Below are user reviews of Grandia 2 and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Grandia 2.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (1 - 11 of 81)
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AMAZING RPG!
5
Rating: 5,
Useful: 8 / 25
Date: August 09, 2000
Author: Amazon User
This game is like no other rpg for the dreamcast! This game is LONG, unlike evolution.... Excelent graphics and an excelent story to follow. This is a must have for anyone who has a dreamcast!
I can't wait for this one!!!!!!!!!!!!!!
5
Rating: 5,
Useful: 4 / 7
Date: September 14, 2000
Author: Amazon User
This game rocks!! I played the japanese version and wow...this one wil be big here in the states. The dreamcast definitely needs an excellent RPG like this one. Great job UBI Soft!!!
Great game
5
Rating: 5,
Useful: 27 / 33
Date: October 08, 2000
Author: Amazon User
Ok I was a little mad when I saw the reviews of this game. How can you write a review when you don't even HAVE this game? Well I have this game and I am here to tell you how good it is. First of all this game is fantastic, the graphics are the best for Dreamcast yet and the battle system is completely amazing. The best way to describe the battle system is like lunar: SCCC's battle system in 3D. Also in the battles everyone can be moving at the same time. Another thing about this game is it is SO detailed. In some of the stores you can knock over bottles or knock a picture out of place. Another example of the great detail is in the battles. When a character hits a bad monster, the character blinks there eyes, and when you hit them, you might yell AAAHHHHH or another thing. These are just some of the great things about this game. I won't keep going on telling you how good this game is, you will just have to play it for yourself. This game took me about 30 hours to beat and I literally spent about 10 of my hours battling because it was so fun. Now after you read this I hope you buy this game, the story is excellent and it can be emotional at times. Do not pass up a great game like this, because I can not tell you how good it is and how it changed my life.
A great sequel!
5
Rating: 5,
Useful: 3 / 7
Date: November 15, 2000
Author: Amazon User
This game is one of the reasons I bought my Dreamcast. I played the first for PSX and it quickly rose up my list of favorite RPG's. When I found out the sequel was going to be on the Dreamcast, I had very little hesitation to buy my system. I played the Japanese version and I've been waiting anxiously for this title to be released in the US, because I know I won't be disappointed.
An absolutely beautiful game.
5
Rating: 5,
Useful: 3 / 5
Date: December 14, 2000
Author: Amazon User
The more I play it the more I love it- Grandia II. Up until last night I had been playing Skies Of Arcadia. Which is great. A really awesome, awesome game. However, I can not stand random battles. Grandia on the other hand has onscreen enemies. Something that should be standard with all rpgs. Playing Grandia never gets old and the battle system is absolutely the best and plays with the addictive quality of the best puzzle game. Perhaps if I didn't have GII with me I would have continued with SOA. However, why drive when you can fly. And Grandia II absolutely soars. Beautiful to look at, well written and moving (if somewhat cliche) storyline and voice acting equal to and beyond the gaming norm. So, I've decided to get a GameShark in regards to SOA. If only to cut down the random battles and make the game go a bit faster. Love the game, but I can only devote myself to one. And me and Grandia II are now going steady- so SOA is now officially on the back burner.
Not bad ... but definitely NOT five stars good.
3
Rating: 3,
Useful: 1 / 5
Date: December 17, 2000
Author: Amazon User
The combat system for Grandia II is fantastic, as is the character advancement system. Unfortunately the storyline is a bit dull, and after playing Grandia II for a few hours you are bound to recognize a pattern; (WARNING, mini SPOILER BELOW) the pattern goes like this: 1) Town X is troubled by a body part of a dark god. Find the body part and recover it. 2) Walk through two to three mazes to get to the end boss (aka Dark God possessed being) 3) Blast end boss, recover the dark god's body part. 4) Go to next town. 5) Repeat. That's it, for about thirty to forty hours or so. I got pretty tired of walking through the mazes myself. There is only one enterance and one exit in any given maze, so exploring is pretty limited. The scenery changes quite a bit, but in the end, it's just mazes and end bosses. This game doesn't "...", but it's hardly an awesome title as far as RPG's go. Don't spend ridiculous amounts of money or time trying to find this title, believe me, it can wait.
