Below are user reviews of Sudeki and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Sudeki.
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User Reviews (21 - 31 of 76)
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A colorful and inviting world for RPG fans!
4
Rating: 4,
Useful: 5 / 8
Date: January 23, 2005
Author: Amazon User
First and foremost, this is a very good RPG! The visuals recall games like Grandia and Skies of Arcadia. It's not an extremely "deep" game, but it is engaging and the four heroes are well thought out.
I purchased this game at a discounted price and with much hesitation, but my fears were unfounded. Nearly every NPC has spoken dialog and breakable jars, barrels and crates hold useful health items. The combat system is slightly confusing at first, but becomes intuitive after a short amount of play.
If you are a RPG fan and haven't picked this game up yet because of mediocre reviews, do yourself a huge favor and give it a try. It's not an open-ended game with cloudy mission objectives like other recent RPGs, but what it brings to the table is a tasty meal in its own right!
Talk about anti-climactic
2
Rating: 2,
Useful: 4 / 6
Date: August 30, 2004
Author: Amazon User
Graphics are awesome, sound is top notch, control is sketchy at first but evens out. . . fine, these are all great attributes of Sudeki but it only took TEN HOURS to finish!!! When a video game is being billed as the "next big thing" to hit a genre (RPG) I expect it to take longer than my cousin reciting the alphabet. It took me longer to finish Zelda 64! Don't but this game, just rent it twice and save yourself sixty bucks. . . now i have to figure out a way to get Zellers to give me my money back.
Despite all of Sudeki's negative reviews . . .
4
Rating: 4,
Useful: 3 / 4
Date: September 23, 2004
Author: Amazon User
The game is definitely worth a look.
So, you start off Sudeki with an absolutely lovely scene that has you floating through Illumina Castle, and by now you are already wow-ing the amazing graphics, vivid colors, and overall inviting scenery of Haskilia. A few moments later you meet our first hero, Tal, who is daydreaming in his mess of a bedroom. Within no time, you are in control of the muscular redhead and asked to give a demonstration (read: play through tutorial). Then, after a quick drill in the game's combat system, you are off on the linear path to save the world, and despite the lack of decision making, it is one trip to remember.
Gameplay:
Sudeki is much more of an action/adventure title than it is an RPG, so hardcore RPG gamers: don't expect complex level-ups, endless screens and menus full of attacks to scroll through, or millions of tedious find-and-fetch sidequests. Rather, enter the world of fast-paced real-time action that Sudeki provides knowing that it isn't a typical slow, lengthy Role playing game, and you are bound to have a blast.
Combat is where Sudeki really shines. It thrusts a sense of urgency into your face that simply doesn't exist in your standard RPG, But that doesn't mean that the game is your typical hack-'n-slasher's paradise. If you jump into combat simply pressing the 'x' button as fast as you can, you are doomed to die again and again (or at least waste all too many potions). As you learn the first time you control Tal, Combos are the key to success. Combos are executed by stringing together different 3-strike combinations of horizontal (X) and vertical (A) attacks, and each combo in the game has a different effect on those hit by them. For example, Tal and Buki both have one combo that stuns most enemies, allowing you to set up a skill strike without having to worry about your victims moving outside of the damage radius.
While on the topic: Pressing the 'Y' button in the midst of battle will bring up a menu on the left side of your screen that will allow you quick access to your character's devastating skill strikes (which your character either starts off with or attains through leveling up). These various skill strikes can give your team a razor-edged advantage in combat, depending on how you use them. Some skill strikes inflict damage to your enemies directly, while others provide the Sudeki gang with strength boosts and other positive affects that can really lead to some memorable battles. However, choose quickly, because the 'Y' menu doesn't pause the game. Rather, it slows the game down to a crawl but enemies are still perfectly capable of knocking you down, so I don't recommend bringing up the menu as an enemy is preparing to attack. I personally found this slow-down move by Climax to be ingenious. It does an amazing job of keeping up the urgent pace of the game.
