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Game Cube : Star Wars: Bounty Hunter Reviews

Gas Gauge: 64
Gas Gauge 64
Below are user reviews of Star Wars: Bounty Hunter and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Star Wars: Bounty Hunter. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 65
Game FAQs
IGN 83
GameSpy 40
GameZone 90
Game Revolution 45






User Reviews (1 - 11 of 74)

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Let Bounty Hunter float away with the rest of the garbage!

1 Rating: 1, Useful: 7 / 9
Date: February 12, 2003
Author: Amazon User

Another underdevloped game based on a following from other forms of media. Another case of where, programmers spend little time on a Star Wars game, knowing that name alone will sell. I am a fan of Star Wars. Grew up with it since the first showing of A New Hope's so long ago. I am also an experienced gamer of over 15 years and finished 60 games, give or take and played probably ten times that amount.

For the record I accually can give no stars to this game. There are no pro's here, only cons. This game is absolute garbage. At best, it'd make a nice [$$$] coaster for a cool glass of ice-tea.

This game not inovative at all. Details you want? You got them....

1)Poor, repeat, Poor camera control, since you yourself have to control it any time you turn around. For some reason they found it to be neccesary to give you near 100% control of the angles. This is all well and good, unless of coarse you are being attacked on a regular basis.

2)Among the best examples of lazy developing is its limited turning points. Unlike Metroid: Prime and WELL developed games, where when you turn, YOU TURN to any degree you want. Bounty Hunter developers seems to be unaware video games have come this far. In Bounty Hunter there are only what I counted to be a mere four turning points.

3)Even worse than than my 2nd example is you can not back up from where you stand. Pulling back on your control pad only turns him around to face you the player. Doesn't really help if you need to send cover fire as you try to retreat, does it? What adds to this particular irritant is the manual control of the camera angles. So not only do you have to take aim with Janga's weapons but, also have to angle the camera at the same time.

4) Simple, no strafing feature that I could see.

5) And a most important point. How many people here wanted to play a character that had a jetpack and could use it often? I did. Good thing I don't trust commercials for face value since, the TV ads made it look like you use the jetpack alot. Wrong, and I should have known too. You don't even START with the jetpack. What's up with that? What's worse is I have read over and over, the jetpack once you finaly get it, is only good for a quick thrust, no accual flying. So much for dynamic game play.

I find it insulting that this is what Star Wars fans have to settle for instead of a game made with care about the movies and the expanded universe, the contributers who helped Star Wars grow, and the true gamers who knows what it takes to make a game fun. I urge people not to settle for a game like this. Buying games with a popular title and poor game control basicly is another way to tell developers you don't care about quality. And I'd have to be crazy to think no one cares about quality.

I am only a few months into owning my Game-Cube and I'll tell you who reads this. Bloodrayne (Not meant for kids FYI) and Metroid top this game. If these games were cars. Blood Rayne and Metroid would be sports cars jetting down an open highway. Star Wars: Bounty Hunter would be a rusted out box on wheels lacking a muffler and unable to start until the key is turned for the third or fourth time.

Bad Graphics and Gameplay

1 Rating: 1, Useful: 5 / 12
Date: December 25, 2002
Author: Amazon User

This game is utterly terrible. They could have made this game so much more better. Instead of actually getting credits to buy possibly different items, your credits are turned into secret pictures which is terrible. Every bounty you get will reveal a different concept art piece, so basicly it ruins the bounty part of the game with an also bad storyline and plot. I would stick to either Metroid Prime or RE and RE0, which are much better combat games. This game also had bad camera angles so unless you are some person who likes to look at pictures and a comic book don't buy this game. There is 0 replay value too which adds to this disaster.

This Is The Real Review!

1 Rating: 1, Useful: 1 / 5
Date: February 26, 2003
Author: Amazon User

This Games Blows because it's so logical. You have to get through puzzles and stuff. Its not even fun to use the jetpacks.
Its disapointing. If your hurting for some real star wars action, I highly recommend Star wars jedi knight 2 Jedi outcast.

