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Nintendo Wii : WarioWare: Smooth Moves Reviews

Gas Gauge: 83
Gas Gauge 83
Below are user reviews of WarioWare: Smooth Moves and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for WarioWare: Smooth Moves. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 91
GamesRadar 80
GameZone 81
1UP 80






User Reviews (1 - 11 of 140)

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Party fun for kids and adults

4 Rating: 4, Useful: 84 / 86
Date: February 19, 2007
Author: Amazon User

I own a Wii and an Xbox 360. I am coming to the realization that the reason why I have these two consoles is not just because I wanted the exclusively licensed game content for each (such as Zelda on the Wii or Halo on the Xbox), but it's becoming more and more apparent to me that the Xbox is my single-player console, and the Wii is my multiplayer console. I tend to play immersive first-person single player games that take advantage of the HD graphics and audio power of the Xbox 360, while the Wii is generally used to play multiplayer games, especially when we have friends over.

This game will not disappoint on that front. The action is frantic and hilarious. The microgames consist of dozens (Nintendo claims around 200 in total) of different tasks centered around a number of "forms" or starting positions. For instance, the first form you will encounter is the Remote Control, and you hold the Wiimote just like you're holding the TV's remote control. From this position you might be tasked with accomplishing anything from tossing some stir-fry in a saute pan to flipping pancakes, or shooting cans or even bouncing a tennis ball on a racquet. There are forms like "The Handlebars" where you hold the Wiimote crosswise with both hands, or "The Diner" where you hook up the nunchuk attachment and hold the two controllers like a fork and knife.

Pretty much every microgame is timed to last just a few seconds so you have to think - and act! - quickly. The more you play, the better you'll recognize the challenges, but that doesn't mean they're easy! Each type of microgame generally has at least three levels of difficulty, and in addition to getting harder you'll typically find that either you have less time as you get farther into a series of challenges.

The single-player game is really just about introducing the various forms and unlocking different activities, culminating in unlocking the multiplayer games. You should be able to complete the single-player portion in an hour or two to unlock multiplayer mode.

Multiplayer mode offers additional games (two to start, and playing through each one unlocks another game, which unlocks another, for a total of 7 or 8 multiplayer styles that accommodate anywhere from 2-12 players, depending on the game. This is where what I see as the first real shortcoming of Smooth Moves comes in... you can only use one Wiimote at a time. It seems pointless to force player to pass the Wiimote back and forth (especially since the action is usually happening fairly quickly, and Nintendo insists that you must wear the wrist safety strap, which can make it sometimes difficult to get ready in time for your turn). Allowing the use of up to 4 Wiimotes would be much preferable.

If you are not into the multiplayer experience, then you will definitely want to pass on this game. It's a fun game to run through, but after a few hours you would be bored out of your mind. This is primarily a party-oriented game for 2-4 players (though as I said, some games allow for up to as many as 12 players taking turns). It's kind of like the popular card game Uno.. not so much fun for two people, and much better with four - the more people you get playing the more fun it is for everyone. A lot of the games cause you to do crazy things that everyone will be laughing about so it's not a lot of just sitting around, waiting for your turn.

Amazing Fun for All Ages

5 Rating: 5, Useful: 62 / 63
Date: January 24, 2007
Author: Amazon User

I think the WarioWare games are brilliant. They are short, great fun, perfect for all ages, and incredibly inventive!

If you've never played WarioWare games before, you're in for a treat. These are definitely games that text your reflexes as well as your mental quickness. You are shown a silly situation in kid-like graphics and given only the barest of hints about what to do. You might see a man's face with beard stubble. You have to figure out that your task is to shave off the stubble before the timer runs out. You get 3 seconds.

Half the fun in this is laughing your fool head off as you try and fail to figure out the key to the puzzle - and then doing it fast enough to win. Each of the puzzles gets more complex as you get deeper into the game. Maybe the first time around you just have to dodge one ball with the marionnette. Then later you have to dodge two, or three. You'll be busy slashing with your samurai sword, balancing brooms, tracking down hidden people with a flashlight, and much more.

In addition to these games, there are also several mini-games you can unlock. You can play a fascinating breakout style game with a never-ending tower. Try balancing falling tetris-like shapes on a narrow board. There are TONS of profiles here so you can have friends over and let them create their own profiles. Some of the games even involve your Mii characters!

