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Nintendo Wii : WarioWare: Smooth Moves Reviews

Gas Gauge: 83
Gas Gauge 83
Below are user reviews of WarioWare: Smooth Moves and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for WarioWare: Smooth Moves. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 91
GamesRadar 80
GameZone 81
1UP 80






User Reviews (61 - 71 of 140)

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Crazy Fun!

5 Rating: 5, Useful: 2 / 2
Date: February 06, 2008
Author: Amazon User

What a great game! We rented it, and now the kids are begging me to buy it. And I will. I had no idea what to expect from WarioWare, so that's why I rented it. What we found were short, fast-paced funny games that had the whole family laughing. Who knew five-second games could be so much fun and so entertaining? Can't wait to buy it and play some more!

fun for everyone

5 Rating: 5, Useful: 2 / 2
Date: December 30, 2007
Author: Amazon User

I love this game! I don't consider myself to be much of a video game person, but I am hooked on this one. I was really surprised at how much fun it is. The games are so funny and some of the graphics are a scream. The Wii-mote control on this game is pretty accurate, which makes it easy for those new to the Wii to pick it up.

This game was not really my thing -- too frenetic!

2 Rating: 2, Useful: 3 / 5
Date: February 08, 2007
Author: Amazon User

I read the reviews here and decided that I would give the game a try. I really felt that this was for a much younger audience. I played it for a couple of hours and worked through the mini-games but found myself getting bored. I could DEFINITELY see how this would be a good party game or an ice breaker. I decided to resell my copy and buy something else like Elebits (which I really enjoy).

I cannot pinpoint what bugged me most about this game except that I think I was expecting a lot more. No love lost, I know that a lot of people really enjoy this game. I personally am having much more fun with Sports, Elebits, and the Trauma game.

Fun for all ages groups

5 Rating: 5, Useful: 3 / 5
Date: March 11, 2007
Author: Amazon User

This game was bought for my niece and my two 30+ sisters play it as much if not more than she does. Easy to play, fast paced and fun.

short and repetitive

2 Rating: 2, Useful: 4 / 9
Date: February 09, 2007
Author: Amazon User

I am a PC gamer, never owned/played console games before. I enjoy the Wii Sports on my brand new Wii quite a bit, although it is clear they are not full fledged games. Smooth Moves is the first title I actually bought. Started playing today and completed the single player mode in only about 2 hours! Although the multiplayer mode is available, it has the same set of minigames as the single mode. It seems to me that fifty dollars is a very high price for what is esentially a 2-3 hour game.

I also cannot tell that I had much fun playing through the game. It certainly keeps you busy and the usual gamers urge "to get to the next level" is the only thing which kept me going. The minigames graphics do not have a single style and often look like they are drawn by first graders. I cannot see how this is "the whole point" of the gameplay. There are indications that the studio cut some corners in making this title: for example, there are two sets of minigames with Jimmy T (Disco Guy), one with little cats and the other with dogs. The cats and dogs are dancing exactly the same in both sequences and the only thing which was changed was their heads.

After playing though this game I feel tired and exhausted. I wasn't expecting much and somewhat prepared by the negative reviews here, but I am still dissaponted.

Seizures...

5 Rating: 5, Useful: 4 / 9
Date: October 19, 2007
Author: Amazon User

If you don't have ADHD, you will soon if you purchase this game. If you have a drug, or several, drug addictions, this game is for you, or if bright, fast moving colors are your thing. This really is a fun game for anyone, super weird though.

A bunch of random 2-5 second games, not that great

1 Rating: 1, Useful: 7 / 22
Date: February 01, 2007
Author: Amazon User

This game is just a large game of reaction games. There are very few minigames you actually get to do something that lasts longer than the 2-5 seconds. There are a few that got laughs but most of the time you have to do them so fast you don't have time to process and by the time you finish you are on to the next one. I couldn't get this to work with 2 wiimotes so I had to share one, and with the fast pace it was a pain. I think the new Wiiplay will far outshine this when it is released. This game is way overhyped and overrated. Myself, my 2 nephews agree.

Hilarious and fun for the whole family (Review from son)

5 Rating: 5, Useful: 3 / 6
Date: January 20, 2007
Author: Amazon User

This is a wonderful game and very funny the stances range from a normal remote sance to the mohawk stance holding the remote above your head. The whole family loves it and we fight over whos turn it is at times. I recomend this game to all if you want to have a good time. this game could range to a good 150+ hours to beat. You also get 16 different slots. Even mom loves to play this game and she isn't big on playing video games. This game is definatly worth the money!