My one complaint about skill strikes: The aiming is waaay too sensitive. You have approx. 5 seconds to aim your strikes, position your enemies within the orange perimeter of the damage area, but simply tapping the analog sticks will send the general direction of your strike's path spinning. However, with practice you will find the strikes easier and easier to control. Try not to be too frustrated when you miss your target. It is bound to happen sooner or later.
Graphics:
Another brilliant aspect of Sudeki. The varied worlds range from bright and anime-esque to dark citadels, and we can't forget the downright creepy locals, such as the Hall of Heads.
Yeah, we all know this game has a mature rating. Your first mission will show you just why Sudeki was tagged for violence, blood, and gore. Granted, the graphics make even the bloodiest peasant-on-a-pitchfork look like a brilliant piece of artwork. I found myself going into first-person view to stare at most of the unfortunate victims of the Aklorian raid. However, Anime-ish violence sure can turn a few sensitive stomachs, so if you don't think that seeing enemies explode like little blood fireworks upon death would appeal to you, either play the game with your eyes closed or don't buy, because in this world nobody dies a clean death.
Sound:
Perhaps the most criticized aspect of Sudeki is the Voice acting. Yes, every NPC in the game has all of its furry little lines voiced, and while many of the voices work perfectly with the character, Climax seemed a bit over-ambitious with the variety in accents. German, French, Hick- It's all here, folks! Not to mention, some of the lines (while entirely amusing) can raise a few eyebrows, such as the German Pelt trader's "Lay your skin on me, I can't get enough" or our main man Elco's "I'm going to kill you in the face!". The lines don't really affect gameplay negatively, but they are there and strange, regardless.
On to the soundtrack:
I personally loved it. Each area or town had a theme that fit it perfectly, and I have to admit that I received the soundtrack free when I preordered, and it has been in my stereo plenty of times since.
Story:
The story is actually quite deep, and has a few major plot twists that I hadn't seen coming, but it isn't told to it's fullest and is not as lengthy as the average RPG, but just as deep, in my own opinion. The main characters (Elco especially) each have an interesting enough background, though I am unhappy to report that their stories were barely scratched in the game itself.
Replayability:
There are no cheats that I know of, and no alternate endings in existence. The gameplay is linear, so you will always know what will happen next in the storyline. All of this aside, I have replayed Sudeki 3 times since initially beating it. I couldn't really tell you why I find the game so amusing, but, from experience with other gamer's opinions, I guess the game is really a hit-or-miss thing. Love or hate, but no happy medium. I think, however, that if you love action games, Sudeki will sit nicely in your library.
All in all: Sudeki makes for a great action title, and is a great first step in the RPGish direction for Climax, who previously had no RPGs under their belt. Though it has its flaws, as all games do, it is unexplainably fun, and to a certain extent addictive, but if you are still sure that you don't want to shell out 50 bucks, at least rent it. You would be missing out on a very entertaining game otherwise.
And be sure to keep an eye out for the sequel ;P
Why review the game if you haven't played it?????
5
Rating: 5,
Useful: 4 / 7
Date: July 22, 2004
Author: Amazon User
I don't understand why so many people are reviewing this game when they haven't even played it yet. They're not even sure what kind of game it is. "Is it a fighting game??" This is a role-playing game for the Xbox. One of the few that the system actually has. This game is actually a really great game. I'm a few hours into it right now and I really don't have any complaints about it. Some people say the voice acting is way off, but it's really not too bad. The game is pretty bloody, hence the M rating, but that only makes it much cooler to play. When it comes to fighting in this game it really can't get much easier. The fighting system is very easy to get used too. The story line is pretty good too, nothing groundbreaking, but good to say the least. I have Final Fantasy X and X-2 for Ps2 and this game is much better then both of those games. Not even really a competition there and I do like the Final Fantasy games. Is this game worth it to buy? I definitely think is. If you like RPG's and lots of blood, then you will like this game. If you don't like RPG's then don't buy this game. Its that simple. Again, if you haven't played this game, there is no need to post a review about it. Go do that elsewhere. Reviews are to help out people that might be interested in buying the game. Don't post questions about it here.
