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Xbox : Ninja Gaiden Reviews

Gas Gauge: 92
Gas Gauge 92
Below are user reviews of Ninja Gaiden and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Ninja Gaiden. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 94
Game FAQs
GamesRadar 90
CVG 93
IGN 94
GameSpy 100
GameZone 95
Game Revolution 80
1UP 90






User Reviews (81 - 91 of 209)

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I know there are bunch of hardcore gamers out there!!!

2 Rating: 2, Useful: 4 / 12
Date: August 06, 2005
Author: Amazon User

No Doubt this game is great!! But I do not have time to constantly restarting playing the same old area to get to where I died previously. Camera does sucked at times.. Constantly have to adjust your camera to see your path ahead. Save points are far apart. Time is essence. With people like me who has tons of game to play, I wanna finished one game and move on to the next one. With such unjustable difficulty level, I think I would $%^#king forego this game and move on to the next one. I do not intend to kill myself with such difficulty. The creators are Gods I know. But there are a whole bunch of gamers around the world who are not God Gamers!!! Who seek a sense of completing a game because they want to experience the thrill and the excitement of a great game like Ninja Gaiden. However this I can say is definitely not worth my time playing it. When you create a game, you wanna make sure that gamers who play it can complete the game so that they will have an awesome experience and if they feel like challenging themselves to a greater difficulty level, then they may do so at there own will. Games must be created with various difficulty level in mind. If they want to reach out to mass gamers, that is just what they need to do. People like myself aren't expert at games but enjoyed playing and completing it to experience something that could not be experienced in TV, movies or elsewhere. With games it is the only hope for me to explore the sci-fi and fantasy world beyond my imagination. And yet Ninja Gaiden has failed to do so and my only advice to gamers are if you have the time to spend playing over and over again where you got killed, then by all means go ahead, if not find another game that will make you feel happy and satisfied. Because I know I am moving on, PERIOD!!! With this I rest my case.

Hardest Game Ever!!!!!!!!!

1 Rating: 1, Useful: 5 / 17
Date: April 05, 2004
Author: Amazon User

DON'T BUY THIS GAME unless you have hours and hours of frustration time. This game will leave you throwing you controller and cursing the at the TV. Only NORMAL and HARD difficulties to choose from makes the game impossible to beat.

WHY SO HARD!!!!!

2 Rating: 2, Useful: 3 / 8
Date: February 19, 2005
Author: Amazon User

WHAT CAN I SAY ? THE GAME LOOKS GOOD. THE ACTION FAST.BUT YOU WON'T GET TO ENJOY IT WHY BECAUSE THE GAME IS SO DAMN HARD!!!!!!!!!!!

I don't get it

2 Rating: 2, Useful: 4 / 13
Date: March 03, 2004
Author: Amazon User

Everyone and their mother seems to think this game is a miraculously perfect godsend... I just don't see it. My impressions come from previews, trailers, screens, and playing the latest demo. If you really think a company can change tons from a demo to a final game, take this review with a grain of salt.

-Graphics: Good, but just good. If you're used to Playstation ninja games, then yes this game is unthinkably beautiful. Stealth games (Splinter Cell aside) have always tended to have very chunky graphics and often ridiculous effects. That said, Splinter Cell still very much holds the bar above other games and taunts them with it. I never had any moment at all with this game (or any screen) when I really thought "wow". Of course, I was also the guy that watched the trailer for this game and thought "Is that all?" with regard to graphics.

-Atmoshpere: Ryu is supposed to be a ninja. I don't care about the rest of "series" (Ninja Gaiden was an old old old Nintendo game after all), Ninja posess stealth. This game does not. It's really an action-RPG-fantasy sprawl. Played Lord of the Rings lately? Add in some wall running and you have Ninja Gaiden. Wait, no, that's the new Prince of Persia. I'm confused. Ryu also now has magic attacks. Magic as in rising into the air and summoning "bioelectric power" kind of magic. So we now have a non-stealth ninja with screen-filling magic powers. Really, there is no ninja here at all. This is any random new-age hack-and-slash with updated graphics and set in fantasy Japan. Give me more ninja!

