Below are user reviews of Dungeon Siege and on the right are links to professionally written reviews.
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User Reviews (1 - 11 of 276)
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General Information
5
Rating: 5,
Useful: 407 / 513
Date: June 08, 2001
Author: Amazon User
Game scheduled for release Q3 of 2001
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Dungeon Siege pushes the envelope of role-playing games with fully animated 3D characters, over-the-top battles, intense special effects and awe-inspiring vertical landscapes. With true 3D environments, an advanced particle system for spells and dungeons that can extend in three dimensions, Dungeon Siege keeps the player focused on the action by providing tools that simplify party combat and management with a broad array of familiar game controls such as drag select, way points and formations.
Players can customize their party to include up to eight characters. There are no rules or restrictions, and the player can have any combination of fighters, archers and magic users. Characters join your party as they journey throughout the world - some are hired, others are rescued, and some are brought back from beyond the grave. Lead your party into epic battles against a range of enemies - from marauding hordes to monsters of a scale never before seen in a fantasy role-playing game.
Dungeon Siege is engaging yet easy to understand, action-packed yet easy to control, deep and involving yet quick to learn. The skill-based character system plunges you almost immediately into the action, where your skills develop real-time. If treasure is more your focus, grab a pack mule or two. Never again worry about passing on that armor you found because you didn't have enough space.
Dungeon Siege will support up to eight players via a local area network (LAN) or through the built-in matchmaking server available inside the game. You can take part in both "short game" multiplayer experiences such as 'capture the castle' and the more traditional "campaign" style of play.
The setting of Dungeon Siege is one gigantic, continuous world where you can seamlessly journey from the highest mountain to the deepest dungeon without ever having to see a loading screen. Discovering fantastic locations to explore - strange and mysterious dungeons, enormous castles and secret underground lairs - you become immersed in the fantasy of the surrounding world.
The proprietary Siege Editor in Dungeon Siege gives you the freedom to rework nearly every aspect of the game, making Dungeon Siege not only a game, but also a role-playing platform for those who want to create their own characters, spells, dungeons and even entire worlds. You can post these user-created files to the Web, making them available for anyone to download and explore, or play as a multiplayer game.
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Put Together Perfectly
5
Rating: 5,
Useful: 73 / 78
Date: August 15, 2002
Author: Amazon User
It's nice to have a life; it really is. Wife, kids, golf, tennis; even writing these things is an enjoyable part of it. It all comes to an end though, when a game like Dungeon Siege comes around. Life? Sunshine? Forget it. I don't want it any more. Give me a computer, a dark room, a shut door, and EVERYBODY GET OUT. Indeed, I fear I begin to resemble the little monsters I so relentlessly slaughter while playing this game.
It is a RPG, or role-playing game, which essentially means that you take the part of the primary character during it. In Dungeon Siege the scenario is this: you are a simple farmer, and one morning you wake up and find that a spell has been put on the community, and all kinds of demons and monsters have risen up and are murdering humanity. You have about ten seconds to digest this before they come after you.
Unlike other computer games I have played, such as Age of Empires and Pharaoh, there is no redeeming intellectual value to this one. In those games, there is some history to learn or an ancient historical battle to be refought, but in this one, all those considerations are gone. Your job is to kill monsters, hundreds and hundreds of diverse and different kinds of monsters, over and over again. You want to learn something? Read a book, Einstein.
And what monsters! Abominable snowmen, screeching forest trolls, sword-wielding skeletons, resurrected corpses, flying gargoyles, goblins, giant worms, skeleton dogs, white wolves, boars, swamp witches, cyclopses; my goodness, if there is a horrible beast mentioned in myth or fiction, chances are you'll run into it here, usually in an unexpected and deadly fashion. And they all have something they can get you with: massive clubs, gas, electrical bolts, fire-breathing, swords, bows and arrows; some of the little beasties even surround you and throw rocks at you: believe me, there are a zillion ways to die in this game. (And I'm here to tell you, I experienced them all.)
You start off with your dying neighbor telling you that you must get to town. All you have is a knife. This is pretty much how the game goes. You get to one place, you are given another mission, (or missions), then you go merrily on your way to the next. Each time it gets a little more interesting, and a little more difficult. But you are getting stronger too, depending on which skills you use; and also richer, with the gold you pick up off the enemies' dead bodies or find in hidden treasure chests. This allows you to purchase better and more dangerous weapons; stronger armor, including helmets, gloves, boots, and shields; and spells, if that's what you choose to do. To me, the "shopping" was as fun as anything: picking and choosing cool-looking armor, or weapons such as hammers, axes, bows, swords or clubs. You can't wait to get out there again and hit something with them!
You can also increase your skill as a mage, or magician, by using spells and that sort of thing, and although these types of characters play an important role in the game, I found that playing this kind of character just wasn't as fun. They're weaker, for one thing, and easier to kill; for another, it just doesn't give you the same thrill as bashing some poor, ignorant zombie into the ground.
