Below are user reviews of Star Wars Battlefront II and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Star Wars Battlefront II.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (1 - 11 of 186)
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Absolutely incredible letdown
1
Rating: 1,
Useful: 13 / 21
Date: November 09, 2005
Author: Amazon User
After a week plus with this game, my initial reaction has been confirmed time and time again - This is a true hack job, an incredible disappointment and waste of money for most consumers. The graphic interface on this game is truly atrocious - overly busy, frequent pixelation, freezeups, useless maps, illegible fonts, the list goes on. Countless fellow fans have commented to me that the game seems untested, because no sane person would approve this mess!
Just try reading the summary page after each battle - it's impossible! Could we have audio during the loading page? Did someone just forget that? Clones are copies of Jango Fett, so why didn't Mr. Temuera Morrison provide voiceovers for them? He did for stormtroopers, but someone else (seemingly Troy McClure) was cast as the clones. Who was in charge of continuity?
Battlefront 1 was a graphic masterpiece because the visuals never got in the way of the gameplay. Battlefront 2 does feature smarter AI, more classes, and some excellent new planets, but the interface makes any improvements moot. Lucasarts needs to go back to Battlefront 1 and the brilliant Bounty Hunter to refind how to present the Star Wars galaxy in videogames. I've already loaned this game out to people who have returned it with the statement "Thanks for saving me the $50, this is awful". Save yourself the money too. This game isn't worth it.
An Incredible Disappointment.
1
Rating: 1,
Useful: 9 / 25
Date: November 13, 2005
Author: Amazon User
Think about what you liked about the first game.
Being a ranking officer in the clone or droid army and giving orders to troops. Having friends cooperatively play against the computer with everyone having a readable minimap. Being able to play Droidekas right off the bat. Easily navigable environments.
That stuff isn't in this game. Minimaps are miniaturized to the point where you'll need a big-screen tv just to understand them. Fonts are garbled or tiny. The enemy AI is jacked way up, but you can't give orders to your troops to lead them. Even playing as a Sith or Jedi isn't that entertaining. Anyone who liked the first game should rent the sequel before they decide to buy it. Odds are they won't buy it after seeing what the sequel is really like.
BASHFUL!!
1
Rating: 1,
Useful: 4 / 32
Date: November 02, 2005
Author: Amazon User
This is the last time Lucasarts steals my money. So much expectation and publicity fot this piece of TRASH! They say it was going to be much better, but it isn't. The graphics of "Battlefront" are much better than this one, the graphics for part two are graphics of PC or Nintendo, are graphics of PC games of the mid 90's, for example "Dark Forces". The resolution it's terrible, a child can make them much better. The missions are easy and the AI isn't as good as they say. I don't care if there are new planets and troopers and if you can control Jedis, the game is boring and repetitive. The sequel is the end for this game. I WANT MY STOLEN MONEY BACK!!
Utterly Dissapointing
1
Rating: 1,
Useful: 4 / 19
Date: December 12, 2005
Author: Amazon User
Save your money. Go buy some McDonalds or something, it'd be a far better investment than purchasing this abomination (a mistake I made the very day it came out). Take everything wonderful and nostalgic about BF1... Now clutter it up, and downsize it. I was insulted.
Where to begin...
SPACE BATTLES were one of the bullet points in LucasArts advertising campaign. They made it out to be this amazing new addition.. yet all you get is a lesson in frustration and repetition. Each Space battle is exactly the same; the only difference being the Mon Cal cruiser is to the front of the Star Destroyer in one battle, and then in the next battle it's to the right of the Star Destroyer. And storming the enemy ship isn't near as exciting as they make it sound. I had much more fun flying back and forth as a TIE Bomber straffing the bridge of the enemy ship than I did lobbing grenades at some anonymous computer terminal within the ships belly. Sure, it's fun the first few times you do it, but you fight a space battle nearly every other turn in galactic conquest. It gets so old so fast.
JEDI die to easily. After seeing Luke Skywalker chop effortlessly through an entire legion of Stormtroopers in BF1, it was more than a little anti-climatic to get blown up after killing only 10 in BF2. They are hardly the tide turning force we all expected them to be. And while this wouldn't be a problem if you could respawn as a Jedi once you were killed, the fact that you can't just makes the entire thing frustrating. If the jedi were a little more on the godlike side, as they were in BF1, then I could totally understand. But they arn't... and it's silly.