This is the best RPG I've ever played!
5
Rating: 5,
Useful: 0 / 0
Date: December 17, 2000
Author: Amazon User
I usually don't play RPGs--at least not to completion, anyway. I am hooked on Grandia 2, however. The combination of an excellent battle system and no random battles makes this an RPG that anyone should be able to play, and play well. The character design is top notch, and the textures are almost photorealistic. I haven't played "Skies of Arcadia" yet, but I can't imagine any RPG being more fun to play than this one.
Grandia 2
5
Rating: 5,
Useful: 13 / 15
Date: December 18, 2000
Author: Amazon User
At first when I played this game I wasn't that impressed. The story and characters tended to be your standard RPG fare: a young, arrogant, spikey haired hero who yields a big sword; a young beutiful innocent female sidekick who knows magic; typical good vs. evil storyline. However, several hours into the game I got hooked. The graphics don't start out that impressively, but by the time you get to the meat of the game and experience the battles for the first time, I was really impressed. The music is standard RPG fare with a mix of pop, rock, and classical. By far the big draw of Grandia 2 is it's amazing battle system. For the first time in an RPG, I actually look forward to battling monsters. In fact, I'm actually running into monsters on purpose in order to experience a fight. The battles load fairly quickly and are beatifully presented in 3-D. There's a great mix of real time 3-D and prerendered FMV in the hundereds of spells that you can cast. The FMV is refreshingly unique and makes it appear as if you're looking at an anime movie. This battle system should be the standard for all future RPGs. Its that good.
The greatest RPG to grace Dreamcast...
4
Rating: 4,
Useful: 3 / 3
Date: December 18, 2000
Author: Amazon User
"Grandia II." What else is there to say? The original Grandia was an instant masterpiece (the Saturn version, mind you). Does this one live up to the first? Hmmm....
To start off, the story (spoiler-free) is as follows: Ryudo, a cold-hearted, cynical Geohound (a mercenary for hire), is entrusted to bring Elena to a ceremony. However, something goes wrong, and Ryudo must go on a journey to protect those which he hates the most.
The gameplay is very straight-forward and linear. Alright, let's compare it to "Zelda: Majora's Mask." in Zelda, you could go ANYWHERE in the field. In Grandia II, you are only allowed a choice of going to three places in the entire game. Which is truly sad, because that could have made this a much better game.
The character development in this game is something that is truly rare. You will see romance blossoming between Ryudo and Elena, and many other relationships with the other members of your party. Not to forget the truly sad and dramatic interaction between Ryudo and his brother.
Now, here's the highlight of the entire game: the battle system. It combines real-time and turn-based fighting into the best system ever invented ever. Here's a brief description of how it works:
All the members in your party are located on a bar that has COM in the middle-right, and ACT at the far right. Once your character reaches COM, he/she can input a command. The character then moves from COM to ACT and right when it reaches ACT, the character will perform the command. Amazing, isn't it?
The graphics in this game are awesome. Not in the realistic way, as you might think, though (like in "Shenmue"). The characters have no mouths (which is also kinda good, as there is more flexibility in voice-acting translation). Most Special and Magic moves have CG effects and the actual overworld has some great cinema movies.
The replay value is so-so. Once you beat the game, there are no real reasons except just to fight some enemies (which is still fun).
Overall, this is a great RPG that has no equal on Dreamcast, save for "Skies of Arcadia" and "Phantasy Star Online." If you have Dreamcast and are a RPG fan, you'd be an idiot to skip this one.
GRANDIA 2
5
Rating: 5,
Useful: 3 / 5
Date: December 19, 2000
Author: Amazon User
After playing the first Grandia, for a total of 60+ hours, on the Playstation, I hoped and prayed that there would be a sequel. Lo and behold, it's here. This has got to be one of the most beautiful looking game out there. For the first timers, this game is linear enough to figure out where and what to do. For those who've played the first one, prepare to get caught into a very interesting storyline. Imagine being able to build your characters the way you want them to be... a magic user, a fighter, or a mix of the two. The only thing wrong with this game is... it ends. Now if you will excuse me, another 60+ hours of my life is calling...
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