Below are user reviews of Star Wars Battlefront II and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Star Wars Battlefront II.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (61 - 71 of 120)
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A Must Have For Fans!!
5
Rating: 5,
Useful: 1 / 2
Date: September 17, 2006
Author: Amazon User
There is no denying that Star Wars Battlefront is one of the best video game series that is currently available. The first game was really amazing, let us participate in some of the places seen in all six movies. But, even though the game was really fun, it felt like there was something still missing. The missing piece was put in and this is the result. This is not a disappoinment, but the best!
Unlike the first game when the main story gameplay was just caputring bases and killing all of the enemy forces, here, there are actually missions to complete. From having to retrieve data-discs, to killing rebel leaders, this game is more indepth than it's predecessor. In game, there are still times when bases have to be captured, like in the first game, but you no longer have to kill all of the enemies. The coolest part of the game is that you get to ride in different ships and other things from the movies. Lots of fun!!
So, overall, this game really is an improvement over the first but some may prefer the first more. The reason being that the first game is basically kill everyone and take their bases, and that is less seen here with the focus is more on protecting things and stealing things.
wow!!!!!!!!!
5
Rating: 5,
Useful: 1 / 2
Date: September 22, 2006
Author: Amazon User
At first playing a Star Wars game made me feel very nerdy, but let me tell you if this is what nerdy is then it rocks!!!!! This game is incredible!!! It is very, very fun basically you choose what side you want and destroy the other what with gaining the several checkpoints that are throughout it. Buy this game and put your blasters on full.
Great Game for me!!!
5
Rating: 5,
Useful: 1 / 2
Date: January 22, 2007
Author: Amazon User
This is a great game if you like the space combat in Star Wars. There is different sections, and in one place you get to choose the place you battle on. My favorite part is the Battle on Hoth. It is a fun game.
alec's review of star wars battlefront ii, age 6-3/4
5
Rating: 5,
Useful: 1 / 2
Date: February 05, 2007
Author: Amazon User
I think this game is better than star wars lego because you get to use a jetpack and you get to fly more vehicles and ride in big walkers. You get to distroy spider walkers. You get to shoot big bombs. and flip, jump and shoot. and all your guys can do something awesome.
and when pepole talk to you in your walkie talkie it sounds awesome. You get to change characters when you need to by pressing Y.
Battlefront at it AGAIN!
5
Rating: 5,
Useful: 2 / 9
Date: November 02, 2005
Author: Amazon User
If you liked Star Wars Battlefront I (which you probably did) YOU WILL LOVE BATTLEFRONT II. New maps, space battles, new units, and fight as a jedi!! Huge improvement! 5 stars!
Battlefront 2 - Not the greatest
2
Rating: 2,
Useful: 2 / 9
Date: November 08, 2005
Author: Amazon User
I am a huge BF1 fan. Mostly played CIS. Everything about the graphics and physics of the BF1 look great. BUT I can't say that about BF2!! In BF2 the lasers effects look totally weak on the AAT and they don't do as much damage! You have to actually hit a person to kill them instead of just the shear force of one hitting the ground near them like in BF1.
The wrist rockets on SBDs don't do as much damage either. They're weak! The physics of the game have been totally compromised when compared to BF1. Things look blurry and detail looks totally different. Things look really squirrelly in BF2 and it's hard for me to follow everything.
I love BF2 - it's great - it's just that it has a totally different look and feel when looking at game play movement.
The lasers are totally weak and who's the purple idiot with the crappy laser gun?
The More I see people telling how good it is, the more I get exsited!
5
Rating: 5,
Useful: 2 / 10
Date: December 16, 2005
Author: Amazon User
I CAN'T WAIT TO GET! I'M BORED WITH THE FIRST ONE! BUT I DON'T HATE IT! AW MAN THIS GAME IS GONNA BE SO AWSOME! FIGHT AS A JEDI, FIGHT IN SPACE, RELIVE EPISODE 3! IF YOU THINK BOTH EPISODE 1/2 SUCK! WHY NOT REMAKE THE BATTLE WITH YOU IN IT! NOT REMAKE THE WHOLE MOVIE, JUST THE BATTLES! ANYWAY, THIS IS GONNA BE ONE HELL OF A GAME TOO PLAY! GOD DAMMIT I CAN'T WAIT TO GET IT!
Off to the Death Star!
4
Rating: 4,
Useful: 1 / 3
Date: February 25, 2006
Author: Amazon User
This is one of the few games I have where I can just play it anytime. For the most part, the controls haven't changed from the first game. Also there's several additions which make it more entertaining the previous Battlefront. The addition of the story mode of the 501st was enough to keep me hooked. Also the Space combat missions, while keeping me dizzy for hours on end, were probably the most fun I've had since Descent II (I'm getting old, folks). Overall, this is one really good game. If you're worried you might not like it, then hold off for a few weeks (maybe a month or two) till it goes on sale. It's worth it though.
