Below are user reviews of Real Myst and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Real Myst.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (31 - 41 of 65)
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Best Game Ever !!!
5
Rating: 5,
Useful: 4 / 5
Date: May 01, 2001
Author: Amazon User
I can't believe the number of people who find it hard to get around in RealMyst. I'm over 50 years old and don't have that much gaming experience, but I found that getting around was quite easy. And the Graphics are incredible! In the Stoneship Age, I actually felt damp and cold and hurried to get in out of the rain! In the new Rime Age, I was freezing, but soon warmed up when I lit the fire and the ice started melting from the walls! And the sound was also fantastic. Finally, the water lapping at the docks sounded like water. I knew what I was hearing without having to look around. This is not a step backwards, but a very ingenious remake of the original. It made me want to go out and buy Riven, which I did. I wish they could make "RealRiven".
It does require a lot of video memory and a good sound card, and some of the areas are quite dark. But, I still highly recommend this game!
I wish more companies would put out more non-violent games like this -- games that make kids think instead of getting excited over how many people or aliens they kill!
This game is worth every penny -- and should have been advertised better!
Protector of Magic
5
Rating: 5,
Useful: 3 / 3
Date: June 17, 2001
Author: Amazon User
This was the most incredible game I have ever played!! Adventure, Emotion, Beauty, Strategy, and a little bit of Horror. The scenery was enchanting, breathtaking. Playing it made you feel like a REAL hero (I sometimes even caught myself nodding and verbally responding to things that were said or done in the game). I recommend this game to anyone, because in this game, you are not only saving the world and the imagination, you are also saving the world of imagination.
Simply the best Myst game ever
5
Rating: 5,
Useful: 3 / 3
Date: January 02, 2002
Author: Amazon User
Please understand you have to have a computer that can handle the requirements of this game in order to run it. I have a 1ghz Athlon, 256 megs of ram and a GeForce 2 card. I did the full install so I only need the CD to get the game started, the rest runs from my HD. I have never had a game run so smooth or submit as gorgeous of graphics. This is now the only way I will play Myst. It's that good!!
realMyst
4
Rating: 4,
Useful: 3 / 3
Date: March 09, 2003
Author: Amazon User
Not as good as the other two, but definitely worth playing. The Rime age is AMAZING. It makes the whole thing worth playing. The Selenetic Age is another of my favorites. I was also a little disappointed because almost nothing happens at the end, but, thank goodness, there's a sequel. VERY nice graphics.
Good, but not as good as the other 2
4
Rating: 4,
Useful: 4 / 8
Date: October 10, 2002
Author: Amazon User
I started the Myst games with Exile, and worked my way down to Myst, Real Myst.
I won't tell you the story, (you've probably heard it from all the other reviews anyway) because discovering the story, and whats going on is half the fun!
But i have to tell you that i love, and i mean love Riven and Exile, and i thought that RealMyst would be awesome, but i couldn't help but be dissapointed. Its not the full 3d format, some people would call that annoying, but i don't think its that bad, but its just that the ages aren't half as incredible as in Riven and Exile, and the game in general is just not as good as the sequels. Maybe its just because i basicaly knew the storyline before i played it. But whatever it was i just didn't find it as good as the others.
And by the way to returning Myst fans, the new Rime age is a big dissapointment, its so small!
Anyway, its worth the price, but just letting you know that its not all that.
And if you haven't played a myst game DON'T READ THE STORYLINE! Discovering the story detective like is half the fun. And that goes for all myst games.
64mb ram, I don't think so-
4
Rating: 4,
Useful: 2 / 2
Date: March 03, 2001
Author: Amazon User
This is the most beautiful game- I feel as though i am there, on the island! This game would have recv'd 5 stars from me, however, my 'slow' PIII 550mhz processor, and 64mb ram can barely handle it. I guess its time for a mb ram upgrade, like to 550mb.
Absolutely stellar!
It's Like Having Road Rage!!
