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Playstation 2 : Burnout Revenge Reviews

Gas Gauge: 90
Gas Gauge 90
Below are user reviews of Burnout Revenge and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Burnout Revenge. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 91
Game FAQs
GamesRadar 100
IGN 89
GameSpy 90
GameZone 91
Game Revolution 80
1UP 90






User Reviews (11 - 21 of 52)

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Fast, very very fast...

5 Rating: 5, Useful: 3 / 4
Date: April 29, 2006
Author: Amazon User

One of the most anticipated games this fall is Burnout Revenge, the follow-up to last year's Burnout 3: Takedown, which actually garnered some votes for "game of the year" from a variety of publications last year. From being able to smash into traffic to improved visuals, the sequel has improved upon its predecessor in almost every way, and it even got faster. Yes, faster.
Burnout's "revenge" factor is noticeable right off the bat. For starters, the A.I. for the other cars in the race has been improved and is now noticeably more aggressive. No longer do they passively drive next to you; they want you out of the race as badly as you want them out. When you take another racer down, rest assured they will make returning the favor a high priority. The game also encourages you to takedown opponents that have caused you to crash, highlighting them as a new "revenge rival" before the smoke has even cleared from your wreck. It doesn't seem like much, but it really gets you fired up to take make them pay for taking you out. There are new ways to take down opponents this year; from running traffic into them to simply taking a jump and landing right on top of them. Rival cars actually seem to position themselves under you when you get big air, so landing on top of them isn't quite as difficult as it sounds.

The game also features a new Traffic Attack mode where your goal is to slam into as many cars as possible while racing through town. You'll get a goal of totaling a certain number of cars, and a short amount of time on the clock. As you smash into traffic (they must be going with you, not towards or perpendicular to you), you get more time added to the clock. In addition to there being a certain number of cars to hit to earn the gold, there's also a target number to earn a trophy. Traffic Attack is so much fun that you won't need the added incentive of a trophy to keep smashing cars well after you've earned a gold.

Burning laps, which where many people's least favorite part about Burnout 3, are back, and they are just as frustrating as ever. Driving a flawless lap with the game's faster cars is difficult, and racing the same course ten times in a row to shave off a few seconds is nowhere near as enjoyable as slamming into traffic or taking down other cars. Sure, they help you learn the course, but they're not much fun.

Crashbreakers are a little more effective this time around, and different cars have different power levels for their crashbreakers. The camera is still problematic, which makes steering your car into a passing rival mostly a matter of luck. Should you nail someone with a Crashbreaker, get a Takedown, or just drive dangerously (yet successfully) you'll be awarded points and a ranking at the end of the race. These rankings open up new challenges and courses, and are a good incentive to play more. You'll often find yourself playing "just one more" to get your level up before turning off the game.

Crash mode has been revamped, and despite it being hyped as "golf with cars," which really doesn't sound that appealing, it isn't dissimilar from previous incarnations. There's a meter on the left side, which is ripped straight from Madden's kick meter, and you must hit X near the top, and X near the bottom to get god starting speed. Hit the X button too late near the top and you'll blow your engine; hit it too late on the way down and your car will stall. It does add a little bit of strategy to the mix if you don't get the optimum start, but for the most part it's a frustrating and rather pointless addition. Wind is also a factor this year, as you must take it into account when launching your vehicle off a ramp. For some reason a 20mph wind can wreak havoc on your two-ton vehicle, so lining up your jump to compensate for the crosswind is key. Like the starting meter, this feels like an unnecessary addition.

The good news is, once you get moving, crashing is just as fun as ever. Gone are the crash multipliers (something I liked), but their removal does give you more freedom as to how you're going to tackle a challenge, so it's not the end of the world. A "target" car has been added to the mix, and it's primarily a bonus car that comes around late into your crash, provided you've caused enough carnage to last that long. The camera is still problematic, often not showing the action from the optimal angle. This is mainly an issue when you're about to deploy your crashbreaker and launch yourself into a new group of cars. The camera shifts at the last instant, forcing you to orient yourself while madly pounding the R2 button to charge the crashbreaker. All in all, it's just as good as last year, and perhaps better, depending on how you like the start meter and the wind.

