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PC - Windows : Star Trek: Bridge Commander Reviews

Gas Gauge: 82
Gas Gauge 82
Below are user reviews of Star Trek: Bridge Commander and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Star Trek: Bridge Commander. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 82
Game FAQs
CVG 83
IGN 90
Game Revolution 75






User Reviews (221 - 231 of 239)

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Wonderful Game

4 Rating: 4, Useful: 0 / 0
Date: August 05, 2003
Author: Amazon User

This game is great! The single player story line is emersive and interesting, and to play campaigns from 3 different races is fantastic. You get to play as the bad guys, the good guys and the trigger happy allies to the good guys.

The multiplayer is great as well. It uses dynaverse 3 with is like a Starship RPG (Well sort of.) It also has a skirmish setting for immediate firefights.

The only problem with this game is the lack of a patch, which means the multiplayer crashes a about 30-45% of the time. Not very good. Otherwise this game is excelent with many ships of varying design and streangths. I.E. A Warbird has different weapons and systems than a Sovereign.

Perspective

4 Rating: 4, Useful: 0 / 0
Date: March 06, 2002
Author: Amazon User

I tried the Demo and was intrigued, but not happy with the rendering of the bridge crew. I purchased the Full version and can say that it's everything I expected and a bit more.

Plusses: Absolutely beautiful renderings of starships and stellar sights and sounds. This game provides a different sense of ship to ship combat with large vessels, where position and energy management count.

Minuses: An annoying First Officer. Lacks one of Klingon Academy's more interesting features, which is the ability to issue commands (attack, defend, stand-down, etc.) to friendly vessels. You are trapped in the Captain's chair. It would be nice to explore the ship or at least the bridge. Also, it would be nice to have a choice of Bridge Officers with different strengths and weaknesses.

star trek armada 2

5 Rating: 5, Useful: 0 / 0
Date: March 21, 2002
Author: Amazon User

This game is great. The graphics are more than I had expected and I loved them. There is so much more play time and missions than armada 1 and it makes for a wonderful gaming experience. I would recommend this game to everyone.

Great idea, mediocre execution

3 Rating: 3, Useful: 0 / 0
Date: March 21, 2002
Author: Amazon User

The idea of blending the adventure and the action of Star Trek is fantastic, and Totally Games and Activision made a very good stab at it. From the beginning of the game, you feel like you're watching an actual Star Trek episode with a driven story line and recurring characters. Unfortunately, you don't feel like you're INSIDE the story... you're just an observer. For instance, you come across a Ferengi smuggler whose been making illegal trades with the Cardassians. The Ferengi captain talks to you, but it's your XO who talks back and responds for you. There really isn't any sort of a role-playing component, and you wind up feeling very much like a third wheel, just along for the ride and watching a moderately "interactive" movie, where you put into action the suggestions made by your subordinates. At no point do you actually have to solve a problem yourself... you always know exactly what you're supposed to do, because someone just "suggested" it. (On a personal note, it took me about an hour to realize that when someone was speaking to "me" as the captain and a woman's voice responded, it isn't "me" who is a woman, but the first officer speaking for you as if she were the captain and you're just to stay dumb and happy and let your subordinates act as your voice and mind.)

Combat also puts you very much in the observers chair. Felix, your tac officer, basically orchestrates the whole combat. You can do it yourself, but the interface is pretty cumbersome, especially for 3D combat. As for weapons firing, if you want to do it yourself all you have to do is keep the mouse cursor within a one-inch square in the center of the screen as the target "moves" around and hold down the left mouse button. Not exactly a massive taxation of your combat abilities.

So, it sounds like I'm bashing the game and I don't mean to. Despite this flaw, it is a very fun and engrossing game. It does feel like a real episode (with COMBAT) and that has been something Star Trek games to this point have been completely unable to emulate.

The space and combat graphics are well executed (however, the bridge templates--in the age of GeForce3 and 4 graphics cards--leave something to be desired), and one you turn the sound up it's very compelling and adds significantly to the sensation. The combat model is well designed, creating an experience of a very colorful (and explosive) ballet of graceful giants. Felix's dialogue during combat is a nice addition, letting you know what's going on and how the ship is manuevering. Damage reports are straight out of the episodes, and if you're observing from the bridge (as opposed to the chase camera) torpedo impacts cause sparks to shoot out from consoles and lighting to flicker--GREAT!

