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Playstation 2 : Soul Calibur III Reviews

Gas Gauge: 84
Gas Gauge 84
Below are user reviews of Soul Calibur III and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Soul Calibur III. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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Game Spot 82
Game FAQs
Game Revolution 80
1UP 90






User Reviews (11 - 21 of 99)

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Reasonable contents... but difficulty level may be high

4 Rating: 4, Useful: 4 / 4
Date: July 18, 2006
Author: Amazon User

Soul Calibur III is just fine for game itself. It shows reasonable improvements from SC2, and have many collectible features that player can spend time for. However, difficulty level may be a bit(or too) high for absolute beginner of Soul Calibur. If you're a beginner, you may have to invest some time to practice your character to play game smoothly.
Overall, SC3 is a worthy title for fighting game lovers, but is more for skilled ones in SC series.

The Moon Wears Silver Armor

4 Rating: 4, Useful: 3 / 3
Date: December 20, 2005
Author: Amazon User

I tend to write detailed reviews, so if you don't like to read, you might want to pass me :)

Namco returns with a sequel to it's popular franchise Soul Calibur. Many were surprised this was being released on current consoles but here it is and its a solid game indeed. Let's get to it.

Game play-The controls are smooth, However, as opposed to its Hand to Hand brother "Tekken" this game can be played well by button mashing. Fortunately, There's also a deep Parrying and counter system and depth for us gamers that like to know what we're doing and who like to string together our own custom Combos. 8/10

There's a Variety of game modes here as is usually the case with any of Namcos fighters:

"Tales of Souls"- this is essentially your "story mode" You pick a fighter and go through their story. There's alot of reading between matches and plenty of decisions you can make and paths to choose, one path is more the "let's just get through it" one where if you don't want to "explore" to get in other battles to maybe unlock hidden fighters you can pick this main path that will get you through the story a little quicker. What alot of gamers will be put off by is this modes difficulty, as you get to about Episode 5 or 6 the games difficulty leaps up and you will be seeing the "You Lose" Screen quite frequently (though i start to struggle around Episode 9) You will literally have to WORK for your victory, so the parry at your disposal by pushing ->+G is VERY vital. Learn to use it.....I'll save the rest for someone's FAQ. Tough mode! and some of the scenes are interactive, so in EVERY cut-scene during your journey keep an eye on the Upper right side of the screen for various commands to input.

"World Competition"- This is a fun little mode but it's very difficult, you go through a tournament or season with a fighter as if you were playing a Soul Calibur tourney. This is the reason the difficulty is so rough. However, You can unlock some cool bonuses if successful.

"Soul Arena"- This is a series of fun little "Mini-Game" type battles with stipulations to win. One of the cooler ones is a Dancing Statue battle where you fight the statue of the Greek God "Hephaestus" Soul Calibur's God of Forge. This is way cool!

"Museum"- This is pretty self explanatory. You can view character's profiles and stages, see all the art you've unlocked (which if you are an artist like me, is really enjoyable) and the events unlocked during Tales of Souls mode.

"Shop"- If you play the Chronicles of Swords mode you'll be spending ALOT of time in the shop. I'll explain more in my description of the CoS mode.

*NEW!*"Character Creation"- I really enjoy this new mode. I'm a sucker for Character Creation anyway, and Namco did a very good job with it. More info in the CoS description below.

"Chronicles of Swords"- This is a pretty clever strategic game mode that has it's own story that stars the Created Character you make in the beginning when you start this mode. You have to take over enemy strongholds while protecting your own and for this whole mode your Unit is usually pretty outnumbered. You gain massive amounts of Gold after each completed chronicle and unlockables in the shop. You have to unite a warring country and so on, and you gain Experience after every battle whether you win or lose, obviously you get more XP for wins. Whats nifty about the battles in this mode is that when you fight you can let them slug it out on their own on the map you are playing on, or you can choose to do it manually and of course the battles take place like a normal SC fight this way, plus it's more rewarding if you are personally involved with EVERY fight whether it's you or your comrades.

The character Creation mode is pretty well thought out. At the beginning you only have a handful of fighter classes but you unlock more as you go. The ones you start out with are Barbarian, Saint, Monk, and Dancer. The fighter class determines what weapon disciplines are at your disposal. For example, The barbarian is great with Iron swords, so you can go into the shop and look up newly unlocked Iron swords as the game progresses with special battle abilities like heal, and guard break. I won't get into too much detail about the mode but you can dress your fighter to your liking in clothing, helms, armor, shirts, belts, and the color of all these things, as well as eye color and face.

