Below are user reviews of Star Fox Adventures and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Star Fox Adventures.
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User Reviews (11 - 21 of 247)
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A great game that falters heavily in replay value
4
Rating: 4,
Useful: 11 / 17
Date: November 30, 2002
Author: Amazon User
StarFox Adventures made a major jump for Starfox 64, with much better graphics, and it's the first time that Fox actually is on foot, and not in his Arwing all of the time.
The gist: General Scales (The villian), the head of the Sharpclaw takes over Dinosaur Planet, and Fox has to stop him. A mysterious girl of good will named Krystal investigates but gets herself into a prediciment, loses her staff of magical power, and her life is put in danger. 4 gems called Spellstones and 6 wise spirit guardians of Dinosaur Planet called Krazoa Spirits have been separated. You have to return the Spellstones to two different Force Point Temples (Fire and Ocean) , collect the Krazoa Spirits by passing each one's test, and then returning them to Krazoa Palace, which will bring the planet together again. You must also save Krystal, and defeat General Scales. Fox finds Krystal's staff on the ground, which you'll need for the mission.
The sound and are voice acting are great, with excellent music.
The gameplay isn't as good. The learning curve is simple, and easy to grasp. The Arwing parts of the game are fun, but there really isn't much flying in the Arwing, since the majority of the adventure is on foot, on Dinosaur Planet. The battle system is simple, too. Once you pull out your staff, you'll automatically lock on to an enemy. But the serious disadvantage with the battle system is that when you pull out your staff, and lock on to an enemy, you can't switch enemies, and you can't release the lock on, and fight multiple enemies without it. Another big flaw is that everything is WAY too easy. The enemies only get slightly harder, even at the end of the game, and never give you a real fight. The bosses are the exact same way. Even the fourth boss, about 80/85% into the game, took only minutes to defeat, and was as easy as the very first boss. And that was a serious bummer.
The graphics are spectacular, thanks to the Cube's ATI graphics board.
StarFox Adventure's replay value is worse than poor, more like abysmal, without any doubt. SA only provides a mediocre set of objectives, places to go, and people to meet. But with the enemies and the bosses being way too easy to defeat, players cruise right through the few places to go, and finish the game.
I would not recommend buying this game, but I would recommend renting it. It takes less than a week to finish, so it's a better idea to rent.
Even still, StarFox Adventures is a very good game that provides a lot of fun.
Really Good!
5
Rating: 5,
Useful: 5 / 5
Date: September 23, 2002
Author: Amazon User
This is one of the best games that i have ever played. If you like the zelda games, then you will like this one. It follows with the same game play, and adds lots of new things. It is not only a third person style game, you can also get in your Arwing (fox's space ship).
Really good!------Go get it NOW!
A fond farewell to an old friend...
4
Rating: 4,
Useful: 5 / 5
Date: September 28, 2002
Author: Amazon User
I must admit that I bought the GameCube under the impression that the Rare games would be coming out in huge numbers for this system. I, perhaps ignorantly, assumed that the reason for the delays in the N64 days was due to the system's cartridge format, and difficult development field. Apparently Nintendo didn't see things that way, as they passed on the opportunity to buy Rare outright, and make them an internal development house, since then Microsoft has purchased Rare, LTD, and all of its licenses. Aside from Nintendo owned properties like Star Fox and Donkey Kong, Microsoft now has control over everything that made Rare LTD so great, from Conker to Perfect Dark Microsoft owns it all. It is with a great swell of sadness that I write this review, as it will be the last Rare game released on a Nintendo console. I own an Xbox, but Nintendo was a part of the magic of Rare, and vice-versa. It won't be the same, ever again. To be honest though, I firmly believe that Rare is loosing more loosing Nintendo, than Nintendo is in loosing Rare, but still, for Rare's final offering this is the icing on the cake of what has been a great software line up on what I still believe is the greatest console to date.
I am one of those gamers who don't care if the game "rips off" another game as long as the story is original, and the game is fun. Star Fox Adventures began as a game called Dinosaur Planet for the N64. Apparently Nintendo was working on a similar game in house and decided that it would be best to combine efforts and so Star Fox Adventures was born.
