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Xbox : Marvel vs Capcom 2 Reviews

Gas Gauge: 64
Gas Gauge 64
Below are user reviews of Marvel vs Capcom 2 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Marvel vs Capcom 2. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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Game Spot 63
Game FAQs
GameZone 70
Game Revolution 55
1UP 70






User Reviews (1 - 11 of 26)

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Horrible

1 Rating: 1, Useful: 0 / 10
Date: March 16, 2003
Author: Amazon User

The main reason anyone would buy a older game(that is a good one) is if it had a new source fo life. For this game it was the xbox live featue but then for no reason other to be gay and lazy the took it out. So i think the sales for this game will be horrible and ur better of buying snkvs street fighter. Longer gaem live. Horrible just horrible

If you have the DC version, dont bother.

1 Rating: 1, Useful: 0 / 4
Date: March 30, 2003
Author: Amazon User

I bought it looking for somethin new in the game. I found nothing. The pixels look better and the game play is smoother but nothing new. No xbox live, no new characters, no new options. If you own the Dreamcast version stick with it.

one reason to hold on to your dreamcast!!!!

1 Rating: 1, Useful: 1 / 7
Date: April 25, 2003
Author: Amazon User

after renting this game to my dismay i found ABSOLUTLEY NOTHING new or different about this port.the graphics are the same as it was 3 years ago on the defunct sega dreamcast.

what's worse..no online option and you can't play your own souindtracks to replace the horrible jazz ecentric BGM during the battle stages. the music was MUCH MUCH better on capcom's previous efforts I.E. MARVEL SUPER HEROES, MARVEL VS CAPCOM OR EVEM XMEN VS STREET FIGHTER (heh, no wonder why i still have my SEGA SATURN as well as my DC)

but if the XBOX is your only system then your'e left with only one option buy it, otherwise avoid..btw where's the gamecube version...oh you mean there isn't one for the lamecube??...oops!

Dissappointed!!!

2 Rating: 2, Useful: 3 / 12
Date: June 05, 2003
Author: Amazon User

I was BEDAZZLED, AWED, AMAZED, and downright ENTHRALLED!!!! ....with the ARCADE MACHINE version of Marvel VS Capcom. Comparatively, the XBOX version [stinks]. I've been reading over the Customer Reviews for this Title, and to be frank, I was wondering if they were all talking about the same game? From the CHOPPY ANIMATION, to the CHARLIE BROWN SOUNDTRACK, and to the CONFUSING GAMEPLAY, this version of Marvel VS Capcom BITES in very possible way. I kept thinking to myself, and finally yelling OUTLOUD, this looks like SEGA GENESIS ANIMATION!!!!!! I just don't see why you would need XBOX capability to feed this crude, elementary, primitive looking game?????? When it comes down to it, I guess I just expected a lot more from an XBOX title. I ended up heading right back down to the Shopping Mall Arcade to play the Arcade Machine version of the game, because I needed a FIX after the XBOX dissappointment. The only 2 good things I can say about this game is that for one thing, they offer a lot of players to choose from, which in the world of the usual 3D realm of 10-12 players is a step up. And 2, my nephews and nieces seemed to enjoy it. Probably, because they weren't alive to endure years of 8-bit, 16-bit, and 32-bit processor TORTURE. To them, these incredibly weak and annoying graphics are something new. However, to me, after investing years of pain and suffering through all the older Atari, Intellivision, Nintendo, and Sega Genesis platforms, this XBOX version of the title Marvel VS Capcom is a step BACKWARDS. I expected more, and was highly dissapointed.

marvel vs capcom 2

2 Rating: 2, Useful: 0 / 3
Date: April 08, 2003
Author: Amazon User

game loses it's fun real fast when playing the computer. why couldn't it be live.

Too good but too late

3 Rating: 3, Useful: 2 / 43
Date: January 10, 2003
Author: Amazon User

Your probably asking why I'm reviewing so freakin early but Marvel vs. Capcom 2 was going to be the reason for me to own Xbox but it seemed it was never comin out. Now because of that I got it for PS2 and made my right choice and I'm staying with it. My PS2 homies can chill and play this right now while you Bill gates fanboys have to wait for 2 more months. Xbox SUX,PS2 rulz

Finally, MvC2 Online! ...well, maybe not

3 Rating: 3, Useful: 1 / 2
Date: February 18, 2003
Author: Amazon User

I can't tell you how long I've been waiting for a good 2D online fighter. Within the space of a month, Xbox fans get not one, but two: Capcom Vs. SNK 2, and now, Marvel Vs. Capcom 2. Yes, fans, you read right-- this version of MvC2 is Xbox Live-enabled... (3/3/03 NOTE: ...that is to say, "was" Live-enabled. Due to Activision having acquired the Marvel license since the release of this game on other platforms, Capcom is no longer legally allowed to make any changes to the core game code, meaning that Xbox Live support has been removed from the game.)

