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Game Cube : Mega Man Anniversary Collection Reviews

Gas Gauge: 77
Gas Gauge 77
Below are user reviews of Mega Man Anniversary Collection and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Mega Man Anniversary Collection. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 83
Game FAQs
IGN 85
GameSpy 60
GameZone 82
Game Revolution 75






User Reviews (1 - 11 of 67)

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A great experience, but...

4 Rating: 4, Useful: 0 / 0
Date: March 09, 2008
Author: Amazon User

Overall, this is a great collection for someone looking for all of these games in one place. It has its issues, but it delivers on what it promises: that blue guy that shoots other robots.

The button issue that's been mentioned multiple times is definitely a downer: it's a little tough to get used to. However, it's made up for by the fact that these games are crazy difficult, and at times mind-boggling. And on top of all of that, YOU CAN SAVE THEM via the save cartridges. Having played 2 and 4 on the original NES, the password function usually led to having to write down and remember long codes or buttons that made no sense, just so you would never have to deal with Quick Man again.

Of the 8, the gem is Mega Man 2: arguably one of the best games on the original NES. The other games are great for their own reasons as well, though 8 is just weird (the anime cut scenes, the soccer/football element, etc.)

Capcom obviously didn't put much effort into this

3 Rating: 3, Useful: 0 / 0
Date: January 27, 2008
Author: Amazon User

While the old MegaMan games were good, it feels like Capcom just stopped caring about porting these games partway through. I mean, MegaMan 1-8 are fine*, but the menu is horrible, the "extras" are worthless, and the arcade games....oh, the arcade games. They're getting their own paragraph.

The arcade games WOULD'VE been fun, if they didn't suffer from horrible, horrible slowdown whenever more than 4 sprites were on the screen. Seriously, did they bother to test the games at all?! And what are they doing behind the scenes that makes a GameCube choke when displaying 4 simple animated sprites?

All in all, most of it's not bad, but it just feels like Capcom gave this project to a couple interns and never bothered to check the results.

*Fine, except that MegaMan 8 has the most hilariously bad voice acting since the original Resident Evil. Everyone sounds like they're barely even interested in their lines, MegaMan sounds like an 8-year-old girl, and Dr. Light sounds like Elmer Fudd!

A wonderful collection of nostalgia and fun!

5 Rating: 5, Useful: 0 / 0
Date: October 26, 2007
Author: Amazon User

Let's face it: there are so many Mega Man titles out there. But thankfully, Capcom made it easy for gamers to have access to all of the classic titles on one disk! It's convenient and it allows me to go back and play those Mega Man titles I grew up with, as well as get more acquainted with some that I simply haven't played enough of. With two additional arcade games never released in the U.S., what more could I ask for.

The only con to this game? The menus are not fast enough. You literally navigate a Mega Man sprite to a door, each door containing a classic Mega Man game. It can sometimes take too long to get to the game of your choice, as the sprite runs rather slowly. However, this is small potatoes and doesn't provide grounds for me to lower my rating on this collection of games.

I recommend it to anyone who is either looking for nostalgia, or anyone who is looking for something really entertaining and challenging to play!

Jack In, Megaman.EXE...What? It's Not Battle Network?

5 Rating: 5, Useful: 0 / 0
Date: July 30, 2007
Author: Amazon User

Okay, I admittedly didn't grow up on the Classic series, heck, I didn't even KNOW about the Classic series until this game came out. I grew up on Battle Network for the Gameboy Advance, and always thought it to be the original Megaman series. But, when my friend got this for his birthday, and I noticed the "15th Anniversary" logo, I realised how wrong I was. So, I went to my local Target and...Holy crud...

I admit it, I still prefer Battle Network MUCH more than the Classic series, but I have to admit...This is awesome! So, the Someday-Will-Be Net Navi is a robot, fighting the Robot Masters of Dr. Wily, and absorbing their powers in a way similar tlo what will eventually become Double Soul in BN4, except he only changes colro sand nto appearance. It's definately hard, I have trouble on Gutsman's stage...

So, this is a die-hard Battle Network fan, for once complimenting a series OTHER than BN or Star Force (Coming soon to a store near you!), saying "Go buy this game!"

for old megaman fans everyware this is for you

5 Rating: 5, Useful: 0 / 0
Date: May 13, 2007
Author: Amazon User

it has been many years since megaman blessed our NES console with basic platforming action and shooting well now its ack again with the greatest mix of megaman classics ranging from NES to SNES but keeping the same style throughout, choose a level fight your way through the tricks and traps then defeat the end boss and gain some of its power (ice powers from ice man, fire powers from fire man).
the format is the same in all 8 starter megaman titles with 2 unlockables (that ive found so far) anyone whos played megaman in the older days should fork out over this title and be proud of it, old fans will remember the quick man time stopper level or the first time they defeated the first megaman.
8 times DR whily brought down terror on the world and 8 times megaman thwarted his plans assisted along the way with a cast of friends like protoman and rush.
1 criticisem i have is in the later titles the boss names became more and more farfetched (junk man, chargeman) but thats my only bad point to add.
Any one who never played the old megaman may not find this to their likeing unless you like retro style nes gaming but old megaman fans will die for this i know i will

Was I ever good at these?

4 Rating: 4, Useful: 0 / 0
Date: March 29, 2007
Author: Amazon User

Wow, playing these games makes me realize that I must have been insanely good at games when I was a kid! These are HARD! The earlier games in the series are much harder than the later games (I vaguely remember that the bosses had to be beaten in a certain order... to the Internet searches!). Maybe I'm not as patient as I was, but I find myself only playing these when I'm in the mood. The play feels really stiff compared to, say, Mario, but if you want agonizing jumping action you'd be hard pressed to find anything better!

More Megaman than you can handle.