As with any new mode in a franchise it does have it's flaws though. They really push you to create characters in CoS mode, however as you buy more slots you can use towards making more in this strategy mode its further in the game and your enemies are level forties while your units are like level twenty-eight's at best. So when you create a new character it starts them at level 1 automatically. This is NO BUENO! it's hard to level up your newer created characters as more fighter classes open when there's such a gaping difference in XP. So your new charries will be like 2 and 12 and have gone up a level or two. You may get lucky and have a lower Classed fighter beat a higher one, so your charrie will go up 2-3 levels after one bout. Namco obviously didn't take this and the game's difficulty into consideration. It would have been nice to have your later created fighters be able to start off at a level 8 or some kind of medium that would give your newer characters a fighting chance. Overall, however, this mode is highly addicting though the story is a little confusing in this mode. I give it a 7/10

Phew....

Graphics- Wow, the graphics and backgrounds of the SC's stages have always been illustrious and intoxicating, and they did a darn good job this time around as well. Down to raging flames in Mansions, to Castle Sieges with Catapults hurling flaming balls of death in the background, to being onto a Ship during a sea battle while Flaming arrows hit all around the battleground AS YOU'RE FIGHTING! 9/10

Sound-The music is fascinating, and if there's a soundtrack, i'm buying it. 10/10

RENT or BUY!!??
I'd say buy this beast. I work at a video store with free rentals so there's no need for me to buy it, since I've had it checked out for a month now. However, not everyone has this advantage, so i'd say buy it. I would if i couldn't get it for free.

I wanted to like this as much as its predecessor

4 Rating: 4, Useful: 3 / 3
Date: February 14, 2007
Author: Amazon User

Soul Calibur III is the fourth entry in the "Soul" series by Namco and is without a doubt the most ambitious of the three. The third game adds all new characters, and modifies all of the returning ones. There are new modes, different shops where you can buy items, armor and weapons. Heck you can even build your character (to look like KOS-MOS from the Xenosaga series if you want).

Though there are a lot of new additions, many of these feel tacked on. The Soul Arena mode feels rushed, and I don't even want to get started on the Chronicles of the Sword mode. The new characters also feel rushed. Some of them are interesting, but a few are just...well cheesy. Still the more the merrier... I suppose I would rather have them there and be cheesy than not have them there at all.

The fighting gameplay has also significantly changed. Is hard to describe exactly how it has changed, but it just feels different. And I think that is my main gripe with this game. Though certain modes feel tacked on.. you don't really have to play them, and though certain characters basically stink...you don't have to play as them. But the fighting gameplay from the second has been altered in a bizarre way.

If you've played the second game and you think you can just waltz in here and pick up your old characters where you left off...forget it. You're going to have to learn new moves, and learn the same moves over again(because they have been reassigned to different buttons). The overall timing has also completely changed on every single character.

Though that is a bit of an annoyance, once you start to learn the nuances of the game, you're going to enjoy it. It just seems bizarre to change so much of what was good about the last game, and experiment on this game. My hope is that this experimentation will go towards Soul Calibur IV, which i expect to be nothing short of an opus.

Anyway, the game can be a bit of a chore at some times, but if you're a fan of the series you won't want to miss this. And if you're a fan of fighting games, you'll probably enjoy this as well. And at this price, you're not really taking much of a risk. I recommend this game to everyone, just don't expect a masterpiece.

Replay Value x1000!!!

5 Rating: 5, Useful: 5 / 8
Date: November 03, 2005
Author: Amazon User

Without a doubt the most in-depth fighting game I've played in my life. There is so much to do and so much to unlock in this game its unreal. Like most reviewers have said this game is hard even if you are a fighting maniac. Even on Normal mode certain characters will have you pressing Continue several times. It can be frustrating but when you learn the moves and the 8-way directional true 3-D you will get the hang of it.

The new fighters are incredible!

- Tira is the jester assasin with a giant bladed ring for a weapon. She is cute but evil and she fights somewhat unorthodox. Look out for unexpected attacks.

