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GameBoy Advance : Metroid : Zero Mission Reviews

Gas Gauge: 87
Gas Gauge 87
Below are user reviews of Metroid : Zero Mission and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Metroid : Zero Mission. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 85
Game FAQs
CVG 84
IGN 90
GameSpy 80
GameZone 95
1UP 90






User Reviews (1 - 11 of 114)

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An answer for the beginning...

4 Rating: 4, Useful: 0 / 0
Date: August 30, 2008
Author: Amazon User

I got into the metroid series a bit later on (around the time of Super Metroid). After having playing super metroid, I tried to pick up the original to play it and maybe get some of the storyline bits I might have missed, but I was unable to keep my interest for long because I had been spoiled by super metroid's map feature. This was a great way for me to finally experience the original, and get the storyline in a way that I could handle =) One heck of a remake.

Revisit an old classic

4 Rating: 4, Useful: 0 / 0
Date: January 10, 2008
Author: Amazon User

I'm not exactly sure when I grew to love the "Metroid" series but I'd say it would have to be with the first Prime on Gamecube. While my first playthrough made me think it was just simply okay, my second play made me see all the great gameplay features and fantastic artistic design despite the fact its sequel, Echoes, was basically the same but slightly harder. Of course it helps to play the one that started it all and so we have Zero Mission, a redone version of the original Metroid. Many of its basic gameplay elements will feel familiar and while I prefer the first Prime, Zero Mission was still a fun playthrough.

Story: Samus has been tasked to go to the planet of Zebes to destroy Metroids, a strange creature with life-absorbing qualities. But there's more to the planet than on its surface as we get environments, many of them hostile filled with creatures and huge beasts, not to mention 2 big baddies and series staples and we'll get to see some insight into Samus' origins.

Graphics: The Metroids on the handhelds (and Super Metroid) never really had outright fantastic graphics. They were merely serviceable and aside from the well done cutscenes, the graphics ingame work within the context of the game but since this was Game Boy Advance, levels have a better amount of detail than before but nothing earth-shattering.

Sound/Music: No voice acting but the music is typical of the series, where it has that sort of techno ambience and there's a couple classic themes and even some appearances from other games (look for that eerie intro music from Super Metroid). Sound effects are well done and they're not really flashy but they work well within the game.

Gameplay: Exploration is the key as you'll traverse many environments and rooms to get to where you need. Hidden around the stages are powerups to further outfit your character, such as missile expansions and power bombs and the all important energy tanks. The game's simple to use but mastering it, as well as puzzles to get to where you're going or a powerup and there's times where I had to consult a walkthrough since getting somewhere probably wouldn't have come from trial-and-error since there was a couple of spots where I wouldn't have figured it out on my own anyway.

The difficulty isn't really that considerable but one boss before the gameplay-changing last stage was agonizing. But enemies shouldn't give you that much of a challenge, what with the energy recharging Chozo statues and a helpful-but-not-distracting hint system that lets you know where to go but doesn't necessarily point at it with a red arrow a la Fusion. It's the kind of game where, on Hard mode, beating it nets you a lot of bragging rights, that's if people don't hear Halo's Legendary settings all the time.

While I still consider Prime my favorite of the series, Zero Mission's a worthy playthrough and a chance to see where it all came from.

A Must Have For Metroid Fans

5 Rating: 5, Useful: 0 / 0
Date: September 22, 2007
Author: Amazon User

I have been a fan of the Metroid fan since the beginning 20-some years ago, but only recently did I seek out a copy of this. I never had a Gameboy or the opportunity to play until I bought a DS. Highly recommend this title, especially if you love side-scrollers!

Best...Game...EVER...

5 Rating: 5, Useful: 0 / 0
Date: September 18, 2007
Author: Amazon User

I got this game with an SP, and it great!!! I have metroid prime 3 and are a metroid fan,and with zero mission and fusion stolen, i need to get them again.

OK. now one of the great features about sidescrolling games (of metroid) is power grip. they did NOT put this in any other metroid non-sidescrolling games. period. I do agree that nintendo should have worked out the death sequence, that when you die, if you saved 5 hours ago, thats where you restart. nintendo also changed some other powers in the prime games.like the nova beam. but they added phazon mode, and the old X-ray vision. This is one of my favorite stolen games. (stolen FROM me!)

Prepare to work those thumbs!

4 Rating: 4, Useful: 1 / 1
Date: July 23, 2007
Author: Amazon User

Reviewed for Big Boss Games by: TRC

I sum up this game as "Thumb Exercise 101".