3 Rating: 3, Useful: 0 / 0
Date: January 03, 2007
Author: Amazon User

This game has 10 Megaman games in it. The first Megaman was made back in the 1980's. Graphics are the same. Playability is the same. It took me just as long to get through the levels as it used to.

Pretty good

4 Rating: 4, Useful: 1 / 1
Date: March 21, 2006
Author: Amazon User

Ive been a fan of megaman from the beginning. I wouldve been still playing the originals if my original NES hadnt gone on the fritz. What can i say, i have a taste for the classics. When i heard about this coming out, i had a feeling itd be cool. It took me a while to get used to the games all over again, but its worth it. Id definitely recommend it for the mm fans out there.

Great Collection

5 Rating: 5, Useful: 1 / 2
Date: March 10, 2006
Author: Amazon User

Mega Man is one of my favorite games, and having the chance to play all the classic nes(and then some) is awesome! Plus the ulockable interview gives insight about the blue bomber...on the "down side" is that some cheats are gone, like the super jump from MM3, but I can live with that!

One of the Better Compilations

4 Rating: 4, Useful: 9 / 10
Date: October 06, 2005
Author: Amazon User

NOTE - I have not played much of the PS2 version of "Mega Man Anniversary Collection", but I have noticed the controller is much easier to use than the GameCube's. If you're interested in this title, the technical aspects of both versions should be identical.

REVIEW
Just how much fun is it to play that old-school, side-scrolling, blue bomber anyway? These games have not lost their touch at all. Both gamers who suffer from incurable nostalgia (like me) and those of the next-gen consoles (like most of today's generation) can enjoy this compilation.

The basic premise for this series is that as Mega Man, you will complete from 4-to-8 stages (depending on the game), each with plenty of side-scrolling shooting your way through robot enemies and jumping exercises, and each ending with a Boss battle. You must choose wisely, though, because although you can finish them in any order, certain bosses' weapons have a distinct advantage over another. After defeating these foes, Dr. Wily awaits Mega Man at his castle, which will require every weapon you've just gained to progress. It is this freedom-of-choice that gives the "Mega Man" franchise such a proud place in gaming history.

What Capcom did right with this series is not incorporate too many new features that weren't already in the games. For example, you won't be able to Slide until the 3rd game, nor will you charge up your Mega Buster until the 4th game. These games are properly ported form their original versions.
Sure, there are a few touches here and there. There isn't as much framerate slowdown as before, a useless map is now added to the PAUSE Menu, and the timeline references ("20XX") match today's timeline ("2004"). The best addition is a SAVE feature, that allows you to avoid those annoying Passwords, and just jump right where you left off. You'll lose you acquired Lives and E-Tanks, but the level-and-weapon status remains intact.

Many consider the first 3 games to be the classic titles.
The first "Mega Man" is still the hardest of them all. The enemies are unrelenting, and I've read that there used to be a Boss glitch that Capcom removed, forcing you to use your skills even more. Although basic in concept, the challenge is very unforgiving in some levels. This game is hard.

"Mega Man 2" is my favorite of them all, because the music is catchy as hell, plus the bosses and levels are expertly designed. For those who've played this game before, the fourth Dr. Wily boss is still a pain-in-the-ass though.

"Mega Man 3" is by far the longest in the series, as you'll battle 8 original bosses, then the 8 from "Mega Man 2", then tackle Dr. Wily's 6 stages of combat. This entry is also a little tough, because you're gonna have to be extra-smart to make it through this one.

Most fans consider the next three games ("Mega Man" 4,5,6) to be the money-making sequels. Back in the day, I would agree, but since the price of this disc is less than these 3 titles combined at original price, I won't complain. Also, they're so much fun that how can you resist the technical improvements.

The 4th game is when the powers and upgrades become more plentiful. Eight more levels await, and this time there are actually 2 castles to shoot your way through. This one holds a special place in my heart, as it was the first one I ever beat.

"Mega Man 5" and "Mega Man 6" share many similiarities. Both games start off with 8 robot bosses, then reveal the supposed enemy's castle of 4 stages, only to expose that Dr. Wily was behind it all, and give us a few more stages to battle through. The stories are a joke, but who's reading anyway. But neither of these games are bad at all, and proudly earn their spots in the classic NES sextilogy.

"Mega Man 7" was the SNES game that reinvigorated the franchise for many fans. Better graphics and sound quality, not to mention some unique bosses, gave this series some more life. To be honest, I think this game runs a little slower than my taste, as the NES games are much more faster-paced. Still, a worthy entry,

The 8th game was released on the PS-one, and to be honest, I haven't beaten it yet because the stages are truly mind-boggling in puzzles and challenging with their platforming sections. I'm having a great time with it, though, and eagerly await the concluding obstacles...

There are even two bonus fighting games that aren't too bad. They're both themed after the 8 previous games, and allow Mega Man, his brother Proto Man, and newfound ally Bass, to face off in classic Capcom 2D fighting. Think "Street Fighter" with "Mega Man" weapons.

Included on this disc are some bogus extra features that I could do without, but that's not why you buy collections like this. "Mega Man Anniversary Collection" is all about the evolution of gaming. The action of these titles was deceptively simple, and I have no problem recommending this disc to anybody. My minor quibble with this game is that the GameCube controller's D-Pad is too damn small, but that's a problem I can overlook. I'm recommending people buy this collection of titles because they are all about gaming. You won't find "Metal Gear Solid"-like complicated stories, or "Final Fantasy"-like levelling up, or "Resident Evil"-like puzzles. All of those are great titles, but "Mega Man" is much simpler. All you need are two hands, keen eyes, and a hunger to execute these commands..."Run---Jump---Shoot". Can you do that? Good, now stop reading my review and buy this already!


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