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PC - Windows : Dungeon Siege Reviews

Gas Gauge: 86
Gas Gauge 86
Below are user reviews of Dungeon Siege and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Dungeon Siege. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 84
Game FAQs
CVG 89
IGN 85
GameSpy 90
Game Revolution 85






User Reviews (1 - 11 of 276)

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Tedium has a new name.

1 Rating: 1, Useful: 23 / 43
Date: April 07, 2002
Author: Amazon User

I installed the game, and managed to struggle through two hours of utter boredom before finally giving up on it. This is honestly the single most boring computer games I have ever run across-- and I'm old enough to remember Pong. One wonders if Microsoft ever bothered to playtest this thing.

In a nutshell, your character wanders down a straight path, and things jump out at him. You click on the bad guys, and they are then blasted by one of four attack types-- which don't vary all that much except for the graphics. If too many ickies jump you at once, you can run back up the path and then pick them off one by one. There are tactics to master, there is no strategy. You don't even need particularly good reflexes. You walk down the pre-selected path. You point. You click. Can we stand the excitement?

The graphics are reasonably nice, but with game play this simple and uninteresting, who the heck cares.

I'd also like to note that most of the positive reviews of this game appeared BEFORE it was even released. Thank you, Microsoft Staffers, for weighing in with your opinions.

I personally feel cheated for having wasted fifty bucks on this snoozefest.

Hollow Beauty

1 Rating: 1, Useful: 10 / 16
Date: April 09, 2002
Author: Amazon User

Good Lord, it is beautiful. If immersive atmosphere was the most important factor in a game, "Dungeon Siege" would be fine.
But after playing it for no more than one hour, most players will emerge from the wonderful world of fantasy and realize they are utterly bored.
In that one hour they will have slain hordes of monsters and they will have seen some nice views. But they will have made only one choice: Which way to kill them.
And what kind of choice is that? Could be interesting to develop a character, who starts as a farmer and changes according to his actions.

But it is not.
The changes are marginal and their effects on the game are absolutely restricted to the graphics.

This game has nothig to excite after the first hour. Nothing can be done other than killing monsters, there is exactly one way to go, there is no dialogue, only the occasional monologue of some stationary "character", the story is utterly predictable and even in combat no variety exists, which is especially sad for a game which offers only combat.

Combat oriented roleplaying games can be fun. This one is not. Strictly speaking "Dungeon Siege" simply is no roleplaying game, as the only "role" one plays is completely predesigned.

So, instead of buying this game, watch a fantasy movie. Or, if you look for a real rpg, wait for later this year, when two of them hopefully will be released. ("Morrowind", which might provide the other extreme of character freedom, and "Neverwinter Nights").

Did I mention the graphics? It makes the game beautiful. But like a succubus, it makes one hot, but does not deliver satisfaction.

Horrible disappointment..

1 Rating: 1, Useful: 8 / 23
Date: April 10, 2002
Author: Amazon User

This game seemed like it might be fun when you read the reviews, but let me assure you that overall this game is horribly boring.

Good things: excellent graphics, good sound, and simple control over characters.

Bad things: boring story, no real character development through roleplaying, the most base and uninteresting character creation process, and a terrible character advancement system.

Please, don't waste your money, do not buy this game, and stop anyone you know from buying it. They'll just waste their money and be stuck with an incredibly boring RPG, if you could call it that. I know I'm being harsh, but I've never been so sorely disappointed by an RPG as I was with this one.

Extremely dissappointing

1 Rating: 1, Useful: 8 / 20
Date: April 30, 2002
Author: Amazon User

Well, where to start? I was really excited about this game. My husband is a HARD CORE RPG'r and was the first to tell me about this game, and after reading reviews I felt confident it would be worth the money.
Some major drawbacks of the game (IMO) are:
It gets really tedious, running into the same 10 opponents over and over.
I would really prefer for the characters to actually speak, rather than have text scroll across the screen. The main character doesn't speak at all. And although you occasionally run into a character who will speak out loud, it's few and far between.
The dynamic between the group of characters you can acquire is clumsy at best. Between needing to check the inventory for the different characters, etc...it would seem that it altered their ability to stick with the main character, or they they'd do so in a haphazard manner. Sometimes they wouldn't follow at all. Sometimes they would fight with her, other times they would just stand aside looking bored.
I know the game adheres to typical RPG style gaming where everything is just "point and click," and fighting is automatic.
But if this is something that is boring to you (which it is to me), you'll prefer the fighting dynamic of say Heretic II, where you actually contol the body of the character, rather than just clicking where they should go.
I felt the quest journal wasn't well thought-out either. Often you are left wondering if there is something else you're supposed to do to complete a quest, and/or whether it's actually over. The maps don't help you much with this, either, as they are entirely unmarked, and you are often left wondering whether you've fleshed out an area entirely or not, or whether you're missing something important.
All in all, I must say the game seemed counter intuitive and repetitive. There is really no major plot factor propelling you through the story, and so it adds an aimless quality to the gaming which leaves you pining for something a bit more interactive..like a good book.

