Below are user reviews of Wheel of Time and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Wheel of Time.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (1 - 11 of 53)
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Great game! Actually lives up to expectations
5
Rating: 5,
Useful: 24 / 31
Date: November 16, 1999
Author: Amazon User
Being a somewhat recent addition to the list of WoT fans, I was a bit aprehensive about spending almost 50 bucks on the game. I shouldn't have been. Probably one of the best games I've ever played. The graphics are incredible. Good work GT, and thanks to R. Jordan for letting this game be made.
Beautiful game!
5
Rating: 5,
Useful: 14 / 21
Date: November 16, 1999
Author: Amazon User
This game takes the unreal engine to new heights with pure beauty. It loosely follows the rules of Robert Jordan's series though the gameplay and fun more than make up for a few missing points. This is a must have for any fan of the series just for the enjoyment of bringing it to life and giving a person the chance to live in the world a bit and kill a few things.
Absolutely Fabulous!
5
Rating: 5,
Useful: 29 / 37
Date: November 21, 1999
Author: Amazon User
I was really impressed with this game! I have been an avid reader of Robert Jordan's series the Wheel of time for quite a while now, and was excited at the thought of a computer game.as soon as I got it home I began playing. The graphics were superb and the story paralled the books. Anyone can have a good time with this game - even those not familiar with the books. I strongly urge others to buy this game!
Not Jordan's "Wheel fo Time"
3
Rating: 3,
Useful: 31 / 42
Date: November 26, 1999
Author: Amazon User
While I have to agree that the graphics of the game are quite stunning, this world is not what I remember reading in the Wheel of Time series. Shooting people with "ter'angreal" that you pick up? Call it Hexen 3 or Quake - Medieval, but don't call it the Wheel of Time.
If you've never read the series you will probably love the game - well designed engine and the best graphics I have seen. I, however, was disappointed.
Don't buy this for WoT. In fact, don't buy this at all.
1
Rating: 1,
Useful: 50 / 72
Date: November 30, 1999
Author: Amazon User
First of all, I'm a die-hard WoT fan, and was expecting MUCH more in terms of exploring the world of WoT. This didn't even come close to meeting those expectations.
Related to WoT by name only, this game is nothing more than another in a long line of shooters, with the clumsily implemented ter'angreal weapons. Come on! That's not Wheel of Time! It's Quake!
Wheel of Time STILL has tremendous potential to become an amazing game or series of games, but the implementation of such needs to be left to a software company that will bring something revolutionary to the table, such as Bungie Software.
There's nothing new in this game. If you disagree with me, I suggest trying the demo first. Then unlike me, you'll still have your $50 if you're disappointed.
A Great Twist on a 1st Person Shooter
5
Rating: 5,
Useful: 14 / 15
Date: December 02, 1999
Author: Amazon User
I've enjoyed playing this game both in single player and multi-player mode. The graphics are great and it is very fun to play. As a reader of the WOT books, I've enjoyed fighting the monsters from the book, walking through the Ways, seeing the White Tower, and finding your way through Shadar Logoth.
Multi-player takes much more strategy than other 1st person shooters. You have a wide variety of offensive and defense ter'angreal. Using the right shield when being attacked can mean the difference between getting killed or not being hurt at all; such as a fire shield against fire balls. It is always fun to reflect a spell back at the caster, taint the ter'angreal of an opposing player, or call a minion to fight for you. Of course it is hard to beat tearing someone out of existence with balefire.
Never read the books, but love the game
5
Rating: 5,
Useful: 4 / 5
Date: December 05, 1999
Author: Amazon User
I've never actually read the books, but a friend has, and has been telling me about the game for a while, so I decided to try it out. I was pleasantly surprised; some of the best graphics I've seen, creepy atmosphere, great monsters, great spells...my main reservation is the fact that choosing spells in the heat of battle can get tough...great stuff
Great action game. Not for thinking gamers.
5
Rating: 5,
Useful: 13 / 18
Date: December 19, 1999
Author: Amazon User
This game was initally a let down. I was looking for the next generation of Tolkein type game: puzzles and logic mixed with sinister enemies and battles. Intead I found a world of amazing imagery and detail. The action is non-stop and the scenes were exactly as they were described in the books.
This is a Quake, or Doom, or Unreal type shoot'em up, but is superbly done and is much more detailed.
One thing to note is you must have lots of free space (500M MINIMUM! ) To run the game and more to run it effectivly.
A must buy for any who liked Unreal.
Certainly a big no-no for a Wot fan
2
Rating: 2,
Useful: 2 / 7
Date: January 19, 2000
Author: Amazon User
Well, I consider myself a WOT fan. I waited for this game with as much anticipation as I'm currently waiting for the 9th book. Finally, after eons of visiting the internet page and watching those pretty screenshots I managed to buy it. But, let's say it in four words: it wasn't worth it.
Of course it helped me to visualise the world a little bit, but at the same time the story and gameplay weren't what I had been expecting for so long. First the choice of places you visit. I guess those places (Shadar Logoth, White Tower, Mnts. Of Mist, Blight and an off the beat Whitecloak fortress) are there due to the fact that converting the whole Tear or Caemlyn for us would be a great work, but still this is not what I had been expecting.
Then the fact that you only use ter'angreal during the game. Leaving out channeling surely was a wise decision (consider the sight of a roomful of sisters weaving their patterns), but leaving out the system of angreal was a stupid mistake. I certainly don't think that the dart-thingy in the game is worth naming a ter'angreal. Even when I try to convince myself that in those places I visited there really weren't any sa'angreal the idea of wasting about two tons of cuendillar just for killing off some of those evil trollocs or whitecloaks seems disgusting to me. And I won't start telling you about all the things Balefire can do and what it can't do...
Then the storyline. It is too simple for me. It has got the neither overwhelming grab of the books nor the virtues of a simple adventure. It shows us one of the greatest stories in Randland's history as a mere trail that the protagonist had to follow (again I will not start talking about those "puzzles" you have to solve). I guess that an RPG-or-something would have had a better story than this mere Unreal child has. Of course there are people who waited for another hack-and-slash game but I wasn't one of them.
The beginning is not a bad one (for you still don't know the rest of the crap that's coming) and there are some funny levels ("Dungeons of the Forsaken") and the movie before the last level *evil grin*. But the rest is certainly something I was not waiting for (the horrible scene just after the credits was the peak). My opinion is that worth keeping is only the second CD that you get `cause the story/movies and music (which is very good BTW) are on that one.
P.S. Does any of you who have played it already know, how the Portal Stone ended up in the WC's fortress's courtyard in the end?
So-So game
3
Rating: 3,
Useful: 3 / 8
Date: January 30, 2000
Author: Amazon User
I'll start with all the negative stuff, to get it out of the way, then try to salvage it.
Single player sucks. Big time. I died several times on the easiest setting on the first level. I eventually gave in and used cheat codes, all the while wondering how anybody could get through it without them. The devices at your disposal, while handy, are too numerous at times. By the time you realize, "hey, now would be a nice opportunity to try out such-and-such-terangreal", you're pretty much a goner. But that might just be me. There are also several technicalities between the books and game that, while they don't really detract from game play, are still annoying to deal with.
Now that that's done with, i can say good job on the graphics, music, and movies. They are all very well done, and the movies are a blast to watch. I also enjoyed playing citadel mode on multiplayer. Running around, yelling things at people (who have the same game-related handycaps you do, unlike the enemies from single player), and eventually killing them is a hoot. This one thing almost makes it worth the money. I know it definitely provides replay value.
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