Not as good as the first
4
Rating: 4,
Useful: 1 / 3
Date: March 05, 2006
Author: Amazon User
After being blown away by the first Battlefront, I bought Battlefront II on the day that it came out, and was disappointed. It just doesn't have the same power that Battlefront one did. However, that's not to say this is a bad game; it just pales in comparison to the original. The developers were so focused on including space battles and playable Heroes (both of which are pretty pointless) that they didn't take the time to make a game as amazing as the first for them to be used in. They should have utilized the stronger aspects of the first game instead of completely redesigning everything. It's still an awesome game and I don't regret buying it at all, but I was hoping that the sequel would be an improvement.
PROS:
-One of the few things that's better about Battlefront II than one is that now blaster bolts actually move at a believable speed. In the first, you could watch every shot come at you nice and slowly and dodging them was no problem. In this game, shots move at the speed you would think futuristic projectiles would move; not as fast as, say, bullets, but still at a decent speed, making them harder to dodge and allowing you to fire right at your target, instead of ten feet in front of them so that they run into the shot.
-The idiotic radiation and grenade launchers and the useless bolt caster that the droid, Imperial, and Republic pilots, respectively, were forced to use in the first Battlefront have been done away with, and pilots (now Engineers, or in the case of the Rebels, a Smuggler) now have decent shotguns. I actually like to use the Engineer as a soldier now, while in the first Battlefront, I would only play as the pilot only when I wanted to fly or drive a vehicle.
-There are many new maps, such as Coruscant, Dagobah, the Death Star, Mygeeto, Mustafar, Utapau, the Tantine IV, an improved Kashyyyk level, Jabba's Palace, and Felucia, all of which are just as good as the maps from the original: expansive, well-designed, and challenging.
-The Rewards system is a nice addition (however, one aspect, which will be discussed later, is a major con). If you perform certain tasks with one life (such as 12 kills with a balster rifle, 4 critical hits with a rocket launcher, slicing yourself into a vehicle, etc.), you get medals and with enough medals you get improved weaponry, such as the commando rifle (which fires in three shot bursts), the flechette shotgun (pretty much the same as the regular shotgun, but slightly more powerful), heat-seeking rocket launcher, etc., or benefits such as increased stamina and health. The game also keeps track of your total kills, deaths, and kill to death ratio.
-When starting up an instant action game, there are new expanded options. You can set how many reinforcements each side will have, from less than one hundred to more than seven hundred, so battles are as short or as long as you want them to be. You can also turn off Hereos, which are pretty pointless and can become annoying.
-The graphics are slightly improved, but everything is much more colorful, giving the game an almost cartoonish look.
CONS:
-The first major con that I noticed is the new aiming reticule. It's a huge circle with a tiny dot in the middle, which is fine for playing in first person, but when you like playing Battlefront in third person like I do, aiming with the huge crosshair becomes virtually impossible. The smaller crosshair in Battlefront one was perfect for both first and third person. Maybe this is no big deal to anyone else, but it was a huge difference to me and I had to get used to playing in first person.
-There are now only two positions: standing and crouched. You can no longer go prone, which was of great use when sniping and trying to remain undetected. This greatly hurts anyone who enjoys using stealth sometimes (such as me).
-When in a ground vehicle, there is no first person view (while I like third person view while on foot, in vehicles first person is my preference). There's no way to change the view, except while in ships in space. Why they would only allow fighters to choose which view to use makes no sense to me. Also, only vehicles in space are repaired automatically (as long as you're a pilot, not a marine). Ground vehicles must be repaired by hand when they get damaged, and you have to earn the ability for your vehicles to repair automatically.
-The Dark Trooper, one of the best soldiers in the first Battlefront, no longer has a shotgun, and instead has that crappy bolt caster that the Republic pilot used to have. This makes the Dark Trooper virtually useless.
-While there are several new maps, many of the old ones are missing, and some of those that remained now suck. Both Bespin and Rhen Var levels are gone, as is the Naboo Plains, Yaven Arena, Dune Sea (which, I suppose, wasn't that great in the first one, but still), and Kashyyyk Islands (though thankfully the Kashyyyk level that remains has been greatly improved upon). The two Bespin and Rhen Var maps were some of the greatest and most fun of all the maps in Battlefront I, and should not have disappeared like this. In Battlefront II, both Geonosis and Kamino remain, but they're now terrible, useless maps. On Kamino, every single one of those blaster turrets knows right where you are and is firing at you and only you at all times, regardless of how many other targets there are or how far away you. As soon as you show yourself, turrets on the complete other side of the map, the occupants of which wouldn't be able distinguish between friend and foe let alone even SEE you from that distance, all start firing on. And they're all great shots. Kamino was a great map in the first game, but now I never play on it at all. The Geonosis map, which was great in Battlefront One as it actually looked like it did in the movies, is now some crappy, boring red desert that doesn't look like anything and shouldn't have even been included if they were going to ruin it that badly.