It's a Wii, Wario, and I love it.

4 Rating: 4, Useful: 2 / 3
Date: February 21, 2007
Author: Amazon User

Just under two years ago, Nintendo introduced their new Nintendo DS handheld in style. Wario Ware: Touched!, which contained 180 wacky "microgames," was the perfect way for DS owners to reach out and touch their new handheld in ways they'd never thought of. It's early 2007, and as Nintendo Wii owners finish up their Legends of Zelda, it becomes that time again. Wario's back, and he's back with that same ridiculous style, creativity, and grace that makes his green clouds of flatulence as pleasant as a field of roses.

Wario Ware: Smooth Moves turns your Nintendo Wii remote into...well, into just about anything you could possibly think of. The game uses 21 different poses, and each one is introduced as the game progresses. You'll drive cars with the "Chauffeur" pose, holding the Wii remote like a steering wheel. What if you're attacked by a ninja during the night? Well, you'd give him a good lashing with the "Samurai" pose, of course! Maybe you'll have to balance a broom on your hand with the "Waiter" pose, or use a flashlight and find characters with the "Remote Control" pose, holding the remote...well, like a remote! Just like the Touched!, Smooth Moves! uses simple mechanics that are sometimes only difficult because the player thinks too much about what it is that he or she is supposed to do. One of the poses, the "Discard," is as simple as putting the remote on a solid surface (like the ground) and picking it up at just the right time.

Deserving a paragraph of praise all on his own is 9-Volt, the Wario Ware veteran with Nintendo-flavored microgames. 9-Volt had some classics before, but makes a valiant return in Smooth Moves! with microgames that really take you back in time, popping in SNES cartridges and even playing a few levels of Star Fox with the remote. You'll catch fish from Animal Crossing: Wild World, fly in Balloon Fight, slap paws with Nintendogs, and douse flames in Super Mario Sunshine. What a wonderful collection of microgames!

The surprise this time around is that each character doesn't use a specific pose. Each character in Touched! had a unique control mechanic, and Smooth Moves! switches things up a little, forcing the player to think even faster. As the game progresses, the player might be using the Thumb Wrestler pose one moment, only to switch things up the next moment and hold the remote above his or her head with the Mohawk pose. In fact, 9-Volt uses all 19 of the normal Wii remote mechanics! This makes Wario Ware: Smooth Moves! even more intense than its predecessors, adding some extra excitement to the game.

With that said, the ways that the remote is used are all quite creative, and the microgames themselves are just as hilarious. You'll hula-hoop donuts with the Big Cheese pose, unlock trapeze artists from closets with the Finger Food pose, and blow up balloons like dynamite with the Handlebar pose. Rarely if ever is the insanity held up by Wii remote inconsistencies. In fact, the only time most gamers will have a problem is when they simply don't understand what a microgame is asking them to do. Fortunately, Nintendo implemented a replay mode where microgames can be tried at will, giving players no excuse not to understand games once they've tried them out.

Some will discredit Wario Ware: Smooth Moves! as a visually unspectacular game, but others will be very happy with the variety of things happening on the screen. The game never slows down a bit, and the visuals are absolutely absurd. It would be unfair for anyone to be spoiled with revealing information about the graphics, so that will be withheld. Just the way that the different styles are introduced is entertaining, and the character storylines are told with hilarious cartoon cinemas. Wario Ware: Smooth Moves! keeps all of that style and ridiculous humor that fans will want to see when they pop the game into their Wii. The sound effects and music are just as insane, with the former consisting of bytes from classic games like Super Mario Bros. and the latter constantly getting more and more intense with each passing microgame.

[...]

Great if you don't compare it to WarioWare, Inc.

4 Rating: 4, Useful: 2 / 3
Date: March 16, 2007
Author: Amazon User

This game was really fun and innovative. There are dozens of different positions to hold the remote, which it teaches you one by one as you get to them in the game, and this presents such a wide array of game play possibilities. Of course, each mini game is (save the boss levels) is approximately 5 seconds long, and besides the initial "how to hold the controller" instructions, there is little directions on how to play each mini game. This adds to the challenge of the game (if you can call it a challenge). The only complaint I have is the multiplayer gameplay compared to the multiplayer gameplay on WarioWare, Inc. for the GameCube was lacking, and, though the game is meant to be cheesey, they cheesed up and dumb downed the multiplayer too much.
But overall this is a great game that I am glad I own.


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