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PC - Windows : The Longest Journey: Adventure Game of the Year Edition Reviews

Below are user reviews of The Longest Journey: Adventure Game of the Year Edition and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for The Longest Journey: Adventure Game of the Year Edition. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (41 - 51 of 141)

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More then a little frustrating at times..

3 Rating: 3, Useful: 4 / 4
Date: October 29, 2003
Author: Amazon User

There was a lot of buzz around this game when it originally came out. and while it is an entertaining 3rd person adventure game, i was left feeling a bit disappointed. There are several points in the game that become extremely difficult to get past. not so much because the actual game play is that hard...but more because it's just not that easy to get around the vast landscape. And there is the downfall of this game. there is just too much. of everything. too many characters, too many locations to try and keep track of. And while i did end up enjoying the game over all...i still feel that less would have been more.

Get your girlfriend to game..and LIKE it

5 Rating: 5, Useful: 4 / 4
Date: April 22, 2004
Author: Amazon User

This was my first PC game and now I'm making a fool of myself looking for more.

But honestly, this game is incredibly appealing in story, graphics and characters. The story is an oldie but goodie. Good versus evil, two worlds, balance and the allure of living in a non-magic world only to discover that magic does exist.

The best part is there is word of a sequel. After you finish the game you'll be happy to have such information. You will be wanting more.

a good game for the patient

5 Rating: 5, Useful: 4 / 4
Date: June 29, 2004
Author: Amazon User

Reading through these reviews, I felt like I just had to make my first amazon review ever, because I really liked this game. Yes, there are endless stretches of dialogue, which can be boring at times, but that's because the story runs deep and the characters are developed (for once). Also, the extra dialogue buries the key information in normal-sounding conversations, unlike other games where you know exactly what you need to do because you go to the only place the other character mentioned and use the only item they mentioned.
TLJ is the the only computer game I've ever played where I felt I learned something about real life by playing it. So, yes, it is boring in places, but overall, I think it's totally worth it.

One of the best adventure game in years

5 Rating: 5, Useful: 4 / 4
Date: September 09, 2004
Author: Amazon User

I recommend this game to beginners as well as "hardcore-adventure" fans. Finally, a game that stands on its own and not another carbon copy of "Myst" (after all, the original will always remain the best). Of course, as the title suitably states, this will be "the longest journey" you'll experience. Not to mention the most diversified and unforgettable characters and worlds, very few adventure games has yet offered. Moreover, the puzzles and graphics do not dominate the game but compliment it instead. The one thing everyone seems to complain about is the never-ending rambling. Personally, I think that its content gives way to better familiarize you with the characters, and therefore, it's entertaining enough not to be on the annoying side. Overall, although the game will leave you more than satisfied, the journey will go on with the release of Dreamfall, The Longest Journey 2, sometime in 2005.

Piece of art

4 Rating: 4, Useful: 4 / 4
Date: November 13, 2004
Author: Amazon User

I think this game is a small gem, if a bit outdated in terms of resolution, the graphics are very nice and polished, as well as the music. I love the old Lucas Arts games, but in this case the mix of beautiful backgrounds and pixelated blocky April was a bit shocking. The game was easy, save for Monkey Island 4, I think this is the only commercial adventure game that I've finished in less than par time. Having just finished Gabriel Knight 3, this journey didn't seem so long.

The game was a bit unstable on Windows XP, as saving at some scenes crashed the game (not too many, fortunately) and using the Windows 9x compatibility mode after having played in "native mode" made saving games silently fail. It took me an hour to figure out what the problem was. Also, it might be my laptop, but despite being far above the suggested specs, many actions had short but noticeable loading times, even in the middle of dialogs, that ruined the atmosphere from time to time.

In overall, I enjoyed the game, but was left a bit disappointed at the end. I agree with other reviewers in that the ending isn't quite open as lacking.

I'm looking forward to other games by the team. I hope Dreamfall (not a sequel but based on the uninverse presented in TLJ) overcomes the small annoyances and doesn't turn to be too action oriented.

Great story, good game

4 Rating: 4, Useful: 6 / 9
Date: December 30, 2005
Author: Amazon User

I'm still playing, so I can't rate the ending yet, but so far, I'm loving this game. I found it a little slow and the dialog dragged in the beginning, but by the end of chapter one, it became quite apparent that the story is very character driven. The voice acting is supperb, the dialog is really witty, the story is awesome, and the controls are simple. If you like hard puzzles, though, this may not be the game for you. So far, about halfway through, I haven't run across anything terribly difficult. That's not to say that every puzzle has be a breeze. There are some I have found mildly frustrating.

So overall, The Longest Journey is not terribly challenging, but it is hugely entertaining.

Adventure Game of the Year?