The core game is one of the most frantic fighting games ever created. For each match, you select three-- yes, three-- characters from a roster featuring almost one hundred different fighters culled from Capcom's previous efforts as well as from the pages of Marvel Comics. Ken, Ryu, Guile, Colossus, Spider-Man, Wolverine, Sabertooth, Blackheart, Sonson, Ruby Heart, Rogue... you name it, they're in here, and all with their own fighting moves and style. During a match, you control one character at a time, though you can "tag out" to other characters on your team anytime during the match, and even call them in for brief assists. If you're good, you can use your Super Art (that is, most powerful special attack) in a strategic chain with those of your partners to ensure that your opponents don't see daylight until sometime in the next century. It's easy to pick up, tough to master, and extremely frantic and fun.

As a 2D fighter, MvC2 is still one of the most popular games for use in competitions. You may also want to pick up an Xbox arcade stick if you decide to get this.

a Dream crushed port...

3 Rating: 3, Useful: 0 / 3
Date: June 11, 2003
Author: Amazon User

[...] Lately I've been complaining about pressure sensitive buttons, and their lack of responsiveness. This game is a prime example of that, as there have been many times when I am inputting the classic moves that I know by heart and nothing happens, or I'm pounding away at the controller and nothing happens. Its not that my controller is broken, is that a game meant for digital buttons should either be tweaked to handle analogue buttons, or not put on a system with a controller that has them. The biggest response problem is in the hyper combos, which require you to pull the left and right trigger together. On the DC I could pull the triggers once and pull it off, on the Xbox I have to pull the triggers repeatedly, and getting my butt kicked as a result. I was able to breeze through even the toughest battles on the DC, but the response was much much better for that system.
Don't get me wrong the game is still a blast, and definitely a worthy purchase if you don't already have the DC, or PS2 versions. This game is one of my all time favorite fighter games, and I still love it despite the response problems this game has with the standard Xbox controller. Although I have played with an S-Type controller I have yet to buy one, but I think I may finally do so in hopes that the controller will help be play this game better on the Xbox.
The sound is quite a bit better than the DC version; I can actually hear the taunts and "Ha-do-kens" without having additional volume like I had to have for the DC version of the game. Graphically, however, the game disappoints. Its sad to think that in two years the 3D polygon world has advanced so much that we have amazing pieces of work like Ninja Gained on Xbox, or the Resident Evils on GameCube, but when it comes to 2D sprites things still have jagged edges, and still animate stiffly, even if they are moving quickly. I'd think that Capcom could have easily tweaked the game graphically to enhance the experience, but they didn't. This game looks just like the DC version. I had high hopes for this port, but with no online play, and with no enhancements to the game over all I feel very strongly that getting rid of the DC version in anticipation for this version was a mistake. Definitely pick this up if you don't have the DC or PS2 version of the game though. It's still one of the most fun fighter games of all time, even if the standard Xbox controller isn't the most responsive.

Yeah this is a great fighting game but...

4 Rating: 4, Useful: 21 / 24
Date: October 05, 2004
Author: Amazon User

I guess I'll get the bad out of the way right now. This is the -exact same- game that was released on the Dreamcast back in 2000. There are no graphical enhancements, no sprite upgrades, no added effects, nothing at all. So if anyone says that this is "the best looking 2D fighting game", they're either somehow stuck in 1998-2000, or are just lying to themselves. So if you already have it on the DC, there's no point in getting it on the Xbox or even the ps2. But of course, we all know that graphics don't make the game, fun does. Is Marvel vs Capcom 2 fun? You bet your muppet-ass it is. I'll say that this is my third favorite 2D fighter I've ever played- right behind Capcom vs SNK 2 EO and Guilty Gear X2 #Reload. Marvel vs Capcom 2 (I'll just use MvsC2) is the standard by which all 2D fighting games should be presented as.