The game's tracks are also an improvement over last year's, not only because they look better, but because of new shortcuts. These shortcuts will save you tons of time, which is a necessity when trying to get a gold medal in burning laps. Most of the shortcuts are marked with flashing blue lights, making them easy to spot, but you still need to have a decent idea as to where they are because you're often going so fast that you're passed the shortcut by the time you see the lights. The shortcuts are generally light on traffic, but they have their own hazards, like narrow paths, jumps, and junk that flies up when you hit it, obstructing your view. They are high risk, but they are also high reward.

Controls are as tight as ever, and there's really no way they could be improved. Load times are frequent, but they've been shortened a little bit, and outside of crash mode, where you're constantly re-starting, they're not really an issue.

Burnout Revenge supports online play, but actually getting online is a rather cumbersome experience. You'll need an EA account, which requires an email address, password, and usually several tries at a nickname - since so many are taken. If you're behind a firewall, or you're using a router, prepare to spend a lot of time learning how to open ports, because without certain ports open, you won't be able to play at all. Many people who aren't technically inclined won't be able to get online with the game, which in my opinion is inexcusable. If you think you fall into this category, and you've got an Xbox, then the Live-enabled version of the game is the way to go.

Takedown was one of the first games to use the 900 degree rotation feature of Logitech's snazzy $150 Driving Force Pro wheel, and anyone that invested in the wheel will be happy to know that Revenge can utilize it as well. Using the wheel is a great way to play the game, and there's really almost no learning curve involved. You might not do as well right off the bat, but after a few laps you of whipping the wheel around and feeling the intensity of the force feedback, you won't want to go back to playing with a regular controller.

The cars look more realistic than ever and are quite shiny, showing off real-time reflections. Like the vehicles, the courses are more realistic this year, and there's a great amount of variety to them. From industrial downtown areas, to snow covered mountains, there's a little bit of everything. Even the menus and trophy clips are snazzy; you can tell that a lot of time was spent polishing this game to perfection.

The framerate is for the most part, rock solid and lightning fast. Somehow, it feels faster than the last Burnout, which is quite an accomplishment. There is some occasional slowdown, but it's rare and never affects gameplay. The game has a gritty look to it, so the colors are a little muted, and everything seems to have been run through a filter to give the game a more natural look. Sparks, flames, and vehicle parts fly during crashes, adding to the mayhem on screen. I found that the in-car camera view, which is my preferred view, isn't very useful because you can't see what's on either side of you. I was constantly getting slammed into walls by the aggressive CPU because I couldn't see they had me lined up.

Revenge supports 480 progressive scan, but the only way to implement it is to hold the X and triangle buttons down when the first loading screen comes up. It doesn't make a huge difference in how the game looks, but it's certainly something you'll want to do if your TV can handle progressive scan. It would have been nice for this to have been placed in a menu somewhere, especially since the X and Triangle trick is nowhere to be found in the game manual.

One of the best things about Burnout Revenge's audio is there's no more announcer. He's nowhere to be heard this year, which is, as anyone who played Burnout 3 will tell you, a good thing. Sadly, EA Trax didn't get the boot, and the soundtrack is just as much of a mixed bag as it always is. It's heavy on punk and rock, which would be a good thing if it was more than a bunch of new bands, who in my opinion all sound the same. If you enjoyed last year's songs, then chances are good that you'll like what you hear this year.

Sound effects are another of Revenge's strengths. The cars all have unique engine noise, ranging from the high pitched scream of a sports car, to the throaty roar of a truck. Crashes are filled with the sounds of breaking glass, exploding cars, and metal being ripped to shreds. All of the sound effects are solid and add to the overall experience.