3 Rating: 3, Useful: 6 / 9
Date: July 25, 2005
Author: Amazon User

I bought The Longest Journey based on pretty much every critical review I read (all highly praised it) and the fact that I like adventure games -- or at least I like Myst-style adventure games. Myst was the first I ever played, and since then I've searched for similar games like it. Granted, there are plenty but they often are reviewed poorly. I was excited to see that an adventure game (TLJ) received such great reviews. But perhaps this is just a type of "adventure game" I'm not interested in. I enjoyed the lonesome, uninteractive style of Myst (all the while still maintaining a very human connection with the missing characters), and TLJ simply beats you over the head with the exact opposite.

Like others have mentioned, be prepared for *a lot* of dialogue. This might sound fun on the surface, like being in an interactive movie, but it grows tedious rather quickly.

The puzzles are either obscure or mind-numbingly simple. It is my opinion that a good puzzle is tough to figure out, but once you figure it out, it is easy to complete (so you can move on to the next). Too many puzzles in this game (and plenty of other games) take too long to carry out. Collecting items and putting them together is not my idea of a brain-twister. There is no joy in knowing exactly what you have to do, yet taking 10-15 minutes to get it done, all the while just running around and having long, boring conversations.

I really wanted to get involved in this game and like it as much as others seemed to, but perhaps it just isn't the type of adventure game that some of us like to play.

Tries too hard and falls flat

2 Rating: 2, Useful: 6 / 9
Date: January 03, 2007
Author: Amazon User

I'm torn with this game. Like many reviewers have said, the voice acting is terrific and the background scenery is very beautiful. And it is capable of holding your attention. However, the storyline and gameplay are not that good, and I think the developers tried to mask this by including a lot of characters and endless conversations to extend the game and make it seem better.

First, my thoughts on the storyline. The storyline in games like this is crucial, because there's not much action and the story is really all that a point-and-click adventure game has to fall back on. However, I think the developers were trying to go for a really original story and ended up making one that doesn't stand out among other adventure/fantasy games. The premise of two worlds--one of logic and one of magic--and the battle to restore the balance between them was interesting, but it soon loses its zest when the game devolves into the standard "collect the four magical artifacts and open the tower, blah blah blah". It really seemed like the game's creators were trying to make this game out to be more than it really was. The game tries to present itself as some truly majestic adventure/big mystery, but it ultimately turns out to be nothing more than a standard plot where the protagonist is the Chosen One who must save the universe from the Evil Guy who wants to rule it with the magical MacGuffin (crystal, sword, book, or whatever object the writers choose). Hell, it even includes various characters who comment on how cliché certain parts of the game are, like the bad guy saying something like, "Is this the part where the heroine coaxes the villain into explaining all his plans? Very well, I'll tell you." The game is riddled with such hackneyed plot devices, and I think the writers believed they were distancing themselves from these clichés by merely using characters to point them out. But what they were actually doing was drawing attention to the very clichés which they seem to dislike, but which they nevertheless included in their game.

The gameplay is also not quite up to speed. Many of the scenes are shot from very far away (probably to disguise the poorly-rendered characters), and as a result it will take you about a minute to traverse from one end of the screen to the other, like in the abandoned junkyard scene. Though you can skip the often tedious conversations, you cannot skip the character movements, like if you finish talking to a character and he slowly walks offscreen, you will have to sit there and watch him meander his way to wherever he's going. Also, the game will occaisionally break into a pre-rendered cinematic cutscene, but they take about ten seconds to load and because they are so much better than the rest of the game's graphics, they seem horribly out of place and usually make for a very distracting interruption.

On the bright side, if you like adventure games this one should keep you entertained. The magic wears off quickly, however, and the negative aspects overshadow the positive ones.

Yak, Yak, Yak!

1 Rating: 1, Useful: 9 / 17
Date: April 04, 2003
Author: Amazon User

I bought this game because of the high rating in PC Gamer. I love to play PC games! Most of the time you spend 'playing' The Longest Journey is spent reading (if you have sub-titles turned on)or listening to the long-winded characters describing the plot. You get to choose from multiple questions to ask, and if you don't ask the right question you can't continue the game; therefore, you have to ask all the questions and listen to the ever-long responses. Yak, Yak, Yak! The other time is spent watching April getting from here to there. The graphic scenery is incredibly beautiful and the voice-acting was the best I've heard. The plot was interesting and so were the characters. "Crow" was my favorite. But I wanted a game to PLAY and something to do - not listen to or watch. Some of the long video-scenes began after the long-winded commentary and you just sat there and watched for what seemes like an eternity. It drove me bonkers! Buy a good book to read or rent a good movie to watch - but for a game with some play value, look elsewhere.

No pause on the dialogue

2 Rating: 2, Useful: 5 / 7
Date: February 07, 2004
Author: Amazon User

I was really looking forward to this game. The first hour was great... graphics are cool, April has witty, sharp biting things to say, then characters kept talking and talking and talking. And once they start you can't pause until they are done. I missed a big chunk of one explanation because the phone was ringing. (you can look in your dialogue log after) And the puzzles are way too easy. I wouldn't even call them puzzles, rather simple tasks to get you to the next long conversation. The story is pretty cool, I might keep playing just to see where it goes, but don't think of this as a game, think of it as a long movie where you get to click the mouse every once in a while.


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