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Nintendo Wii : Super Mario Galaxy Reviews

Gas Gauge: 95
Gas Gauge 95
Below are user reviews of Super Mario Galaxy and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Super Mario Galaxy. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 95
Game FAQs
GamesRadar 100
CVG 95
IGN 97
GameSpy 100
GameZone 98
Game Revolution 90
1UP 90






User Reviews (1 - 11 of 286)

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A Truly Terrible Game

1 Rating: 1, Useful: 15 / 348
Date: December 11, 2007
Author: Amazon User

This game is terrible! Where do I begin?

The controls are awful! You can't even use a classic Wii controller for this game, what's the deal with that?

The camera angles are all over the place and not ver consistent. The game is too short.

This is the worst Mario game ever! For a fan of Mario, the Nintendo 64 game is alot of better. This game is marred by bad gameplay and controls.

Mario Galaxy may look appealing on the surface, but a closer look reveals a lot of problems.

It's okay.

1 Rating: 1, Useful: 2 / 79
Date: May 06, 2008
Author: Amazon User

When I couldn't skip over the opening cinematic; when my roommate kept using the second controller to make me jump to my death; when my roommate kept using the second controller to shoot me with my meteorites; when I couldn't adjust the camera to keep track of Mario, I shut this thing off and went back to "Sea Monsters."

Also, there were way too many jitneys in this game.

Another rehash from the 80s

1 Rating: 1, Useful: 1 / 22
Date: April 15, 2008
Author: Amazon User

Many associate the Mario games with fun. I associate the name Mario for one mediocre platformer from the 80s/90s and a load of marketing hype and crazed fanboys.
There's no real story, the weak and uninteresting main character has no personality, the platforming has been done better before, all the "innovations" - most of them eon-old rehashes - feel forced, no sense of completion can be gained and the "fun" the game radiates seems false.
I suggest playing Spyro the Dragon for PS1 instead.

Disappointing

2 Rating: 2, Useful: 29 / 235
Date: November 15, 2007
Author: Amazon User

Mario has lost his way since the days of the 8 bit nintendo. While Super Mario Galaxy is an improvement from Sunshine, I think that Mario 64 is better than Galaxy. The best of the Super Mario series of course being 1 and 2.

I found the orientation of Galaxy to be disorienting and uncomfortable. As Mario, you move from planet to planet as levels. The object typically being to find and collect the Super Star. Each planet is like a ball that you run around on, but the camera does not change perspective. [..]

Graphically, this game looks good for a Wii game, though only somewhat better than what you would expect from a Gamecube. The music scores are orchestrated, but uninspired. The music from the old 2D Mario games were much more spirited.

Only if you already love Mario

2 Rating: 2, Useful: 2 / 3
Date: July 31, 2008
Author: Amazon User

Okay, maybe I'm not even qualified to write a review for this game, because I'm probably not the intended audience. I've never spent more than a few hours on a Mario game.

I play games like The Sims and Civilization on my Mac, and my favorite Wii games have been those like Endless Ocean: Dive, Discover, Dream, Wii Sports, Rayman Raving Rabbids -- games where I'm not constantly dying. But I also really enjoyed The Legend of Zelda: Twilight Princess, at least for the weekend it was in my possession, so I thought maybe this one would be up my alley as well.

I was wrong. Perhaps it's because I don't have any nostalgic attachment to Mario, but I found the game and plot less-than-compelling. Collect stars and save the princess from the bad guy, blah blah blah. By the third galaxy or so, I was dying so frequently that playing itself wasn't fun, and with no plot to keep me interested, I gave up on it after just a couple of hours of play.

I'm okay with constant dying and restarts in games like Zack & Wiki, when it's the result of not having solved the puzzle yet; I lose enthusiasm quickly when it's entirely related to my control over my left thumb. I don't, by the way, think I have unusually bad fine motor skills, though I'll admit my twitch-skills aren't those of a long-time console gamer.

All in all, I'm sure that for those devoted to the franchise, this is a fun new twist. The game doesn't seem, though, to use the Wii controllers in any novel ways (at least not in the beginning stages). If you weren't into previous Mario games, I can't imagine this would hold much appeal either.

Not impressive in any way.

2 Rating: 2, Useful: 1 / 4
Date: July 24, 2008
Author: Amazon User

I really don't understand the appeal of this game. There is nothing impressive or original in this game. The control is terrible. You'll waste a lot of time falling off of the edges of the planets into outer space and starting all the way over. The graphics are fine for the Wii but the Wii is really just a gamecube. You spend most of your time running around and jumping on beetles or shooting stars into marshmellow aliens mouths. I'm pretty much the only person I know that doesn't like this game so you'll probably love it but I just had to say something.

Fun for a while, but gets boring

3 Rating: 3, Useful: 28 / 52
Date: November 29, 2007
Author: Amazon User

This game is addictive - very addictive. It does have a lot of unique qualities and takes advantage of the Wiimote action (though only the buttons on the nunchuck). Time really does fly by when you get into playing this. It's really fun too - well, at first.

While the galaxies are really pretty, the fact that you have to visit and play through a galaxy 6-7 times in some cases can make for really boring gameplay. Seriously, if I have to go to Good Egg Galaxy for one more freakin' star, I'll let Bowser have at it. Also, the comets are annoying. I hate having to complete comet challenges to get a star and wish the game would have done away with these altogether. These two things dropped my rating to 4 stars.

