PC - Windows : Vampire: The Masquerade - Redemption Reviews
Gas Gauge 74
Below are user reviews of Vampire: The Masquerade - Redemption and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Vampire: The Masquerade - Redemption.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
Summary of Review Scores |
| | | | | | | | | |
0's | 10's | 20's | 30's | 40's | 50's | 60's | 70's | 80's | 90's |
User Reviews (101 - 102 of 102)
Show these reviews first:
severly lacking, even considering its old age
3
Rating: 3,
Useful: 0 / 0
Date: November 05, 2007
Author: Amazon User
this game is old, ill give it that, but its still no where near as entertaining as its followup game, bloodlines, which is actually very fun and has a decent replay factor. This game engine, along with dynamics and over all suckage makes for a waste of money. even for a walking down video game memory lane.
Take off the Goth fanboy goggles
4
Rating: 4,
Useful: 0 / 0
Date: October 28, 2007
Author: Amazon User
I'm not terribly sure what drives people ga-ga over the gameplay in Vampire: The Maquerade Redemption. I assume the game's popularity has more to do with atmosphere and subject matter than anything. I didn't enjoy the actual play very much.
The box art and cutscenes might mislead unsuspecting players into thinking Vampire is an epic RPG or even a first-person adventure. It's neither. While the story, conversations, and character development are engaging, the game itself is an old-style isometric hack and slash. Which is fine, when that particular system is implemented competently. Here it only occasionally works. Too much of Vampire's environments consist of narrow hallways and blind corridors where enemies and allies alike jam themselves into environmental wedges, run headlong into adversaries, and generally act in manners directly against common sense. Level design is pretty, well detailed, and enhances the mood of the game, but it is amateurish in terms of interactivity. This would be a minor flaw if, again, the meat of the game weren't the combat itself. Yes, there are many RPG elements like character leveling and the often fun experiments with trinkets and baubles picked up at the local shops, but the fun bits devolve into frustration whenever a member of your crew runs headfirst into a gaggle of bloodsuckers, despite your commands.
The story nearly makes the gameplay endurable. I didn't know much about Vampire's universe, and was intrigued by the "vampire mafioso" storyline. Rather than preying on innocent damsels in distress, Vampire's protagonists are a human-sympathetic clan at war with other more sinister vampire families. The story unfolds through fairly taut and convincing (for a video game) dialogue, and the occasional cutscene. I was never bored with the story progression, and my curiosity about the next winding turn kept me playing for a good while. Eventually the infuriatingly clumsy and often poorly balanced gameplay soured the experience for me though.
If you're a huge fan of this game's particular universe, and simply MUST know how the story goes, then Vampire: The Masquerade Redemption may be worth the effort. Just be prepared for the headaches.
Actions