The sound and the visual effects are really wonderful, spectacular even. Right off the bat, in fact, you're in a forest, confused and uncertain as to what to do next, and what do you know: it starts to rain, with big drops falling everywhere and making that foreboding pitter-patter. During the course of the game you will experience deserts, forest, swamps, snowy mountains, towns and in the end, a magnificently detailed, huge, colorful castle. And of course there are the underground places: mines, crypts, tunnels, dungeons, caves . . . all spectacularly rendered and beautiful to look at. There were many times I simply had to pause the game to drink it all in. It is stunning.
And the sounds: the hum of machinery in the goblin cave, wind blowing, rain falling. I actually turned down the sound while in the swamp a couple of times to be sure the night sounds--crickets, bullfrogs, etc.--weren't coming from outside my window!
The playing of it is a dream. You won't have to practice anything here. All you really need is the left clicker on your mouse. To view what's to the left, move the cursor to the left side of the screen. To get a birds-eye view, move the cursor to the top. To get a more level view, move it to the bottom. Very simple. It'll take you a minute to be playing this.
I am just overwhelmed by this game. In fact, it is so perfectly done in all respects that at various times during the day the remembrance of it comes back like some odd, vivid, intense dream. And the playing of it, of course, literally transfers you to a different world. A world in which you become utterly immersed, and in which real life is forgotten. This is what you want when you play a computer game. It is really a superb creation, and a joy to play.
What Dungeon Siege Really is
5
Rating: 5,
Useful: 46 / 47
Date: April 17, 2002
Author: Amazon User
I normally don't post reviews but some of these people I'm seeing dropping 1 star grades on this game are just nuts. They complain that Dungeon Siege is linear and not really an rpg. Guess what - it wasn't designed to be. Dungoen Seige is a hack-n-slash. It's designers wanted everyone who played the game to finish it. They wanted to take the guess work out of rpg's and make a product all could enjoy. And they did this quite nicely. This game could best be described as a diablo II - very linear, combat heavy game with team based combat and fighting system ala Baldur's Gate. The story is thin, very thin - by design. If these guys who flame a 1 star on this game would have done 30 minutes worth of reading, they would have known this wasn't an epic Baldur's Gate style game. This game is fighting, item collecting, killing and it's pure fun.
So if you want to kill in mass quantites w/ great graphics and a new twist on character creation, buy it. If you want a rich rpg with a gigantic plot and a world to wander about at your whim, don't. And if you don't want the latter, don't slam the game for failing to be that - b/c Dungeon Siege never tried.
Great Game, Lots of Fun
5
Rating: 5,
Useful: 45 / 60
Date: October 01, 2002
Author: Amazon User
This game is a great RPG with lots of fun. It has some better things in it than Diablo 2. In Diablo 2 you only have one player and he/she has only one skill. In Dungeon Siege you get up to 8 players and pick the gender of your character and how he/she looks. On top of that you get to pick what skill you use. Whether you favor sword, bow, battleaxe, or one of the two different types of magic (nature and combat magic), you'll become an expert at the one you use most.
Another thing is it has an exellent story. "From birth, you've toiled in the fields, poor yet proud. But the evil Krugs destroyed it all: your farm, your family, your friends. As something inside you dies, something else awakens-a warrior with a burning need for revenge. As you battle your way through a vast world of mountains, deserts, ice caverns, and dungeons, you'll forge a fearsome party to fight the forces of evil. But beware: as your power increases, so does the intensity of combat." As you fight the Krugs and other monsters and kill the Krug leader, a new evil awakens far away in the Castle Ehb. An evil so powerful and mighty, it could kill the king himself, and rule the world....
Loving it!
5
Rating: 5,
Useful: 35 / 39
Date: April 24, 2002
Author: Amazon User
First of all, I'm a girl. Let's just make that perfectly clear. I'm a stereotypical girl, too. Which means I don't like blood and violence. Deathmatch games make me cry. I get my feelings hurt when someone shoots me with a chain gun. I don't know how to follow a target. I'm a camper. And so on, and so on.
This game, like Diablo II before it, I really do love. As a magic-user specializing in Nature Magic, and working primarily in multi-player games on our local house LAN with my four other friends, I'm an integral part of a cooperative party of ranged and melee characters. They can't survive without me, and I can't survive without them. The sophistication and complexity involved in the cooperative, supportive team-play is very satisfying.
I have a Very Fast Computer [tm], so I can run in high resolutions with lots of colors and suffer no framerate problems. (My god, is this game gorgeous.) My friends who have less impressive computers enjoy themselves in Single Player mode, but occasionally experience the "slide show" effect when there's five of us and 20 monsters on the screen at once, you know? We go slowly into new levels, sometimes, to make sure everyone has a chance to load before combat begins, otherwise we have melee people shouting, "WHERE AM I? HAVE I LEFT THE DOORWAY? DO I NEED TO TAKE A POTION?" until their screen updates 5 seconds later. So, my recommendation: Your system must exceed the requirements listed for this software.
