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Nintendo Wii : Godzilla Unleashed Reviews

Gas Gauge: 43
Gas Gauge 43
Below are user reviews of Godzilla Unleashed and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Godzilla Unleashed. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 35
Game FAQs
GamesRadar 50
CVG 45
IGN 49
GameSpy 50
GameZone 40
1UP 35






User Reviews (11 - 21 of 61)

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Not as Good as I was Hoping

3 Rating: 3, Useful: 3 / 4
Date: February 20, 2008
Author: Amazon User

Depending on your favorite version of Godzilla he's either the first of a species which can replace mankind as the dominate species on Earth or he's Earth's great protector, either way, Godzilla's battles against those who are trying to save Manhattan against him or his battles against giant monsters, one would think the mammoth, mutant lizard would be great fodder for game makers. Guns, destruction, stomping, radioactive breath, can't ask for more than that in a game. Or can you?

This version of Godzilla pits him against the uprising off a whole host of gargantuan monsters mutated by mysterious crystals which draw the monsters to them, because they want their power. However, humans also want the crystals as do robotic monsters created by the humans. Okay so that's the basis for the story which never really seems to go anywhere and seems to detract from the game, at least for me.

The game has two modes, Brawl and Story. If you're a single player, you'll be mostly in story mode and if you're playing with others you'll be in Brawl mode. The story mode is pretty short and has different objectives for each stage, but I didn't find it all that challenging and don't think I'll be playing through it again, even though you can vary it and the objectives, I just didn't like it all that much. But I must say, I do enjoy the fighting, so my advice is skip through the story mode and get right into it.

I wish, because I was looking forward to this game, that I could give it more than three stars, but I can't.

Great fighting game

4 Rating: 4, Useful: 3 / 4
Date: February 20, 2008
Author: Amazon User

The controls take getting used to, but once you do it is very fun. I recommend starting at easy then work your way up to medium or hard.
The graphics are great, detailed skin textures, you can even see the "MG" on Mechagodzilla's(1974) arm.
Beam fights are much easier to do, simply shaking the controller.
Grappling is frustrating.
Some bugs, aiming can be an issue and Megalon can't aim if his life depended on it.
The sound is great and the monsters look great.
Godzilla 90's LOOKS like Godzilla 90's. They even gave him the booming gutteral roar he had in the first 2 Hesei films(1984-95).
Huge assortment of monsters.
Small assortment of cities, stupid story and control issues are the biggest cons.
Other than that it still is a very enjoyable game, since it is Wii and motion sensored, you also get a mini workout too ;)

Ok gameplay, but got boring

2 Rating: 2, Useful: 3 / 4
Date: February 21, 2008
Author: Amazon User

I'm not particularly a fan of the Godzilla films. I did watch the 1998 Godzilla movie and enjoyed it. I was expecting some similarities in this game, but I couldn't find any.

I played story mode as I thought it'd be a good opportunity to learn the controls. Getting started, it was difficult to figure out what the objectives were (asides from smashing the other monster). After a couple hours struggling to get Godzilla to execute the moves, I simply gave up. It was unresponsive, as many other reviewers have indicated.

I believe the best aspect of the game is the multiplayer brawl that you can play. The brawl-mode reminded me of Wii Sports-Boxing.

This game just didn't cut it for me, and will likely end up as a gift to my cousins.

Wide Variety of Monsters and Playing Fields

4 Rating: 4, Useful: 4 / 7
Date: February 02, 2008
Author: Amazon User

A new multi-person brawling game featuring the famous series of giant monsters, Godzilla Unleashed for the Nintendo Wii tries to use the Wii remote and motion-sensing features to make a game worthy of the giant atomic lizard and his compatriots.

The game's story and gameplay revolve around crystals being dropped on the Earth that cause massive disasters in cities, and furthermore upset the various monsters around the globe. The major population centers become warzones as giant monsters duke it out amidst their ruins. The major storyline piece of note is that there are four factions; the friendlier you are to them, the less likely their members will attack you during a battle. The Earth Defenders don't care much about humans, but really hate the crystals and want to protect the Earth itself, so one must destroy the crystals to earn their favor (and not, if possible, use their power). Their members include Godzilla, Mothra, and Rodan. The GDF (Global Defense Force) is dedicated to protecting humanity, and thus to get their favor you shouldn't destroy buildings and stomp on vehicles whenever possible. GDF robots include Kiryu, MOGUERA, and Jet Jaguar. The Aliens are invaders who want to use the crystals to take over the earth, and so destroying the crystals angers them. Among their ranks are King Ghidorah, Megalon, and Mechagodzilla. Finally, the Mutants want to wreak as much havoc as possible. Their preference is destruction, and so causing as much destruction as possible in cities will get you on their good side. The mutants include Destoroyah, Titanosaurus, and Obsidius. In total, there are 24 characters, many of which have to be unlocked with points earned through playing the story mode. There is also a multiplayer mode where up to four people can battle it out on whatever stage they wish.