If you were a fan of Takedown, you should already own this game. The same goes for anyone that enjoys racing games even a little bit. Hell, you should give this game to your mother for Christmas. It's that good.

Burnout Revenge : Don't buy it.

2 Rating: 2, Useful: 3 / 4
Date: July 31, 2006
Author: Amazon User

Burnout Revenge is nothing short of an embarrassment to gamers everywhere. As others have told you, one of the new features is Traffic Attack. Sounds fun doesn't it?
Here's the truth. In the advanced levels, traffic is so hard to come by, and time is so futile, you're done before you start. You also have money levels to reach in order to win one of three medals. Can't be done. No matter what you do, especially in Central City (Asia), you will never win a Gold Medal. Disappointing, when you're trying to boost yourself on the game.

The cars are worse than they were in Burnout 3. Their faster, and nicer, but puny. Handling? Ya right. Most of the cars, handle terribly.

Which leads me to the Crash stuff. Not good EA. Burnout 3 was much better for so many reasons. Burnout 3 had "enhancers". Burnout Revenge does not. You're on your own. Once you run out of traffic to kill, you're done. Burnout 3 replayed every Crash. Burnout Revenge does not. Bummer. Burnout 3 had "Crash Headlines", Burnout Revenge does not. Bigger Bummer. And yes, like Burnout 3, you have Crashbreakers. But, wait! Burnout 3 had Crashbreakers right on the crash scene. Burnout Revenge does not. You have to basically kill your right pinky finger by pressing the R2 button until Kingdom Come. Pressing R2 helps enhance the Crashbreaker. Nice when it works; but very tiring.

The highlight, if you can call it that, of Burnout Revenge is the Crashbreaker Race. Don't let it fool you, it's harder than it would seem. The cars are so souped up, they pass you before a Crashbreaker would be of any help. Once again, you're on your own. Crashbreak, recover, and haul dirt to catch up with everybody, who by this time, is 5 seconds ahead of you.

Some of the tracks are much cooler than Burnout 3. That's not saying much. There's some interstate freeway like tracks which are fun and allow you to build up lots of speed. Capitalize on these if you can.

The final bad part about Burnout Revenge is that there are no individual events. From the minute you start the game, you are roped into starting a World Tour. Unlike Burnout 3, each race cannot be run individually. They are all part of the world tour. Same with crashes. Remember in Burnout 3 when you could pick and choose from the list of unlocked Crash sites? No more in Burnout Revenge. You have to do them in World Tour. Not fun at all.

Here's a helpful hint. If you have a profile on Madden 06 (which has a demo for BR), you're in luck! If you're using the same memory card with your Madden profile on it, you're already one step ahead. Upon your first Crash event, you will be awarded the Madden Challenge Bus! Works wonders in some of the crash events, is lousy in others.

Bottom line, when talking Burnout Revenge as opposed to its 3 other counterparts, there are alot of misses, have nots and does nots. Stick with Burnout 3.

Burnout goes to the next level!

5 Rating: 5, Useful: 2 / 2
Date: October 19, 2005
Author: Amazon User

If you have been a fan of the burnout series for awhile now, then you will definitely be excited about the latest installment of the Burnout games! Just when you finished beating Burnout 3 and you were wondering what they could do next, we find Burnout Revenge. This installment takes Burnout to the next level with new game modes and revamped old modes. One of the standout new modes is the traffic attack mode. In Burnout 3, you wrecked as soon as you hit anything. In traffic attack, you can actually send cars flying when you hit them from behind! You can use the flying cars to hit opponents, oncoming traffic and cross traffic. It makes for a better race time, if you're having problems shaving off those extra couple seconds. You can't, however, send large trucks and buses flying since it would just be too unbelieveable if you could! It still makes for a fun addition.