Let's see, what complaints can I have about this. The graphics are really cheezy - but they're *meant* to be cheezy. It adds to the cuteness of the game. There's really no plot. The plot is really that you have to complete a series of mini-games before the timers run out, and then get through a 'boss' which may or may not be challenging. Who cares, the games are all fun by themselves.

Add on to this the numerous ways you're told to hold your controller - like a samurai sword, like a mowhawk on your head, like an elephant trunk on your nose, like a waiter's plate. The variety is great fun - and the droning, zen-like voice that gives you the description of what to do is hilarious.

Highly, highly recommended for all ages!

Really Silly. Really Fun!

5 Rating: 5, Useful: 34 / 36
Date: January 29, 2007
Author: Amazon User

This is definately a polarizing game (as you can tell reading the reviews). This is the second game I've purchased for my Wii, and I think its a blast. Here are some observations:

1. Definately weird. The story lines are zany, the actions are very silly and funny. Yeah, some of the tasks are kind of gross (picking a nose hair, for example), but come on... If this is offensive to you, you really need to get a life.

2. Graphics: I can't believe people are complaining about the graphics. The game is beautiful. Scenes range from high-end anime to Atari 2600 style block graphics. The graphical depth and complexity is absolutely amazing. I have a feeling the folks complaining don't "get" art museums.

3. Multiplayer: Can't comment yet... still working on the single player.

4. Kids: I'm 33, and I love it. We had friends over this weekend, and their 7 and 10 year olds picked up the game right away and had a blast.

5. Music: The music and beat of this game are addictive. Just try to tell me you weren't dancing along with the cheerleaders.

Overall, I think the game is amazing. If you're the type who only likes photorealism, and for whom gaming is serious business, I don't think this is the game for you. If you have an imagination, and aren't too inhibited to perform some silly moves, give Wario a shot.

Great effort. Not my kind of game though.

3 Rating: 3, Useful: 15 / 16
Date: February 21, 2007
Author: Amazon User

The best part of Warioware: Smooth Moves is trying to decide in a few seconds what the game is asking you to do. This can be a lot of fun initially, but the suspense wears off when you are no longer challenged by the three-second mini-games. I look for challenge and replay value above anything else in a game, because if it's too easy and/or forgettable, what is the point in investing in the game? For group gatherings, I prefer the free Wii Sports game suite that comes with the Wii console over Warioware: Smooth Moves.

Another reason that I don't find the game very appealing is that it has an attention-deficit quality to its design. Directions for performing mini-game tasks are presented for the duration of a second, and the subsequent game lasts around 3-5 seconds. After a dozen or so mini-games, there is a boss game that tends to last longer, but it doesn't have to. This kind of frantic change in perspective is the motivation behind the entire game, and if you aren't interested in that, the game doesn't offer you much.

On the positive side, the game does make great use of the Wii remote, and the presentation has a decent sense of humor. I admit that some of the mini-games made me laugh because they were either completely absurd or cute. The graphics are variable in quality, but they are purposefully tailored to each mini-game.

The story behind the game is quite silly and irrelevant to the game play, and the story mode of the game is quite short. Within an hour, you should be able to perform almost all of the different uses for the Wii remote.

Overall, I recommend Warioware: Smooth Moves as a rental first. I find the game to be overrated, and I'm certainly glad I didn't trust the reviews and dole out $50 unnecessarily. The game makes a good effort to incorporate the Wii remote, but I lost interest quickly.

A very fun game for the entire family !!

5 Rating: 5, Useful: 12 / 12
Date: January 17, 2007
Author: Amazon User

Okay for those reviewers that give this game a bad review because of the graphic, then you are not a true Warioware/Nintendo fan!

The graphic on the warioware has always been like this, retro classic, simple, yet maybe stupid, but that is the whole point of this game. Wii never intended to make its console the next gen graphic powerhouse, but instead it is it's innovation ideas of game play that make WarioWare stand out all the time.

Warioware for gamecube, for DS were awesome title! For wii, although sometime you have to make some awkward positions, but that IS the fun/core of this game. If you are looking for Warioware to have fancy 3D graphic like PS3/Xbox360, look elsewhere, but if you want some fun with your family and friends, this is the best Wii game out there right now to have some major fun with!!!

Great family game!!