The gameplay is a free-roam fighting game with a 3d field. Players can kick, punch, charge energy, or use their powers. Low-power attacks are made by hitting A and B on the Wii Remote (for punches and kicks). High powered attacks are made by swinging the remote while you press A or B (or both, for the most powerful attack). Using the C button on the nunchuk fires your special weapon - for example, Godzilla's atomic breath. C and Z together charge up your energy to use the special weapon. Shaking the nunchuk upwards jumps; shaking both the remote and the nunchuk downwards picks things up. Targeting seems to be automatic in most cases, though you can nudge yourself towards or away from a specific enemy if you want. Besides other monsters, the military is also heavily involved; they'll usually shoot at whichever player is the strongest with a variety of laser weapons and missiles (they can also be customized in the multiplayer mode). For the most part the game plays well, except the combination of moving the remote and pressing a button for the heavy attacks is a little awkward. The characters tend to also be a little slow because of their size, which means reflexes aren't high on the list of player requirements.

The graphics are decent for a game that is also on the PS2. It's hard to tell if the Wii version is improved at all, but for the most part they're pretty good. The sound mostly consists of the trademark noises associated with each monster (including Godzilla's famous roar) and the military frantically trying to fire upon the different monsters; nothing too dramatic, really, but about all you can expect from such a game.

As a whole, this game delivers what it promised pretty well. There's a wide variety of monsters and playing fields available and it definitely feels like a Godzilla game should. Apart from some minor issues with the semi-dated graphics and Wii controls, this game is pretty good.

8/10.

Enjoyable game for all

4 Rating: 4, Useful: 2 / 2
Date: March 11, 2008
Author: Amazon User

I really enjoyed playing this game.The tutorials are very nice and the hands on approach makes learning the moves much easier. Also you aren't bombared with moves.You learn a few at at time and once those are mastered you learn more throughout the game.

The graphics are ok,to me the game seemed kind of dark but this is Godzilla and it didn't look bad just a little boring.Being able to choose which character you want to play as is also nice.It gives you a chance to try out different moves and decide who you play best as or change things up a bit and play as a different character.The game is not so hard you want to give up but not so easy you can do it with your eyes closed.I think they found a nice medium in play that will keep you interested enough to want to finish the game.

One thing I did not like was some the repetition coming from air command or whoever is giving orders.If you don't do what they want you to do they will endlessly repeat it.Like kill whoever over and over can be annoying.

Over all this is a fun game most of the family can enjoy with the multiplayer option.I think It is a game to rent before you buy to make sure it is right for you.

LONG LIVE KING GHIDORAH!

5 Rating: 5, Useful: 2 / 2
Date: December 27, 2007
Author: Amazon User

This game is very cool. A much bigger upgrade from "Saves the Earth" however you MUST get this game for the Wii as you can see the reviews for the ps2 version are awful. Lot's more monsters in this, around 26 I believe, they have all the classic godzilla monsters, including Gigan, Rodan , mothra etc. The graphics are superb, from the water to the monsters- it all looks great King Ghidora (my personal favorite monster) looks absolutly awesome! As good as this game is there are a few flaws in my opinion...

1. The targeting system is not the best, I find myself accidently attacking my allies instead of the enemy monster at times or completly missing my fully charge range attack.

2. Health regain and cut scenes! As you may no you ragain your health overtime infact quite rapidly when not in combat. In the campaign when your fighting a monster and a new one appears the game goes into a minor cut scene and introduces the new monster, while not a huge issue..the monster i'm fighting at the time regins almost half of it's hp during the cut scene.

3. Monster Unlocks!!! While most of the monsters are simple to get a few of them require you to do some annoying things...example, do campaign with x monster of x faction and beat x level then come back to x level and destroy the x building and defeat x monster. Not all the monsters are this complicated to unlock but a few are... this can get a bit annoying.

But despite these issues this is a great game!!!

If your a fan of the previous two of the series then you will absolutly love this.

Everything I hoped for and more.

5 Rating: 5, Useful: 2 / 2
Date: February 16, 2008
Author: Amazon User

First I'll admit up front, I ordered this item for a seven and six year old which is under the age suggestion for the game. I have been trying to "culturally educate" my six year old, so we started watching the old Godzilla movies. When I saw this game, I thought it would be a great tie-in and a way to entertain him and his seven year-old cousin. To say it was entertaining is a complete understatement, they loved it.

The graphics and game play are great. It is a challenge for younger kids to grasp all the commands (the game comes with a 20+ page instruction book) but basic game play can be instantly grasped. And like many Wii games, it makes for great social play. That is if you don't mind the fantasy violence that comes in the game. Also, in our case, where we have boys who have energy levels constantly at a 9 or 10, this game quickly pushed them to 11. It causes crazed game play at times, but they have not gotten out of control and they still talk after playing. Actually, if anything, they talk even more about the game and I have not seen any imitation fighting outside the game.

