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Dreamcast : Grandia 2 Reviews

Gas Gauge: 85
Gas Gauge 85
Below are user reviews of Grandia 2 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Grandia 2. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 79
Game FAQs
IGN 92
Game Revolution 85






User Reviews (1 - 11 of 81)

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Great game

5 Rating: 5, Useful: 27 / 33
Date: October 08, 2000
Author: Amazon User

Ok I was a little mad when I saw the reviews of this game. How can you write a review when you don't even HAVE this game? Well I have this game and I am here to tell you how good it is. First of all this game is fantastic, the graphics are the best for Dreamcast yet and the battle system is completely amazing. The best way to describe the battle system is like lunar: SCCC's battle system in 3D. Also in the battles everyone can be moving at the same time. Another thing about this game is it is SO detailed. In some of the stores you can knock over bottles or knock a picture out of place. Another example of the great detail is in the battles. When a character hits a bad monster, the character blinks there eyes, and when you hit them, you might yell AAAHHHHH or another thing. These are just some of the great things about this game. I won't keep going on telling you how good this game is, you will just have to play it for yourself. This game took me about 30 hours to beat and I literally spent about 10 of my hours battling because it was so fun. Now after you read this I hope you buy this game, the story is excellent and it can be emotional at times. Do not pass up a great game like this, because I can not tell you how good it is and how it changed my life.

Grandia 2

5 Rating: 5, Useful: 13 / 15
Date: December 18, 2000
Author: Amazon User

At first when I played this game I wasn't that impressed. The story and characters tended to be your standard RPG fare: a young, arrogant, spikey haired hero who yields a big sword; a young beutiful innocent female sidekick who knows magic; typical good vs. evil storyline. However, several hours into the game I got hooked. The graphics don't start out that impressively, but by the time you get to the meat of the game and experience the battles for the first time, I was really impressed. The music is standard RPG fare with a mix of pop, rock, and classical. By far the big draw of Grandia 2 is it's amazing battle system. For the first time in an RPG, I actually look forward to battling monsters. In fact, I'm actually running into monsters on purpose in order to experience a fight. The battles load fairly quickly and are beatifully presented in 3-D. There's a great mix of real time 3-D and prerendered FMV in the hundereds of spells that you can cast. The FMV is refreshingly unique and makes it appear as if you're looking at an anime movie. This battle system should be the standard for all future RPGs. Its that good.

AMAZING RPG!

5 Rating: 5, Useful: 8 / 25
Date: August 09, 2000
Author: Amazon User

This game is like no other rpg for the dreamcast! This game is LONG, unlike evolution.... Excelent graphics and an excelent story to follow. This is a must have for anyone who has a dreamcast!

A must for any RPG fan

5 Rating: 5, Useful: 7 / 9
Date: January 05, 2001
Author: Amazon User

Along side Skies of Arcadia, Dreamcast owners have another RPG to go nuts over. The sound, graphics and gameplay make Grandia 2 an outstanding RPG that everyone should check out. First, the graphics are just fantastic. The further into the game you get, the better this game looks. Fantastic character designs, great looking towns and amazing spell effects using FMV round out the visual package. The sound varies from fantastic music to music that doesn't seem appropriate to the situtation. Sound effects are solid, and the voice overs that are present are high quality (not the best but very good). The translation looks spot on as well with no major errors in the text. And the biggest standout is the amazing battle sysytem. By FAR the best battle system this real-time/turn-based system works incredibly well that adds real depth and strategy to an RGP component that can get very tiresome over time. With all that shiny goodness, there are some flaws. Grandia 2 is pretty formulatic, with a pretty tried and true story (it's still a good one though), and quite linear, as you are pretty much led from town to town, event to event, boss to boss with no real exploration of the map to be done. Beside that, it's a fantastic game with a great Soundtrack included. Highly recommended.

I can't wait for this one!!!!!!!!!!!!!!

5 Rating: 5, Useful: 4 / 7
Date: September 14, 2000
Author: Amazon User

This game rocks!! I played the japanese version and wow...this one wil be big here in the states. The dreamcast definitely needs an excellent RPG like this one. Great job UBI Soft!!!

A great sequel!