5 Rating: 5, Useful: 10 / 10
Date: January 24, 2007
Author: Amazon User

If your enjoyment of videogames comes from high quality graphics, you'll be disappointed in this game. However, if gameplay and hokey fun are what you want, this is your game. This is the one game we've purchased for the Wii that is fun for everyone in our family. The early levels are easy enough for my youngsters (first grade), but get progressively difficult to entertain the adults. Good for manual dexterity. Personally, I still prefer the Rayman Rabbids game, but this title is better for younger children and the mini-games are much easier to master. You know...I'd never considered fingernail clipping to be a working game premise...

Serious Spastic Fun

5 Rating: 5, Useful: 10 / 10
Date: January 20, 2007
Author: Amazon User

This is the ultimate ADD game. You get to play 5 second game after 5 second game (maybe it's more like 3 seconds). There is a lot of creativity in how to make the controller do different things and there is a lot of humor in this game.

It's mostly 2d. The story/plot is mostly silly but the intros to each of the ways in which you hold the controller is brilliant.

I just finished Zelda a few weeks ago and loved it. This game, on the other hand, allows for progress in 2 minutes to 2 hours. I'm 39 and my daughter is 10 and we both have had fun playing this game together. It's also a great party game (once you unlock the multi-player mode).

There are a few micro-games where the controls just seem out of whack, but that does not take away from the enjoyment of playing the game.

Don't buy this game looking for anything deep or significant. Do buy it for some fun.

And look forward to future WII games that build on the creativity of using the controller forged in this game.

At E3...

5 Rating: 5, Useful: 23 / 35
Date: June 28, 2006
Author: Amazon User

I went to E3 and I was one of the luckiest to get to Play WARIO WARE SMOOTH MOVES for the wii. IT was easy, insane, and something everyone can pick up on in a number of seconds two thumbs up! (And for those of you thinking: How can a kid go to e3 i'm really a 23 year old who doesn't have an amazon account and I wanted to not sign up but write a review.) I'm sure I'll get this right when it comes out. WII ROCKS!!!

Wario-Ware Smooth Moves

5 Rating: 5, Useful: 11 / 13
Date: June 03, 2007
Author: Amazon User

This game has been rated by several reviewers (Gamespot, IGN) as the best game yet on the Wii. I would have to agree. This game is sooooooo much fun, and it is hilarious. There are over 250 "micro-games" which on average last about 5 seconds. This is not a problem, however, since there are just so many micro-games. You can unlock all sorts of games, like baloon trip, and brick stacking. (These are just longer more fun versions of the one you see in-game. The only thing that is bad about this game, is the length. You can probably beat it in an hour or two. This isnt a bug problem, for there is soooo much to do after you beat it. One cool character that yu play is an alien of some sort, in which you use the Wii Remote, and the nunchuck...very fun. There also is a multiplayer mode. Where there are 4 types of games to play. My favorite, is the survival, where you can use up to 16 or 24 players(cant remember which), and you are basically in a death match. They use your Mii and put it into an angle, and if you mess up on one game, your dead.
I recommend this game to anyone...buy it...fun to play with your friends.

Too short to be sweet.

2 Rating: 2, Useful: 9 / 10
Date: April 23, 2007
Author: Amazon User

This game, I must say, was incredibly fun. The controls were easy to get the hang of, and the instructions were very amusing. However, and hour and a half later, the fun was over, because we had finished the game. Yeah, that's right, BEAT THE GAME. I hadn't entirely given up hope yet, though. I mean, it's the Wii, so the multiplayer must be good!

Wrong. The multiplayer mode in this game, what should have been the selling point for this product, was actually the deal breaker. If you are familiar at all with the Wario Ware genre, you know that it is a series of minigames. Well, for those who don't know, these minigames are around 5 second long each. Now, the multiplaer mode in this game takes on the form of a battle between the players, where one tries to outlast the other. The thing is, they have you switch off and take turns, instead of both going at once. Here's where the problem is; there is no second controller option. You actually have to pass the wiimote back and forth, which is very hard to do in the 2 second span between each 5 second game. So it ends up being this impossible juggling contest, and half the time losingbecomes your opponents fault because the damn strap got stuck (and you have to use the strap, because some of the moves require it). So the multiplayer is waaaay too frustrating to bother with.

Maybe if this game were like ten dollars it would be a good buy. But an hour and a half or so of game play with no other real features is NOT worth more than that. Do yourself a favor, kids, and rent it. You'll feel better in the morning, when you still have some money for a game that will last longer than one afternoon.


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