You don't have to be a fighting game fan to enjoy MvsC2. The gameplay is so simple while having depth, that you can master a character in no time. You start out by selecting 3 characters of your choice to make a team. During fights you can have them assist you at pratically any time with the trigger buttons to do some damage. What's friggin' awesome is when you have all 3 members help out and do a super move at the same time, dealing heavy damage and maybe even taking the opponent out. Watching Chun-Li, Wolverine and Cable take down Spider-Man when swinging at me with his web is classic. He didn't know what hit 'em. But don't think the computer won't do the same to you. Even on the easy setting with the game difficulty all the way down (you can pick easy while selecting characters, and tone the difficulty on the options menu), the AI will have fun with you here and there. That's the basic premise though. There aren't tons of different combat settings like in CvsS2EO, you just pick your guys and go fight through 7 rounds and then the final boss and that's it. Of course, the majority of fun will be found in the 2 player mode. I may not do online gaming, but it is a shame that Marvel did away with the Live gameplay. This game would probably be the top fighter for that reason alone since it's basically the most popular fighter of the past few years. People still play it at arcade tournaments today in America. Oh well, you'll still have fun with it on your own or against a friend.

For some added replay, you earn points through the main game and even practice that can be used in the game's shop. Here you can buy characters (as wrong as that sounds), different colored costumes for them and a few pictures for the art gallery too. It's a nice little addition, but the art gallery isn't on the same page as say Soul Calibur's. You'll have to get tons of points if you want to have all 56 characters in the game though. Definately pick up whoever you know best from previous games first. Except maybe Chun-Li. Capcom decided to change her moves. She no longer has the Spinning Bird Kick for some reason, which was about 1/3 of her use. You'll just have to adjust and figure out new combos with her. Hey, it'll make you better at future SF games. Not all the SF guys are here though. Who really should've been included was Blanka. He would've fit in perfectly. The only problem with this feature is that the chance of getting different characters is very slim. I had to play through Arcade mode at least 20 times before IronMan showed up. M. Bison, Dhalsim and Charlie seemed to want to be bought first. And even after buying them, I had "sold out" in the character slot for a long time before anyone new showed up. Needless to say, this got annoying. I guess Capcom wants you to buy more than just characters. So go ahead and buy the alternate colors and stages after every character or two to even it out a little.

Like I already stated above, this game isn't anything special graphically. Sure the sprites are animated well, but they really could've used an upgrade. They're not as badly pixelated as those in CvsS2EO, but they're missing some details here and there. A lot of time was went into the animation moves and supers. Then again, after finally seeing Thanos in action, I laughed for minutes just looking at him walk. His head stays in the same place while walking. Like, the rest of his body has movement, but his head slides along with it without any animation of its own. That's just lazy programming. Some of the 3D effects for moves look a little weird. Cyclops' Otpic Blasts don't fit in very well unless they're being used as a super move. You won't notice it that much unless you're nit-picking like me. It's still a good looking game for when it was released. You can tell the developers were having fun when making this (ie- Amingo's throws). Backgrounds are beautifully done for a 2D game and nothing looks bad. I particularily like the backgrounds found in the last boss fight.

Unfortunately, the music is terrible. Well, for a fighting game that is. I don't know what they were thinking here, and I agree with a previous reviewer, claiming that this has "Charlie Brown music". A lot of it sounds like that, and some of it sounds like lounge jazz. This is not the soundtrack a fighting game, especially of this caliber, deserves. Where are some of the Marvel cartoon tracks? Where are some of the old SF tracks? Not here, that's for sure. You're probably better off just turing the game music all the way down and playing your stereo at medium/low volume while the voices and sound effects play over it. MvsC2 really could've used a custom soundtrack option. At least the voices are good. Each character's voice fits them perfectly, and the voice actors did a good job. Captain America sounds proud and bold while announcing his special moves or encouraging his team mates. Wolverine sounds just like he did in the X-Men animated series. And the SF characters have the usual voices you hear in the recent SF installments. Oh and if you're wondering, yes, MegaMan still sounds like a girl. I guess he's in a rut at this point. At least he has Rush at his side to make up for that.

All in all, MvsC2 is a fantastic fighting game. But in today's world of Guilty Gears, it just isn't as pretty as it used to be. I'm only taking one star off of the overall rating because it's a straight port of the DC version. I chose this over the ps2 version for one big reason- better controls. If you don't use arcade sticks, you'll know that the Xbox's controller is bettter for fighting games because the d-pad doesn't have seperate directional buttons. This makes fireball motions much easier. And that's a huge factor because a lot of the fighters have that motion for their special moves. If you can find this today, pick it up. But don't pay the insane prices here on the Used & New section. You can easily find it for about 2/3 of that at any game store in the used section. I know because that's where I got mine just yesterday. ZING.

Fun game, but be patient!

4 Rating: 4, Useful: 4 / 4
Date: January 12, 2006
Author: Amazon User

Marvel vs Capcom 2 for Xbox is a great game, but be patient. It takes a while to unlock all of the characters, and it also a pretty rare game. If you can find it for under $50, BUY IT!!! I bought mine for $36 pre-owned. (since they stopped making this game, everyone is buying it and selling it for bogus amounts!!)


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