Below are user reviews of Syberia II and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Syberia II.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
Summary of Review Scores |
| | | | | | | | | |
0's | 10's | 20's | 30's | 40's | 50's | 60's | 70's | 80's | 90's |
User Reviews (1 - 11 of 74)
Show these reviews first:
A well done adventure game!
5
Rating: 5,
Useful: 0 / 0
Date: August 12, 2008
Author: Amazon User
This game was just as much fun as the original - beautiful graphics and challenging-but-not-too-hard gameplay.
I wish they had kept going with this game (a third installment) - I found the story to be well thought out and intricate.
Technically, the game never stuttered on my XP machine - very smooth and a lot of fun!
A Satisfying Wrap-Up to Game One
4
Rating: 4,
Useful: 2 / 2
Date: August 03, 2007
Author: Amazon User
Anyone who played and enjoyed Syberia One will definetly enjoy this one. Here, I'm going to do my best to summarize the pros and cons of Syberia 2 without making a novel out of it.
PLOT:
The plot, as in the first game, played an essential role in the game. Although it didn't tend to hold my interest as well as the first game did, you did learn a lot about Hans and the rest of the Voralbergs, as well as why Hans is so devoted to finding Syberia. If you liked the "Oh, it's yet ANOTHER train station." thing that was going on in the first game, you won't be disapointed here, although I only recall winding the train once or twice in this game. (!!!)
CHARACTERS:
I always concider characters to be of the utmost importance when it comes to almost any work of fiction, including adventure games. Kate Walker is still as strong-willed as ever, although we don't see the wonderful character change that we did in the original game. At least, not in HER... I must say, however, Hans Voralberg disapointed me. Whenever he wasn't delirious, dying, kidnapped, or simply vanished, he provided little new information, and everything about him seemed rather deadpanned. Oscar's character, in contrast, totally exploded. He went through game one and the beginning of game two with the 'I-am-only-an-automaton. I-am-not-allowed-to-have-an-opinion-in-anything-that-goes-on-around-here.' attitude. However, as the game progressed, Oscar seemed to learn more and more about what it mean to be human, and there were times when he seemed inches away from having his own soul. He used a bigger variety of words and phrases toward the end. And, I hope someone else noticed this too, but his voice became less flat and mechanical as time went on, and, by the end, his voice had character and expression. The character evolution seemed to have gone from Kate to Oscar in this game, and I really enjoyed watching Oscar 'grow up'.
And, of course, lots of new characters are introduced too. A cute little orphaned girl, a peg-legged soldier (the world of Syberia has too many soldiers), and two cookie-cutter villians who actually had motives (unlike Kate), and also a returning character from the first game (totally unexpected!).
For those who have played the first game, we all remember the diolouge notebook. 'Kate', 'Mission', 'Help', 'Hans', etc. You will be quite happy to know, that in this game, once a topic is discussed it will vanish from the list. Probably to save you from hearing a certain conversation sixty million times just because you clicked on 'Help' wondering if there was anything new to say...
The character animations were good, as always. Once, I left Kate standing where she was for almost 5 whole minutes, because, every 10 seconds or so, she'd do something like cough or rub her hands together. Quite an improvement off of other adventure games I've played, in which they'll stand there for 10 whole minutes just breathing. The characters' body language matched what they were saying (most of the time) although I still say that Kate used her hands too much while she was talking. The only criticism I have to make about character animations is one paticular scene. In the 'dream sequence' (those who have played this game will know what I mean), Kate and Hans are having a conversation and, whoever is talking at the moment, the 'camera' will zoom in on their face. If the game creators wanted to do this, they should've focused more on the character animations in this shot: the talking character, although their lips moved, their teeth stayed clenched. That bothered me terribly...
PUZZLES:
The puzzles in this game were less of a 'find the right object to go in the right spot' and more of a variety of stuff. Some puzzles were still 'find the right object'. Some could be solved very easily by some lucky guesswork. Yet others you could fiddle with for hours and still be slamming the keyboard with frustration. There were a few that I had to get Internet help on, and I don't see any way whatsoever that I could've solved the puzzle without it. I personally think that Syberia should've stuck with really easy puzzles, or the really hard ones, instead of flip-flopping back and forth between the two. At the very least, it would've been easier to nail an age recommendation onto it.
SCENERY/PLACES:
As always, the graphics were astounding. Everything from running water to fire looked absoloutly fantastic. And all the little details, too... Kate leaving footprints in the snow, seeing her shadows in the light, seeing her reflection when she walks over a puddle... honestly, walking through screen after screen of the arctic tundra has never been so beautiful.
Note the 'screen after screen' phrase.
I recall one particular puzzle in which I needed to use a canteen of water to do something specific. There were lots of things I could do with the canteen of water, but only one would work. Normally, trial and error would work very well, but, the only problem was, once you tried and failed, you use up all the water in the canteen. So you had to go walking across (I counted) 8 screens of snow and ice in order to refill the canteen, and then go walking the 8 screens back. For those of us without much patience for seeing Kate run around in the snow, it was incredibly frustrating.
OVERALL:
Overall, this game will not disapoint those who are buying it because they fell in love with the first game. Although some of the kinks have been worked out in this one, there are still some that remain. However, I really loved this game: the graphics were astounding; the plot, although it had some weak points, was still very good; the characters were mind-blowing, and everyone's (ok, more like MY) favorite tin man had a bigger role! Anyway, all in all, this game is definitely worth the money. So... what're you waiting for? Go ahead and buy it!
Syberia 2
5
Rating: 5,
Useful: 0 / 1
Date: July 23, 2007
Author: Amazon User
This game is so beautiful. I played Syberia and Syberia 2 is a great sequel I just wish we found out what happened to Kate and Hans. The only thing is most of it was in winter, I wish it took place in spring or something.
