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PC - Windows : Syberia II Reviews

Gas Gauge: 74
Gas Gauge 74
Below are user reviews of Syberia II and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Syberia II. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 78
Game FAQs
IGN 86
GameSpy 60
GameZone 80
1UP 70






User Reviews (31 - 41 of 74)

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Go home, Kate Walker

2 Rating: 2, Useful: 5 / 9
Date: April 28, 2004
Author: Amazon User

WARNING...SPOILERS...

Every time I dress up as a monk to sneak into a monastery where I'm not welcome, the first things I do are insult the clergy, then deface their art on the off chance that it might hold some clue I need to get something I need. If you enjoy doing these things as much as I do, then you'll LOVE this game!

The plot and puzzles in this game are so hokey, that I can't give it higher than two stars despite the absolutely gorgeous graphics. I am still in the early stages of the game, and I will ONLY continue because it's so pretty. Kate has become a whiner, and totally unbelievable as she goes so far out of her way to help a guy she doesn't even know. I can suspend disbelief, I swear, but only if I WANT to...I care so little for Kate's "dream" of helping Hans, that I just can't forgive how lame the story is.

Again, the artists who made this thing so beautiful should be commended, but that's the ONLY thing this game has going for it, and it's just not enough.

(By the way, I thought the first game was just as bad. And this time around, they didn't even bother fixing the things that made Siberia so tedious...YES, I'm talking about the fact that you have to walk through every scene 50 times to visit places in the right order. I made the mistake of buying the sequel before playing the first one, otherwise I never would have bought it! If you enjoyed Siberia, you might actually like this one as well.)

More of the same

3 Rating: 3, Useful: 5 / 9
Date: June 28, 2006
Author: Amazon User

The sequel to Syberia suffers from all of the same flaws that I pointed out in my review of the original game. The views are still picturesque, the rest of it is still a little sub-par. I think the quality of the writing went down a notch, actually. Quite a few details just didn't make sense.

For example, her boss hires an investigator to track her down and bring her home. Why? She's already talked to him and said that she's fine but she's staying where she is. What's he so obsessed with finding her for? Find a replacement and write her off the payroll! If her family wants her they can hire their own investigator.

So the numerous cut scenes where her boss is trying desperately to locate her left me scratching my head. There are a few other situations where people just don't act quite as you'd expect as well.

My biggest problem with the story was that the ending didn't really resolve anything. I had assumed that when Kate got to Syberia she'd find out what happened to the Yukols and maybe shed some light onto Hans' lifelong obsession. But nothing of the sort happened. It was kind of disappointing.

*MINOR SPOILERS AFTER THIS POINT*

More Gripes: When Hans is at Death's Door, he asks for Oscar to "open his heart" to him. Apparently that meant that Oscar dies and becomes... some sort of weird body armor for Hans. Apparently, that helped bring him back from death's grip so that he could continue on.

What?? Did Oscar have some sort of magical healing powers I wasn't aware of? Apparently Hans had planned all along for this to happen... how did that kind of planning come about?? You can puzzle over this for hours and not make sense of it.

Kate's very sad at the event, I've read other reviews that have called it a tearjerker. But for me the characters were so flat and uninspired that I really didn't feel that much for them. Although I will say that Oscar was one of the more interesting ones.

Then a guy gets pecked to death by penguins - the game does have it's humor!

In the end you get to Syberia and manage to figure out how to call the Mammoths. Hans climbs up one and rides off into the sunset. That's it, the big ending. He rides a Mammoth. Now he can die happy I guess. He could have had almost the exact same experience by travelling to India and riding an Elephant... but for some reason it had to be a Mammoth. We never find out why.

But he's happy now, I assume he'll find a quiet place to die. The island itself seems deserted - did the Youkols there die out, or are they just on another part of the island? What's Kate going to do now? Isn't she effectively stranded?

With so many loose ends, the conclusion just wasn't very satisfying.

A very awesome game

5 Rating: 5, Useful: 8 / 19
Date: March 21, 2004
Author: Amazon User

I played Syberia I a great deal of times and can never get tired of it. The graphics, the plot, the characters, everything is absolutely amazing. Syberia II is said to have even better upgrades than the first version.