- Zasalamel is the scythe wielding Egyptian warrior with a long wingspan. He can hit you from across the screen with that thing and some of his moves are just jaw-dropping. Sometimes you can't even get mad when he beats you because he looks so damn cool doing it.

- Setsuka is the beautiful, mysterious female with the umbrella sword. She is lighting quick and has some very cool attacks. I have the most trouble with her because she is just too damn fast!

Every character from all the Soul Caliburs/Blade are in this game so you have a lot of unlocking to do. Some other secret characters are here too but I won't spoil those for you.

The new modes like Chronicles of the Sword and Soul Arena will pretty much take up the majority of hours in your day if you don't have a job. But the Create-A-Soul mode is the best. If you are mad that there is no Dante from Devil May Cry or Kratos from God of War you can create them! It may not look exactly like them but you can come close. You can create up to 10 fighters with everything being customizable except their fighting moves. That comes preset with what type of fighter you choose (i.e. ninja, saint). So far I've created Sub-Zero from Mortal Kombat and Sephiroth from Final Fantasy 7 and they pretty much look exactly like them.

The graphics and backgrounds are still the best. I've gotten my butt kicked plenty of times just from staring at the details. My favorite stage is Cervantes on the pirate ship. Its raining hard and other ships around you are sinking or set on fire while you fight. The sound is the best I've heard. Its THX sound and it blasts!! I barely turn my volume on 10 and I can hear it loudly in the other rooms.

All in all this is the best Soul Calibur in my opinion is still the best fighting game you can get. It is well worth the $50.

Soul Calibur : Remedy for the Soul

5 Rating: 5, Useful: 5 / 8
Date: November 26, 2005
Author: Amazon User

The fighting game industry has been in and out for the last few years with hits such as Soul Calibur II and Tekken and not so hit such as... well... most of the other fighting games. If you are a fan of fighting games, you may want to read on. If not, leave this amazon page immediately, this is a fighting game. A good one at that.

To a Soul Calibur fan, either a pick up player from the recent Soul Calibur II, or a dedicated player such as myself from the days of Soul Blade, the characters in a fighting game are everything. I take pride in saying that every character short of Inferno is back and ready in the roster. New characters such as the Sycthe wielding reincarnated Zasalamel, the Giant Razor-Ring demon girl Tira, and the Mysterious fan katana woman Setsuka add even more variety to the group. Old classics such as Rock and Hwang are back and ready to brawl. Besides the 25 main characters, there are nearly 20 bonus characters that are custom made, but have distinct voices and names. If this doesn't satisfy the player, Custom Characters can be made to look like characters from your favorite anime / series / game. Really the characters is the strongest point in this game.

Second are the weapons. Personally, I am not a huge fan of one-on-one fighting games, unless they are weapon based. I don't like the idea of men punching each other to victory, you could go on the streets and find that. This game is not like that, and has weapons galore, now accountable for almost every type of weapon known to man. From classic favorites such as Ivy's Whip-Sword to new weapons like Grieves (Bladed Shinguards), Sickles, and Ninja Stars, the weapons are vast and varied. Custom characters can equip special weapons that the standard characters cannot, and new standard characters like Zasalamel have wicked scythes that are out of this worldly awesome.

Now for the ratings:

GRAPHICS - At first when I heard this game was a PS2 exclusive I was thinking "If it's anything like the last one, a Gamecube or Xbox version would have been better." Granted, I do not own an Xbox, the Xbox version of SCII was the best. Anyway, the graphics really surprised me. The backgrounds and character models are better that ever, and it really makes you question if SCII was even for the same system as this game. The lag is small if any, other than the vast screens of Chronicles of the Sword. The move animations are cool, and the throws look as tight as ever. There is no blood in this game, a good choice if you ask me. Honestly, we don't need an Onimusha blood loss type game to break up what is already a good series. (Those of you who have played Onimusha know what I'm talking about.) Graphics are simply amazing. 10/10

GAME CONTROL - The PS2 controller setup does very well with this game, more so than the Gamecube, that's for sure. The moves are difficult at times to execute, but that can be said for any fighting game. Overall, good control. 9/10