Rare has never been about innovation as much as perfecting already established engines, that's why they worked so well with Nintendo. Nintendo would develop an engine (In this case the Zelda Engine) and Rare would perfect it. Although the game engine is not perfected, as Zelda was executed better, this game is a joy and a wonder to behold. While some may criticize its engine as being unoriginal, or even less efficient than the Zelda original it works brilliantly, making this game just plane fun to play. Every aspect of this game is enjoyable, from the exploration, to the cheat tokens; even Tricky (Fox's side kick) is enjoyable. The game is nearly (note nearly) flawless.
Graphically Star Fox is above and beyond what other games of this genre have tried. Microsoft boasted that its version of Crash Bandicoot: The Wrath of Cortex would sport fur. To be honest the fur didn't look very good, in Star Fox; however, the fur is not only there, but looks very real and very convincing. Individual strands of fur seem to blow individually in the wind, and react on their own, independent of each other, which is a huge technical feat. The graphics are arguably better than Resident Evil. The only feature I would have liked to see is the effects of water on the fur, as this was the only thing lacking. With as good as this game looks it makes me feel very ripped off by Eurocom's port of Crash Bandicoot, and its lack of fur. The GCN proves once again that it is more than capable of handling the same sort of high graphics being pulled off on XBox. If only third party developers would realize that!
The story is enjoyable, and complex. It has a Disney quality feel to it, with that Rare and Nintendo magic thrown into the mix. I don't know why the game has a "T" rating, as the back of the package has a "mild animated blood and violence" label, but there is not a drop of blood anywhere in the game. Parents wondering if its safe to get this game for their kids can be assured that the game is perfectly child friendly, however, young children likely won't appreciate or enjoy this game as much as someone in their teens, or older.
Rare has gone the extra length to make sure that you don't need a guidebook for this game. This is greatly appreciated as not having to buy guidebooks means I have more money to buy the games themselves. There are moments that will have you stumped, but like Eternal Darkness before it, there is a solution in sight, and not something that is so over the top and nonsensical that you need a guidebook to explain how to do it. You can get through this game on your own. Even the secrets are pretty easy to find once you figure out what you're looking for.
The only area that this game takes a hit with me is the music. While many of the tunes are enjoyable I do feel strongly that the age of MIDI music in games is obsolete, but it's forgivable. I just wish that the game would have had orchestrated tunes.
All in all there's about 20-25 hours worth of an epic game here, and while it feels more like a Zelda Game than a traditional Star Fox game its well worth the price of admission. At least Rare is leaving Nintendo with a bang, and for that I thank them. I only wish that Microsoft would stop buying everything in site.
Star Fox pushed back means nothing!
5
Rating: 5,
Useful: 9 / 14
Date: April 01, 2002
Author: Amazon User
Some may say that it's too early to tell. But let me say that this game is going to be like Zelda. I've seen every video and know that this is a must buy for any platform(or air combat)
gamer. The graphics look great and if the gameplay is as good as
Zelda, it will be one of the year's best games of the year for GameCube.
"Ratings Rant " or "Why No PG?"
5
Rating: 5,
Useful: 14 / 27
Date: August 12, 2002
Author: Amazon User
OK, admittedly this is less of a review than a chance to spout off about the absurd video game rating system. Having not seen the finished product (though I did try a playable version very early on at one of Nintendo's Gamecube release parties in Chicago), I can't say with certainty, but from early indications, this game would IMHO certainly be appropriate for players younger than 13+.
Why is there no video game equivalent of the film board's PG rating?? I'm the father of a 9 year old boy, and was a little taken aback when one of his favorite N64 games, Super Smash Bros., received a "T" rating when released for Gamecube. I checked it out before buying and was relieved to see no blood spurting and dismemberment ; )
As a parent, I do believe that game ratings (along with film and, yes, music ratings) can be helpful in steering our kids toward age appropriate titles, but let's see some common sense in applying those ratings, or the system becomes meaningless. Thank you (climbing down from soapbox).