ATTENTION MULTIPLAYERS, LAN BASED - NO SAVE OPTION

1 Rating: 1, Useful: 8 / 15
Date: October 30, 2002
Author: Amazon User

If you are planning to play this in multiplayer over a LAN you have no option to save. Unlike in Diablo, quests you have completed will not save. Unfortunaly, the nature of many of these quests are interdependent such that you have to go back and complete the quest again EVERY time you play. Unless you intend to play continuously, the game becomes frustrating and tedious very quickly.

YAWN

1 Rating: 1, Useful: 6 / 14
Date: April 11, 2002
Author: Amazon User

I really should have listened to the diablo comparison. This game is beautiful, but DULL. You go through the motions with little input. It is not challenging and there is no point. If you enjoy fighting battles just to watch characters gain levels then you will love this game, but if you wanted story, background and interesting characters and subplots you had better keep looking. Beware the long poetic reviews on any board, they are almost all written by employees of the games mfg, part of their PR departments offical job.

Updated, pretty version of Gauntlet, with less to do.

1 Rating: 1, Useful: 5 / 8
Date: April 15, 2002
Author: Amazon User

I won't go into detail. This is not an RPG. There is no "role-playing" involved. You simply make a standard character with no special features and you plod forward in a linear "quest" which involves killing everything in your path. This is a shooter, and not an RPG at all. The AI is simply TOO involved. The AI does the fighting for you. It practically plays the whole game for you. All the player is required to do is point in a direction (which is usually just Forward, as there's no real deviation in the path) and press "H" every once in a while to drink a health potion. That's it. You don't really play this game. You watch it play itself. It's like a beautiful graphics demo with some minor interaction. For a good idea what you're in for, think of Diablo II, and then remove all the skills and picture the characters fighting by themselves with you not having to click or control them. That's it. There's little in the line of a plot. There's no character development. There's no real REASON to just keep killing monsters. The game IS gorgeous, but it's a shame that they wasted this engine on such lackluster gameplay. Avoid this one unless you just want something pretty to look at, and want your involvement to be limited to a few key presses from time to time. No gameplay to speak of.

Incredible Let Down..........Save your money.

1 Rating: 1, Useful: 4 / 10
Date: April 10, 2002
Author: Amazon User

After months of reading about the upcoming Dungeon Seige in several computer gaming magazines I was really looking forward for it to come out. Supposedly Chris Taylor (Dungeon Seige's developer) was creating the ultimate RPG. It was to be graphicaly stunning and void of the elements that he didn't like in other role playing games. I was somewhat in agreement with him that reading through pages of dialog can get boring in some games, and the graphics did look great in the previews...<...The game has no depth of character or story, and no real tactics involved with battles. Click..click..click and the little people you care nothing about wander around, hacking up enemies in battles that you don't really control. Keep your eyes on everyone in your party in a fight, because one of them may very well be just standing around being pummeled and not doing anything to fight back (even with "attack freely" selected). The pack mule seemed like a good idea, expanding your inventory to bring back more treasure, until you find out that you get paid close to nothing when selling your junk after the long hike back to town. It's easiest to see where you're heading by viewing the party from above in the "mega-map" mode. It was while playing this way that I realized that Dungeon Seige is basically a really bad version of the old arcade game Gauntlet, wrapped in a pretty 3-D shell with a few RPG elements thrown in for good measure. Save yourself some money and wait for a new title from Bioware or Blizzard to come out.

very boring, very linear, very big let down.....and more....

1 Rating: 1, Useful: 4 / 9
Date: April 11, 2002
Author: Amazon User

Thi game was bought by a few friends and myself mostly for the cool dungeon siege creator/editor. IT IS NOT IN THE GAME.
MICROSOFT SAYS IT IS COMING SOMETIME.... B.S.
This game is boring, straight-forward, and just...boring.
What's worse, there are a million cheats and hacks and microsoft could care less. The game play is very linear: fight forever, level up once in awhile, get items slightly better than u have already, beat more slightly harder things down. I have gamed since atari....and this comes as a major league disappointiong game. I believe some of the very favorable reviews for this game were also written B4 the game was available too....so believe them at your own risk.
Overall, nice graphics, nice panning, and 3-D....NO character development, NO uniqueness in characters...all weapon and spells merely heal/buff/do more damage the highere they get and look a tiny bit more impressive. NO uniqueness in monsters.
This game is like the arcade gauntlet legends game really....just with items available and it misleads you into believing it is more. It isn't. Buy Gauntlet instead (at least it was the first game in its genre, this isn't)...if that is what you want. Buy this only if you're bored of Diablo2 and don't mind hack/cheats galore.
1 star people...seriously.

This is soooo DULL!

1 Rating: 1, Useful: 3 / 6
Date: April 14, 2002
Author: Amazon User

I would like to write more, but the game just put me to sleep...

Go buy some grass seed, plant it, watch it grow... much more fun then this game...


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