Some other negatives of the game dropped it down to that three-star level though. I get that Mario is the hero and all, but do the other characters have to be so completely useless. Peach is, of course, in Bowser's clutches, and Luigi needs help, as does every other person in the game it seems. Even Roselina needs help, though you do start wishing Mario would just hook up with her and leave Peach to her own devices. The other main negative is the camera. Most of the time, it is intuitive and works well. Sometimes though, the camera decides to throw caution to the wind and stick you with a wonky angle. This is frustrating, especially when the camera decides to follow a certain galaxy's boss instead of Mario, resulting in yelling at the game about how you can't see what you are doing.

So, overall the game is good. It has flaws though in repetitiveness, camera issues, and having to help every single person.

Fun but frustrating....a step back to arcade Mario

3 Rating: 3, Useful: 29 / 38
Date: January 20, 2008
Author: Amazon User

If you are a great fan of the days of pure Mario platform gaming, then you will love this game. It is platform gaming at its finest...and most frustrating.

My complaints are these:

The camera angles are often locked, but when the camera is not fixed, your control over it is extremely limited. This can be quite toublesome, considering you are in a fully 3D environment, and to make a successful jump - especially onto a moving target - can depend entirely on your view. This also can make spotting extras and secrets a matter of luck.

Since Mario 64, the first two Paper Marios, and, most signifiantly, Super Mario Sunshine, I have come to expect a certain level of RPG gaming in my Mario games. There is virtually none of that in this game. And there are no side quests to speak of. Many folks who love the original Mario platform games will be thrilled with this aspect. I, however, was disappointed.

Along the lines of RPGing, you do go around collecting stars and coins. But these lead to another complaint of mine. The stars you collect become superfluous by the time you are done with the first set of galaxies. You'll never, ever need as many of those stars as you collect. Unlike Donkey Kong 64, where you needed to find all the bananas or never meet up with all the bosses, you will have more than enough stars to open up all the special galaxies many times over. And although collecting 50 stars will give you extra lives, as soon as you turn off your game, those lives are gone. You start at 3 lives each time. The coins, too, are barely useful. As soon as you die in a level, your coin count drops to 0. So although you may be vigilant and capture every coin leading up to a point, once you restart a level midway through, you've lost all that work, AND you cannot go back and recollect without restarting the entire level. To me, this means there is just no point in wasting time and effort collecting the darn things in the first place.

I also found the loss of control of Mario to be too frequent, and very frustrating. Spring Mario has a mind of his own; there are no subtle movements with him. The best you can hope for is that he lands about where you meant him to. And, as always, any Mario hit by flame runs around like a madman, and if you are trying to navigate some small platforms at this point, you can kiss your life goodbye. I do fully realize this is not exclusive to this game, but because of the 3D environment and difficult camera angles, there is very little you can do to save the idiot once he's been burned and is not near a rather large piece of land.

And finally, a problem I found most irritating with the Wii Super Paper Mario, and now this game - there is no getting around cut scenes or dialog. Grrrr! You're fighting Bowser at the last level. You die. Again. You start from the beginning. Again. And you have to watch the cut scene. AGAIN. And you have to read the dialog. AGAIN! And all you want to do is get back on that stupid planet and have it out with Bowser! The best you can do is to slightly speed up the dialog by holding down the A button, but that is small consolation. Heck, just getting to the last Bowser fight forces you to sit through the same cinema, again and again.

Okay, what DID I like? It was beautiful. Thriving, lively graphics. Some clever levels (oh, a complaint is coming on - not nearly enough puzzles...heck, were there really any puzzles?....you were lead right to the goal, with nothing really to solve or figure out in order to get there, just some fast hand-eye coordination needed).

Bottom line...I found this game to have more things that were irritating than were fun. For those of you who loved Super Mario Sunshine and Donkey Kong 64, maybe Ratchet and Clank and Spyro, but are not such fans of the first three Super Mario Bros. games, or other strictly platforming games, you might also be disappointed and find this game frustrating.

This game is NOT challenging...too easy :(

3 Rating: 3, Useful: 8 / 28
Date: December 28, 2007
Author: Amazon User

Don't get me wrongl; the graphics are top-notch and the score is great, but this game is way too easy. I have a feeling Nintendo purposefully made it a little easier since more and more adults are playing the Wii nowadays, and Nintendo wanted to grab their attention. I mean, Mario Sunshine and Mario 64 were challenging, but fun. Galaxy, however, you can complete a course within minutes, and you die very rarely. But, the game is enjoyable...worth $50? Probably not...

Not for me

3 Rating: 3, Useful: 11 / 28
Date: January 15, 2008
Author: Amazon User

I bought this game based on the glowing reviews, both at amazon and elsewhere.
I have to admit that I'm disappointed. I found the game to be childish. There was excessive dialogue that i couldn't skip past. Spent way too much time reading from fairy-like creatures.
Graphics are good, actually great by Wii standards, and i don't doubt this is the best mario bros for wii. Found gameplay to be very easy, but granted, i've only played an hour, so i've only conquered the easiest levels.
Overall, this game was not ust not for me. I much prefer a game like guitar hero, but that's just this 30 year old male's opinion. I'm sure younger folk would adore this game. I don't doubt other non-kids like this game too. Just not for me.
Personally, i doubt i'll log another hour into the game.


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