What were they thinking??? (SMACK!!)

1 Rating: 1, Useful: 2 / 3
Date: January 22, 2003
Author: Amazon User

I don't think the people who developed this game actually played it before putting it on the market. To start, for a "lucasarts" game, it has very poor game-play graphics. The levels are long, boring, and tedious, with no puzzle solving, secrets, or character interaction. No blasting of windows, crates, buildings, or any of the other fun, scenery smashing stuff. Just run, strafe and shoot, shoot, shoot! Collecting bounties is impossible for the most part, because you usually have fifty bad guys, all great marksmen, coming at you from all directions, and your just supposed to stop and say "Wait a second guys, I need to scan you for bounties...". No, instead you almost always perish in a blaze of unforgiving laser fire if you even think about trying to scan for bounties, which is, sadly, the point of the game! I gave up on collecting bounties, and STILL couldn't get through the game, and I swear I am a truly skilled player! I've beaten some of the hardest games ever, from all the Nintendo systems. I am an expert at games like "the 007 series, Perfect Dark, Shadows of the Empire", etc., and this game had me ready to snap the game-disk in half! The game could have been great, but now it's simply pointless, unless you like being frustrated! I am so dissappointed, I've written to "Lucasarts" to complain. I paid hard earned money for a hyped-up game with great expectations, and all I got was a migraine HEADACHE! I'm trading this one in... I'll just play "METROID PRIME" for 100th time. That game definetly sets the standards for ALL action/adventure type games. Truly AMAZING! Way to go NINTENDO/RETRO... we pray for another. "Lucasarts"... get a clue, will ya? You need a good re-staffing. (...Unbelievable)

BAD!!!!!!!!

1 Rating: 1, Useful: 2 / 3
Date: January 27, 2003
Author: Amazon User

Really, be honest. This has got to be the WORST LucasArts game out there, besides the fact that they all are really horrible. The game has no real objective, besides get the bounty on an alien, while shooting five hundred others that look exactly alike. The gameplay is like a broken record.1st, you scan an alien.2nd you capture him dead or alive.3rd repeat the process for 18 levels, while being blasted by dozens of other aliens that don't die until they have about fifty red hot laser beams in them.I really fooled myself buying this without renting it first...I wasted --- dollars on a game that isn't worth two. The long and the short of it? Do not buy this game, unless you like to be driven to the nearest padded room in a white coat...

Fun, but absolutely no replayability

1 Rating: 1, Useful: 2 / 2
Date: February 17, 2007
Author: Amazon User

***Spoilers alert***

In one of those rare instances where you play someone other than a Jedi in a Star Wars game, Bounty Hunter provided a very interesting and highly entertaining thrill-ride through the underbowels of Star Wars planets.

Such levels as Coruscant take you from the roof tops of some of the middle-level buildings, to the lower levels where shady nightclubs and such are. Other levels take you to very interesting and highly lavishly built levels which provide a complex and interesting backstory as to how and why Count Dooku (pretending to be Syfo-Dias) chose Jango Fett to be the clone prototype for the Republic's clone army.

The gameplay is solid, and Jango is very powerful, and not invincible. His weapons are easy to figure out, and fun to use, and his jetpack is very useful in almost any situation. You have the ability to lock on to opponents with your guns, though this does not guarantee that all shots will hit, it certainly makes it easier when shooting and attempting to evade a flurry of blaster bolts hurled at you, and you not being a Jedi deflecting them with a lightsaber.

Unfortunately for a well crafted game, its biggest and ultimately fatal flaw is that it has absolutely no replayability. It has a relatively short campaign of some 12 missions or so, and that is it. There is no multiplayer, either online or with other controllers, there are no additions to the campaign or non-storyline battles you can do. There is only the campaign, and once that is over, you are essentially done with the entire game. Perhaps waiting a year would make it worth playing again, but otherwise this is not a game you should buy expecting too much.

