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Guides


Playstation : Resident Evil (directors Cut) Reviews

Gas Gauge: 76
Gas Gauge 76
Below are user reviews of Resident Evil (directors Cut) and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Resident Evil (directors Cut). Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 69
CVG 70
IGN 89






User Reviews (1 - 11 of 94)

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Great game!

5 Rating: 5, Useful: 0 / 0
Date: March 24, 2000
Author: Amazon User

Okay, this was my resident evil game, and it was great! The dialogue was pretty good, the characters looked pretty wierd from a distance,but upclose they were great. This game had me on the edge of my seat. I recommend!

Cool but not the "Cut"

3 Rating: 3, Useful: 0 / 0
Date: April 18, 2000
Author: Amazon User

It was very fun to play the game with the new camera angles but its not the true Directer's Cut it was meant to be (thus the low score). If you can get your hands on the Japanese game, do so.

my favorit kind of game

5 Rating: 5, Useful: 0 / 0
Date: March 04, 2001
Author: Amazon User

this game has good graphics and a excelent story line. A definite thriller i've played almost every R.E. game except R.E. servior but I'm looking forward to that game. I think the creaters of R.E. would have trouble making a inferior game so this game gets two thumbs up!!!

classic

5 Rating: 5, Useful: 0 / 0
Date: February 21, 2002
Author: Amazon User

This game is a classic it's plot is amazing. The graphics aren't too good but it was the best when released in 96. You have to complete puzzles(my favorite:). You get tons of weapons and items. There is great replay value too. I suggest you get this game don't let my age throw you off because you think i know nothing i know a lot about games

note: i first played this game when i was 10 and was frigtend off wuntil i was 11 then beat it.

A very good but misunderstood story

3 Rating: 3, Useful: 0 / 0
Date: March 03, 2002
Author: Amazon User

Resident Evil started A whole new look on RPG games, enough that the games style evolved in to A whole new class of games. A class that can only exist on newer 3D computer capabilities. Although depicted as A horror game and dispised by many, it really depicts A more depth and moral story of A human battle between good and evil between team mates, some who seak power and controle and others who fight for the well being of mankind. This game produced many features that are fairley unique even to this day including A more realistic based life bar, down to earth gunfire and ammo capasity, movie like 3D scene changing affects and much more. With all the fighting and killing comes A great deal of stratagy, mystery advenyture and puzzles. The adventure and puzzles may remind veteran gamers of games like Metroid, Zelda etc. wear you continually have to go back and fourth descovering diferent keys, finding clues that uncover how to get to sertain places, what to do etc. The platform of the story is probibley the true scairy part or at least, every adult I know who is scared by the game says so. That being that it is based on DNA virus experaments that could really be done. In fact, among the most populer enemys are dogs that depict the look and behavior of Rabbit Dovermans. The first game like many on the other hand is story wise, the more classic one wear the sequils seamed to focus more on blood and violence then story ( Rememberthe Mortal Combat searies ) but yet, in their own way are all equilly good . Although they are making A Resident Evil movie, the game was origionally based on the movie: Dawn of the Dead according to the man who created the game.

Hard, but fun

4 Rating: 4, Useful: 0 / 0
Date: April 29, 2003
Author: Amazon User

What an awesome game. I like killing zombies. It's scary and hard. Challenge is what makes this game good.

A Solid, Unsuspecting Launchpad for Survival Horror

4 Rating: 4, Useful: 0 / 0
Date: June 05, 2003
Author: Amazon User

Capcom's legendary Resident Evil series and I have never really seen eye to eye. Though I own nearly every non-GameCube title in the undead thriller's history, I'd never been able to stand one long enough to actually complete it, right up until this past week. I'd always found the series to be misleading, disguising itself as a straightforward action title before slowing the gameplay down to a crawl and relying on endless puzzles and feats of memory to lengthen completion times. Time after time, I'd sit down with the goal of finally tackling these games, and time after time I'd get bored, stuck or distracted, leaving the game behind. I grabbed Resident Evil 3 when it was relatively new, and the title has sat, unplayed, on my shelf for years. That was, as I said, until this past week, when I sat down with renewed vigor and vowed to complete the first title in the series, even if it drove me to madness.

I'll make it really blunt; the story is absolutely terrible. The uninspiring characters meander their way through the events without a care in the world, occasionally encountering plot holes large enough to drive an oversized bus through. Nagging issues, such as why somebody would lock their home's single shotgun away in a room that's only accessible through a string of unrelated tricks and puzzles, aren't even touched upon. What if somebody breaks in, in the middle of the night? Is the owner of the mansion really going to have time to roll out of bed, run downstairs, jog to one side of the house, move around a couple statues, grab a key, run to another corner of the house, open a door, grab a fake shotgun, return to the original side of the house, unlock the doors and replace the "real" shotgun with the fake? I suppose the story does the right thing by failing to even mention these things, but they'll still tug away at the back of your mind as you play.