In Metroid Zero Mission for the GBA you play as Samus going on a mission to destroy Mother Brain and all the Metroids.

Metroid Zero Mission is a great remake of the original Metroid from the NES.

This game has lots of cool stuff added, like a whole other level after you defeat Mother Brain.

This game is very addictive. My poor thumbs hurt and I still kept on playing till the very end. (6+ hours later)

The sound for this game was good, 8/10.

Graphics were greatly enhanced from the original game, 8/10.

Gameplay was fun and enjoyable. I only wish it was longer, 7/10.

Overall, this game gets a ?my poor thumbs? 8/10.

Metroid ReDux

4 Rating: 4, Useful: 1 / 1
Date: July 18, 2007
Author: Amazon User

One of the biggest trends in video games right now it's re-vamping old games for a new generation. "Metroid: Zero Mission" with other games like "Tomb Raider: Anniversary", and to some extend "New Super Mario Bros." all claim to not be a remake but a update of the original concept. "MetroidL Zero Mission" retells (as the box art puts it, the "real" story) of Samus Aran's very first adventure. Taking it's cue from the mid 80's NES classic "Metroid", "Zero Mission" is a throughly enjoyable and classic 2-D gaming experience for the GBA or Nintendo DS.

As the adventure begins anyone familiar with the original game will notice that the enviroments look similar to the original with different layouts and gaming textures. New areas, weapons, and enemies have all been added to create the redux of a classic (and oft released) video game.

These updates for the most part succeed. The graphics are crisp, clear, and detailed. Especially when playing on the high res DS. The control is what you expect from Nintendo--right on and intuitive. The music is also a well produced effort, with many familiar tracks being remixed for this version.

But what is missing is the sense of adventure and sci-fi from the orginial. Maybe it's because the series is so well known and Samus' true identity is readily accessible by many fans. Also many of the updates, for example the new grip ability take away some of the challenge that made completing all those old games so rewarding.

In the end, "Zero Mission" is a great, solid, and engaging game. It's fun to see a different side of the Metroid mythos and the added graphical powers and newly introduced areas of Zebes (hauntingly familiar to those fans of "Super Metroid") help add depth the story. A definate treat for those fans of old school side-scrolling action/adventure gaming!

Short and easy, but fun

4 Rating: 4, Useful: 0 / 0
Date: July 16, 2007
Author: Amazon User

If you've played Metroid Fusion then you should know what to expect. Both are short and easy but very fun to play and I enjoy both games. If you're worried about this game being nothing but a rehash of the original, don't. In addition to a graphics update, the maps and gameplay have been altered quite a bit, plus there are new items and mini-bosses and the old bosses have been altered. Basically, the original Metroid was just used as a skeleton for this game. However, this also includes the entire original Metroid. It opens up once you beat the game. Of further note, this game uses remixes of the original game's music but they don't alter it too much and it sounds great.

As I said before, the game is a bit too short and too easy. You can probably beat it in one evening but it's great fun and I have personally replayed it several times.

Good remake to the original version

4 Rating: 4, Useful: 1 / 1
Date: July 06, 2007
Author: Amazon User

This game is a big improvement to the original 1986 version of Metroid. Although the storyline was the same, there were many enhancements to the overall gameplay.

Perfect for the old school fan!

5 Rating: 5, Useful: 1 / 2
Date: May 18, 2007
Author: Amazon User

I am an old school game fan and Metroid was my second favorite growing up, this version is sweet! It has the same format and object with some nice graphics and world updates! And of course if you beat it you can play the original!! Nice!

Metroid:Zero Mission-A Miracle Game

5 Rating: 5, Useful: 0 / 0
Date: April 06, 2007
Author: Amazon User

Metroid: Zero Mission is my favorite Game Boy Game.It's a blast!!!

Pros: Graphics are way better than the NES Metroid. The controls are sweet and the power-ups are awesome. The music is just insanely cool.

Cons: There are no cons for this awesome game!

Graphics-8/10- The graphics are good, better than the NES but it isn't very detailed like Super Metroid is. The bosses are hecka good-looking though. The creatures are okay.

Controls-10/10- The controls take only a few seconds to learn and something cool is that there is a crouch feature-something that the NES doesn't have.

Music-!!!!!- The music is just spectacular.My favorite is the Kraid theme-I hum it everyday.

Time-10/10-The game is not that short and not that long either. The good thing is that there is a second quest after you defeat the mother brain so you can play some more.

Total-10/10-I honestly recommend this game to anyone who is interested in the Metroid series. I hope this review is helpful!!!


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