Get Metroid Instead

1 Rating: 1, Useful: 1 / 9
Date: December 15, 2002
Author: Amazon User

Metroid Prime is 100 times the game this is! So I suggest you stick with Samus for your bounty hunter fix.

This game is yet another disapointment in the SW saga!

2 Rating: 2, Useful: 5 / 7
Date: December 31, 2002
Author: Amazon User

This is the absolute last game I will be buying from Lucas Arts until I try said game out via rental first. Frankly, the quality and design of this game is an embarrassment to it's producers and an insult to SW fans.

The game as advertised:
The game promises bounty hunter action, flying about as the dreaded Jango, ruthlessly collering wanted bounties in a world realized by the graphical power of the gamecube.

The game as it is:
One of the first thing you'll notice is the poor graphics. Really, when I loaded up this game I thought I was back on the N64. While there are a few good bits, most of the graphics consist of pasty textures with little or no detail (rooms are just a series of rectangles). Anyone who has played Metroid Prime will see an immediate world of difference between these two games. Metroid Prime was created by someone with a love of the game, BH looks like some flunking art students school project.

If you think you're going to be crusing the sky via jetpack, stealthily hunting bounties? Think again. The jetpack is but a poor man's booster, operating for about two seconds maximum. It's bascially good for jumping a little higher.

Forget stealth, their isn't any. In fact the idiot AI on this game can actually have you standing in a room in plain view of a bounty but as the AI is triggered by distance your enemy can't 'see' you.

Combat is equally sophisticated: Mash the A button to fire blaster at groups of identicle enemies, collect health energy, repeat. Enemies are basically all look alikes with a few variations.

Here's the worst part. In order to actually collect a bounty you have to identify the target and 'mark them'. Sounds plausible enough right? Well execution is terribly clumbsy - you have to actually holster your guns to scan for bounties. That's right - if five guys are running towards you...you have to stop, put away your guns and scan them...as they are blasting away at you. If you are lucky you'll survive long enough to mark your bounty. Fortunatley the game is rediculously geared toward the easy side...so even this flaw is not a roadblock to progress.

In short...spend your money elsewhere. I don't even have the heart to suggest renting this game as I did for AOTC.

Dissapointment

2 Rating: 2, Useful: 4 / 5
Date: January 19, 2003
Author: Amazon User

Looking at the promotions and reviews of the game, I decided to purchase it and unfortunately it was a huge dissapointment. All I have to say is play either Metroid Prime or Jedi Knight Outcast and them play Bounty Hunter. You too will be disapointed. THe idea and concept of the game is awesome, I just wish more time had been put into the graphics and game play. Once again Lucas disapoints.

Glitchy, ugly on GCN

2 Rating: 2, Useful: 4 / 12
Date: January 21, 2003
Author: Amazon User

Bounty Hunter is a mediocre, glitchy shoot-em-up with one of the worst set of controls I've ever encountered on the GCN. I rented it for a weekend, and all I can say is that I'm glad I didn't waste my money.

Word of warning to GCN owners: there is a cinematics glitch in this game. Three times I played through to the end of the second level, and two of those three times it froze up during the end-of-level cinematic. A friend also experienced this! Yet another reason why ports are a waste of money.

The graphics are about what I'd expect from a multi-platform port, i.e. nothing special. Once I've played games like Resident Evil and Pikmin, I have to judge every GCN game to their standard of graphics, and BOUNTY HUNTER doesn't match; it looks like a very pretty PS2 game, at best, and the greatest thing that can be said is that it keeps the flavor of the STAR WARS universe well. The story is generic, though apparently at higher levels it ties into ATTACK OF THE CLONES. The levels weren't well designed. And character control is obnoxious--in order to complete all the tasks on a level, you must scan the bad guys for bounties, but getting your scanner on and working takes several seconds (it isn't a one-button task), and getting your guns back out takes several more, and by that time you're dead!


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