This game is beautiful. The weather, ambient sound, natural environment, and so forth are so beautifully designed I have walked my character into a forest just to enjoy the background noise while I do other things with my time. The user interface is intuitive, beautifully wrought, the transparency effects are fabulous, the "camera" has few glitches... although be aware that the level-designers KNOW how the camera works, and incorporate its limitations into the difficulty rating of an area. For example, in very high levels you will be given an extremely narrow passage to navigate, or you'll have to walk through a stone tunnel to reach the monsters. This hinders the camera, makes it difficult to retreat (the clickable space is as narrow as the hall) or makes it difficult to see (the camera "auto-zooms" to right above your head). I believe this is deliberate. The camera works very well 95% of the time.
I can't recommend this game highly enough. My friends who love gore get their gore. And I get my cooperation and healing magic. It's ALL GOOD. :)
Dungeon Siege
5
Rating: 5,
Useful: 1 / 8
Date: August 06, 2002
Author: Amazon User
This Game Is One Of The Best Games In The World For The Computer. I Think That Anyone That Likes Stragey Games Should Play This Game. And It Is A Very Hard Too Stop Playing Because It Is Such A GREAT GAME.
DUNGEON SIEGE IS THE BEST GAME!!!!!!!!!!!!!!!!!!!!!!!!!!
Beyond great...
5
Rating: 5,
Useful: 9 / 27
Date: March 28, 2002
Author: Amazon User
All that's needed to be said has been, but I thought I should add that you don't chose classes, whatever you use most gets the skill points or levels or what-have-you. It's the main competitor to Neverwinter Nights (being released later me thinks.) Fantastic graphics and probably sure to attract as many experienced rpg'ers as 'n00bs' with the ability to have a party of people with an AI you choose... this includes having one full of archers or warriors or whatever you chose. Also, thanks to advanced AI and mapping it's possible to plan out attacks from a hill with arrows or use a narrow walkway to your advantage with ranged attacks. Truly a new-age blend between Baldur's Gate and Diablo, best for those who found Diablo too tiring or BG too slow.
Diablo II + Wizardry 8 = Dungeon Seige! Great Fun!
5
Rating: 5,
Useful: 4 / 4
Date: April 16, 2002
Author: Amazon User
Ok I got my copy on Thursday the 11th, spent all weekend playing, (Thanks tp my wife for being understanding) 45 hours of grueling fun and I finished last night at 10:30pm, just enough time to start a new game before bed. Graphics are great, clear story line, lots of quests and the AI combat engine is incredible. The character build up is fun, I am going to take a bit more time this time around so that I can actually use some of the great armor and weapons I found.
What a GREAT game!
5
Rating: 5,
Useful: 1 / 2
Date: April 30, 2002
Author: Amazon User
I agree completely with ... review and have already recommended this game to anyone who will listen. Like her, I am a girl who loves RPG's, isn't into PVP, and likes to explore. I also really liked Diablo II, and am a magic user. This game is FABULOUS (beautiful, user-friendly, fun to play)! So far, I've played in single-player mode, and have yet to be disappointed. The game is completely stable. It hasn't crashed once (unlike Baldur's Gate). The auto-arrange feature in inventory is terrific. I can spend more time playing and less time juggling items around. There is also a feature that allows you to pick up all items on the ground with the push of one button, which adds to gameplay time. What a great game!
Never seen anything to match this!
5
Rating: 5,
Useful: 16 / 22
Date: April 07, 2002
Author: Amazon User
In a word, "WOW!" I have never seen a PC game to equal this one! I had my husband purchase it for me on the day it was released, as a late birthday present for me, since we are avid gamers. I saw the review in my "PC Gamer" magazine. I love Diablo II, but am ready for something else. This game looked to be it!
I am NOT disappointed! The graphics are clearer than any game I've ever seen! You make your first main character BEFORE you even see the introduction of the game. The character you make (down to the gender, hair color, skin color, and outfit) show up as part of the intro movie! Everything looks 3D. You can change the angle of the camera to all sides, even up and down! Your characters can go INTO the huts, teepees, houses, etc. to search around. You can have up to eight characters at once, including pack mules to carry your treasures. Characters can be set up so they ALL attack at once! No telling each character what to do and each creature (good and bad) taking one shot a piece. NOPE! I often have my party hold ground in one place while another of my warriors draw out creatures from a large group and lead them back to my party. Then all my archers, warriors, sorcorers attack AT ONCE! Often my sorcerer is set up to heal the members in my party as they become hurt! No watching your mana gage! Well, unless the sorcerer becomes unconscious. Tired of carrying extra armor? Fine, use a transforming spell and change it into instant money. But you get more money if you carry it into the next town. Need to run to the restroom? Don't need to go to town. If anything approaches your characters while you are gone, they defend themselves automatically! It is awesome! Set one character up to attack the strongest creature, one to attack the weakest, one to attack the closest, one to attack the farthest away, one only to defend the group if an enemy comes near, or any combination of them. You can even see your individual characters moving on the automap as you move! I could almost play it on the automap. Zoom in, zoom out, change angles, etc. Heck, even as I look at the armor of a character (to see if I want to change it for something else) I can see more than just a block to place a helmet or sword. I can actually see my character's outline! I can see the warrior, archer, or whatever moving, shifting as I place the items on! Exchanging items among your group is so easy! If you don't want or have a sorcerer as yet, mana regenerates quickly! Much quicker than in Diablo II.
BUY THIS GAME!
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