Flawless Xbox action/RPG
5
Rating: 5,
Useful: 5 / 11
Date: July 25, 2004
Author: Amazon User
I was expecting this game to be good, but WOW! Rivals Knights of the Old Republic as THE must-have xbox role-playing game. First off, it looks absolutely gorgeous, killer graphics, easily on par with anything I've seen from the Final Fantasy series. All of the dialogue is voiced rather than just subtitled. The voice-acting is great with each character (even NPC's) having a distinct accent and tone. The music is perfect, and did I mention the killer graphics?
Second, the real-time combat is absolutely flawless. Two characters with mad melee skills that attack with killer combos Return of the King-style, and two ranged attackers that fight in first-person shooter style like Halo. You can switch between all four as waves of enemies pour in. This is too much fun for words. The skill strikes are especially ass-kicking attacks that must be seen to be believed (they often send blood and pieces of enemies flying everywhere). Easily the high point of this game.
Third, the story (though not on par with it's FF brethren) is very cool and the characters are very likeable. There's Tal the swordsman whose commanding officer, his father, verbally beats him down mercilessly. He is also good for moving blocks and such. Then there's Ailish the sorceress (and a princess to boot) who loves a good adventure and uses her magic to break magical barriers hiding valuable items. Buki, the animalistic claw-bearing warrior who scoffs at Tal's immense weapon ("Humans always hide behind their swords. I like to smell my enemies' sweat and fear"). She can also scale walls. Lastly, there's Elco the scientist who has a rocket pack and fights with guns. You use various combinations of these four warrirs as you travel the land looking for asses to kick in search of powerful crystals (a la FF2) in other kingdoms for use in a defensive device Elco is working on. From there, who knows what could happen?
The only weakpoint to this game is it's lack of depth. The characters are established, but then aren't completely developed and the ending is horrendously unfulfilling. I couldn't even spoil it for you if I wanted to because NOTHING HAPPENS. After I'd beaten the game, I knew I'd done everything I could possibly do and felt no need to play it again as I did when I beat KOTR. More customisation and a deeper storyline would have been great. Also, the world is tiny compared to other RPG's. You don't even really even need alternate transportation sources. Still, my bigest complaint is simply that I want more, more, MORE!
Overall, this is what xbox RPG fans have been waiting for. I was hoping for a game to tide me over until Fable drops, and I got an incredible game that combines many of the aspects of Halo, Return of the King, Final Fantasy, Legend of Zelda, and Chrono Trigger that made those games so awesome. Hopefully, it's lack of depth will be fixed in future sequels. Buy it now!
An underrated, well-written and fun hybrid
4
Rating: 4,
Useful: 2 / 2
Date: May 27, 2007
Author: Amazon User
Here's the thing, folks. The main reason Sudeki has been underrated by so many people is that the developer is not Japanese. Lovers of traditional Japanese rpgs are ready to poo all over Sudeki simply because it is the work of a western developer. What they fail to see is that Sudeki is anything other than a traditional rpg, and thus should not be compared to traditional rpgs. Sukeki is a brilliant mix of traditional rpg and action/adventure. It controls like action/adventure and yet features a deep combat system that allows you to switch between four different characters and direct their combat style. While the combat is not turn-based, it is still reminiscent of traditional rpgs because the action slows to bullet time when you change weapons, use an item, or unleash a magical attack. Some strategic planning is required every time you go into a battle because there are so many variables that influence how the battle plays out, as well as its outcome. You have to know your weapons, characters, enemies, spells, and items very well. So you don't have to worry about Sudeki being shallow.
The only blemish on this beautiful gem of a game is that the melee combat controls for Tal and Buki are sluggish and unresponsive. Also, the camera does not work as well as it should for melee combat. Given time and practice, it is possible to overcome these deficiencies, but they should have been ironed out in testing. Most of the time you don't even have to play as your melee fighters. You can play as Elco or Ailish, who do all of their fighting in first-person. In this way you act as kind of a director, watching the action unfold, helping each fighter as they need it, and unleashing Skill Strikes when things get a bit too hairy.