3
Rating: 3,
Useful: 2 / 2
Date: April 25, 2001
Author: Amazon User
Let go of my mouse and let me turn! I pointed staight at the object and went forward only to run into the door jamb. I have been a MYST fanatic since inception. I had already bought 4 MYST games and Riven when I bought the RealMYST since I had just bought a new system. I am so disappointed. It is so difficult to get around in that it detracts from the beauty of the new game. I'll always love MYST - (I still have my other 4 games) - and I hope that EXILE, if in 3D, is a lot easier to get around in.
Good job!
4
Rating: 4,
Useful: 2 / 2
Date: October 05, 2001
Author: Amazon User
A nice addition to the Myst world, and a relief for those of us who wanted to see what the ship looked like coming out of the water. Some of the cut scenes were filmed anew, which is a bit of a relief, and there's a small added world (Rime) as a prize for having won the game; otherwise it's all original stuff. If you didn't like Myst you won't like this either; but if you're a Myst fan who's already finished Myst 3, you'll be pleased.
What's Wrong With Everyone!
2
Rating: 2,
Useful: 7 / 20
Date: December 16, 2001
Author: Amazon User
Don't get me wrong, I consider myself to be a pretty die-hard Myst fan, and I love all of my fellow reviewers with as much of my soul as I can muster, but I feel the need to issue a complaint about this wretched piece of junk that calls itself a game!
When I first saw Myst, I thought it was the most amazing thing I had ever laid eyes on, I was reminded of La Jetee, the old Chris Marker film in which we are given thirty minutes of still photographs telling a love story across time, space, death and reality. The film as well as the game opened the door for a whole new kind of narrative, one that was not reliant on the spectacle of motion. So, when I saw and purchased this game, I was weary of its potential offense. My weariness was not in vain as I asked myself:
DOES IT NEED TO MOVE? Just because a picture is worth a thousand words does not at all mean that fifteen or more pictures a second, sixty seconds a minute, sixty minutes an hour, nine hours a typical playing session does not mean that the game is worth up to and including 500 million words! Frankly, I can only think of two: PURE DRIVEL!
Anyone ever hear of the Kuleshov Effect? The Homeric Exposition? The Triptych Manifest? The Neurological Function of Visual Closure?
No?
Well, basically they all refer to your brain's ability to put two and two together to make four. You see one image immediately followed by another without viewing any of the action that exists between them, just like when in a movie our POV changes from one character facing right to another character faving left. This make sense to us because, by our brain's ability to fill in gaps in the action, we assume that these two characters are looking at each other.
What, you can't tell what has happened between two images of a library in which one image shows the library-as well as its surroundings-as appearing closer to you in the frame than in the previous image? YOU'VE MOVED FORWARD, (...)
Okay, perhaps I'm being a little too cruel, but it just annoys me to no end that there are those out there who feel that making still images move (rather than simply appreciate the beauty they present to you in stillness) somehow enhances the visual awe of art. Maybe if you have only a passing interest in the Myst mythos, and you enjoy solving puzzles far more than viewing such fine specimens of computer aesthetics, perhaps you will enjoy this game, otherwise, stick with the original and its sequels.
I'm sorry I was angry, it's just that, as a filmmaker looking to altnerative, mold-breaking techniques of entertainment, I felt the need to uphold the integrity of the Miller Brothers, and the good sir Marker.
A pleasant surprise
4
Rating: 4,
Useful: 2 / 4
Date: November 19, 2000
Author: Amazon User
I haven't played the retail version yet, so my commentary is based on the Stoneship Age demo. Years ago I played the original Myst and was captivated. Recently some friends and I downloaded the demo with low expectations. Three hours later we were still playing, all captivated. Freedom of movement is something I always wanted in a game like this; it dramatically quicken and sustains your suspension of disbelief. Graphically the demo was simpler than I would have liked, but I compared the environment to screenshots of the original game and found the texturing to be more realistic and the architecture basically the same. The slight simplifying of geometry is compensated for by dynamic weather and lighting, and moving scenery. The feeling of exploring underground, only to submurge in the middle of a pitch black thunderstorm is unlike any other game I have played. I actually felt unsafe outside, and lingered in the doorway until it became light again. The sound is very well done too. I am not completely pleased however. I think that the engine could have been pushed further, and it seems like laziness on Cyan's part to simply recreat Myst. It would have been nice to see another Myst game designed from the ground up to work with this engine, and perhaps this is in the works already.
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