The crash mode is still there, it's just been "renovated" a little. The challenges of the prior versions like cross traffic and ramps are still present, but there is a new starting feature that can be a little frustrating. Instead of driving into the boost icon on the screen like in Burnout 3, you have to "time" it with a meter, a lot like the ones you'd find on football or golf games. After you set the boost, providing you don't blow up your engine or stall, you take off. There is always a couple of seconds of swerving that are out of your control, but once you straighten out, you should be fine. If you blow up your engine, you don't get to try that course, you just watch your car burn to the sound of laughter, which is pretty amusing the first couple of times. Eventually you will get the hang of it.

Many of the old favorites and some new are all here. The graphics are good and it does feel like they reached the next level with this game. If you've been buying the Burnout series, by all means get this one to add to your collection! If you've never played, you may want to see if you can get your hands on an earlier game, just to get the feel for the game and to see the evolution. Or, if you are a jump right in kind of person, go for it! I think this is an enjoyable game for most people, even non-gamers! The prospect of racing, crashing cars and working out your road rage just lures them in...



That whistling sound you hear from above you? INCOMING SPORTS CAR!!

5 Rating: 5, Useful: 2 / 2
Date: September 26, 2005
Author: Amazon User

When EA released Burnout 3: Takedown, the game took the world by storm with its high-speed graphics, more advanced level of racing thanks to the addition of Takedowns and several new racing modes such as Road Rage and Crash Junctions. So how do you take the game of the year from 2004 and make it better. Ask EA because they did it with Burnout: Revenge.

Burnout: Revenge is like Takedown on some serious steroids with a side of caffiene. The game is ramped up several major notches to give it a feel that makes it more advanced and more fun than Takedown. One of the biggest new additions to the game is called Traffic Checking, where you can take your car and literally plow through traffic that is going in the same direction as you are and send them flying into oncoming traffic
or other racers causing a Takedown (and adding on to your Boost Meter). This also helps in a new mode of racing know as Traffic Attack, where plowing through the traffic and using it as a weapon can earn you serious cash.

The additional ranking system is based on how well you perform in the events of Revenge. Each race has a 4-star rating system that increases or decreases dependent on your race performance, so if you score an Awesome rating and get a gold medal in the event your rating will advance to Perfect (5 stars)but conversely if you get an Awesome but you finish with a bronze medal your rating will decreaseto 3 stars.

New features include brand new Takedowns including the extremely tricky Vertical Takedown (your car goes airborne and lands on top of a rival car), a hot new collection of cars to collect (including a very special car that you get if you happen to have Madden 06 save data on your Memory Card), all cars are equipped with Crashbreakers and can now be detonated if you crash during a race for some serious payback, a revamped Eliminator race that causes the last place finisher to be destroyed every time the clock reaches zero, a new ranking system that is marked by the stars that you earn during the game, and more.

This is the game that Gran Truismo WISHES it could be. If you find yourself wanting to take out a little aggression due to that little bit of road rage that you hold within...then it's time to take out some serious Revenge!

Revenge is Sweet

5 Rating: 5, Useful: 2 / 3
Date: September 18, 2005
Author: Amazon User

Burnout Revenge is the most fun I've had playing a video game since a looooooong time ago. Now Here is my pro-con breakdown.
Pros:First off, Great new menu interface

Sweet cars

HUGE JUMPS!!!

lengthy

tons of fun in 2 player splitscreen

Traffic checking: now you don't have to avoid all traffic,
because now, you can hit cars going in the same direction as
you and use them as weapons to hit other cars!!

Great new crash mode. As long as cars keep hitting your
pile of cars, you can make your car CrashBreak(explode to
create more damage)unlimited times.

Shortcuts in the new race courses

RoadRage events(events where you try to ram other cars off
the road) are back!!!!!!!!