Possibly the best part of the whole experience for us is seeing all the characters from the movies in the game. Great touch. Oh, and the parents have gotten plenty of fun out of it too.

Godzilla Unleashed: Eh.

2 Rating: 2, Useful: 2 / 2
Date: March 05, 2008
Author: Amazon User

I have tried to like this game, but I can't. Godzilla Unleashed by Atari looked good to me, but I guess you can't judge a disc by its case. Not only is the premise of the game play uninspiring, but it just isn't well suited to the Wii.

The main modes of play are to follow the storyline or to fight monster-a-monster with your friends. In the first case, one can play as any of a number of different well-known super-beasts of Godzilla lore (as well as a number I had never heard of before) in various cities around the world. The point seems to be to defeat other monsters, the cities themselves, and these ridiculous crystals. That's right: crystals. I will grant that just reaping mayhem and knocking down buildings might be a good way to blow off steam, but I have a Wii. It came with Wii Sports, so I have that covered. The storyline play of Godzilla Unleashed just isn't that entertaining.

I also found the controls somewhat awkward. The advantage of the Wii over other game consoles is that your controlling actions are mimicked by your Mii in the Wii world. A playstation game has a bunch of buttons that send abstract cues to your video self about how to behave. Godzilla Unleashed is somewhere in between. One moves the Wii remote but these movements are merely symbolic -- like semaphore. I am waving my arms but it doesn't mean Godzilla should wave his arms, he should punch. I think for a game like this, the buttons on a traditional, next-generation game console are far superior to flailing around with a Wii.

I didn't give brawling with my friends much testing, so perhaps that is something cool that I missed out on. The controls are just so goofy that I wasn't compelled to invite anyone to play with me.

If you find this game in the extreme fire sale bargain bin and you are a big Godzilla fan, it might be worth your while, but I would stay away from it at even half price.

This Game is awesome

5 Rating: 5, Useful: 2 / 3
Date: December 27, 2007
Author: Amazon User

I was surprised at how much fun Godzilla Unleashed has been for me and my family. The game action is great, its easy to understand and start using. if you are a fan of the Godzilla movies, then you will love this. When you first start playing this game it only gives you access to a few monsters, you have to get to new levels and earn points to "buy" new monsters, or locations to fight in. all in all i would highly recommend this to anyone that loves Godzilla, it might not be as much fun for someone not as familiar with the characters. I have only played this on the Wii, I don't know if its as much fun on other platforms.

Wii Deserve Better

1 Rating: 1, Useful: 2 / 3
Date: February 23, 2008
Author: Amazon User

Being a kaiju fan has become a tad frustrating in today's world. The idea of a giant monster brawler using recognizable, revered icons is an excellent idea that would seem easy to implement. With Godzilla, the undisputed king of the kaiju genre, the whole process of creating a fun game should be relatively easy...but in this game, the monster somehow manages to fall flat on its back.

Simply put, the game seems shoddy. It feels as if the developers didn't take enough time or effort in developing it, ESPECIALLY not towards the demanding hardware standards of the Nintendo Wii. In fairness, we recognize that the control scheme for the console is relatively a unique one that most developers are struggling to understand; many development teams seem to be putting most of their efforts on making the game playable and adaptive to the control scheme of the Wii's motion sensing controller. While there may be a few stumbles here and there, we can at least acknowledge that the game plays moderately well.

Technically, many elements are passable. The graphics, while not in line to win any awards, were decent enough. Same goes for the sound. And of course, the game benefits from the star power of Godzilla and the diverse characters within the Toho universe. The story mode follows the classic elements of a Godzilla movie, bringing with it the loveable cheesiness of American dubbing. The roster list of monsters available for one to choose from is diverse and impressive, although most of them feel too similiar.

Unfortunately, the team behind Godzilla Unleashed for the Wii fails to showcase this effort. It feels as if the entire game was, quite literally, copied and pasted from its PS2 incarnation and then loosely adopted for the Wiimote. At its best, the control scheme is easy and repetitive; at its worst, it is clunky, laggy, unresponsive, and down right antagonizing. For example, the camera proves to be one of the game's most formidable opponents. There is absolutely no way to move it around manually! The game automatically locks you onto your nearest opponent, making multi-monster brawls difficult to focus in. Such a control scheme and camera control prove to be the Achilles Heel that prevents this game from being enjoyable.

Had the control scheme been given more care, had the developers actually taken time to give each monster their own unique feel (every monster seems to have the same move set, with mere appearences and minor tweaks in speed noticable between most of them), and had more time been devoted to bug fixes, then this could have been a fun game.

Overall, this feels like too much of a rushed cash-in on the Toho license. Crucially, the most important feature - the game play - fails to deliver. In fact, one suspects that if it was a game that did not feature Godzilla characters, it would most likely be pulled off of store shelves and thrown away into the realm of the forgotten. Therefore, I do not recommend this to even the most hardcore of Kaiju fans, let alone any one else; I suggest that fans of Godzilla wait until another, better game is spawned.


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