MEMORY - The entire game save, settings, and custom characters take a very small amount of memory. Now for the drawback. It has been brought to the attention that there is a glitch in this game where in the game can say that the Soul Calibur III memory has been corrupted when the player tries to access Chronicles of the Sword. This is a huge problem and is currently in the process of being straightened out with Namco. If you do not want your data to become corrupted, DO NOT DELETE ANY FILES FROM THE MEMORY CARD THE SOUL CALIBUR III DATA IS ON, BE IT SOUL CALIBUR DATA OR NOT. For reasons unbeknownst to me, this action has a very good probability of corrupting Chronicles of the Sword mode data. It has happened to me, luckily early on, but still enough to be annoying. Really the only solution to this is to 1.) Make a backup of the SC data on another memory card. 2.) Don't delete anything from the current memory card. Ever. 3.) Let the data become corrupt after you have finished with Chronicles of the Sword mode to your content, seeing that everything can be unlocked with alternate methods. Overall memory rating: 1/10

SOUND - Bleh, sound is sound, music is music. Nothing too intense hear to tick anyone off, but nothing riveting I suppose. Weapon clanging is fairly cool. Overall 7/10

VARIETY - The main mode Tales of Souls is where you take one of the main characters through a one player adventure, able to choose paths and take part in certain events. Very basic, good enough for standard play. The new modes here are pretty neat. Among the best is Chronicles of the Sword. In this mode the player creates a main character to go through a story to save an empire. The action is split between a "board" which the character can traverse and take properties as well as attack strongholds or people, and the actual battling. Along the way you level up and gain more party members to aid you in your quest. If the characters that join you don't satisfy your needs, you can create them from Lv. 1. There are 20 Chapters in all, and the last few take almost an hour each, lasting the entire run at least a week the first time through. After the thing is beaten, you can restart with the same levels and finish it faster. The first time you beat it you get a blue unicorn emblem next to the left of your save file, and the second you get a red dragon emblem to the right. Can someone please AIM me at thesacredphoenix or email me at the previous name just at yahoo.com and tell me what happens after the third time please? Anyway, fun, but can get a little tedious after the third time through. Again, watch out for that corruption listed above. The other new modes include new demonstrational training, an extensive photo gallery, Versus mode(s), and a mission based mode. Certain almost minigame styled battles are in here, for example fighting a gigantic statue that can kick the crap out of you in a few hits. Also present is a tournament mode where you take a character though multiple tournaments through to the end. I honestly have not finished this yet, so I am not sure exactly what the player gets for beating this mode. Overall, the variety is decent with the main concept of fighting, so in a way the variety really isn't there. 8/10

FUN FACTOR - The most important part of a game. For me, this game is fun. The combat is awesome, the fighters are amazing, the arenas are dazzling, and the replayability has lasted a month (so far!). The combat is fantastic and represents all the things that can't happen in real life that every weapon fanatic dreams about. The fun factor in this game is enough to bring up the other categories rather high. Awesome, awesome, awesome! 10/10

OVERALL - The graphics are astounding, the control is not out of hand, the sound is... there, and the fun is present. The memory issue can be resolved and at this point needs to be addressed with Namco, but is that really enough to bring down a rating? I think it isn't. Lots of characters, even more weapons, and plenty of modes. The game isn't PERFECT, with a bit of repetition in the fact that it IS a fighting game, but that is to be expected. In terms of fighting games though, what else do you want? I give this game a 9.5/10

Not for Beginners

4 Rating: 4, Useful: 3 / 4
Date: November 02, 2005
Author: Amazon User

Anyone who's played Soul Calibur, Tekken, Virtua Fighter, or any number of the 3D fighters out there will come to Soul Calibur III with an advantage. You'll know the basics of the engine as well as the common button combinations inherent in the genre.

If you're not familiar with fighting games of this kind, then this game will be a difficult experience; hell, it's a challenge for advanced players just starting the game. The learning curve on this game is extremely high. You need to have great eyesight and blindingly fast reflexes as you'll need to time button combinations perfectly in order to get what you're aiming for. This game is no simple button-masher. You must learn a lot of these techniques in order to advance in the game. There is a rewarding feeling that comes though, when you feel you've mastered some of the tougher techniques.

The game-play itself is solid, with plenty of options to choose from, including a strategy game called Chronicles of the Sword involving a character you create( which is another great option to the play of this game). You must go through the strategy game in order to earn money and new equipment to create better characters later in the game. To go with that are all the individual story lines you can follow in Tales of Souls mode. There's your basic World Competition mode (tournaments and league fighting) along with Soul Arena, an arcade mode that has a number of small mini-games you can play and earn money in. Museum mode lets you explore your previously earned rewards. Plus, you can practice and go through a much needed tutorial.

