so [incredibly awsome] that they alone can keep you glued to the screen for hours, trying to devise a strategy to take them out. I find that NOD Banshees or GDI Orca bombers in groups of five or six can be used to take out the enemy MCV, then the other buildings. The NOD Artillery are really good defense and attack if you can afford to support them with Mobile Repair Vehicles and some sort of tank (Buggies do well, but die fast). The Component Tower idea is a bit stupid though. GDI Firestorm Defense is good but annoying and the walls are annoying to build (piece by piece, unlike RA2) and annoying to repair. The in-game movies are a bit disgusting, but the soundtrack is really good. Overall, it is a great game and one of Westwood's best productions.

IT'S GOOD, BELIEVE ME!!! (the games cooler than some say)

4 Rating: 4, Useful: 0 / 1
Date: July 08, 2003
Author: Amazon User

I'm a die hard Blizzard fan and for all of my knowlege, Starcraft is the best game for the pc, EVER, PERIOD. When I saw Tiberian sun for the first time it seemed as if they were trying to convince people that when you rip-off a well known software company (Blizzard in this case) you get an awesome game. However I DIDN'T think the same. For a while i HATED the thing. But like many games I start out hating, it eventualy becomes one of my favorite games. This game is actually one of the only games i play now (behind Starcraft) while I wait lustfully for C&C generals. anyway, unlike what some people say it doesn't need to be like all good games with upgrades and such. And only having 2 races with slightly idetical troops is kind of a refreshing break from all thr sci-fi stuff. In my mind it's more like REAL, down to present day/near futureish combat. It's actually one of the ost unique games i've played that isn't horrible beyond belief Though it isn't THAT good of a game, i still give it 4 stars and any1 who thinks otherwise should just keep playing it until thay start to like it.

I like it less than Red Alert

1 Rating: 1, Useful: 0 / 7
Date: April 07, 2003
Author: Amazon User

I thought Red Alert was a pretty fun game. This was just a clone of red alert though. The people that make C&C need to come up with some more ideas. All the C&C games are exactly the same. I didn't like Red Alert to start with so Tiberian Sun has to be worse.

Dont bother

2 Rating: 2, Useful: 0 / 4
Date: March 08, 2003
Author: Amazon User

Well, if you have Red Alert 2 - or are trying to get into the C&C world - this is not where you need to go. Red Alert 2 is WAY better. As for TS - its repetative, meaning once you beat both clans (you are one, or the other - and thats IT) missions (if you bother) you will probably never play it again. There are no add ons worth a darn, there are no special units to get excited over...its confusing, its slow, it has silly premesis behind it, and- its just no fun...PS: I have been told to stay away from GENERALS too - RA2 forever!


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