The mission design has a nice range from the easy to the difficult, usually due more to combat as opposed to "intellectual" challenges of solving problems. Unfortunately, you're left feeling somewhat helpless as you attempt to get through the difficult challenges b/c (again) combat is the purview of Felix and is very much an automated process. You basically wind up just going back to the battle several times until Felix "gets it right".

So, we've got a game with a great concept, putting you in the captain's chair and gallavanting around the galaxy as you try to save the Federation... but unfortunately you wind up feeling like an extra on the set who just happens to be sitting in the captain's chair, as opposed to actually being the captain.

It seems like in trying to blend the role-playing/adventure and the simulation genres, Totally Games wound up creating what is more of an interactive movie and less of a game. In doing so, it fails on both counts but makes such a valiant attempt that you can't help but enjoy it.

Captians Wanted

5 Rating: 5, Useful: 0 / 0
Date: May 31, 2002
Author: Amazon User

This is the first real game that i'm proud to have. it is a great game if you follow Star trek. i puts you in the seat of Picard, Janeway, and Kirk. it is very life like.

A Superior Simulator

5 Rating: 5, Useful: 0 / 0
Date: August 10, 2002
Author: Amazon User

First let me state that the interface takes a bit of getting used to AND for you old time Star Fleet Battles people, there are some changes to the way things are managed ship-wise.

Okay, when I got used to everything by running the various tutorials (which were quite fun - you get to blow some things up), you finally can go and play against the computer.

The AI is pretty good. I haven't found very many ways to fool things. I found that when an opportunity presented itself, no matter how small, the computer would attempt to take advantage of it (i.e. firing on a weak or down shield, speeding up to gain range from your heavy weapons).

The graphics are excellent. It made me smile to see that they kept the 2-D look and feel of SFB, and being a fan of the miniatures I liked it that they kept the ship types and shapes also. With this game things hop and the stuff flies! The drones are very well done. Especially when running frigates you can actually see detail on them as they pass by!

Anyway, this game is really addictive and I have already burnt too many hours playing it. Well worth the money!

BTW, you do not need to buy any of the previous Starfleet computer products. This one has all that the previous ones have and more (I own all of them). So save your money for any future expansions of this product. Enjoy!

Make it so...

4 Rating: 4, Useful: 0 / 0
Date: December 26, 2002
Author: Amazon User

Fun game but very heavy on the processor. Hope you have a PC above 1GHz.

Trekkies Review

5 Rating: 5, Useful: 0 / 0
Date: June 25, 2003
Author: Amazon User

I found this game quite auxilerating as I played it. I hope that activision decides to make an expansion pack for this game and then it will most certainly be better than the first. I played the demo and instantly ordered the game. I found it 10x better than the first and I hope people are urged to try it.

Single player great, multiplayer technically challenging

5 Rating: 5, Useful: 0 / 0
Date: July 21, 2003
Author: Amazon User

SINGLE PLAYER: GREAT! Very Long and involved story, fun sub plots occuring in the background.

MULTIPLAYER: Very Fast. Weapons hit hard, this is not a game where you take a little damage and run around looking to get healed.

TECHNICAL SUPPORT: Their support has responded, during the business week, within 1 day to any inquiry. When they have offered support, it has been accurate. No Support of console features, such as cheat modes or hosting your own server.

ONLINE PLAY TECHNICAL ASPECTS: You can not host and play on the internet on the same machine. Two machines are required. Only one player per license can play on line at any given time. LAN play does not have these restrictions.

Ooh. Aah. BANG!

5 Rating: 5, Useful: 0 / 0
Date: July 26, 2003
Author: Amazon User

This is a fabulous first person shooter. You play Lt. Alex Munro, leader of an elite force of tactical officers known as the Hazard Team. With a large variety of various weapons like the phaser and Bat'leth, an intense multiplayer and a movie-like single-player, this game tops many others.
The Game is rated "T" for a reason. The many aliens in the game sometimes - how can I put this nicely - explode. But the rest of the game makes up for this.
Recommended for those who like Star Trek, first person, and shooters.


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