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GameBoy Advance : Street Fighter Alpha 3 Reviews

Gas Gauge: 81
Gas Gauge 81
Below are user reviews of Street Fighter Alpha 3 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Street Fighter Alpha 3. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 84
Game FAQs
IGN 90
GameSpy 80
1UP 70






User Reviews (21 - 23 of 23)

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A reason why Capcom's brilliant

4 Rating: 4, Useful: 0 / 0
Date: January 13, 2003
Author: Amazon User

Street Fighter Alpha 3 is a perfect addition to a GBA collection. If you can get past the painful setup for controls, you'll be fine. Plus Yun, Maki, and Eagle made it from Capcom vs. SNK 2 in the same forms!! This is perfectly the best fighter for any handheld. Don't be a baby just because you [can't master]the moves. Ain't my problem

This game rocks!

5 Rating: 5, Useful: 0 / 0
Date: July 01, 2003
Author: Amazon User

The minuite I picked up this game I wuz hooked. The special moves are a bit hard to pull off, but amazing when u manage it. Final Bison is reeealy hard to beat, but the sweet ending movies make up for it. If you liked Turbo Revival you'll love it!

Ha-do-can't!

3 Rating: 3, Useful: 0 / 0
Date: April 13, 2008
Author: Amazon User

Long before I bought the Nintendo DS, I already resolved to get a Game Boy Advance game to test the system's backwards compatibility. And one title has always been first on my list. From Capcom's classic fighting series, "Street Fighter Alpha 3" for the GBA is probably one of the best fighting games for a system that, ironically, just wasn't built for fighting games.

Though graphics and features alone don't make a video game, it's amazing that so much (perhaps too much) was stuffed into one little cartridge. While some sacrifices had to be made (the announcer's gone and the music's average at best), the graphics are pretty close to what you'd find in console versions of the game. You also get to choose from a whopping 30 characters (including 3 hidden characters from "Capcom vs. SNK"), with all their special moves, super moves, and "ISM" fighting styles intact. The game also has 6 playing modes to keep you busy (half of which are unlockables but hey, that's what cheat codes are for). And best of all, the game's battery backup saves everything.

The game's most obvious drawback is, of course, the controls. As frustrating as it is to perform Ryu's Hadoken fireball with a D-pad and an awkward 4-button layout, the developers did all they could given the hardware. But sometimes even the easiest attacks can take half a beat to perform. And "SFA 3's" single mode might as well be its story mode; if you choose a new character while you're on a roll with another, you're forced to start from scratch.

In spite of the kinks, "SFA 3" is still a sweet setup for the GBA. But simplified controls would have made it perfect. Of course, if you got to have Street Fighter on the go, you can either make due with this or play "SFA3 MAX" with the PSP's control nub. Either way, your thumbs will get quite a workout.

This game is rated T for Teen: Violence.


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