The graphics and animations in Sudeki are top notch. It is clearly one of the best looking Xbox games ever made. Visual effects for magical attacks are heart-breakingly beautiful. The writing and voice acting is high caliber, and the story is quite unique. Do yourself a favor and stop listening to all the voices in the media that tell you what you should and should not like. Give Sudeki a chance and I think you will be rewarded.
At best mediocre. And thats being very very generous.
1
Rating: 1,
Useful: 3 / 5
Date: August 03, 2004
Author: Amazon User
Let me first explain there were good elements in this game. The graphics, espescially those of the environment were great. I also do like where the combat system went. Firstly the voice acting. It's horrible. Thats about it on that...its just horrible. The music was most likely bad. Or at least forgettable as I can't remember there being music. Mayve some techno sounds in the background I guess. Then the story. The story is a rushed peice of crap not fit for a shallow action game involving half-vampire unicorn babies. Or something equally stupid. Not to mention it jumps along from learning of the great evil you must face to facing it five minutes later in one of the many crummy single person boss fights. All of which have an easily discernable pattern. Boring and not very creative. Just like the rest of the game. Save you money and wait for fable.
Sudeki
4
Rating: 4,
Useful: 3 / 5
Date: August 23, 2004
Author: Amazon User
OPEN LETTER TO CLIMAX AND MICROSOFT.
I love this game. But PLEASE, PLEASE, PLEASE release a Developers Cut. I think everyone will agree the graphics are astounding (the lighting alone makes KOTOR look archaic). I play it over and over, but only up to a certain juncture in the story (and I think everyone knows where I'm talking about). Clearly you guys were rushing it in order to get it out before Fable. Who cares about Fable? Sure, I'll buy that one too. Right now I care about how well Sudeki plays. Here are three suggestions for SUDEKI-THE DEVELOPERS CUT that I (and probably everyone else who is frustrated) would love to see (because hoping and waiting for a Sudeki 2 is out of the question):
1. LOCKED DOORS. If they lead nowhere, don't bother to lock them. I'm sure there were a few quests involving several of these doors that got snipped at the last moment, so add a couple to the Developers Cut.
2. FINAL BATTLE. This is arguably the worst ending is gaming history (given the quality of the game). However, the outcry over it could be quelled by one simple remedy: LET US CHOOSE THE HERO. To spend the entire game building up characters, leveling up and outfitting them with ultimate weapons and not letting us battle the final bad-guy with them was anything but a 'Climax'. I'm begging you...
3. GET RID OF THE ELCO LOCK-DOWN. That we have to suffer with Elco alone for the final quarter of the game is baffling! Keep the quest and again let us choose. At the very least let him pick someone to go back to Illumina with and help bring Tilly back.
I think these requests are reasonable and "doable". They would make the gameplay experience improve a thousand fold (you could also throw in a final choice for Ailish...Who does she really fall for: Tal or Buki?)
Not for everyone!
3
Rating: 3,
Useful: 3 / 5
Date: October 31, 2004
Author: Amazon User
You've probably already read enough about this game to decide if it is for you or not- but just in case...
First off, Sudeki is easy- very, very easy. And it's quick too- I finished it in just nine hours. Yes, I did play it though in one go, but only because I constantly believed it would get better, which it never did.
While the game is pretty, with a fair enough musical score and compentant voice acting on the part of the four priciple characters, it fails to make use of the athmosphere. If you were expecting the high drama of a Final Fantasy, you're going to be dissipointed. Even if your standards are lower, this game still leaves a lot to be desired.
The gameplay is solid, but just not fleshed out enough. If you're new to Japanese style RPGs you might want to try this one. If you just need to kill a few hours, wait until the price comes down into the sub-20 range. Other than that- leave this one on the shelves.
Sure sounds like fun!
4
Rating: 4,
Useful: 6 / 17
Date: June 07, 2004
Author: Amazon User
Not sure what the story of Sudeki is about although i've heard rumours that at some point during Sudeki that Tail gets to go on a vehicle wrecking spree, you actually get to smash vehicles with his sword, and if there's 2 people playing tag team then either Hashish or Elco gets to join in too. It all sounds very familiar. Also, there's this huge creature that watches you, it's a big red dragon of sorts. If it's true then Sudeki sure sounds like lots of fun.
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