The graphics of the first Resident Evil really haven't aged well. Humans and zombies alike wander around stiffly and unrealistically, each one looking almost identical to the others. Polygon models are simple and blocky. Textures are pixelated and undetailed, looking more like a game assembled on the Super Nintendo's SuperFX chip than a PlayStation title. The series' characteristic pre-rendered backgrounds are poorly compressed and difficult to navigate in places, forcing players to turn out all the lights and squint their eyes just to make their way through the room. Merging still images with live polygons, Resident Evil plays like a strange amalgamation of the PC classics "Myst" and "Alone in the Dark."

The bread and butter of any console title, its gameplay, is the one area where you'll really learn to love or hate this series. Rather than bothering with camera angles and awkward environments, Capcom has instead sent players through a series of screens, occasionally containing interactive elements of their own. You'll control Jill or Chris from a series of dramatic angles, never in control of the camera itself. They'll enter a screen on the left side, mosey around a little bit, kill a couple zombies and leave the screen on the right side, immediately entering the next screen from another direction. Though it was a somewhat novel concept at the time of its release, this scheme brought with it numerous problems, the most notable of which was your interaction with enemies on the next screen. It's not uncommon to run full throttle off the edge of one screen, only to find a zombie waiting for you right at the edge of the next. It's a really cheap way to take a hit, and can mean a speedy, frustrating death in later stages.

Looking back, the control scheme employed here is notably revolutionary. Rather than applying a more traditional platformer's control layout, Resident Evil introduced gamers to a stationary rotation-based configuration. Left and right don't serve to strafe, they stop the character's movement altogether and rotate them left or right in place. Up moves you forward, and down moves backwards. Pressing R1 draws your weapon, and pressing X at the same time fires. It's a scheme that's more appropriate for the kind of stationary gunfighting and marksmanship that's defined the action portions of this series since day one.

Many of the tricks and puzzles buried within the mansion aren't so much brain teasers as they are time wasters. You'll realize what needs to be done within moments, but chances are good you won't have the piece needed to do so on your person. It took me about six and a half hours to beat the game for the first time as Chris, cautiously walking around, learning the position of the zombies, figuring out the puzzles, groaning as I realized the piece I needed was sitting in a chest, fifteen minutes away, and repeating that process. The second time through, playing as Jill and remembering which random item I would need where, I finished in three hours and twenty minutes. That's one heck of a variation.

The soundtrack to the first Resident Evil is really something that's difficult to categorize. Imagine, if you can, a blend of symphonic suspense, the song that plays when you push "demo" on a keyboard, and elevator music. That's Resident Evil's melody. The composer tried to capitalize on the few "jump out of your seat" moments the storyline provided, but surrounded by cheesy samples, monotonously repeating tunes and quality that sounds more like something on the N64 than the PSX, there was only so much that could be done.

On the large, this was a different kind of game than what we were getting at the time, something fresh. It wasn't a blockbuster, oh-my-god-get-me-the-sequel-now, mind numbing experience. I can understand why a game like this would deserve a sequel, but even today I couldn't have predicted the amount of games it would spawn.

Get the game

5 Rating: 5, Useful: 0 / 0
Date: June 21, 2003
Author: Amazon User

This game is great,great graphics,great fun,great game play.Its very creepy and if you like horror movies,or games, your gonna love this one.This is one of those games that you might get bored of after awhile because your stuck what to do,so unless your good at solving riddle,i suggest you get a stratagie guide for this game.But other then some of the riddles being hard,everything else is great.Have fun...

a creepy and very exiting game!

5 Rating: 5, Useful: 0 / 0
Date: July 05, 2003
Author: Amazon User

if you like blowing off zombies heads and if you like horror, this is the ultimate game.so i suggest you rent or buy the game today.you will love it!the dialoge it a bit cheesey but the plot is great.

The best game ever!!!!!!!!!!!!!!!!!

5 Rating: 5, Useful: 0 / 0
Date: August 06, 2003
Author: Amazon User

This game is the best game I have ever played!!!!!!! Zombies, and all kinds of scary creatures!!!!!!! Awsome!!!!!!!!!!!!! I am sure you will like this game!!!!! It does not matter what kind of games do you like, action, sports... It dosnt matter you will love this game!!!! The best game ever!!!!!!!


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