Like all Soul Calibur games, this game has the weaponry system that adds something to the fighting genre. You play to attain more weapons that can give your character better abilities as well as strengthening his or her attacks, something you'll need as you progress in some of the games. Though the list of moves a character can perform is relatively small, it does make the game a little easier to handle, especially since some of the moves are situational--can only be used at special times. When you're tired of doing the same moves, just pick a new character. This game is loaded with them at the very start but with unlock-ables the list becomes huge, adding replay value to many of the game modes.

I highly recommend this game to fans of the 3D fighting genre. It's isn't for everyone because of the learning curve, but for those willing to accept a challenge, I recommend you also.

Soul Calibur 3 - A tale of souls and swords, continues...

4 Rating: 4, Useful: 3 / 4
Date: November 22, 2005
Author: Amazon User

To start off everything, this game is the fourth in a long series of games called the Soul Calibur series. The first one, Soul Edge/Blade is a prequel that it hardly known of, but is worth playing if you really want the jist of the story. The same goes for the other successors. The first Soul Calibur, although rare and hard to find, is only on Dreamcast, so you may need to dig around. The second one, which does a good job telling most of the story is about 15-25 dollars at most retailers.

Okay, on to the game review. I have always admired the creativity and story that is put into these games. The first thing I did when I got this game was instantly pop it in and play it. The game starts off with some lovely menu designs and brilliant sound and music. The arcade mode, that was common in the first 3 games, has been replaced with "Tales of Souls" mode, a kind of realtime story that you get to interact with in some parts. It can be different each time you play through, but it will be difficult for most people, as this time around there are no difficulty settings. Expert players will find it fun and challenging, while beginners will want to experience the training mode or tutorial mode first.
The next mode, "Chronicles of the Sword", is a sorty that revolves around a custom character you create using the easy-to-learn engine that has been integrated into this installment of the game. It is a RTS/fighter hybrid, but it has it's moments. Think "Advance Wars (GBA game)" for a summary of the gameplay of this mode. It doesn't offer any special movie clips or big dramatic scenes, but it keeps you with something to do for a while. Plus, as a bonus, you unlock new parts and weapons for characters to use in the custom character mode.
The next mode is a tournament mode. You use one of the standard characters without using special weapons and you fight your way to the top. There isn't really any benefits from this mode, seeing as it is always the same old opponents over and over again. It is another spare mode to fool around with for a while though.
The versus modes are sort of a disappointment. Although they are one of the few modes you can use your custom character, there is only really one type of versus and team battle is nowhere to be found. You can unlock special stages that have "effects" that change gameplay, but it gets old really fast. The tournament mode is pretty much as stellar as the single player mode, except you can play with your buddies.
The "Battle Arena" mode lets you play something close to the original arcade and it also gives you a chance to play battles with special rules for money to use in the shops. There are 3 difficulties for the missions, but playing them over and over again can get old.
The real highlight of this game is making your own characters. With 500+ parts to mess around with, you can design your character from head to toe in clothing. Although tweaking the physical form is limited, you can change the colors of just about everything and how you design your character affects their personality and how good or evil they are. You can pick voices too, but there is only 4 to choose from and if you don't turn the Japanese voice settings on, they all sound pretty much the same in English.
Overall, the graphics are amazing for Playstation 2, and the music is very soothing at times and very in the mood to the stages, unlike rock or techno in most games. There are a few problems though, like memory card data getting corruptted and graphical glitches, but aside from that, this game defenitly deserves a chance. If you are a serious fan, you should buy it, but if you are just looking at these games for the first time, I reccommend waiting for this game to fall on the bargan rack and to go play the older games first.

Oh, and for all you Xenosaga fans... there is a cameo of a special character if you put lots of hard work into the game... ;)

Despite the short time it took to make Soul Calibur 3, the game is very impressive

4 Rating: 4, Useful: 2 / 2
Date: January 10, 2006
Author: Amazon User

Soul Calibur 3 is definitely one of the best games to his the Playstation 2 for 2005-06. It features extremely polished and well done graphics, a well augmented fighting engine (compared to the engine of SC2 which had some complaints), and plenty of replay value with it's enhanced single player modes.