-The camera: From early previews to the demo to now, there are persistent complaints abou the camera. Friends who side with this game claim it's been fixed, I don't see it. Even in the demo, I repeatedly had camera problems that frequently resulted in getting a little "turned around" or being attacked by offscreen enemies. Even in close quarters battle, enemies frequently wind up slipping offscreen as you desperately try to figre out what's going on in between hacks and slashes. Unless there's just something the game doesn't like about my style, the camera really is atrocious. It's too low in hallways, it's too high and too close in rooms, it doesn't follow you naturally enough... I was severely frustrated by this.

Overall (4/10)- Fans of the series and Japanophiles might drool all over this title, but I am utterly underwhelmed and will not be buying this game. And I was so hoping I'd finally have that one great ninja game to play.

WOW!!! THIS HAS TO BE THE BEST ACTION GAME.. EVER!!

5 Rating: 5, Useful: 2 / 4
Date: March 02, 2004
Author: Amazon User

Ok the XBOX is pulling out some AWSOME games that I'm done supporting the ps2!

NINJA GAIDEN is un (freaking) believable!

Just about everything about this game is superb or better. The entire game looks beautiful and runs at a perfectly smooth frame rate, despite the amount of dynamic action and detail that's onscreen at any given moment. The controls are highly intuitive; they're as responsive as possible; and they result in gameplay that has a surprising amount of depth. The enemies you'll face throughout Ryu's adventure are quite diverse, great-looking, surprisingly smart, and mostly very dangerous. Yet Ryu himself has such an impressive variety of effective moves that defeating them all, as intimidating as it may seem, never is impossible nor does it seem implausible. The look and feel of the action is outstanding. Ryu's slashes seem to pack a tremendous wallop and leave enemies asking for mercy or decapitated, which are effects that are far more stylish than gratuitous. Enemy attacks appear incredibly punishing, and indeed, they'll often bring Ryu to his knees because boths sides play fire with fire.

Trust me if you don't have an XBOX... now is the time to get one because this game runs circles around any action game on the planet!!! :o)

I DAY NEVER WITHOUT

5 Rating: 5, Useful: 2 / 4
Date: March 12, 2004
Author: Amazon User

I don't really own an XBOX, but my cousin owns one and he just got this game. The graphics are ****** crazy! I played this game once and it got my adrenaline pumping at a gaggilion miles per hour. The gut splattering fun is NASTY, and the enemies are RIDICUOUSLY HARD! MY HANDS WERE GLUED TO THE EXTREMELY LARGE XBOX CONTROLLERS! Take this game for a joyride and get SCREW-BENDED! Seriously get this incredible game.

Ok, nothing special...

2 Rating: 2, Useful: 2 / 4
Date: April 01, 2004
Author: Amazon User

The Graphics are extremely awesome, but everything else about the game is average. Average controls which are hard to use. A average camera that will screw up your game. And a average story line which I thought was pretty boring. Tecmo, please fix the controls & camera next time you make a friggin game!!!! Oh and not too mention....the average gamer will find this game almost impossible to beat. And 1 more thing....why is Ninja in the title of this game? This game is basicly a super-hero in a ninja outfit.....really lame.

Best action game since the 2D era

5 Rating: 5, Useful: 1 / 1
Date: August 03, 2004
Author: Amazon User

I actually give this game 4.5 stars, it isn't perfect but 4 stars don't do it justice.

Remember playing Ninja Gaiden or Contra or something from the NES back in the day. The games made you want to break the controller and you usually had to face a boss a few times before you had him mastered enough to squeak by. And sometimes there was this piece you just couldn't pass. It was frustration, yet rewarding. You experienced some of the most memorable and epic moments in gaming that way. This game is like that.