I suggest this game to anyone who likes games where you have to use your wits and doesn't mind going back and forth, trying to solve puzzles. It's a very enjoyable game where you really get sucked into the story, becoming Kate Walker, and trying to figure out endless puzzles.

Anyone into this genre should also try Escape From Monkey Island 4.

Good graphics, but the gameplay falls apart

3 Rating: 3, Useful: 3 / 4
Date: May 26, 2004
Author: Amazon User

The first two days I played this game, it was really cool. The graphics are really great. The gameplay is good, and the puzzles were solveable if you were careful and thought about what you were doing. Then, about halfway through the game, things start to fall apart and some crucial items become nearly impossible to find. At this point, you realize that there really aren't many objects and puzzles in this game period, and that you just spend most of your time walking by endless, empty backgrounds. I don't know why they can't do a little more testing on these games or at least spend a little more time thinking of what would make good puzzles to solve.

Another disappointment

3 Rating: 3, Useful: 3 / 4
Date: June 01, 2004
Author: Amazon User

On the positive side:
(1) This time we did not have an irritating and hokey telephone soap opera to interrupt the flow of the game.
(2) We do indeed find out the significance of mammoths
(3) The graphics and general ambiance are as alluring and wonderful as in the first.

On the not so positive:
(1) The puzzles once again are not very difficult and basically solved themselves. (Total playing time: 5 hours)
(2) We may bever know why there are giant emperor penguins on an ice shelf in the arctic.
(3) The ending is once again quick, rushed, and leaves far too many unanswered questions. Gameus interruptus.
(4) If you are going to place a monastery in the middle of siberia, would it not make sense for it to at least be a Russian (probably Orthodox) monastery? Also, since when do monasteries look like opulent palaces? Why the Latin? Why the silence? (How about some basic research?)
(5) I was hoping to return to Valadilene, or at least find out what happened to the town. No such luck.
(6) There are some areas of the game in which perspective changes make navigation a little difficult at first.

Overall: disappointing, but still a bit on the fun side, thanks to fun imagery and a somewhat engaging story.

Game or Art Gallery?

3 Rating: 3, Useful: 3 / 4
Date: September 24, 2005
Author: Amazon User

After extensively playing through Syberia & Syberia 2, I can without a doubt say this was one fine series, not to mention an inexpensive one due to local competing markets ($9.99 each at Target/Walmart - Thank god)...2005 appraisal of Syberia 2 is $23.99 without shipping costs!!!

Unfortunately, Unlike Syberia 1, Syberia 2 is merely a continuation of what we already know. The only thing the average gamer won't be aware of is how much "errands" are in store for the casual gamer in Syberia 2.

One part fun & interesting gameplay, one part hard pixel searchin' without pay - Syberia 2 will leave you with mixed feelings & a broken keyboard.

Starting right where we left off with Hans Volarberg in his seat aboard his wind-up locamative, we begin the adventure at Romanberg. Naturally, the train will be needin' winding up again, and this is the game's first attempt at pulling you back into the Syberian world - luckily, Romansberg is the best this game has to offer, and I thouroughly enjoyed the first part of this snowy adventure. Expect less brainpower, and more chit-chating.

The problems begin when the game developers start to create nonsensical puzzles to offset the fact that Kate Walker might well be arriving at Syberia way to quickly. They pull off this highly unamazing feat by unnecessarily throwing every inconceivable & minor problem your way & they have more than excelled at hiding inventory & placing much needed items so far away from their destination point that Prima strategy guide income were without a doubt the main sights of this game developers scope.

When you haven't been stopped in your tracks due to missing that microscopic hotspot of weeds in the middle of the snowy forest, you will be completing unoriginal puzzles like the cockpit launch, and the dream clock puzzle. I'm not sure whether I couldn't figure them out, or I just got too impatient - but the solution every time was to look up the answers so I could get on with it.

