Below are user reviews of Elder Scrolls 3 Morrowind: Bloodmoon and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Elder Scrolls 3 Morrowind: Bloodmoon.
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User Reviews (201 - 211 of 239)
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Liked Daggerfall better
2
Rating: 2,
Useful: 0 / 3
Date: October 21, 2004
Author: Amazon User
Now that was a good game. It had decent music, decent graphics for its time, and the characters you chose looked beautiful. This is so so in my opinion, as it is not enough better from what I've seen to warrant an overhaul of your machine (you need a Pentium 3 or more, a dvd-rom, and everything else to work well; Daggerfall ran on WIndows 95/98). I managed to get it to run even without the dvd-rom, but I wasn't really impressed. That all considered, the controls are harder to maneuver (since I didn't have a manual, I had a tough time figuring out how to talk to people), and they scrapped the default design from Daggerfall, so you have to move forward using alphanumerics instead of cursor keys. If you have a manual, and you have the specifications, it might be worth your while. Given the choice, though, I'd rather purchase Daggerfall again. I just found out that even though XP generally forbids Daggerfall, if you are unlucky enough to have XP and not have capacity to run Morrowind, go type in Daggerfall XP patch into the search engine to reconfigure the system. I think the deal is that it's illegal to have both on your computer, so if you have Morrowind capacity (I hate you), you shouldn't install this patch.
Gets a little tedious - not for children
3
Rating: 3,
Useful: 0 / 7
Date: July 19, 2004
Author: Amazon User
Never have I played such a visually stunning and impressively massive game. It is just enormous. There are so many places to go and people to talk to it's incredible. That said this game lacked a little something. As much as it was fun to complete quests and roam the picturesque landscape it really got repetitive after a while. All the characters stood pretty stationary and in some areas the quest line could be very easily broken if you weren't careful. The beasts weren't very challenging to fight either. Often all it took to kill a beast is a couple of swipes with your blade; this even includes many of the greater beasts. This game is more about storey line than anything and the themes start to recur after a while. The characters lack voice - while people do greet you with an auditory comment that is all they ever say. It is up to you to engage them and click through the mass of topics they have to talk about and memorize what they have to say.
I also wouldn't suggest allowing children to play this game as it has many adult themes. For example: Slaves - which you can free or engage in buying / selling. Stripper clubs - where you can talk with the actively dancing girls. Homosexuals - which will require you to strip your clothing in order to advance a level. Gangs - most which will request you to eliminate other gangs. Theft - which you will get away with as long as your stealthy or strong enough.
In all this is an impressive game simply because of sheer size and beauty. Otherwise it is lacking depth.
Great add on to Vvardenfell
5
Rating: 5,
Useful: 0 / 0
Date: July 29, 2003
Author: Amazon User
To begin, Bloodmoon ads a new Large Island named Solstheim to the North West of the main continent Vvardenfell. To get to this island you need to take a boat from the docks in Khuul or swim there. Once reaching Solstheim you start off at a fort where there are two factions you can start working for. The local captain has a some missions as well as the leader of the local mining colony which you have a part in designing.
To the north of the island is where the tribal Nords live. The island is patched with snow in the south and covered in the north with very nice blizzards happening now and then.
Bloodmoon's story is suppose to allow you to become a werewolf which is a new experience in and of its self and I recommend each player try it out at least once. The quests well take you all over the island and eventually you well have discovered everything about the island. This expansion is better then Tribunal in my opinion and well make a great addition to anyones adventure. Thanks Amanda.
Over Rated - Try Dungeon Siege or Diablo
2
Rating: 2,
Useful: 0 / 0
Date: May 08, 2002
Author: Amazon User
While some of what they say is true, i.e. incredibly expansive universe, you can go where you want, so much to look at and do, etc.. the interface is just not that great. Movement is just to slow, takes forever to get from one place to another, quests send you back and forth to places and you waste time just walking from one place to the next. Combat is also kind of weak, not much fun. If you played Diablo, it was much better in that game. I guess I found the whole game just a bit "clunky." I have started to play Dungeon Siege, and that game is much better, better graphics, better combat, easier to use, etc. I was also a big fan of Diablo. I realize it may just be me, and many like this game, but I was dissapointed.
Excellent game
5
Rating: 5,
Useful: 0 / 0
Date: January 22, 2004
Author: Amazon User
This is one of the best expansion packs I have seen. Although the main quest is not as long as it could have been, it is still quite challenging. Even without the main quest, this pack is worth the money just for the new monsters and winter scenery available in the game editor.
Great opened-ended RPG
5
Rating: 5,
Useful: 0 / 0
Date: January 13, 2004
Author: Amazon User
Now, ive played a LOT of RPG's... Daggerfall, Fallout, Arcanum, NWN, even some older DOS ones... and Morrowind is one of my favorites.
It comes with a guide that lets you edit and make mods for the game yourself. Its the exact same program they used to make the game!
Even with my lower ended graphics card, the graphics were spectacular. The spells were amazing to look at, and I loved the way my glass armor glowed when I had it enchanted!
And its open ended, and you can be evil, good, or neutral. If you make your own character right, you can join almost every guild as well.
One of the only problems is that after you reach level 45+, the monsters are really easy... but Bloodmoon and Tribunal did put harder creatures in the game, so its all good.
Make the Jump from FPS to RPG
5
Rating: 5,
Useful: 0 / 0
Date: June 14, 2002
Author: Amazon User
This review is written from the point of view of the many first person shooter (FPS) fans who haven't gotten into RPGs due to a dislike of the traditional isometric graphics and party-driven gameplay used by most RPGs.