One of the negatives that the game faces is that after the "guest character" extravaganza of Soul Calibur 2, people were expecting there to be a guest character on Soul Calibur 3. Sadly, we haven't had any such luck, but thankfully Namco had put in a "Create-A-Character" mode in place of the "guest character".

The create-a-character mode is very well done, and allows you to create a plethora of video game and anime characters, as well as almost anyone else you could possibly imagine. The only drawbacks to the create-a-character mode is that you cannot fine-tune the faces as much as you can on games such as the WWE games, and you have to unlock most of the costume parts and features of the create-a-character mode. To unlock said parts and features, one must play through the game's "Tale of Souls" and "Chronicles of the Sword" mode.

Tales of Souls is the single player story mode in Soul Calibur 3, and it is another place in the game where some negative comments have been stirred up. These negatives are due to the fact that you cannot change the difficulty of ToS, and as a result it starts out easy and quickly goes to extremely frustrating as the computer will become VERY aggressive and block/counter just about every move you throw at it. It is still beatable, but this is a major hamper on players who are new to Soul Calibur. Aside from this negative, ToS is very entertaining, and features a rather well fleshed out storyline for each of the characters in the game, which is somewhat unusual for a fighting game. It allows you to chose your own path, and make different choices in the cut-scenes, depending on what buttons you press. As a result, you can influence how well you will do in the preceding fights, as well as change the very ending for each character.

Chronicles of the Sword is the "adventure" mode of the game, and it plays similar to that of a RPG/Strategy game like Shining Force. The only difference is that when your units get into a fight, they duke it out via Soul Calibur's fighting engine instead of via an rpg battle. This mode is creative, although it's storyline is a little non-existent. Still, it is enjoyable, and is worth playing if you wish to unlock most of the in-game content.

Overall, SC3 is a pleasant surprise despite the short amount of time that the game took to make. It features some of the best graphics you will ever find on a PS2 game, and it plays well to boot. This game is definitely recommended for anyone who is a fighting game fan.

Return of a Classic, now with create-a-character + tons of bonuses!!

5 Rating: 5, Useful: 2 / 2
Date: March 22, 2006
Author: Amazon User

Soul Calibur is back and better folks. If you thought Soul Calibur II was good then you'll love Soul Calibur III. New characters, weapons, and stages are included along with complete story modes for each character all with different endings. You can also choose which path to take leading you to different battles and scenes.

Gameplay: if you played the previous SC games you would know the basic controls. For those new to the series SC III's controls are pretty simple and takes about a half hour to an hour to get used to it but if you really want to master it you have to spend time learning all the various attacks. Its very addictive once you get the hang of it.the graphics are a little better than SC II and are better than any fighting game i've seen.The best fighting game so far for me.oh yeah and you can create your own characters which is really cool(wow i should have mentioned that earlier).

This is without a doubt, the best game in the series. Namco does an excellent job of keeping all the things people liked the same, and finding new content to increase the value. All the old characters are back, and some new ones too. You'll have no trouble remember the old moves if you've played the predecesors, and the new characters fit nicely into the story (if there ever really was one). I found this game to be a bit easier than the others on the hardest difficulty level, but you still need to know what you're doing to beat the hardest missions and single player matches. The new story mode seems a little pointless at first, but I quickly found it very addictive in order to unlock all the secret items and weapons. The story mode takes a long time to beat, with 20 unique chapters and plenty of Ogre Battle-style strategy. The strategy is pretty weak, but it's challenging enough to be fun. The best improvement in this game is the character creation, which allows you to make a very unique and very impressive looking personalized character. The only problem I had with this is that when you get all the cool armor sets and weapons, there's really no reason to play any of the REAL characters. There were some balance issues with the new weapons and characters as well. Watch out for anyone using Kunai, they are unreal. If you really love bashing people w/weapons then this is your game!

Fighting game for the ages

5 Rating: 5, Useful: 2 / 2
Date: April 10, 2006
Author: Amazon User

From the guys who brought you tekken come soul calibur III. Being relesed six years after Soul Calibur, this game satisfies the hungry fans of the series.

Featuring about thirty fighters, not to mention the option to create your own fighter. Modes include, arcade, chronicles of the sword, which is like sc II's weapon master mode. and a featured story mode.

With the choices you have it will make this game fun for months on end. A great buy for any fighting game fan.


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