The real nightmare comes when you hit an underground cavern. This cavern is the BIGGEST DAMN THING I HAVE EVER SEEN IN AN ADVENTURE GAME. I guess the makers really wanted you to feel as if you were actually traversing the huge land site, but I for one was not going to figure anything out on my own for the fear that I might actually have to walk to the other side of this monstrosity. And sometimes you'll thank god that you peeked - I didn't notice that pointy rock hanging from the ceiling (hint, hint).

Of course, the selling point of the game is the graphics - but Schizm had good graphics too, so I won't go there.........

Fair game, but be prepared for the average adventure bullsh@+ that comes with territory - after all, they're not easy to make.

But buy this game for the cliched, but highly acclaimed penguin FMV attack scene toward the end of the game; this anticipated short will provide some compensation for a good, but not great game.

A tad less inspired then part one

3 Rating: 3, Useful: 3 / 4
Date: April 20, 2006
Author: Amazon User

While still a great came, quite better then most adventures; this sequel feels a little too rushed out to offically be called part two to syberia..It does at times lack direction and the narrative arc that made part 1 so appealing to play the whole way through, but it more then makes up for this with spectacular frozen locales and the chance to actually see the land you were promised in part 1.An all too rare series that truly transports the player to a foreign, magical land..

FANTASTIC!!!

5 Rating: 5, Useful: 3 / 4
Date: November 04, 2006
Author: Amazon User

Even if you use a walkthrough this game has enough story, charisma and visual beauty to keep you interested and wanting to move on to the next scene. The conclusion of SYBERIA is not disappointing. A Keeper!

let down

2 Rating: 2, Useful: 4 / 7
Date: June 12, 2004
Author: Amazon User

I thought that Syberia I was one of the best adventure games ever produced. Syberia II continues the story line and has superb graphics just like the first one. I believe more work should've been put into creating relevant, logical puzzles for the game. There were too many puzzles that required exhausting random permutations (rather than logic) to reach the solution, e.g., the fishing puzzle had 27 combinations, the 'heart' puzzle had 121 both with no apparent logic to the final solution.

I'm not disappointed that I bought the game; but I was expecting a better, fully thought out experince like in Syberia I.

A continuation of an already amazing achievement

5 Rating: 5, Useful: 8 / 22
Date: March 06, 2004
Author: Amazon User

It is very fair to say that Syberia was the game that got me back into adventure games. I picked it up off the shelves on a whim shortly after it was released, thinking that it looked like a good game, but half expecting it to be a mildly dissapointing experience. People have been saying that the adventure game genre is dead, but that is most certainly not the case. Syberia was an amazing accomplishment, as much a piece of art as it was a game. Given from what I've seen of this sequel, I have no doubt in my mind that this one is going to astound and amaze me as much as the first did. If you're feeling depressed about adventure games, play this series. Then you'll just feel depressed about there not being a Syberia III to look forward to.
The sequel is in some ways shorter and easier than the first one, but the writing and graphics were immersive enough that I found it difficult to hold it against the game. After all, it didn't prevent me from moving the story on, which was all I really cared about after a while. And even though it is a sequel, it is easily capable of standing on its own (but shame on you if you haven't at least tried to get your hands on the original first).
The music in my opinion exceeds the original in many ways, and instead of an endless loop it comes on only sparingly, though I wouldn't have minded if there had been a bit more of it.
The story is artfully executed and greatly enhanced by the use of the pre-rendered cinematics, evoking enough emotion to actually bring tears to my eyes in several places. Yes, there are a few factual errors concerning penguins, but there are factual errors in just about everything these days, and if necessary their presence in the North could be explained by a well meaning but fairly dim zoo keeper trying to return his charges to the wild. The fact that it is short in no way cheapens the game play, as it would have been a crime to try to draw out the plot, which is always at the forefront of the game, any further as it would only have ruined the story. Also, strong performances help bring every character in the game to life.
In short, brilliant acting, cinematography, writing, and visual aspects all help this game live up to its astounding predecessor. If you're a fan of old style adventure games, you simply have to play this series before giving up on the genre.
Even shorter: PLAY THIS GAME.


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