Sure it's not the late 1980s anymore but this new Ninja Gaiden is a worthy installment and does a good job of adapting the classic feeling to the series. It's full of fast paced action, yet you still feel in control. You could slice by enemies with little effort if you perform well but you can also get careless and die at any moment. Despite being a game full of fast action, it also has some defense moves, blocking, jumping, and above all rolling that really becomes key to pacing the action in your favor and getting out of harms way. You can upgrade your blade and other weapons you pick up along the way including different kinds of nunchucks. This never gets tedious it's not like an RPG, it's just a simple 2 or 3 level upgrade that makes your weapon a bit stronger.

Graphics, sound, and all production elements are up to scale with all the other great games. You get a lot of different levels including army camps, caves, cities, airships most which are actually connected to each other. Only early in the game when you start in your home town which looks like a basic ancient Japanese town and then board an Airship, will you jump to the level without actually getting there during gameplay or showing a cut scene of how you got there. All in all the graphics and action all flow very smoothly.

The game isn't perfect, some people complain it's too hard, and the camera is a problem. People said the same thing when the original Devil May Cry came out. And yeah, the camera sometimes puts you in a vulnerable position because you can't see, but I wouldn't even of thought of complaining about that if I hadn't heard other people talking about the camera problems. I think that's just the genre, you got to deal with it. It's not a first person shooter.

The only real flaw I can think of is that the main attack button is the same as the button used to interact with the environment to solve light puzzles. And sometimes during the middle of the action you'll suddenly interact with something, whether it's a downed Ninja that's holding something, a box with arrows or a door. You'll be in the middle of the intense action and suddenly get near a door without even knowing and you'll be transferred to the other side of the door which is a different section all because the button to interact with doors is the same as the main attack button. This could have easily of been avoided by the developers.

Buyer Beware

5 Rating: 5, Useful: 1 / 1
Date: August 22, 2006
Author: Amazon User

Before we begin let me say this ninja gaiden fro the xbox is one of the best game on the system. The graphics are well, jaw dropling, especially the girls. However gamers should be warned about just how bloody hard this game is.

WHen i say hard I mean that the easiest setting of the game is as hard as the most difficult setting on most other games. So hard that even the normal enemies can chop off your rear, fry it and hand it back to you before you can blink. So be sure to rent this game before buying it.

Now then if you are skilled enough to even play this game, your in for a sweet ride. though the story is somewhat lacking the graphics as said before are some of the best ever, still on par with the stuff for the 360.

One of the greatest things about the game are the weapons, most of which can be upgraded. you have everything from the katana and nunchuks to a sword as big as cloud's ffVII, and yes it gives you real satisfation. each weapon plays different and has its own advantages, as dew the ever hardening enemies.

It is simple no way to give this game to high of praise, except for being the best game ever, it would need a better story then it has which feels like noh theater.

So that's where "Devil May Cry 3" came from.

5 Rating: 5, Useful: 1 / 1
Date: June 09, 2005
Author: Amazon User

lol...actually, I don't really know the "lineage," which developers worked on what, which came first conceptually, etc, so I have no idea who's cribbing who here. But as far as the gameplay goes, DMC3 on PS2 is an almost literal translation from "Ninja Gaiden" on XBOX. You hack and slash your way through various rooms, some of which bar your way until you've finished everybody off; you collect "essence" (DMC "orbs") from enemies to restore your life or "Ki" (magic) or to be used as currency; you locate artifacts that work with other artifacts to unlock new areas or items. There are no pushover enemies, and you face some BRUTAL bosses early on. At the end of each level, your stats are tallied up and you're "graded" on your performance. A lot of this is just standard action/adventure fare, but the way it's done in these games is precisely similar. It's definitely going too far to say that if you've played one, you've played the other - but nobody who's played both NG and DMC3 will fail to see the very strong resemblance.