NEW MAPS all suck so bad. So much potential went unrealized here. The sink-hole cities of Utapau for instance. It wouldn't be unreasonable to expect... for instance... a two level battle with republic troops trying to invade a lower confederate holdout using gunships as landing craft. Kind of like what you saw in the movie. BUUUUT... all you get is a cramped, indoor mess. The other maps suffer just as bad. And some I can't even imagine WHY they would be in the game. A battle for Dagobah? A battle for Mustafar? A battle for Polis Masa? Come on! The fact that these planets don't seem like the types of planets you'd expect an all-powerful galactic empire to fret over just makes the battles feel less important and subtract from the sense of urgency you get when you're, for example, crushing the rebel base on Yavin. And the maps that were in the original.. like Tatooine, Hoth, Endor, Yavin 4, etc.. are exactly the same as they were in the first one with only minor changes. And most of those changes are for the worse. IE Tanks in the place of AT-STs on Yavin 4, which brings me to my most grievous (if somewhat trivial) gripe about this game...
VEHICLES. There's 3 maps that have an AT-ST. 3! Out of 16! and only 1 with the AT-AT! I LOVED THE AT-AT! And it's only on Hoth! Which was exactly the same as in BF1! No new experiences here. Just same old same old! Instead of AT-STs as the Imperial ground assault vehicle of choice... they gave us the old republic tank. They didn't even add a new vehicle for the Empire. They just gave it more tanks. Dissapointing.
-Where are the AT-PTs? There's a new vehicle right there! And one that most Star Wars fans would easily recognize (we blew up so many in the Rogue Squadron games).
-Why is there no level with a Republic Juggernaught tank? I know it'd mean bigger maps... but technology has progressed, and the point of a sequel is to advance the gameplay. Including level size.
-How come the Confederates only have 4 levels where they can pilot something other than a Federation AAT?
-The rebels only have 1 vehicle pilot and it's that goofy looking bunny rabbit thing. I know the rebels were poor and ragtag, but they had more than that with which to fight the Empire.
- Why is it that the republic was only given 3 vehicles to play? And one of those you can only play on Geonosis (The re-done Geonosis map is very dissapointing mind you. The original was far superior).
The absence of the most familiar machines from the Star Wars universe makes for a very un-star warsy feel. That, and the vehicles are much harder to aim with this time around. I ended up running over most of my enemies than shooting them.
BATTLES in general are cluttered and cunfusing. Couple that with a complete inability to control your troops, cramped indoor levels, with a usless minimap, and it feels more like you're fighting an isolated skirmish rather than an all-out battle for control of the galaxy. And star Wars.. as we all know... has always been about control of the galaxy.
IGNORANT/STUPID MISTAKES also plague the game. For instance, when fighting over Yavin 4... there's no red planet. It's just not there! Where did it go? Ask the developers. Maybe they can tell you. And during space battles, you have to take down the enemy ships shields before you can start blowing up their critical systems. We all know that those two giant globes on top of a star destroyers bridge are it's shield generators. However... when you blow those up in the game... the Star Destroyer still has shields! Not to mention that... I don't remember the Star Wars universe having so many nebulas and such. It was always mostly just Stars before... Hm... It's like fighting in the Babylon 5 universe, NOT the Star Wars universe. Anyhow, does LucasArts think we don't pay attention to stuff like this? Maybe this kind of thing seems trivial to the average gamer... but for an actual fan of the series, it should be a blasphemy.
BOTTOM LINE: This doesn't feel like Star Wars at all. And as far as big muliplayer shooters go... there's better out there. The first Battlefront for instance. It was just a lot more fun and user friendly than this version. Average Joe gamers out there may like it, but all the expectations and nerdy fan-boy giddyness I had was crushed and ripped to pieces by this game. There's so much they could have done and so much they shouldn't have done but did. That was the last time I get excited over a LucasArts game.
... OK, I lied. Star Wars: Empire at War looks pretty cool.
Totally ripped off
1
Rating: 1,
Useful: 2 / 15
Date: August 26, 2006
Author: Amazon User
You only got a star because it was a mandatory field.
Not only was the horrendous postage not clearly disclosed at point of sale, but the game when arrived was not compatible with Australian playstation consoles...something to do with PAL.
We have all learned the enormous advantages of shopping locally.
Thanks for the lesson.
star wars battlefront 2 rocks....