One of the best series I ever played
5
Rating: 5,
Useful: 0 / 1
Date: July 21, 2007
Author: Amazon User
I don't know where to begin. The best adventure games I've ever played are Indiana Jones and the Fate of Atlantis, Myst, Gabriel Knight: The Beast Within, and Syberia. I'd give this game more than 5 stars if I could. The storytelling is superb and engaging. You'll fall in love with Kate and Oscar and be so sad when the game is over. Getting to the puzzles, this game is really easy compared to others. That was good for me, because I like to focus on the story. There are so many games that cloned themselves after this but fell short. Just play this one. It started it all. NOTE: Syberia I and II are one long continuous story. The developer wanted one game, but the publisher made them break it in half for time/money reasons. You have to play both games together to get the whole story. Playing just one is like watching just one of the Matrix movies. I give the Syberia series 100 stars out of 5. It is fun for all ages. A family could get together and play this.
As good as Myst.
5
Rating: 5,
Useful: 1 / 1
Date: April 25, 2007
Author: Amazon User
What I liked the most is the freedom of moves. You can go almost everywhere. It's the sequel for Syberia. She decides this time to follow the old man, instead of going after him like the first one. You will see beautiful scenario and amazing puzzles. And you will love the end. There's a lot to see and do, so you won't get bored. No danger, but not easy to get out of the puzzles and traps either. I really enjoyed and it's a basic family game. Anybody can play. By the way, maybe you will need the patch available on the Internet. I got for the first one, so the game would play nicely. I didn't have any problem with the second one. I see some people saying the game is not working well on their PC. So if you think your game is playing funny or seems defective, try to download the patch, maybe it will work for the second one too.
Good follow up to Syberia I.
4
Rating: 4,
Useful: 2 / 2
Date: January 19, 2007
Author: Amazon User
I bought this game because I really liked playing the first Syberia. I wasn't disappointed here either. Even though this game was by a different company than the first, the characters, look and feel of the game are the same. The only thing I really didn't like about this game was some parts of it require you to do a lot of walking back and forth to get things, combine things, etc. This made the game kind of boring in spots. Otherwise, it was a lot of fun.
FANTASTIC!!!
5
Rating: 5,
Useful: 3 / 4
Date: November 04, 2006
Author: Amazon User
Even if you use a walkthrough this game has enough story, charisma and visual beauty to keep you interested and wanting to move on to the next scene. The conclusion of SYBERIA is not disappointing. A Keeper!
More of the same
3
Rating: 3,
Useful: 5 / 9
Date: June 28, 2006
Author: Amazon User
The sequel to Syberia suffers from all of the same flaws that I pointed out in my review of the original game. The views are still picturesque, the rest of it is still a little sub-par. I think the quality of the writing went down a notch, actually. Quite a few details just didn't make sense.
For example, her boss hires an investigator to track her down and bring her home. Why? She's already talked to him and said that she's fine but she's staying where she is. What's he so obsessed with finding her for? Find a replacement and write her off the payroll! If her family wants her they can hire their own investigator.
So the numerous cut scenes where her boss is trying desperately to locate her left me scratching my head. There are a few other situations where people just don't act quite as you'd expect as well.
My biggest problem with the story was that the ending didn't really resolve anything. I had assumed that when Kate got to Syberia she'd find out what happened to the Yukols and maybe shed some light onto Hans' lifelong obsession. But nothing of the sort happened. It was kind of disappointing.
*MINOR SPOILERS AFTER THIS POINT*
More Gripes: When Hans is at Death's Door, he asks for Oscar to "open his heart" to him. Apparently that meant that Oscar dies and becomes... some sort of weird body armor for Hans. Apparently, that helped bring him back from death's grip so that he could continue on.
What?? Did Oscar have some sort of magical healing powers I wasn't aware of? Apparently Hans had planned all along for this to happen... how did that kind of planning come about?? You can puzzle over this for hours and not make sense of it.
Kate's very sad at the event, I've read other reviews that have called it a tearjerker. But for me the characters were so flat and uninspired that I really didn't feel that much for them. Although I will say that Oscar was one of the more interesting ones.
Then a guy gets pecked to death by penguins - the game does have it's humor!
In the end you get to Syberia and manage to figure out how to call the Mammoths. Hans climbs up one and rides off into the sunset. That's it, the big ending. He rides a Mammoth. Now he can die happy I guess. He could have had almost the exact same experience by travelling to India and riding an Elephant... but for some reason it had to be a Mammoth. We never find out why.
But he's happy now, I assume he'll find a quiet place to die. The island itself seems deserted - did the Youkols there die out, or are they just on another part of the island? What's Kate going to do now? Isn't she effectively stranded?
With so many loose ends, the conclusion just wasn't very satisfying.
A tad less inspired then part one
3
Rating: 3,
Useful: 3 / 4
Date: April 20, 2006
Author: Amazon User
While still a great came, quite better then most adventures; this sequel feels a little too rushed out to offically be called part two to syberia..It does at times lack direction and the narrative arc that made part 1 so appealing to play the whole way through, but it more then makes up for this with spectacular frozen locales and the chance to actually see the land you were promised in part 1.An all too rare series that truly transports the player to a foreign, magical land..
What is your destiny?
5
Rating: 5,
Useful: 2 / 3
Date: February 12, 2006
Author: Amazon User
Syberia II starts off where its predecessor left off, with Hans and Kate on a journey to find the long lost Syberia. Even more magical that the first, Syberia II takes you places you've only ever dreamed of, meeting some very mean characters along with very charming ones. You'll find this very enjoyable if you liked the first one.
Actions