Of course, just the fact that NG is an XBOX title means that if it's doing it's job right, it's going to trump the PS2 equivalent. Well, there's practically nothing this game does wrong, so consider DMC trumped. "Ninja Gaiden" is, hands down, case closed, the BEST action game available on XBOX, and therefore probably the best anywhere until the next gen scores some hits. In a perfect world, all games would look this good. Silky-smooth frame rate, beautifully constructed and textured environments, flawless character animations - even the lip-synching, dialogue and voice-acting are less terrible than standard, which is superlative praise in video game land. And Ryu, your ninja hero (I still don't know what "Gaiden" means), is every bit the relentless asskicker you'd expect (and require to make it through this game). Just look in those intense crazy-eyes...lol.

The controls are extremely intuitive, meaning that everything is pretty much right where you'd expect, so anybody familiar with action games should be able to pick it up instantly. You can hack/slash/block your way through the first onslaught of enemies with these basic skills, while honing your special moves and combos in preparation for the much tougher foes you'll meet very shortly. You'll also find yourself nimbly performing "Prince of Persia" style acrobatics such as running along walls and flipping on bars. Even though NG is pretty much a button-masher out of the gate owing to the sheer volume of enemies, Ryu is almost effortlessly agile and powerful - the game is only "difficult" because the character is built to handle it! Not only that, but it's just a SWEET looking game. It's fun to watch another person play, let alone to get in there yourself.

Needless to say, it's going to be a challenge. Prepare to be killed repeatedly even after you've mastered Ryu's quite formidable skill set and weapons. You will learn to HATE those Incendiary Shuriken-hurling ninjas...lol. Not to mention the flesh-eating zombie giants and gargantuan multi-eyed slugs with tentacles, etc. There's definitely a lingering element of luck involved in making it through certain sections. NG features an old-school "save point" system rather than letting you save anywhere at any time, and while the points are usually diplomatically spaced, there are a few areas that'll give you quite the run for your money before you finally reach that hallowed floating dragon head again. Adding to the challenge is the fact that you can't immediately go back and replay levels you've beaten to stock up on health and cash - you're basically going to have to play the next level in exactly the condition in which you left the last. This compels you to be somewhat frugal with your health and magic "elixirs," even though you'll find chests containing them frequently enough in the game. One obvious strategy is to keep hacking through rooms where enemies repeatedly spawn to stock up on essence - provided you don't get yourself killed.

The graphic style of NG is classic arcade updated to cutting-edge 3D. It's hardly a "realistic" style a la "Doom 3," but it's very convincing in its dimensionality and the textures are impeccable. The water effects, for example, are some of the best I've ever seen. The characters - including some extremely unusual and memorable villians and monsters - and the environments are all modelled and mapped to 6th-Gen perfection, and best of all, it loads in a flash. Seriously, what else do you want?

If I had to pick one thing about "Ninja Gaiden" to criticize, it would be the 1st-person cam. You can look anywhere, but you're locked in place while you do it. I'm always particular about the cam in action games, and as far as I'm concerned, you can't beat the freeform right-joystick cam that lets you look all around while you move with the left stick. However, the autocam in NG is remarkably nimble and never seems to throw you off - it's always right where it needs to be to give you the best vantage on the action.

"Ninja Gaiden Black" is due out in September 2005 - it's being billed as a "complete revamp from the ground up." So maybe my one wishlist item for "Black" would be the cam fix, but I doubt that'll happen...lol. Based on the screenshots I've seen, it looks like it's going to be more or less a graphic "remix" with some bonus expansions, similar to the "Dead or Alive Ultimate" remix of DOA2. I have to pre-recommend NGB as well, sight unseen, even though it comes out on the very eve of 360, just because this original kicked so much ass that I for one HAVE to see what else they've done with it. But if you don't already have NG, pick it up now and give your BOX a good workout before it becomes an antique.


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