I decided to give Morrowind a try after having enjoyed the RPG-ish FPS games System Shock 2 and Deus Ex, but having disliked the isometric and party-driven Baldur's Gate 2. In Morrowind, the first-person perspective provides a familiar control scheme to the FPS gamer yet the freedom of movement and depth of interactivity of an RPG is available as well. The combination is a powerful gaming experience in Morrowind, much more so than even Deus Ex or System Shock 2.
While there are no guns to fire, your character's ability to throw flame balls and wield a mighty sword provide a satisfying offensive capability. The typical FPS gameplay of unlock door, kill, find key, unlock door, repeat is broadened significantly in this game. You can 'leave the rails' and explore the world, stop to admire the view of the twin moons in the night time sky (complete with changing moon phases), go for a swim or arrange your latest treasures for display in your own house.
Your character begins the game pathetically weak, unable to kill the simplest crab or fish without a struggle. In time, though, this shortcoming becomes a strength of the game as you grow to appreciate the progress you've made as a combatant. Some of the enemies you encounter are more advanced as the game unfolds, but the number of spells your character learns and your ability to use them increases as well, keeping the game fresh and challenging.
The graphics are superb, employing programmable pixel shading for the excellent water effects for example, but even on my Athlon XP 1700+ / GF4Ti4200 system the framerate can bog down at times. The sound effects are adequate, but the beautiful score could easily pass as a late 19-th century Romantic symphony.
There is no party to control, so you can concentrate on your character as an individual in combat. Combined with the rather flat NPCs, however, this can make Morrowind feel a bit lonely at times. Still, for the FPS gamer who longs for more in-depth gameplay without sacrificing graphical quality, Morrowind is an excellent choice.
been playin for a year..love it!!
5
Rating: 5,
Useful: 0 / 0
Date: August 05, 2003
Author: Amazon User
Morrowind brings so much to the PC RPG, I never thought that an RPG could be this good(myself usually playing a FPS or Sports). I enjoyed this game because of the ability to control everything about your character and how you take on abilites and quests. The graphic engine is stellar and the combat is good while not great. THE WORLD IS HUGE, i couldnt tell you this enough, its massive and a little daunting. i think that the overall difficulity is too easy after you get used to the learning curve. also you have to want to play morrowind, i cant see an average gamer playing this, you have to be a hardcore type and really appreciate some things that developers do in morrowind. You need a REALLY GOOD PC, i have a 2.8 ghz w/ 512 and GF4 and play hi-res, but still every once in a while like in Vivic and just walking around it gets slow. i think this can be added to the large amount of bugs. I'll be playing and all of the sudden it will quit the game to desktop(huh?). that kind of stuff happens but i love it for the game not hate it for the bugs.
Wow!
5
Rating: 5,
Useful: 0 / 0
Date: August 02, 2003
Author: Amazon User
Morrowind is hailed as the best RPG of the year for good reasons. It defines open-endedness. Your character arrives on the island of Vvardenfell, which is populated by 10 interesting races of humans, elves, orcs, and more. The majority of the population are Dark Elves, since they are native to the area, but they have a hugely detailed culture and history, from the powerful Great Houses bickering over things like the drug trade, to the ashlanders living in yurts out in the deserts plotting to overthrow the imperial colonists.
Your character can be one of 21 classes, although I expect most people chose to design their own, picking what type of skills you like and how to use them. Unlike in most RPGs, certain classes like theives aren't useless: your character, if you wish, can become rich by breaking into mansions and cleaning them out.
There is a 'main quest' but in my opinion it's far more interesting to wander around the island hacking up interesting monsters from Alits to Zombies, and everything in between. The land is peppered with towns ranging from Imperial fortresses to camps of huts, to buildings made from giant insect shells, and many more interesting sorts of architecture that I'll leave you to find for yourself. There are also Dwarven ruins about which are left over from the Dwarves who vanished for no apparent reason several hundred years ago. These look very cool, and have these high towers that appear ominously over the horizon. But even cooler are the Daedric shrines here and there, full of cultists that summon nasty monsters, all sorts of zombies and crocodile things, and of course incredible loot.
There are a variety of factions you can join and do quests for, and even advance to the position of their leader. Some of the quests get repepetive, though, mostly consisting of going to get an item, or kill someone/something or both.
The only real downsides to this game are that the AI leaves a lot to be desired, you need a very powerful computer to play it, and there are some rather exploitable bugs that allow your character to become ridiculously rich and powerful at a low level. But the island is so huge that you can just start a new game and take a different path in life. There are two expansion packs that add a lot to the game, and an editor is included which allows you to change a lot of things about the game with no technical knowledge at all, and create vastly different mods if you knwo how to script. For me, the main use of the editor was to get rid of those freakin' cliff racers (a harmless nuisance that attacks you every two and a half seconds in the ashlands). And of course there are a million user-made mods out there that you can install to change the game or uninstall if they're causing problems.
Morrowind is worth the money it cost at its release, easily, and now you can grab it for about 30 dollars which is a real steal. Don't hesitate.
Great game and great fun
5
Rating: 5,
Useful: 0 / 0
Date: August 03, 2002
Author: Amazon User
This game is probably the penultimate game of ever. I have played hundreds and hundreds of games, but this one takes the cake. You can go where you want, do what you want, and reap the reward or the ramifications. If you get bored with one story line, pick up another. If you get bored with that one, go back to the first one, or pick up another one. It's all up to you. The graphics are great, (would be better without the fog) and the story is a little shallow, (you will understand just who you are from the first few hours of play) but rich with detail.
I strongly reccommend this game.
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