WOW
5
Rating: 5,
Useful: 7 / 10
Date: September 01, 2002
Author: Amazon User
I heard about this game a while ago and thought it sounded cool, because I am an adventure gamer. I really didn't check up on it for awhile, until I saw the preordering date on Amazon. I was amzed by the graphics. Fox's hair looks like someone sat there and made fur strand by strand. The backrounds are wonderfully colored and detailed. I recently heard that not only does this game have 2 DISCS, but it has over 80 HOURS OF GAMEPLAY!!! I actually stopped by a K-Mart recently and played a demo for it. AMAZING! The controls and cameras were exactly like ZELDA 64. I can't wait til this game is sent to me. TRUST ME...this game will be huge!
Very dumb
1
Rating: 1,
Useful: 5 / 6
Date: January 04, 2003
Author: Amazon User
This game is very silly and stupid, it's an insult to the Star Fox series. It's a Zelda clone with a star fox license sprinkled on it and with many gimmicks(Arwings, big dinosaurs, etc.). The gameplay is too easy and it is a waste of time. I don't suggest it to anyone.
Star Fox is not worth your while.
2
Rating: 2,
Useful: 4 / 4
Date: September 12, 2003
Author: Amazon User
Where do I start. This game, in my opinion, is a big disappointment. The only good things about this game are the detailed graphics and simple gameplay. This game reminds me of a super cheesy version of The Legend of Zelda: The Wind Waker (*****) and it just isn't Star Fox.
When I put the disk into my Gamecube I was expecting the same kind of exitement that I got from Star Fox 64. I had been decieved. THERE IS ALMOST NO FLYING IN THIS GAME WHATSOEVER, SO IF YOU'RE LOOKING FOR AN UPGRADED VERSION OF THE ORIGINAL STAR FOX YOU WON'T FIND IT HERE. Another thing it reminds me of is a violent version of "The Lion King."
This game was just plain stupid and I wouldn't recommend it to anyone.
What happened to the Starfox we all knew and loved
2
Rating: 2,
Useful: 4 / 4
Date: October 02, 2003
Author: Amazon User
Ok... this game has been out for a while, but I just recently bought the gamecube and loved Starfox, so this was the first game I bought. Do not buy this game if you are expecting a TRUE SEQUEL.
The biggest disappointment is the lack of aerial fighting. It is very few and far between... and when you do start an aerial sequence it is too easy and very short lived. The planetary level is filled with puzzles and gimmics to advance to the next area. Many times you must visit previous levels to advance. Some of the puzzles are extremely aggrivating, even after the (attempt at giving) advice by your co-pilot. Many times I was stuck for 15-20 minutes just trying to figure out what I had to do next. Eventually I had to do an internet search for a walkthru which is annoying in itself.
The fights with bad guys are overly simple... and like the aerial fighting... very few and far between.
It took me about 48 hours playing time to complete this game... 90% of that time was filled with frustration. The maps are tiny and after a while you get tired of completing new puzzles in old territory. The maps are so small in fact that this 48 hour treck could have been completed in about 20 minutes without them (bad guys included.
If you like games with a bunch of annoying puzzles STARFOX ADVENTURES is for you. If not... let this one slide... even for the great price of $19.99.
Star Fox Adventures
4
Rating: 4,
Useful: 8 / 14
Date: July 12, 2002
Author: Amazon User
After piloting the Arwing starfighter in the first two stellar Star Fox games, Fox McCloud touches down on Dinosaur Planet for his first adventure outside the cockpit. Many missions still involve the aerial Arwing combat and dogfighting that the sly Star Fox series is known for, but the game pumps up the variety by allowing you to explore on foot and use magical attacks.
Armed with an enchanted staff, Fox will be able to battle against the mutated dinosaurs led by local tyrant General Scales. But not all of the planet's dinosaurs are enemies, and Fox will team up with the prehistoric Prince Tricky. As Fox jets across the skies or traverses the vast planet on foot or on the back of a dinosaur, his showdowns with the planet's enemies will offer the sort of action-packed experience that gamers will go crazy over.
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