Below are user reviews of Castlevania: Circle Of The Moon and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Castlevania: Circle Of The Moon.
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User Reviews (1 - 11 of 155)
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castlvani now that was my moneys worth
1
Rating: 1,
Useful: 2 / 9
Date: July 31, 2001
Author: Amazon User
Castlevania Now that was my moneys worth
I bought Castlevania and after five minutes i called my friend {he has a Gba } and i braged for twenty minutes this is my second reviwe because i didn't think my first one expressed how good it actually is Right now im writing this review because my bateries are recharging for my GBA and i have nothing to do but when there done Its Castlevania time!! I recomend you are 11 or older to play this game because it get kinda dificult at times but nothing you can't pass. If You want your moneys worth get this game.
MUSIC 4.5 Music on a Gameboy now thats a new thing
SOUND EFFECTS 4.0 you can here your foot steps of the Floors but don't depend on the Gba's speakers grab a pair of headphones for the best sound
GRAPHICS 5.0 Im impressed here people say the games to dark so i bought a wormlight it helps a lot i sugest getting one Great Gothic Backgrounds in some places you can see the moon peaking through a window and many other amazing things
CONTROLS 5.0 The controls are set up right from the being but if you don't like them you can change them
RE-PLAY ---- I played for about 40 hours and im barly half done it will be a long time until im ready to re play so i can't rate this
All in all this game is the best side scrolling game out there and i will recomend it to anyone Castlevania deserves a 5.0 and thats being totally honest
Too dark to play
1
Rating: 1,
Useful: 1 / 5
Date: December 04, 2001
Author: Amazon User
This game does not do any justice to Castlevania because the game's dark ambience is totally destroyed by GBA's poor screen. Don't even think about playing the game under anything other than ideal lighting conditions. You just won't be able to see much on the screen. I was foolish enough to buy the game to play on my subway commute but boy, was it a true nightmare.
The gameplay itself is classic. You scroll to explore the environments, so it's very easy to play. Konami should have lightened up the display and made the game GBA-friendly. Then I would have given it a three-star or higher.
It's too dark !!
1
Rating: 1,
Useful: 0 / 13
Date: June 14, 2001
Author: Amazon User
I bought this game today and immediately returned it. The graphics were so dark that at times I felt it was unplayable. The store tried a second one in a second Game Boy, but it was the same. The actual picture looks nothing like the screenshots on their website, which were beautiful.
I hate this game...
2
Rating: 2,
Useful: 0 / 4
Date: November 28, 2001
Author: Amazon User
If someone could tell me how to fend of the snakes and actully get to the first save point maybe I would like this game. This game is very dark and I have a hard time seeing anything without playing in a bright-lightened room. The music is really annoying and I had to finally turn down to sound. This game sounded and looked soo fun at their website but, now that I have it I'm very dissapointed.
Ack! Weak game.
2
Rating: 2,
Useful: 6 / 12
Date: October 12, 2004
Author: Amazon User
This was a shock to me. For one thing, this game was raved all across the internet. For another thing, I'm familiar with the series (as far back as the first three NES games, to the SNES one, and Symphony of the Night), so I thought this would like those. Well... the gameplay mechanics are here, it seems, but everything else...
Lets figure this out piece by piece. First, the graphics were okay. Even though they're dark, and even though they're a bit lacking in animation (only THREE frame to show the main character running??!), the style was okay, and it added to the environments.
The sound was nice, and the music was great, but everything here just seemed like it could be done much better (the music sounds a bit MIDI-ish, but the melodies are good).
The controls... here's where everything really goes down hill. I'm no stranger to the Castlevania control scheme, having playing the first four games. However, for reasons I cannot fathom, this game has by far the worst control setup of all of them (which says alot, because I've replayed the first three games recently, and they haven't aged that well). First, controling your character is much like controling a big wooden stick. While the same could be said for the first four games in the series, this game takes it to far worse extremes, especially when considering the enemies move so much better (in other words, they're attacks seem more suited to a game that has you moving your character as franticly as a Mega Man X or Mega Man Zero game). Also, the option to have the whip spin by itself became rather annoying. Unlike Castlevania 4, which allowed you to move the whip around by holding the attack button down, this one only makes it spin on it's own, which is somehow amazingly counter-productive. Some of the abilities are nice (high jump, wall jump, etc...), but they don't alieviate this problem much, and actually require over-utilization in some areas (trust me, you would never survive the final battle without high jump).