Great soundtrack featuring Fall Out Boy, The Bravery, LCD
Soundsystem, The All-American Rejects, and CKY

Incredible sense of speed

Cons:Some race events are exact repeats of earlier races, just
harder to win

Some medals in burning lap events are hard to get

In the air, wind blowing can make you make of miss your
target

REVENGE IS SWEET!!!!!!!!!!

5 Rating: 5, Useful: 2 / 4
Date: November 14, 2005
Author: Amazon User

This burnout game is awesome. I love it because of the awesome graphics that look like you're doing 200 mph when you're actually doing 160 mph. I thought Burnout 3 was a really good game but this one is really what I'm looking for. I love the new crash mode where you can plow through traffic and earn thousands of dollars and unlock new cars and accessories.

Better than ever

5 Rating: 5, Useful: 2 / 5
Date: November 23, 2005
Author: Amazon User

A direct sequel to "Burnout 3: Takedown", this game takes everything that made "Takedown" great and kicked it up a notch! The tracks are trickier, the cars are hotter , and the music is *so* much cooler. Once you start playing it, you won't want to stop. My rating: 10/10.

Joystick-breaking action!

5 Rating: 5, Useful: 1 / 1
Date: January 10, 2006
Author: Amazon User

Burnout Revenge takes whatever setbacks there were about Burnout 3: Takedown and tweaks them to perfection. In many ways, it is the same game, but adds a lot more to the experience.

Burnout 3 was more about "Takedowns", which are the result of your causing your AI opponents to crash in spectacular fashion. The premise of this game is the "Revenge" factor. Your goal here is still to cause Takedowns, and win gold medals in every possible event, but now you score points for "getting revenge" at those that cause your crash. You go through a rating system starting at "Harmless" ending with "Elite". By the time you get to Elite mode, you may need a new joystick because the one you were using will probably end up a broken chunk of plastic with wires hanging out of it from throwing it on the ground.

One of the major improvements in Burnout Revenge is you can finally crash into traffic, as long as it isn't an oversized (semi truck or bus) or oncoming vehicle. Another big change is you can now activate the "Crash Breaker" in races later on in the game.

Since you can crash into traffic, one of the events you must take part in is "Traffic Attack" which is a timed event, where you must speed along and keep the clock moving by hitting vehicles and performing "trick shots" by causing vehicles to ricochet into larger oncoming vehicles...etc. The goal here is to rack up enough cash to win a gold medal.

Of course the goal in this whole game is to win gold medals in every event, which will help you advance up the charts and access the further stages. There are 10 stages to complete, each stage has varying tasks of varying difficulty.

This game can be frustrating, as there is no way in real life that half the courses in this game would be allowed to exist on current roads today. Then again, neither would 3/4 of the vehicles you get to drive. The "Burning Lap" stages are particularly difficult, as you cannot crash even once if you want a gold medal.

It's a fun game, but not without it's glitches. Your car will sometimes (and frustratingly) drop off the board and into a large white void, much like the "Loading Program" where Morpheus explains The Matrix to Neo in the movie. This eats up a lot of precious time. Also, oncoming traffic or opponents will sometimes appear, or disappear out of thin air.

All that aside, it's a very fun and time consuming game, and if you like racing and action games, you will love this one.

gotta love this game

5 Rating: 5, Useful: 1 / 1
Date: July 03, 2006
Author: Amazon User

I have been a fan of the entire burnout series and revenge is a great addition. it is very similer to burnout 3 but the graphics have improved and also the vehicle selection. yeah its pretty much the same one player, race/crash/elimination layout but ya gotta love the improved graphics. i didnt really give this game a chance at first cause it was just like starting 3 all over again but after awhile I dusted it off and played and next to nfs underground this is my fav racing game.

Weeeeeeeee............

5 Rating: 5, Useful: 1 / 1
Date: January 06, 2007
Author: Amazon User

Thats just one word to describe the adreniline you get when racing burnout revenge.The cars, the nitrous, the ramps, the levels were all incredible. This game will sure please all you racing fans out there.


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