-One of the problems with the reward system is that once you earn a reward, you begin glowing and the game makes this really annoying sound in the background, both of which persist for as long as you have that reward. When you reach Legendary status and your rewards become permanent, SO DOES THE WEIRD GLOWING AND THE STUPID NOISE THAT IT MAKES! It's the most annoying thing that I've ever heard, and while the music will sometimes cover it up, there is no way to turn it off!! After a while, you start to get used to it, but I'm not sure if that's good or bad.
-Another bad part of the rewards is that the supposedly "improved" sniper rifle is a piece crap, with only one zoom level and DECREASED range. It's a huge downgrade from the "unimproved" sniper rifle.
-The AI in Battlefront II must have fallen out of the stupid tree and hit every branch on the way down. There's no sense of strategy in anything they do, and you no longer have the ability to give them the most basic instructions such as "Follow Me" and "Hold Position" like you could in the first Battlefront. Soldiers will try to walk through walls, blindly run into enemy fire, barely shoot at anything (and when they do, they usually miss), and if you're not constantly capturing CP's, you'll lose the game because no one else seems to be capable of doing so. As soon as you capture a CP and move on to the next, the one you just took is recaptured because the allied AI is too stupid to even attempt to defend it. This cycle repeats over and over again, often making the game frustrating and repetitive.
-Space battles are a real let-down, as they're tiny little maps with only three of four capital ships, none of which are moving. You're supposed to destroy as many critical systems of the capital ships and enemy fighters as possible, and all the space maps are exactly the same. You just fly around randomly shooting things and then getting shot down. They made such a big deal about the new space battles, but there's nothing interesting or innovative or fun about them.
-The playable Heroes aren't anything special. Lightsabers are rarely one hit kills, and you constantly have to be killing enemies to keep playing as the hero. If you don't kill enough enemies, your life meter goes down at a constant rate until it reaches zero and you die. Getting hit also lowers your life meter, but you can't pick up health. There's really no point to ever using Heroes, as you'll usually get many MORE kills in one life with a regular soldier.
While Battlefront II is a good game, when compared to its predecessor, it loses much of its greatness. I would still reccomend buying it, just don't get your hopes up. It's a decent sequel, but if you don't have the first Battlefront, you should get that as it's a better game.
Play the first one instead.
3
Rating: 3,
Useful: 1 / 3
Date: April 21, 2006
Author: Amazon User
I have played both Battlefront games. I have played the first one time and time again, and I still love it. Yet the second one has drastically devolved from the first game.
The thing that made Star Wars Battlefront so amazing was the fact that the player could do anything; you could choose which command posts to take, you could choose your character class, etc. You could choose whether or not you wanted to destroy the shield bunker on Endor. You could choose whether or not you wanted to blow up all three techno union ships on Geonosis. Battlefront 2 completely takes this feeling away. Now you have to do objectives in a certain order, going from one place to the next in an organized sequence. You cannot move freely from one command post to another. You do everything you are told, and that is one of the major flaws in Battlefront 2.
What's worse: on campaign mode, you're timed! That's right; you have a certain time to complete each map and go to the next. This is one of the lamest things in the game. Again: it removes the ability to move freely on the battlefield. This timing nuisance and the objectives are what have influenced me to remove a star from the game's overall rating.
Another star is lost because of the character classes. I liked using the diverse characters in Battlefront 1. When i was playing as the Rebels, I always used the wookie smuggler, because of the cool bowcaster weapon, its special grenade launcher, and the time bombs you could use to strategically take out bases and vehicles. When I was the empire, I used two classes: the dark trooper and the imperial pilot. The Dark Trooper was special because he could super-jump, and he had a wide-range blast cannon. The imperial pilot was especially difficult to use because the mortar launcher required good precision, and he also could fix machines and could drop health and ammo canisters.
I also like the droid pilot for the same reason. And as for the Republic, I always used the jet trooper, because he could fly and launch EMP's. All these character classes were not only unique, but very balanced and are only effective if used in the right hands.
Yeah...about that...you cannot use ANY of those in Battefront 2 unless you unlcok them by achieving a set amount of goals (like kills, etc.) in a map. You only start out with the same borng classes for every army, like the standard trooper, the sniper, the rocket launcher-carrier, and a new class that repairs vehicles. You have to "unlock" all special classes in order to use them, even though they were already great and fun to use when you started with them in the first game. You know the saying--"if it ain't broke, don't fix it."
Also, might I add--you cannot see enough on the screen. The target reticle for EVERY weapon in the game is too big and takes up too much space on the TV screen.
However, there were a few things I did like about the game--the fact that you could play "Hunt" mode and use the wampas to kill all the rebels, and the fact that you can be in space battles. The new classes are pretty cool as well. These are what probably contributed to enjoyable parts of the game. Heck, maybe I'll give this game another chance. But one thing's for sure: it isn't as good as the first one, and it never will be.
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