Now the gameplay. I've played other games that used the "Metroid-vania" style (free exploration, found in Symphony of the Night and Aria of Sorrow, as far as the ones I've played). Somehow, this one takes that system and just makes you lost. Seriously, this castle was not as fun to explore as all of the others. The boss battles (mostly refering to the last 4) were super cheap, requiring me to over-use the DSS system to the most extreme, which was a far cry from the more "down to earth" battles from Castlevania 4 and Aria of Sorrow. Much as I enjoy difficulty, I can't stand not being able to have a clear shot at a target with my whip due to the enemy being over-sized or too quick to dodge.
This is by far one of my most hated Castlevania games. If you even think about buying this game (since a lot of other people liked it), I recommend you find a way to rent it first. Otherwise, you may get yourself into a snag like I did. Lucky for me, this was only $15 at K-Mart, which is about as low as GBA games get.
INVISIBLE
2
Rating: 2,
Useful: 3 / 6
Date: August 15, 2001
Author: Amazon User
Ok, this may be a great game, but you really can't tell because the screen is friggin' invisible! It's so dark it's ridiculous! ARGGGGH! I can't even tell you how annoying it is, because it boggles my mind... how did they test this and not realise that it's so dark you can't make out any details?
This might have been a good game...
2
Rating: 2,
Useful: 2 / 9
Date: October 14, 2001
Author: Amazon User
If only you could see something. The Graphics are so dark it is absolutley impossible to play.
Not that great
2
Rating: 2,
Useful: 2 / 2
Date: March 12, 2002
Author: Amazon User
I consider myself a Castlevania enthusiast, I have Castlevania's 1-4, Bloolines, Castlevania Adventures 1, Castlevania Chronicles, and Castlevania: Symphony of the Night as well as the 2 Castlevanias for N64. When I got Circle of the Moon I couldn't wait to play it, hearing that it is a Gameboy Advance "version" of Symphony of the Night. Yet I was very disappointed with COTM. The biggest problem is the screen for the Gameboy Advance. I have been giving myself back pains getting into various positions just to see the screen. And it really stinks. Case in point, a lot of the monsters are darkly colored and you can barely see them. I quickly lost interest in playing COTM because of the screen problem, it's just too much of a hassle. And as good as the COTM is, I can't appreciate it because I have to keep turning the Gameboy just so I can see where I'm being hit from. I can't really tell if I having fun turning all different ways to see the screen or not.
What I suggest is to get Castlevania: Symphony of the Night, beat it as Alucard, then play it as Richter which makes the game totally more fun and challenging, thus quenching the thirst of fighting with the whip again.
Castlevania: Circle of the Moon may be a good game, but it's hard to tell due to the screen. My opinion, wait until Castlevania: White Night Concerto or "Harmony of Dissidence" comes out in June of this year. It has all the goods that Circle of the Moon is supposed to have, and it's supposed to have better coloring than Circle of the Moon. Goodluck!
Should have been 5 stars, but it's too f-in' hard!
2
Rating: 2,
Useful: 1 / 1
Date: November 24, 2003
Author: Amazon User
I won a Game Boy Advance SP in a door prize drawing last week. I'm not new to video games, I've had an NES, Super NES, Sega Saturn and now a PS2... but I'm also not really a "video game guy" either. That being said, the second game I bought for my GB (after Madden 2004, 5 stars for that btw) was Castlevania Cirlce of the Moon. How fondly I remembered the original Castlevania on the NES and the even better Castlevania 2 and the hours upon hours I spent playing them. The graphics and sound on this pint-sized version are better than them both, and had the potential to be better too... BUT IT'S TOO HARD! Now, I certainly don't want to whip through it in an hour, but I can't even play 5 minutes without dying (and subsequesntly restarting from the very beginning after watching the agonizing intro again and again) If you're the kind of guy or gal who can beat the most difficult run-punch-kick-and-shoot games in an afternoon, than by all means this game is for you. BUT if you're like me and enjoy games like Super Mario than Castlevania is one to avoid!
What's all the fuss?
3
Rating: 3,
Useful: 0 / 1
Date: July 22, 2001
Author: Amazon User
Hyperbole aside, this game is o.k. The graphics are o.k. The gameplay is o.k. (are you getting the idea?) Rent it first, before you shell out [price]for a game you may or may not like. Personally I found the super mario cartridge to be much more interesting and addictive.
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