5 Rating: 5, Useful: 3 / 7
Date: November 15, 2000
Author: Amazon User

This game is one of the reasons I bought my Dreamcast. I played the first for PSX and it quickly rose up my list of favorite RPG's. When I found out the sequel was going to be on the Dreamcast, I had very little hesitation to buy my system. I played the Japanese version and I've been waiting anxiously for this title to be released in the US, because I know I won't be disappointed.

An absolutely beautiful game.

5 Rating: 5, Useful: 3 / 5
Date: December 14, 2000
Author: Amazon User

The more I play it the more I love it- Grandia II. Up until last night I had been playing Skies Of Arcadia. Which is great. A really awesome, awesome game. However, I can not stand random battles. Grandia on the other hand has onscreen enemies. Something that should be standard with all rpgs. Playing Grandia never gets old and the battle system is absolutely the best and plays with the addictive quality of the best puzzle game. Perhaps if I didn't have GII with me I would have continued with SOA. However, why drive when you can fly. And Grandia II absolutely soars. Beautiful to look at, well written and moving (if somewhat cliche) storyline and voice acting equal to and beyond the gaming norm. So, I've decided to get a GameShark in regards to SOA. If only to cut down the random battles and make the game go a bit faster. Love the game, but I can only devote myself to one. And me and Grandia II are now going steady- so SOA is now officially on the back burner.

GRANDIA 2

5 Rating: 5, Useful: 3 / 5
Date: December 19, 2000
Author: Amazon User

After playing the first Grandia, for a total of 60+ hours, on the Playstation, I hoped and prayed that there would be a sequel. Lo and behold, it's here. This has got to be one of the most beautiful looking game out there. For the first timers, this game is linear enough to figure out where and what to do. For those who've played the first one, prepare to get caught into a very interesting storyline. Imagine being able to build your characters the way you want them to be... a magic user, a fighter, or a mix of the two. The only thing wrong with this game is... it ends. Now if you will excuse me, another 60+ hours of my life is calling...

A New Favorite

5 Rating: 5, Useful: 2 / 3
Date: November 08, 2001
Author: Amazon User

I'm sure you've heard it before... "It's really fun, but the storyline bites!" Well, I'm here to try and change your mind. First, let me address the graphics. Oh, the graphics... Solid, beautiful graphics. I bought my Dreamcast solely for this title, having seen the graphic style, and I wasn't dissapointed. I spend every minute possible just admiring the amount of detail put into this lovely game. The graphics are the best to be seen on a console, purely because the awesome style. Seconldy, let's talk about the sound aspect. Not much to say here, other than I love it. A mixture of guitar rifts, and your basic RPG score, nothing but amazing. The voice acting is splendid, also. Thirdly, gameplay, one of the best aspects of this oh-so-perfect game. The battle syetm, it's utterly incredible! I actually find myself running into monsters just so I can battle. It's pure genius. The presentation is nice also, it's easy to navigate, and is quite the eye-candy. Control should also be addressed. I have no gripes whatsoever with the control, it's tight, and easy to learn. Lastly, the subject of most controversy concerning this game, the storyline. People who say it is predictle, while they may be somewhat right, are ignorant. You may have an idea of what the next twist might be, but I often found myself completely wrong. No doubt, if you're an RPG fan, you should own this game. Buy it, even if you have to buy a Dreamcast, it'll be well worth it.

5 Star enjoyment, but the game has some minor problems

5 Rating: 5, Useful: 3 / 3
Date: January 06, 2001
Author: Amazon User

I have truly enjoyed playing this game. It's nice to be able to see enemies and avoid them rather than being randomly attacked as you walk around. I think the story is great. Yes, it is very linear, but I think this can be said of all Japanese RPGs (the Final Fantasy series included.) The voice acting is superior. Each character has a well developed personality. The magical attacks are a combination of hand drawn animation and computer graphics that I first thought was cheesy, but now thoroughly enjoy.

In Grandia II, there are no immensely difficult puzzles to solve, and the dungeons/mazes are not overly complex. I personally do not want to spend countless hours mapping a dungeon or hunting down just the right person to talk to. This game will tell you exactly where to go and who to talk to. Some may find this annoying. I think it's great, and really keeps the game flowing right along. The game is fairly long even with this help, and really keeps your interest.

The only fault I can find with this game is that it allows your characters to become too powerful too quickly. After the first two bosses, I found that my character's attacks had become too powerful to make subsequent fights much of a challenge. In addition, there is not much variety to the enemies encountered in dungeons. I've so far encountered probably less than 20 different monster types.


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