1
Rating: 1,
Useful: 1 / 19
Date: December 26, 2005
Author: Amazon User
but its not educational at all my grandma thot i should not play it because its to vilent yeh like i was gonna return it but why would i its tthe best
This game is more frustrating than fun, and a huge disapointment.
2
Rating: 2,
Useful: 10 / 16
Date: November 11, 2005
Author: Amazon User
Make no mistake, this game is not better than part one. It does not even approach the level of fun that part one did. I would rate this game as a 4.0 out of 10, while part one would be a 9.0.
I don't know who is reviewing the game so glowingly (and misleading), (he sounds like a cross between a Luftwaffe Oberst and Sith), but he is probably connected in some way to either the game publisher, or Lucas' marketing empire. I find it extremely difficult to believe that a real gamer, a true "civilian" that is not part of industry would feel that it is truely necessary to begin their review with an introduction and overview that sound suspiciously like an advertisement I read over the weekend.
I (unfortanately) purchased this game and promptly sold it a week later. The GRAPHICS are WORSE than part one: choppy, skipping, with a range of colors that is somehow diminshed from the original, just look at Kasshyyyk, it looks terrible.
The BATTLES are FRUSTRATING. The format is changed from part one. It is more difficult to mount counterattacks, and to defend, since the AI controls your team members, and you have almost no control as to what they do.
The new SPECIAL CHARACTERS are cool, however you can only play them after you shoot so many enemies. Then you are allowed to switch to the special character (such as yoda or han solo). But when you die, you lose the ability to choose your special character, and have to kill an all new amount of enemies.
Most disappointingly, the SPACE BATTLES are WORTHLESS. They might as well have not put in that aspect. I felt as if I was playing the old defender game. You spend most of your time flying a space ship, lost with no reference point, and no real way to perform offensive or defensive manuvers.
If this game had been released, and part one didn't exist, then maybe it would be an okay game to buy. BUT, that is not the case. Lucas set the bar extremely high with the quality of part one, and Star Wars Battlefron part 2, is just a dispicable way to milk the sequal cash cow.
Not as fun as BF1
2
Rating: 2,
Useful: 7 / 13
Date: November 09, 2005
Author: Amazon User
Sorry, but this game doesn't live up to the original. Vehicles like AT-STs handle a lot worse, don't nearly have enough firepower and can be destroyed easily with grenades. Space combat is totally pointless, with an inexhaustable number of enemy fighters, and capital ship turrets that barely scratch enemy capital ships. (What is with the machine gun sfx?) And Jedi are just way too easy to kill. Plus, the HUD on BF1 was so much more user friendly. And friendly AI seems almost nonexistent, especially when I see groups of my own troops just standing around not even moving. And forget about issuing them any commands. This game just seems way too rushed. Should've slowed it down and put more effort into it boys.
Sorry, not as good as the first
2
Rating: 2,
Useful: 6 / 10
Date: November 02, 2005
Author: Amazon User
Absolutely loved BF1, so I went out and bought this on the first day for PS2. I think they tried too hard, the graphics are too overwhelming therefore jittery and not anywhere close to seamless. The missions seem too complicated and you really have no control on the outcome. Initially I'm thinking this was a waste of $50. It's not nearly as fun to play as BF1.
Not as "classy" as the first...
2
Rating: 2,
Useful: 5 / 17
Date: November 05, 2005
Author: Amazon User
I will definitely be in the minority with this review. Being a child of the 80's and a Star Wars nerd since the age of 4, I am a bit of a purist. The great thing about the original Battlefront was that it was truly inline with the feel of the movies. Star Wars has always been able to capture heroism and valor in its action. The original Battlefront was inline with that. Playing it gave thirtysomething geeks like me a trip down memory lane. I actually bought a Playstation II just to play the game. The developers did a great job of capturing a demographic of 10-35 year olds.
Battlefront II is more violent (only thing missing is blood) and does not track with the classiness of the Star Wars series. All the chatter of both sides gets annoying quickly. The players fight more dirty. When I play it, I feel like I am playing any other shooter game. It could be Doom or Resident Evil or whatever. It appears that the developers went after the 10-18 year olds this time.
Sure, the maps, players, and features are all faster, bigger, and better. It is kinda neat to play the Death Star map and fly a Y-Wing fighter in space.
Bottom, line, Battlefront II completely misses the essence, soul, character, integrity, and honor that George Lucas has always tried to capture in the Star Wars franchise.
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